Syllabus
-
Upload
api-3693857 -
Category
Documents
-
view
5 -
download
0
description
Transcript of Syllabus
ANNA UNIVERSITY: CHENNAI – 600 025
M.E.COMPUTER SCIENCE AND ENGINEERING
CURRICULUM 2005 - FULL TIME MODE
SEMESTER – I
Code No. Course Title L T P M
TheoryMA1617 Mathematical Foundations of Computer Science 3 1 0 100CS1601 Computer Architecture 3 1 0 100CS1602 Data Structures and Algorithms 3 0 0 100CS1603 Operating Systems 3 0 0 100CS1604 Software Engineering Methodologies 3 1 0 100Practical CS1605 Data Structures Lab 0 0 3 100CS1606 Operating System Lab 0 0 3 100
SEMESTER – II*
Code No. Course Title L T P M
TheoryData Base Technology 3 0 0 100Computer Networks 3 0 0 100Advanced System Software 3 0 0 100Object Oriented System Design 3 0 0 100Web Technology 3 0 0 100
E1*** Elective I 3 0 0 100Practical
Networking Lab 0 0 3 100Database & Web Technology Lab 0 0 3 100
*Syllabi for II Semester courses will be published later
SEMESTER – III
Code No. Course Title L T P M
TheoryE2*** Elective II 3 0 0 100E3*** Elective III 3 0 0 100E4*** Elective IV 3 0 0 100
PracticalProject Work (Phase I) 0 0 12 *
SEMESTER – IV
Code No. Course Title L T P M
Project Work (Phase II) 0 0 24 ** As per Regulations 2005
LIST OF ELECTIVES FOR M.E.COMPUTER SCIENCE AND ENGINEERING*
Code No. Course Title L T P M
Theory of Computation 3 0 0 100Soft Computing 3 0 0 100Mobile Computing 3 0 0 100Distributed Computing 3 0 0 100Multimedia Systems 3 0 0 100XML and Web Services 3 0 0 100Bio Informatics 3 0 0 100Grid Computing 3 0 0 100Network Security 3 0 0 100Embedded Systems 3 0 0 100Digital Imaging 3 0 0 100Software Quality Assurance 3 0 0 100Adhoc Networks 3 0 0 100Data Mining and Data Warehousing 3 0 0 100Performance Evaluation of Computer Systems and Networks
3 0 0 100
Agent Based Intelligent Systems 3 0 0 100Visualization Techniques 3 0 0 100Advanced Databases 3 0 0 100Software Project Management 3 0 0 100Component Based Technology 3 0 0 100
*Syllabi for elective courses will be published later
MA1617 MATHEMATICAL FOUNDATIONS OF COMPUTER SCIENCE 3 1 0 100
UNIT – I : FUNDAMENTAL STRUCTURES 9
Set theory:- Relationships between sets - Operations on sets - Set identities - Principle of
inclusion and exclusion - Minsets.
Relations:– Binary relations - Partial orderings - Equivalence relations.
Functions:– Properties of functions - Composition of functions – Inverse functions
- Permutation functions.
UNIT – II: LOGIC 9
Propositional logic – Logical connectives – Truth tables – Normal forms ( conjunctive
and disjunctive) - Predicate logic - Universal and existential quantifiers - Proof
techniques – direct and indirect – Proof by contradiction – Mathematical Induction.
UNIT – III: COMBINATORICS 9
Basics of counting – Counting arguments – Pigeonhole principle - Permutations and
Combinations - Recursion and Recurrence relations – Generating functions.
UNIT – IV: MODELING COMPUTATION AND LANGUAGES 9
Finite state machines – Deterministic and Non- deterministic finite state machines –
Turing Machines - Formal Languages – Classes of Grammars – Type_0 – Context
Sensitive – Context – Free – Regular Grammars – Ambiguity
UNIT – V : DISCRETE PROBABILITY 9
Finite probability - Probability distributions - Conditional Probability – Independence -
Bayes’ theorem - Mathematical expectation.
L -45 T-15 Total -60 TEXTBOOK
1. Judith L.Gersting, “Mathematical Structures for Computer Science”, Fifth Edition, W.H. Freeman and Company, NY, 2003.
REFERNCES1. J.P. Tremblay and R. Manohar, “Discrete Mathematical Structures with
Applications to Computer Science”, TMH, 1997.
2. Kenneth H. Rosen, “Discrete Mathematics and its Applications”, Fifth Edition, TMH, 2003.
3. R.P. Grimaldi, “Discrete and Combinatorial Mathematics”, Pearson Edition, New Delhi 2002.
4. M.K. Venkataraman, N. Sridharan and N.Chandrasekaran, “Discrete Mathematics”, The National Publishing Company, 2003.
CS1601 COMPUTER ARCHITECTURE 3 1 0 100
UNIT I FUNDAMENTALS OF COMPUTER DESIGN 9
Measuring and Reporting performance - Quantitative principles of computer
Design - Classifying instruction set Architecture - Memory addressing - Addressing
modes - Type and size of operands - Operations in the instruction set - Operands and
operations for media and signal processing - Instructions for control flow - Encoding an
instruction set - Example Architecture - MIPS and TM32.
UNIT II INSTRUCTION LEVEL PARALLELISM 9
Pipelining and Hazards - Concepts of ILP - Dynamic scheduling - Dynamic Hardware
prediction - Multiple issues - Hardware based speculation - Limitations of ILP - Case
studies: lP6 Microarchitecture
UNIT III INSTRUCTION LEVEL PARALLELISM WITH SOFTWARE
APPROACHES 9
Compiler techniques for exposing ILP - Static branch prediction - Static multiple issue :
VLIW - Advanced compiler support - Hardware support for exposing parallelism -
Hardware Vs software speculation. Mechanism - IA 64 and Itanium Processor.
UNIT IV MEMORY AND I/O 9
Cache performance - Reducing cache miss penalty and miss rate - Reducing hit time -
Main memory and performance - Memory technology. Types of storage devices - Buses -
RAID - Reliability, availability and dependability - I/O performance measures -
Designing I/O system.
UNIT V MULTIPROCESSORS AND THREAD LEVEL PARALLELISM 9
Symmetric and distributed shared memory architectures - Performance issues -
Synchronization - Models of memory consistency - Multithreading.
L- 45 T-15 Total - 60
TEXTBOOK
1. John L. Hennessey and David A. Patterson," Computer Architecture: A Quantitative Approach", Third Edition, Morgan Kaufmann, 2003.
REFERNCES1. D. Sima, T. Fountain and P. Kacsuk, " Advanced Computer Architectures: A
Design Space Approach", Addison Wesley, 2000.2. Kai Hwang " Advanced computer architecture Parallelism Scalability
Programmability" Tata Mcgraw Hill Edition 2001.3. Vincent P.Heuring, Harry F.Jordan, “ Computer System Design and Architecture”
, Addison Wesley , 2nd Edition 2004.
CS1602 DATA STRUCTURES AND ALGORITHMS 3 0 0 100
UNIT I INTRODUCTION 8
Basic concepts of OOPs – Templates – Algorithm Analysis – ADT - List (Singly, Doubly
and Circular) Implementation - Array, Pointer, Cursor Implementation
UNIT II BASIC DATA STRUCTURES 11
Stacks and Queues – ADT, Implementation and Applications - Trees – General, Binary,
Binary Search, Expression Search, AVL, Splay, B-Trees – Implementations - Tree
Traversals.
UNIT III ADVANCED DATA STRUCTURES 10
Set – Implementation – Basic operations on set – Priority Queue – Implementation -
Graphs – Directed Graphs – Shortest Path Problem - Undirected Graph - Spanning Trees
– Graph Traversals
UNIT IV MEMORY MANAGEMENT 7
Issues - Managing Equal Sized Blocks - Garbage Collection Algorithms for Equal Sized
Blocks - Storage Allocation for Objects with Mixed Sizes - Buddy Systems - Storage
Compaction
UNIT V SEARCHING, SORTING AND DESIGN TECHNIQUES 9
Searching Techniques, Sorting – Internal Sorting – Bubble Sort, Insertion Sort, Quick
Sort, Heap Sort, Bin Sort, Radix Sort – External Sorting – Merge Sort, Multi-way Merge
Sort, Polyphase Sorting - Design Techniques - Divide and Conquer - Dynamic
Programming - Greedy Algorithm – Backtracking - Local Search Algorithms
Total No. of Periods : 45
TEXTBOOKS
1. Mark Allen Weiss, “Data Structures and Algorithm Analysis in C++”, Pearson Education, 2002.
2. Aho, Hopcroft, Ullman, “Data Structures and Algorithms”, Pearson Education, 2002.
REFERNCES
1. Horowitz, Sahni, Rajasekaran, “Computer Algorithms”, Galgotia, 20002. Tanenbaum A.S., Langram Y, Augestien M.J., ”Data Structures using C & C++”,
Prentice Hall of India, 2002
CS1603 OPERATING SYSTEMS 3 0 0 100
UNIT I INTRODUCTION 7
Main frame Systems, Desktop Systems – Multiprocessor Systems – Distributed Systems
– Clustered Systems – Real Time systems – Hand held Systems, Operating Systems
Structures: System Components – Operating System Services - System calls - System
Programs – System Design and Implementation - CPU scheduling: Basic Concepts –
Scheduling Algorithms.
UNIT II PROCESS MANAGEMENT 11
Process Concepts - Process Scheduling - Operation on Process - Co-Operating process -
Inter Process Communication - Threads: Multithreading Models - Process
Synchronization: The Critical Section Problem – Synchronization Hardware -
Semaphores – classical problem of Synchronization – Monitors - Deadlock: Deadlock
Characterization - Methods for handling Deadlocks - Deadlock Prevention – Deadlock
Avoidance - Deadlock Detection – Recovery from Deadlock.
UNIT III MEMORY MANAGEMENT 9
Background – Swapping - Contiguous Memory Allocation - Paging - Segmentation –
Segmentation with paging - Virtual Memory: Demand paging - Page Replacement -
Thrashing.
UNIT IV FILE SYSTEMS 9
File Concepts - Access methods - Directory Structure - File Protection - File System
Implementation: File System Structure and Implementation – Directory Implementation
– Allocation methods Free Space Management – Recovery - Disk Structure – Disk
Scheduling.
UNIT V DISTRIBUTED OPERATING SYSTEM 9
Design issues in distributed operating system-Distributed file systems - Naming and
Transparency-Remote File Access-Stateful versus Stateless service – Distributed
Coordination- Event Ordering-Mutual Exclusion- Atomicity- Concurrency Control-
Deadlock Handling-Election Algorithms-Case Study-Linux.
Total No. of Periods: 45
TEXTBOOKS
1. Silberschatz, Galvin, Gagne “ Operating System Concepts” Sixth Edition, 2003 2. Pradeep K.Sinha, “ Distributed OS concepts and Design ”, IEEE computer
Society Press, PHI 1998.
REFERENCES
1. Andrew S. Tanenbaum , “Modern Operating Systems”, PHI , 2nd Edition 20012. Achut S. Godbole and Kahate Atul , “Operating Systems & Systems
Programming ”, Tata Mcgraw Hill, 2003.3. Charles Crowley, “ Operating systems: A Design Oriented Approach”, Tata
McGraw Hill, 1999.
CS1604 SOFTWARE ENGINEERING METHODOLOGIES 3 1 0 100
UNIT I 11
A Generic View Of Processes – Process Maturity – Process Models – Agile Process And
Models – Software Cost Estimation –Risk Analysis – Software Project Planning &
Scheduling.
UNIT II REQUIREMENT ANALYSIS 6
System Engineering Hierarchy – Requirement Engineering: Tasks, Initiating The Process,
Eliciting Requirements, Developing Use Cases – Negotiating Requirements – Validating
Requirements – Building The Analysis Models: Concepts – Object Oriented Analysis –
Scenario Based Modeling – Data & Control Flow Oriented Model – Class Based Model –
Behavioral Model.
UNIT III SOFTWARE DESIGN 8
Design Concepts – Design Models – Pattern Based Design – Architectural Design –
Component Level Design – Class Based And Conventional Components Design – Real-
time System Design - User Interface : Analysis And Design.
UNIT IV SOFTWARE TESTING 7
Software Testing – Strategies – Issues – Test Strategies For Conventional And Object
Oriented Software – Validation And System Testing - Testing Tactics: White Box Testing,
Basis Path Testing – Control Structure Testing – Black Box Testing - Object Oriented
Testing – Testing GUI – Testing Client/Server – Test Documentation.
UNIT V SOFTWARE QUALITY ASSURANCE 13
Software Quality Concepts – Quality Assurance – Software Technical Reviews – Formal
Approach To Software Quality Assurance - Reliability – Quality Standards – Software
Quality Assurance Plan – Software Maintenance - Software Configuration Management –
Reverse Engineering & Reengineering – Use of CASE Tools
L -45 T-15 Total - 60
TEXTBOOKS
1. Roger S. Pressman., Software Engineering: A Practitioner’s Approach (Sixth
Edition), McGraw Hill, 2005.
2. I.Sommerville, Software Engineering, V Edition: Addison Wesley, 1996.
REFERNCES
1. Pankaj Jalote- An Integrated Approach to Software Engineering, Springer Verlag, 1997.
2. James F Peters and Witold Pedryez, “Software Engineering – An Engineering Approach”, John Wiley and Sons, New Delhi, 2000.
3. Fairely, “Software Engineering Concepts”, McGraw Hill, 1995
CS1605 DATA STRUCTURES LABORATORY 0 0 3 100
1. Implementation of Singly ,Doubly and Circular linked list .
2. Implementation of Multistack in a Single Array.
3. Implementation of Circular Queue.
4. Implementation of Binary Search trees.
5. Implementation of Hash table.
6. Implementation of Heaps.
7. Implementation of AVL Rotations.
8. Implementation of Breadth First Search Techniques.
9. Implementation of Depth First Search Techniques.
10. Implementation of Prim’s Algorithm.
11. Implementation of Dijkstra’s Algorithm.
12. Implementation of Kruskal’s Algorithm
13. Implementation of Searching Techniques
14.Implementation of Sorting Techniques
CS1606 OPERATING SYSTEM LABORATORY 0 0 3 100
1. Implement the following CPU Scheduling Algorithms.
i) FCFS ii) Round Robin iii) Shortest Job First .
2. Implement the Mutual Exclusion Problem Using Dekker’s Algorithm.
3. Implement Inter Process Communication Problem (Producer-Consumer /
Reader- Writer Problem ) Using Semaphores.
4. Implement Best fit, First Fit Algorithm for Memory Management.
5. Implement Memory Allocation with Pages.
6. Implement FIFO page Replacement Algorithm.
7. Implement LRU page Replacement Algorithm.
8. Implement the creation of Shared memory Segment.
9. Implement File Locking.
10. Implement Banker’s algorithm.