Suzy Deffeyes IBM March 2009 - Khronos
Transcript of Suzy Deffeyes IBM March 2009 - Khronos
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Suzy Deffeyes IBM March 2009
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Collaboration and Events
Education and Training
Complex System and Process Management
Marketing and Commerce
Virtual Worlds are the 3D integration point for Enterprise collaboration
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Examples Wonderland Forterra OLIVE Vivaty Qwaq Forums Open Cobalt Google Earth
realXtend OpenSim
….watch this space…..
Typically COLLADA is not the runtime format
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Import/Export
Conversion
Application
Fast Path Viewer
Refinery
App. data script Assets
COLLADA
3rd party tools
Schema Validation
DCC tools
Final asset Grey parts provided by COLLADA
Virtual World UCC import
PLM integration
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• Will enable CAD, Automation, and other PLM integration
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Allows Geo referencing of digital assets
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IBM CIO office Initiatives
Opensimulator.org Activeworlds
Second Life behind the firewall SameTime
3D
Forterra + SameTime
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• First teleport between Second Life and OpenSim
• COLLADA content will be a part of the Interoperability story for connected Virtual Worlds
• “Interoperability is a key component of the 3D Internet and an important step to enabling individuals and organizations to take advantage of virtual worlds for commerce, collaboration, education, operations and other business applications “
Colin Parris, July, 2008
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• act-3D
• Activision
• Adobe - Photoshop
• Adobe - Acrobat
• AGEIA
• Agency 9
• Aika
• AMD / ATI
• Anark
• Autodesk - 3dsMax
• Autodesl – Maya
• Autodesk – Motion builder
• Away3D
• Bentley Systems
• Biodroid Entertainment Group
• BigStage Bitmanagement
• Blender
• Bit Management
• Bullet Physics
• Caligari
• Cannibal Game Studios
• Chargeur_F
• Crytek • Daimler • Dassault – 3Dvia • DAZ Productions • Delphine 3D Tools • Double Fine • eFrontier • Electronic Arts • Ensemble • Epic Games • ESRI • Feeling Software • Forterra • Frictional Games
• FX Chumbalum Soft • Gamr7 • Garage Games • German Archaeological
Institute • Geomerics • Google • IMSI/Design • Intel • Illusoft • Java Monkey Engine • Konani
• Kynogon • Lightsprint s.r.o. • Luxology • MADLIX • Media Machines • Motion Node • Multiverse • Neoflash • Next Generation Graphics
Engine • NetAllied • NewTek • Newton Dynamics • N-Sided • Nvidia – FXComopser • Nvidia - NVSG • OGRE 3D • Okino • Omegame • Open Scene Graph • Papervision • PARTsolutions • Planet 9 Studios, Inc.
• Physics Abstraction Layer • RadTools, Inc • RealViz, Inc • Remograph • Right Hemisphere • SG57 • Side Effects Software, Inc. • Sony SCEA R&D • SoftImage • Square Enix • StoneTrip • Terathon Software • THQ • Ultimate UnWrap 3D • Unity Technologies VERTICE • Virtools, a Dassault Co. • WorldForge • Worley Works Productions • Worldweaver LtD. • xNormal • Yumetech, Inc. • 3D Nature LLC
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Announced today by the Media Grid Immersive Education Initiative http://ImmersiveEduction.org :
“Champion the 3D Web using COLLADA - A Virtual World Content Competition”
For more details, go to http://www.colladacontest.com
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COLLADA is the ‘MP3’ of 3D content, it’s what content creators exchange. Easy for “casual” content creators Healthy open source community around COLLADA ISVs require an Open Standard COLLADA standard is under active development and has extension
mechanisms Enable content from other workstreams in Virtual Worlds
PLM, Automation, CAD/CAM, 3D printing Google Earth and Sketchup
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