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SVVR #22 - Beloola's keynote about Web VR
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Transcript of SVVR #22 - Beloola's keynote about Web VR
● Plugin to download● No multi-OS● Not cross-device● Low CG rendering● Fees & pricing
From VRML...
2009 Beloola’s screenshot
● NO DOWNLOAD● Multi-OS
& Multi-device● Open source● Easy to connect
& play● Better perfomances● SEO (we’re working
on this…)
… to WebGL
What is WebGL?
● WebGL (Web Graphics Library) is a JavaScript API which brings rich plugin-free 3D experiences to the web, exposed through the HTML5 canvas element.
http://www.khronos.org/webgl/
● three.js“The aim of the project is to create a lightweight 3D library with a very low level of complexity — in other words, for dummies”
http://threejs.org/
WebVR
● WebVR is an experimental Javascript API that provides access to Virtual Reality devices, such as the Oculus Rift or Google Cardboard, in your browser.
http://webvr.info/ http://mozvr.com/
Quite recent:● Chromium -> September 2014● Firefox -> January 2015
Different from VR:● No content to install● Can unify content from different platforms and
HMDs● URLs are simple to share and enable connectivity
Opportunities and challenges
● The Web is a infinite medium full of resources○ WebRTC○ APIs○ WebAudio API○ WebVR
● Really easy to access and distribute○ Multi-platform (hardware and
software)○ People are used to the internet
Opportunities and challenges
● Great community, very helpful and full of projects
● A gateway between desktop and VR experiences
● Young technology, still a lot to be improved
● Different from VR ○ Lesser performances (for now)○ Anyone can create, which can
also close some doors(Oculus market)