Super Mario Bros. 2 Piano Transcriptions

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Transcript of Super Mario Bros. 2 Piano Transcriptions

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    SuperMarioBrothers2

    Complete*Transcription/ArrangementsforthePiano

    By

    Philip

    Kim

    Original

    Music

    Composed

    by

    Kondo

    Koji

    Game

    Produced

    by

    Nintendo

    * Ididnotincludesoundeffectsnotplayablebythepiano.

    Original Super Mario Brothers BGM Property of Nintendo

    Ichigo's Sheet Music - http://ichigos.com/

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    Forward

    Iwanttofirstofall,thankthepeopleatNintendoforcreatingthisvideogameclassicwhichI

    havefondmemoriesofplayingformanyhoursduringmyearlyteenyearsandwayintomy20s. Iwant

    toespeciallythankthecomposer,KondoKoji,forcomposingsuchmemorabletuneswhichwillremain

    withinustothosewhohaveplayedthiswonderfulgameseries.

    IfirstheardthepianoarrangementsoftheSuperMarioseriesontheinternetplayedbyThe

    BlindfoldedPianist,a.k.a.MartinLeung,about45yearsbackandIwasthrilledtohearthesegemson

    thepiano. Asmostofthepeopleprobablydid,IlookedforthesheetmusicbutIcouldntfindthe

    completetranscriptions/arrangementsforthepianoexcepttheonesavailabledonebyMartin. Itwas

    recentlythatIwatchedMartinsperformancevideoagainanditwasthenwhenIdecidedifIcouldnt

    purchasethe

    scores

    Ill

    do

    my

    own

    transcriptions

    and

    arrangements.

    So

    it

    is

    Mr.

    Martin

    Leung

    that

    I

    owemyinspirationtodomyowntranscriptionsofthesemusicalgems.

    SinceIcouldntfindanyOfficiallypublishedmusicscoresfortheseBMG(BackgroundMusic)

    fortheSuperMarioseries,Ididmysearchesonthenetandgotmyhandsonmanymidifilesandnsf

    (NintendoSoundFormat)filestoplayandtolisteninordertonotatethemusic. Asfornotatingthe

    music,IusedSibeliusnotationsoftwaretomakethescores.

    Ithastakenmemanyhourslistening,transcribing,arranging,notating,andeditingthescores. I

    havetriedtobeasfaithfultotheoriginalmusicaspossiblewithsomeadditionalelaborationsand

    extensionsdone

    by

    me.

    As

    for

    the

    level

    of

    performance

    difficulty,

    most

    of

    these

    are

    HARD!

    Iarranged

    theseasConcertTranscriptions,whichareusuallytechnicallyverydifficultandneedstobepracticed

    verydiligently. Withdiligentandhardpractice,theresultofyourlaborshouldbefruitful. Withthis

    beingsaid,Ihopeyouenjoythesegems.

    p.s. Pleaseshowyourappreciationbymentioningandcreditingmeasthetranscriber/arrangerifyou

    everperformtheseorrecord. Thankyou.

    PhilipKim

    March,2007

    [email protected]

    http://www.pypstudio.com

    http://members.sibeliusmusic.com/pskim

    Origina Super Mario Brot ers BGM Property o Ninten o

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    Index

    1.Super

    Mario

    Brothers

    2:

    Opening

    Intro.

    2. SuperMarioBrothers2: CharacterSelectTheme

    3. SuperMarioBrothers2: MainThemeVer.1

    4. SuperMarioBrothers2: MainThemeVer.2

    5. SuperMarioBrothers2: EndingTheme

    6. SuperMarioBrothers2: ShortThemes

    Original Super Mario Brothers BGM Property of Nintendo

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    Copyright Philip Kim, 2007

    Fast = 145

    Super Mario Bros. 2

    Character Select Theme

    Kondo KojiTranscribed/Arranged by Philip Kim

    March, 2007

    [email protected]://www.pypstudio.com

    http://members.sibeliusmusic.com/pskim

    5 1.

    2.

    9

    13

    15

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    18 1.

    2.

    22

    26

    28

    31 1.

    2.

    2

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    Copyright Philip Kim, 2007

    Fast jazzq = 160

    Kondo KojiTranscribed/Arranged by Philip Kim

    March, [email protected]

    http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

    Super Mario Brothers 2

    Main Theme Ver. 1

    f

    5

    9

    13

    17

    Origina Super Mario Brot ers BGM Property o Ninten o

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    21

    25

    29

    33

    37

    40

    2

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    Copyright Philip Kim, 2007

    Marchq= 132

    Super Mario Brothers 2

    Ending Theme

    Kondo KojiTranscribed/Arranged by Philip Kim

    March, [email protected]

    http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

    5

    10

    15

    poco rit.

    19

    a tempo

    p

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    23

    27

    31

    36

    cresc.

    40

    2

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    43

    47

    52

    57

    62

    rit.

    3

    Original Super Mario Brothers BGM Property of Nintendo

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    1

    Super Mario Brothers 2

    Short Motifs

    Fastq= 100Birdo

    Kondo KojiTranscribed/Arranged by Philip Kim

    March, [email protected]

    http://www.pypstudio.com

    http://members.sibeliusmusic.com/pskim

    3

    1 Fasth = 100

    Finish Level Bonus Chance

    1

    Triumphant q= 144

    1 Fast q= 200

    Lose Life/No Bonus Game Over

    Copyright Philip Kim, 2007

    1

    Fast q= 144

    Original Super Mario Brothers BGM Property of Nintendo

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    1 Agitatedq= 100

    Final Level Battle

    6

    10

    Triumphant q= 144

    Final Level: Defeat Wart13

    2

    Original Super Mario Brothers BGM Property of Nintendo