Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health...
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Transcript of Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health...
![Page 1: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/1.jpg)
Successful hit (Attack)
S = Snowman
E = Enemy
![Page 2: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/2.jpg)
1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.
Enemy Snowman
Temperature Snow pile
![Page 3: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/3.jpg)
Enemy Snowman
1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.
Temperature Snow pile
![Page 4: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/4.jpg)
Enemy Snowman
1. At the snow pile, user presses <DOWN> and picks up a snowball2. Snow pile diminishes3. User presses <LEFT> to head towards the enemy
Temperature Snow pile
![Page 5: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/5.jpg)
Enemy Snowman
1. User presses <SPACE> and takes aim. (snowman cannot move while aiming)2. User selects angle by pressing <left> or <right>
Temperature Snow pile
![Page 6: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/6.jpg)
Enemy Snowman
1. User presses <SPACE> again to launch snowball2. Snowball hits enemy, and the enemy health decreases
Temperature Snow pile
![Page 7: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/7.jpg)
Packing Snow (HEALING)
S = SNOWMAN
E = ENEMY
![Page 8: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/8.jpg)
1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.
Enemy Snowman
Temperature Snow pile
![Page 9: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/9.jpg)
Enemy Snowman
1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.
Temperature Snow pile
![Page 10: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/10.jpg)
Enemy Snowman
1. At the snow pile, user presses <DOWN> and picks up a snowball2. Snow pile diminishes3. User presses <LEFT> to leave snowpile area
Temperature Snow pile
![Page 11: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/11.jpg)
Enemy Snowman
1. User presses <DOWN> to pack snow on himself2. Snowman’s health is replenished
Temperature Snow pile
![Page 12: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/12.jpg)
Casting Blizzard (ATTACK)
S = SNOWMAN
E = ENEMY
![Page 13: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/13.jpg)
1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.
Enemy Snowman
Temperature Snow pile
![Page 14: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/14.jpg)
Enemy Snowman
1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.
Temperature Snow pile
![Page 15: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/15.jpg)
Enemy Snowman
1. At the snow pile, user presses <DOWN> and picks up a snowball2. User presses <DOWN> 14 more times to fully charge a snowball
(level 5 snowball = blizzard)3. Snow pile diminishes each time the snowman bends down to pick up snow
Temperature Snow pile
![Page 16: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/16.jpg)
Enemy Snowman
1. User presses <SPACE> to CAST a blizzard (blizzards aren’t thrown, therefore, there are no targeting arrows.
Temperature Snow pile
![Page 17: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.](https://reader036.fdocuments.in/reader036/viewer/2022082421/56649f415503460f94c60594/html5/thumbnails/17.jpg)
Enemy Snowman
1. Clouds start to form, and snowballs are dropped from the clouds at random2. The enemy is hit with a snowball, his health decreases (random)3. The snowman gets hit with a snowball, his temperature decreases, and
health increases(user can run towards a falling snowball to get “hit” by it)
Temperature Snow pile