Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health...

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Successful hit (Attack) S = Snowman E = Enemy

Transcript of Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health...

Page 1: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Successful hit (Attack)

S = Snowman

E = Enemy

Page 2: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.

Enemy Snowman

Temperature Snow pile

Page 3: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.

Temperature Snow pile

Page 4: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. At the snow pile, user presses <DOWN> and picks up a snowball2. Snow pile diminishes3. User presses <LEFT> to head towards the enemy

Temperature Snow pile

Page 5: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. User presses <SPACE> and takes aim. (snowman cannot move while aiming)2. User selects angle by pressing <left> or <right>

Temperature Snow pile

Page 6: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. User presses <SPACE> again to launch snowball2. Snowball hits enemy, and the enemy health decreases

Temperature Snow pile

Page 7: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Packing Snow (HEALING)

S = SNOWMAN

E = ENEMY

Page 8: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.

Enemy Snowman

Temperature Snow pile

Page 9: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.

Temperature Snow pile

Page 10: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. At the snow pile, user presses <DOWN> and picks up a snowball2. Snow pile diminishes3. User presses <LEFT> to leave snowpile area

Temperature Snow pile

Page 11: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. User presses <DOWN> to pack snow on himself2. Snowman’s health is replenished

Temperature Snow pile

Page 12: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Casting Blizzard (ATTACK)

S = SNOWMAN

E = ENEMY

Page 13: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

1. Snowman gets hit by enemy.2. Snowman’s health decreases.3. Temperature of snowman increases.

Enemy Snowman

Temperature Snow pile

Page 14: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. As temperature is above zero degrees, snowman’s health slowly degenerates.2. The user presses <RIGHT> and heads towards the snow pile.

Temperature Snow pile

Page 15: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. At the snow pile, user presses <DOWN> and picks up a snowball2. User presses <DOWN> 14 more times to fully charge a snowball

(level 5 snowball = blizzard)3. Snow pile diminishes each time the snowman bends down to pick up snow

Temperature Snow pile

Page 16: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. User presses <SPACE> to CAST a blizzard (blizzards aren’t thrown, therefore, there are no targeting arrows.

Temperature Snow pile

Page 17: Successful hit (Attack) S = Snowman E = Enemy. 1.Snowman gets hit by enemy. 2.Snowman’s health decreases. 3.Temperature of snowman increases. Enemy Snowman.

Enemy Snowman

1. Clouds start to form, and snowballs are dropped from the clouds at random2. The enemy is hit with a snowball, his health decreases (random)3. The snowman gets hit with a snowball, his temperature decreases, and

health increases(user can run towards a falling snowball to get “hit” by it)

Temperature Snow pile