Surface and Tangible Computing, and the “Small” Matter of People and Design
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Surface and Tangible Computing, and the “Small” Matter of People and Design
Bill BuxtonPrincipal ResearcherMicrosoft ResearchToronto, Ontario / Redmond Washington
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The basic questions:
• Technology lead vs Application Lead?• Technology Driven vs User Driven?• Can innovation in scenarios drive
innovation in technology?
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The only true voyage of discovery is not to go to new places, but to have other eyes.
Some engineering history….
Marcel Proust
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Invented by schoolteacher Franklin Pierce Nitt in 1801
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Introductionof theBlackboard
Historical Atlas of CanadaHistorical Atlas of CanadaVolume IIVolume IIPlate 55Plate 55
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LCD
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New Projection Technology
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OLED’s: Images of Things to Come
• Very thin (~6 m.m.)• Very inexpensive
(~$10 ft2)• Very soon (~5-7
years)• Very big and very
small• Approach “interactive
paper”• Will today’s design
decisions scale to take advantage?
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- reflective displays
- high contrast
- low power- persistent- slow refresh- monochrom
eElectrowetting- colour- video rate- 100 dpi
Reflective Displays
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Other Eyes?
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The Other Eye Revealed
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Mehta, 1982Lee, Buxton & Smith, 1985
Multi-Touch Sensing, University of Toronto
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Input Research Group, University of Toronto, 1992
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Microsoft Surface, 2007
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The Iconic
Beyond Graphical Thinking
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Phycons: Physical Icons
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Wacom Paint Phycons (Fukuzaki,1993)
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From the passive to the active …
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Thinsight: Hodges, Izadi, Butler, Rrustemi & Buxton, 2007
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Who is to be the Emily Post for the Society of Appliances?
The Ultimate Question for Ubiquitous Computing:
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The Long Nose of Innovation
Buxton, 2008
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Moral of the Story …
A focus on users, and creative thinking around scenarios is the most efficient way to shorten the nose.
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Questions?www.billbuxton.com