Spells Cleric for dnd

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  • 7/27/2019 Spells Cleric for dnd

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    Cleric Spells

    # Spells Level 1 Spells Level 2 Spells Level 3 Spells Level 4 Spells Level 5

    1 Gift of Water(reversible) R10 Creates 5 litres of waterper level, not within an object orcreature.

    Divine Augury Tell ifaction good/ bad result within3 turns. True on 70%+Lvl.

    Answer depends on deityinterests and personality.

    Banishment ofBlindness - (Reversible) RT Cures blindness. Saveavoids reverse.

    Revelation of Deceit(Reversible) D1R/lvl R30 Reveals lies. Castable onanother. Reverse can nullifythis spell or hides lies.

    Divine Communion D3T May ask 3 non-trivialyes/no questions of Gods.

    Answer depends on deityinterests and personality.

    2 Healing Hands(Reversible) RT Heals d6 hpper caster level, Or paralysis.

    Divine Blessing(reversible) R60 D6T allieswithin 20' +1 Morale, attack,dmg.

    Invocation of Striking D1T R30 Makes a weaponmagic, with extra d6 damage.

    Exorcism R1 Dispelsforeign influence, incl. MagicJar, Charm, possession, etc.1% chance per Turn of ritual.

    Shield Against Poison RT D1R/lvl Grantsimmunity to poison.

    3 Detect MalevolenceD6T R120 Senses bad intenttoward caster from creatures orenchantments.

    Delay Poison D1T/lvlRT Ignore effects of poisonfor duration. Revives deadpoison victim within 10 rnds ofdeath.

    Banishment ofDisease (Reversible) R30

    Save avoids. Death in 2d12days, damage unhealable, -2to rolls.

    Gift of NourishmentR10 1cubic foot of eitherfood or water per level. 1cubic foot feeds 3 humans orone pack animal.

    Righteous Rage RTD1rnd/lvl Target gains +2 hit,dmg, saves, and extra hp =caster lvl+dImmune to fear,charm.

    4 Revelation of SorceryD2T R60 Affects objects andbeings in area. Detects magic.

    Slow Disease D1day/lvlRT Stops progress but noteffects of normal or magicaldisease.

    Invocation of DivineLight (Reversible) R120 Permanent light in an area,Diameter 60. Reverse cannotbe penetrated by light.

    Withdrawal of Poison RT Dispels ongoing poisoneffects but not previouseffects. Revives dead poisonvictim within 1T/caster level.

    Holy Quest(Reversible) R30 Save negates. Victimmust accept a quest;resistance causes a curse untilquest completes. Reversedispels curse and quest.

    5 Solar Summoning(reversible) D12T R120 -

    Provides light from an object,15' radius. Can blind an enemyfor 12 turns, Save negates.

    Gift of Fire

    Resistance D6T R30 Immune to natural heat/fire,+3 Saves vs magic/breathheat/fire. Each dice of dmg isalso -1 (min 1)

    Banishment of

    Sorcery R120 Spelleffects in 20' cube negated. Ifdispeller lvl is < magic'scauser, 5% chance per lvldifference of failure.

    Gift of Tongues(Reversible) D1T Caster

    gains language of creatures in60' diameter. Reverseobscures all languages inarea.

    Blessed Font of

    Divination RT Castingtime 5 turns. Turns pool or fontof water holy to cleric intoscrying pool, as perCrystalBall. Duration 2d4 rnds.

    6 Purification(reversible) R10 Purifies 1 litre or 1 rationor 12 portions of unpreservedfood.

    Revelation of Charms(Reversible) D1T R30 Examine 1 creature per rnd,max 10, to detect a charmspell. Obscure Charm protectsone creature for 1 turn.

    Holy Prayer D1R/lvl 60' radius, ally attacks,damage, saves +1, enemies-1. Does not require chantingor concentration.

    Holy Divination Provides info on a place,general idea of inhabitant'spower level, treasure, attackresistance, malevolence. Trueon 70%+ caster lvl.

    Smiting of Blasphemy R30 Victim becomesmagically blind and deaf (savefor both to negate). Permanentuntil magically dispelled orcaster dismisses.

    7 Lesser Protection fromMalevolence D12T RT Subject is AC+1 and Saves +1against malevolent creatures.Summoned or createdcreatures cannot touch target,unless target attacks or forcesbarrier on them.

    Shroud of SilenceD12T R180 No noise fromwithin 15' radius area butoutside noise penetrates. Canbe case in a point in space.Target may Save, success

    means spell lands in spaceand they can leave.

    Call Beyond the VeilR1 Corpse answersquestions. 1 question / 3rounds / per 3 caster levels.Deceased time is lvl 1-6 7days, lvl 7-8 7 weeks, 9-11 7

    months. Longer requires ritualcasting.

    Cloak of Light D1rnd/lvl RT Wraps target inlight. Save +2 vs energy drain,+2 to Command Unholy +1

    Attack, dmg and AC vsundead. Temporarily negates

    darkness.

    Banishment ofMalevolence D1T R30 Requires concentration.Undead and hostile magiccreatures must Save in area ordie. Can cast on one targetinstead, with -2 Save. Liftscurses.

    8 Banishment of Fear(Reversible) D2T RT Allowsa Save to remove fear effects.Save is +1 per caster level.Fear causes running away forrnds = caster lvl.

    Holy Chant 30' radius,ally attacks, damage, saves+1, enemies -1. Cannot move,must chant, damage to casterstops spell.

    Banishment ofCurses(reversible) RT Removes a curse from acreature. Reverse can beSaved to negate.

    Curse of Corporeality R4 D1rnd/lvl Causes onenon-corporeal undead tobecome physical. Full dmgfrom non-magic weapons,loses powers like energydrain, magic jar, negates gasform, etc. Save negates.

    Gift of True Sight(Reversible) D1R/lvl RT Sees through all magic ormundane obfuscation, and intoEthereal Plane. Reversemakes appearance opposite,eg ugly is pretty, valuable isworthless.

    9 Command the Unholy Allows rejecting orcommanding of undead andunclean spirits. See Magicrules.

    Radiant Charm R80 Makes target person ormammal magically friendly.Undead and larger than ogresimmune. Requires decentcommunication. INT 3-8

    saves/month to negates; 9-12/week; 13-18/day.

    Sign of DivineWarding RT Invisiblywards area, object or portal.

    Area 5' square/lvl. Requires 1rnd per 10'. Requirespassword. 2 Types: Blasts 2fire or electric dmg per level,Save halves. Or stores knownharmful spell, Save negates.

    Greater Protectionfrom MalevolenceD12T RT Subject and 10'radius is AC+1 and Saves +1against malevolent creatures.Summoned or createdcreatures cannot touch target,unless target attacks or forcesbarrier on them.

    Return the Departed(Reversible) R120 Restores and raises a deadhuman-sized humanoid.Creature must have diedwithin a week. Defects remain;

    subject is 1 hp and can donothing for 2 weeks; negativeeffects may occur too. Spellslays an undead. Reversekills, Save negates.

    10 Gift of Sanctuary D2R+1R/lvl RT Attackersmust Save or cannot attack.Caster may not cause damagefor duration.

    Gift of ColdResistance D6T R30 Immune to natural cold, +2Saves vs magic/breath cold.Each dice of dmg is also -1(min 1)

    Righteous Grip ofFaith D9T R180 Paralyses living human-sizedhumanoids. Save negates.1D4 creatures, or singlecreature with -2 Save penalty.

    Speech of theRighteous D6T+6T/lvlR30 With a sentence or two,reasonably influence targetcreature. Obvious harmnegates. If activity is shorterthan duration, spell ends uponcompletion. Save negates;very gently suggestion savesat -2.

    Divine Vengeance D1R/lvl R5/lvl Phantasmalcreature that scares victimappears. Only subject andcaster see it. It attacks as4HD, if it hits, victim saves ordies from fear.