Szent Istvan University Hungary / Gödöllő / 2014 Csaba Fogarassy

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Szent Istvan University Hungary / Gödöllő / 2014 Csaba Fogarassy www.rlogicenter. org

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www.rlogicenter.org. Szent Istvan University Hungary / Gödöllő / 2014 Csaba Fogarassy. Rubik Cube model vs. Delft. GAME Theory = international solution. We separated the attribute groups of the cube to three different aggregations, which are: INPUT side attributes , - PowerPoint PPT Presentation

Transcript of Szent Istvan University Hungary / Gödöllő / 2014 Csaba Fogarassy

Page 1: Szent  Istvan  University  Hungary / Gödöllő / 2014 Csaba  Fogarassy

Szent Istvan University Hungary / Gödöllő / 2014Csaba Fogarassy

www.rlogicenter.org

Page 2: Szent  Istvan  University  Hungary / Gödöllő / 2014 Csaba  Fogarassy

Rubik Cube model vs. Delft

CUBE INTERPRETATIONS

(number of rotation algorithm)

LEVEL OF MODEL

DEVELOPMENT /LOW-CARBON/ PROJECT ATTRIBUTE IN QUESTION

CORRELATION WITH GAME THEORY

NO1 INPUT „White cross” – defining the starting criteria

A stage defineable by an n-person zero sum game of infinite kind.

NO2 INPUT

„White corner” – defining the sustainable development routes, equilibrum-search, non-cooperative optimum

According to functions on Nash-equilibrum, non-cooperative strategy, defineable by games of finite kind.

NO3 MID CUBE

„Second row” – anchoring of relation points, achieving equilibrum, arranging two-dimensional attributes, positioning fixpoint

Positioning outer cubes is possible with conflict alleviation methods. Fixpoint positioning is advised to be done with zero sum game.

NO4 MID CUBE „Yellow cross” – indirect synchronising of input/output sides

Defineable by oligopolistic games of finite kind, or method of equal compromise.

NO5 OUTPUT„Yellow corner” – interpretation of sustainability attributes during the arrangement of outputs

Defineable by three-person game of infinite kind, needs Nash-equilibrum.

NO6 OUTPUT „Yellow side edge-switch” – strict synchronising of input/output sides

Defineable by zero sum game, conflict alleviation method, and cooperative strategy.

NO7 OUTPUT

„Corner switch” – the phase of setting the final balance, achieving equilibrum, finalising sustainability attributes

Oligopolistic games by functions based on either cooperative equilibrum strategy or Nash-equilibrum. Cooperative strategy.

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We separated the attribute groups of the cube to three different aggregations, which are:

INPUT side attributes, MID CUBE side attributes, and OUTPUT side attributes.

We used Game Theory methods to determine the points of equilibrum between the three attribute groups

GAME Theory = international solution

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THE BUILDING

Szent Istvan University / Hungary / Gödöllő / 2014

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THE BUILDING AT NIGHT

Szent Istvan University / Hungary / Gödöllő / 2014

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INTERIOR AND FUNCTIONALITY

InnoLabs: for developers, researchers, entrepreneurs and student groups

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Rubik LOGIC SOLUTIONOffer a good service background to translate the business environment

Invited expert from different areas: technical, financial, political, market

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InnoLAB COMMUNICATION

Functions: research area, demonstration and excibition area!

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PLAYING WITH COLORS IN SCIENCE

FINACE OPERATION

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APPLICATIONS!

WEBDESIGN

www.rlogicenter.org

Yes!

Delft

Smar

tLife

Scion DTUWiikki house

EnvironmentPark

ALTO

IMPRESSIONS:

I3P

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THANK YOU FOR YOUR ATTENTION!

ASIAEAST EUROPEAN COUNTRIES BALKAN& Western European

Innovations Sustainable system innovations with RubicLogic solutions

www.rlogicenter.org

Transformation& Adaptation