Sprint one retrospective
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Transcript of Sprint one retrospective
PROJECT NO-X-CLUDE: Motion Gaming For Everyone Eric Maly
University of Advancing Technology
October 22, 2011
Sprint 1 Retrospective SIP Objective: Project No-Xclude
reworks the Kinect’s motion algorithm for accurate recognition of players in a seated position.
Sprint Objective: To sketch out several of the positions that the finished project will be able to accommodate. This will provide perspective and guide specific areas of further research (i.e. pathfinding).
Position 1: Stationary
Position 2: Side Bend
Position 3: Forward Bend
Position 4: Punching
Six Thinking Hats Analysis Red Hat– I feel the project is making satisfactory progress; some of the major positions that the final algorithm will support have been determined Green Hat – One of the things I will attempt to do to stabilize
the skeletal image is to speed up the frame rate of the program
Yellow Hat – I got some experience using the skeletal viewer example program; it allowed me to identify the interference that may be causing recognition problems
Black Hat –2D graphics programs do not accurately represent the ideal positions (or I don’t have the graph knowledge to do so)
Blue Hat – I spent too much time trying to get the graphics to show what they needed to; perhaps next time I’ll call in some help with that part (or consult some books if absolutely necessary)