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    ========================================= I. REVISION HISTORY=========================================

    6/09/09 v1.0 - FAQ started - Added Introduction - Added locations 1-23 - Added Hints and Tips and Last words

    [NOTE: My revision history starts at version 1.0 and each change will be notedas a .1 addition, so the 3rd revision, if it ever gets to that, will be theversion 1.3]

    ====================================== II. INTRODUCTION======================================

    Ok first off we will give you some intro on installing the game. The gameSpellforce 2 is a little tricky to get to work, the company website has neverpatched the game to have it install all needed drivers and programs to workon many systems. I will tell you what to do and hopefully the game will workthe first time you try and play. if it doesn't, i'm sorry you will have togo to the company website and try and troubleshoot.

    http://spellforce.jowood.com/forum/forumdisplay.php?f=226

    1) Put in your disk 1. You will get a pop up menu that has a few functions.Do NOT install the game yet. Instead click the 2nd option, install "MSDIRECTX". This will not mess up or overwrite any Directx files already on yourcomputer, it only adds in needed things.

    2) Install the game. After installing you will get a pop menu wanting youto install 3 things.. Directx files, Xfire online, and a 3rd option. INSTALLALL 3 items. Again this will not overwrite more modern versions of DirectX oranything else. Current DirectX versions do not include the older drivers thatthese older DirectX files need to run the game.

    3) Do not run the game, you have 1 more thing to do. Click the X on thepop up start menu closing it. Now go to the website

    http://www.tagesprotection.com/main.htm?page=5.5.htm

    You want to install 64bit drivers (2nd option) TAGES. I believe this is needed to play on any Vista or Windows 7 computer.

    4) Now, you have installed everything that should be needed. Right click onthe Spellforce 2 icon and make sure you have "run as administrator" checked.Now run the game. It should work fine, usually any problems have to do withthe TAGES 64bit drivers not being installed.

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    Now that installation is complete, we will get ready to play the game. Thisis a Walkthrough, i will not go into detail on the details of the game, armybuilding or similar things. You can find those in the manual, or other FAQS,or on the website. We are going to be creating your main character as yourfighter/tank, and your other secondary characters as archer/mage supportcharacters.

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    WALKTHROUGH! WALKTHROUGH! WALKTHROUGH! WALKTHROUGH!=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    ====================================== 1) IRON FIELDS======================================

    You start off the game in the Iron Fields Tutorial. Its pretty basic so justfollow along. You can click the arrow on the text bar to go through the textspeech of the helper.

    Kill the Wolf as it approaches. You will gain a level. Pick [COMBAT RANK 1].Bor will now join your party. MAKE SURE that any member who joins you accesstheir skill/spell menu and click OFF automatic. You want to assign thingsyourself. Some skills they automatically assign anyway, but you want to haveas much control as possible. TURN OFF AUTOMATIC.

    Continue and arrive at a gate, killing more wolves. Equip your new dagger

    on your Main character and keep going, killing spiders now. You will come toyour house where LYA is dead. Rez her and summon her to your spot. After thecutscene, open the treasure chest nearby, and equip items you want. Make sureto have LYA equip the healing staff she will automatically heal your memberswhen they get injured.

    Keep going, killing more spiders. After you kill the big spider you gaina level. Pick [COMBAT RANK 2]. Kill the enemies behind the gate with magicand you will come upon NIGHTSONG. Kill her attackers and you'll Rez her as aparty Guest. Keep moving, and you'll come to some ruins to fight some moreShadowblades. Kill them and click the lever to light the column fire. As yougo east you will encounter Wulfger. Talk to him to get your first village.

    NOTE: I have found that when gathering supplies with village workers, itworks best to have a few extra workers at each area. You can only gathermaterials one at a time, but while one worker moves back to your storagebuilding, extra ones can start gathering.

    A) Send your starting workers gathering silver. As you get more silver,create 6 more stone workers. Now create 2 workers and build a blacksmith.

    B) Create 5 soldiers. Take them on the south path and kill the spiders down there. As you do this, upgrade your smith to a workshop and create 5

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    archers. Take all 10 troops north to defeat the shadowblades/sorceress.

    C) Select 3 idle craftsmen and create a farm. Take your troops NW into the ruined town and clear out the town of enemy and towers. Go west to the

    town gate and talk to Thora to open the gate.

    Now head west through town towards the dragon area. On the left you willget a treasure chest with 2 level 17 items. Talk to the dragon for a cutscene.Afterwards you will level up. Pick COMBAT Rank 3. Head towards the north gateand after the cutscene there talk to Kolar, then enter the portal to Norimar.

    ====================================== 2) NORIMAR======================================

    Head north and kill the skeleton. Continue north and kill the 3 undead in

    the alcove. Head back east and fight a larger undead force at the crossroads.Make sure to use your skills for faster killing. Let yourself heal up afteryour battles.

    Go east killing undead in the next area who have ambushed some troops. As

    you head west, you'll run into sentry Rottgar who will have you clear thenearby tower of undead. Do that, then return and talk to Rottgar again. Makesure to ask him about being left behind.

    Clear out the remaining 3 towers of undead and light them. There is a largeundead force east in some ruins with an undead rider. Kill the undead firstthen focus on the rider. (will lessen the damage they do on you).

    After finishing off the towers continue north killing any wolves or undeadyou run across. You'll find a "?" area which holds a diary. You'll level upabout this point, pick [HEAVY COMBAT ARTS 1]. Lya now has a basic healingspell (nice!). Go north to the wolf den and kill them. Then east past the bighorn (remember this place) and up towards town, killing any basic foes in the

    way.

    Talk to Solveig, you can choose either option 1 or 2. Then west to anothercutscene. After, have your horses ride straight to the horn and activate it.At the same time take your party east and clear out any foes on the eastpathway. Go back to town and talk to Weapon Master Uland to finish Solveig'squest. Pick the club [WILD VINE CLUB].

    Talk to Merchant Nuura and sell any unwanted items. Pick up a shield foryour main character and 2 Orc bows for later. Talk to Merchant Hallmar and get2 accuracy rings for later, and 2 Gold Seal Amulets for your characters.

    Go to south end of town and talk to Magistra Hedwig and listen to her offer.

    Report her to Baron Orthrandt and go arrest her. Win the fight and report backto the Baron to get the [SEAL OF THE FALCONS]. Report that the pass is closed.

    Now follow Falkmar down the path south to activate your village. Build stoneand silver smelty's near the ore to start gathering. Build a blacksmith andupgrade to Workshop. Start pumping out soldiers and archers for your force,and have a couple workers make a couple farms. Once you have about 30+ armyhead north down the road. You'll fight 3 undead camps. Kill all foes, clearout all buildings, get all treasure chests. Afterwards you'll encounter scoutsheading to the Vault of the Undead. Go NW and clear out the Vault and seal it.

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    At the journeystone south, head east up the hill into the center area. Cleanit out of foes (bears, wolves, etc) and you'll find the 2 ward children Rolfand Inga. They appear when you get close to them. You'll level up, this timepick [LIGHT COMBAT 1] so your Hero can use a bow if he needs to. Go to thesouth Portal and enter into Rushwater Downs.

    ====================================== 3) RUSHWATER DOWNS======================================

    As you start you want to escort your supply packtrain to town. Simply headdown the path and kill any foes that lie in wait. At the town gate you'll helpdefeat some enemy forces attacking the town defenders. When they are dead,DO NOT head into town yet. You want to explore the entire map.

    Explore the map, kill any foes about and gather any treasure. Connach townis to the southeast, and the enemy camp is to the northeast. The enemy camp isclosed for now, but you can still use your main character with a bow to takeout the enemy towers, some troops and a couple buildings. Take the time to dothis makes the enemy battle so easy.

    When ready keep your 3 support characters at the Northeast journey stone.Enter the town proper with your main character stopping at the merchants tosell off any unneeded items. Nothing is worth buying here. Continue and talkto the town leader. This will trigger a cutscene where the enemy camp isactivated.

    Don't worry about building your town, you won't need it. Have your maincharacter journey to the northeast stone. Now take your group to the east sideof the enemy camp where the stone/silver resources are. Start killing theworkers. Soon some enemy troops will come out. Kill them all. You should beable to clear the entire camp with no problem, you lessened the town earlierremember. Go ahead and clear the camp and loot it.

    You'll level up here. Pick [HEAVY COMBAT ARTS 2] for your main, and for Bors[LIGHT COMBAT ARTS 1] and [WORLD MAGIC 1] for Lya.

    Return to Matricus to get the portal stone/book quest. Head to the northcemetery and clear out the undead to get these items.

    You'll level up again. pick [MAGIC 1] for your main. Now go to town and talkto Alwin, and ask about the Falcons. Then give him the letter you carry. Nowgo to Connach town and talk to Berengar about the kneeling fellow then aboutthe Falcon armor. Talk to Letho Grey afterwards.

    Journey to the "Portal to Sevenkeeps" journeystone and kill the bears andDr. Mauser. Professor Twiddle appears so talk to him. Go back to Berengar and

    now you can go to the "portal to sevenkeeps" and enter, heading to Sevenkeeps.

    ====================================== 4) SEVENKEEPS Part 1======================================

    Sevenkeeps is going to be 1 of the 2 main areas you will be in a while. It

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    is a large city area with many quests and things to do. First off, you want toexplore the entire map there are many treasure chests about, a dozen or morejourney stones, some minor foes (wolves, hornets, spiders) and you will bedoing many many quests and running about here, so you want to have everythingeasier. Take your time, explore everywhere, kill everything, loot everything.Do NOT enter the ramp up to the center area where your quest marker is, savethat for last. There are various "quest" items hi-lighted by some yellow gearsymbols. Make sure to pick all these items up, saves time later.

    [NOTE:] No not worry about the numerous merchants about, you will trade withthem later, you'll be leveling up some so no need to buy things that you'llquickly outgrow.

    There are Bandits to the far southwest, and in the near southwest is a multispawning spider spawn area. Your characters should be strong enough to survivethis spot, just make sure to keep Lya safe in the back, her area spells dowonders. Once you explore the map you can head to the center area and triggera cutscene with King Ulf. Westguard home is given to you (this is the othermain area you will be in much of the game).

    Talk to Moonsong, then General Einar, then Falkmar, then Bailiff Utrecht.Journey to the University and talk to Master Askan, Professor Undergant (askfor the Reinforced Falcon Scout armor). You will level up then talk toProfessor Twiddle. Pick [HEAVY COMBAT ARTS 3] for your main character.

    Journey to the Dwarves Quarter for a cutscene. Talk to Jared. Journey to thePriests Guild. Talk to High Priest Alastar, then Priestess Sephis for herquest, then Priest Galius for his quest. You should already have all the itemsfor Galius since you explored the map earlier. Talk to him again to completehis herb quest. Talk to Alastar.

    Journey to Sacred Ground and kill the undead spawning there. Return toPriestess Sephis to complete her quest. Talk to her again for the Observationquest. Talk to Alastar again.

    [NOTE:] The Observation quest is done at night. You will go to the 8 houseswith magic circles in front of them. As you approach the occupant will come

    out. Write down their names and if they are masked and wearing cult gear theyare guilty, if not they are innocent. There are 4 men and 4 women, 2 of eachare guilty. Do this, and go back to Priestess Sephis. SAVE FIRST. Sometimesthe quest doesn't quite register right and you might be 1 off. You can justtry combos to get the correct answers. Then talk to Alastar for your reward.Do this quest the first night you get, to get it out of the way.

    Journey to Traders Guild and talk to Laudinia, then Jorge, then Odger.

    Journey to Crafters Quarter and talk to Guild Master Cardogan, then Thoyaand finally Firin.

    Journey to Dwarves Quarter and defeat the stone golems and return to report

    to Thoya. Talk to Cardogan again and receive your vial. Head to the TradersGuild again and talk to Jorge, who will give you keys to his chest. Open hischest with the 2=red, 8=yellow, 4=blue, 9=green. Talk to Laudinia for reward.

    Journey to Spiders lair and defeat the spiders there for the 4 web questitems. Journey back to the Traders Guild and talk to Odger, then Laudinia. Nowbefore we continue with the main storyline, we will take a detour into yournew home of Westguard.

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    Finn: sells decent necklace 8/252/252 if anyone needs one

    ====================================== 6) UNDERHALL======================================

    Entering, you should level up. Your main pick [MAGIC 2], Bor pick [LIGHTCOMBAT ARTS 2], Lya pick [WORLD MAGIC 2], and Jared [LIGHT COMBAT ARTS 1].You now can use Jared as an archer, give him a bow.

    Search about the first area, there are 3 treasure chests about. When readyenter the glowing portal into area 2. Talk to Windhammer's Ghost and pick upa couple extra troops. Head through the area and clear out any undead about,making sure when fighting Mine Ghosts to lure them away from their crystals.There are 2 switches you need to activate to open the gate.

    You will come upon Lela stuck in a cage. After talking to her, head back tothe first entrance area and search for the "Kitty" to the west. Lead it backto the sleeping monster and talk to the Kitty. When the monster runs off, takeits keys and free Lela. Now continue through the dungeon.

    Fight through more undead till the end, and find the [HEART OF NIETHALF] ina treasure chest. Rendezvous back with Windhammer's ghost and talk to him. Nowhead south to fight Iuan and 4 skeletal guards. Take on the guards, letWindhammer's ghost fight Iuan. After all are dead, go east, kill a few moreundead and enter the glowing portal.

    You'll be entering the last area, the largest. You will also be soon doingmore village/army building. After arriving revive the 2 giant statues. Clearthe southern area of foes and towers. Far to the southeast are 2 more giantsyou can activate. Heading northeast you'll reach a small outpost under attack.Kill all enemies and talk to Sergeant Ardan. You'll get more troops and moreimportant some workers.

    You'll level up again. Pick [HEAVY WEAPONS 1] for your main, and Jared takes[LIGHT COMBAT ARTS 2]

    Continue northeast clearing foes until you reach a resource area. Have yourworkers start collecting resources and building. Station your Troops at theentrance for any foes heading your way. Build a couple towers at the entrancebut no more, not many foes will come. Get farms to increase troop count, andstart pumping out archers and dwarven defenders.

    Once you have a decent sized army ready, take them and continue northwestclearing foes. You'll arrive at a defensive area with 5 towers, destroyeverything. This crossroad area will be your second staging area. Have workers

    start building about 7+ towers while your troops secure the crossroads. Somefoes will be moving down through this area. Once all towers are upgraded keepa small force here for defense, and with your main troops head northeasttowards the friendly town. Arriving there you will get help and more troops.

    Now, time to assault the center area. Your troops are plenty enough to takeit down. Attack with your main force, clearing out the enemy and buildings.Now on the west side are 2 paths, one leads to the ice queen and the other toanother enemy stronghold, a strong one. Have workers start building towersand a couple troop producing buildings behind them. Also a Altar of Life.

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    Now its time to assault the last base. Take your troops and head down thesouth west path into the base. Keep your main characters in the back, thereare many foes here and your first force will be killed. Try and use your 4main characters to take down flying foes or towers. Once your force is reducedhead back to your towers and start producing a second army. Defend until itsready. Now take your second army and clear out the base, it is weakened enoughfrom your first try.

    Once the base is destroyed, take all troops and assault the Ice Queen. Haveyour main characters and any archers hit the Queen while the rest distract theIce foes. Once everything is dead you can exit back to SevenKeeps.

    ====================================== 7) SEVENKEEPS Part 2======================================

    Ok its back to Sevenkeeps again, going to do more quests and run about awhile. Go to the University and talk to Professor Twiddle. Have him make aTwiddleinium bow.

    You'll Level up. Take [HEAVY ARMOR 1] for your main, Bor [LIGHT COMBAT ARTS3], LYA [COMBAT 1], JARED [HEAVY COMBAT 1].

    Journey to the Northeast journeystone and go down to Drakkar Mentor, the topwhite dot on your map below the journeystone. Play Drakkar tiles with his 3assistants. Always go color first then suit for easier wins. You will get aquest to play various people in town. Ignore it, you'll need 10 tiles beforeyou can do this. Do it later.

    GREEN>JESTER>GOLD>PURPLE>GREEN then KING>KNIGHT>DRAGON>KING

    Asnger at the Traders Guild has a nice University robe for Lya if you want.

    Go to Kings Palace and talk to General Einar, then to Silent Glade and talkto Idara. Go to the now open Northern Gate and clear out the north area ofthe map. Talk to Hagard. Now to do some quests.

    Crafters guild: Talk to Flann then Guild Master Cardogan Militia Garrison: Talk to General Redmond about a few soldiers. Then talk go General Irion and Lieutenant Falida. Traders Guild. Talk to Laudinia Mages Guild. Talk to Alyre, then Zacharias to get his mushroom quest. You

    should already have them, talk to Zacharias again, then Alyre. Talk to Alba and Talienne. Priests Guild: Talk to Akastar then talk to the Jester.

    Time to clear the map again. Journey to Southern Gate. Head east clearingthe map. Once you reach the Altar of Life, Journey back to Southern Gate andstart clearing west. There is a white grass/rock patch in the Southern areawhere you can dig for the Harp just right of a little bridge. Clear the westand north areas. Don't forget the bandit chest in the southwest. Thief Siobhanwill show up, ignore her.

    Militia Garrison: Talk to Irion then Redmond, then Falida then Redmond.Talk to both of them again to get new quests.

    Crafters Guild: Thoya then Cardogan, then Firin then Cardogan

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    Traders Guild: Jorge then Laudinia, then talk to Odger. Mages Guild: Alba then Alyre, Talienne then Alyre, and Talienne then Alyre again. Priests Guild: Galius on the west side, then Alaster.

    Journey to Sacred Ground and go east to the thief Lemuel and talk to him.You get the pickpocket quest. Head to town and just walk around near wanderingtown people especially to pick pockets. You will be done when you get your 5purses. Make sure to pick Drakkar Mentor you'll get a [PURPLE DRAGON TILE].Once done go back to Lemuel and you'll have to steal 3 chests. Just go to theTraders Guild and steal the 3 "?" chests and kill any nightguards who get inthe way. Report back to Lemuel and ask for the papers.

    Go to Militia Lieutenant Falida. Now head to the Northern Gate and head uptowards Hagard. you'll clear out some cutthroats, ogres, etc. Ignore Hagardand talk to the Hermit on the west side of the Tower. Get the banner andreturn it to General Irion at the Militia. Talk to Redmond for your reward.

    Go back to Hagards Fortress and talk to him for a cutscene. Return to theMilitia and talk to Redmond, and go to the Mages Guild and talk to Alyre. Sendthose 10 troops up to Hagards Fortress. Head up and meet them there.

    You'll Level up. Pick [MAGIC 3] for your Main and for Jared [LIGHT COMBATARTS 3].

    Fight your way up to Yla for a cutscene. When you arrive at the grove talkto Yla again then activate the Portal stone. Enter it to head to Dun Mora.

    ====================================== 8) DUN MORA======================================

    First off lets explore and clear the map. Grab all the loot. Your basically

    on an island with the enemy demon camp to the northwest. You can't get there.

    Once you have cleared the island talk to Queen Sansha. Shae will Join yourparty as your 5th character. You'll want to put to rest the 5 ghosts. As youfinish a ghost troops will be released from their hold.

    1) Wild Ghost.. kill it 2) Furious Ghost.. options 1,1,1 3) Lonely Ghost.. bury her body at her house 4) Greedy Ghost.. refuse her life and kill her 5) Frightened Ghost..take her message to the Queen and return.

    Once the ghosts are finished the first battle will start. Equip a bow on

    your Main character (all foes are flying) and take your party and new armyto the north of the town square (at the portal stone). Kill all the flyingdemon army. You'll level up afterwards. Pick [HEAVY WEAPONS 2]. Talk to theQueen to start the countdown to the second battle.

    The second battle will start when your timer ends. Until then some misc foeswill spawn from some caves about and attack. Start pumping out workers togather resources. Have your main party go west there is a small cave west ofthe stone mining. Set up camp there. Have the rest of your army divide andput half on each side of the southern stone camp. Spawn will come on both

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    sides. When able you want to start building towers and buildings. Put a coupletowers on each side of the stone area to support your army. You want to buildabout 4 towers at the north side of the square (where the first battle was)because ground troops will attack there. Keep building and upgrading untilabout 30 seconds left on the countdown. Try and pump out archers from yourown town center.

    At 30 seconds till countdown, you want to move your army to the site of thefirst battle at the north portal stone in town. Keep your main party near thecenter stone gathering area, a flying force will attack it (have a bow on yourMain character still). Fight until all foes are dead.

    Now its time to clear the 4 Demon gates. Take all your forces and head intothe demon area. Destroy all foes and destroy the 4 demon gates. Concentrateon the ground forces with your main characters, you should have plenty ofarchers for the flying foes with your army. Once done, go talk to Io for acutscene then head back to SevenKeeps.

    You'll Level up. Pick [LIGHT COMBAT ARTS 2] for your Main. Bors get [RANGEDCOMBAT 1], Jared [RANGED COMBAT 1] also, LYA [WORLD MAGIC 3] and Shae [WHITEMAGIC 1]

    Hit some Venders if you need to upgrade. Then head back into Westguard.

    Militia: Diadems of Wood guardians for archers, good Noble shortswords,Dwarf shield for your Main, Magnificent Leather armor is nice Mages Guild: pick up 2 greater healing wands. Signet arcanum cap, and

    Greater order Robes are nice. Traders Guild: Asgnar: Lv15 Mark of war melee rings for your Main, Silver- feathers for your archers.

    ====================================== 9) WESTGUARD Part 2======================================

    Entering Westguard again you'll see that your well is built. Go talk toWindhammer in town and grab the treasure chest. Talk to him again to forgethe [LIGHTFIST]. Talk to Ylia who will enchant your well for healing. Haveyour workers start collecting stone, lenya and silver.

    Talk to the Bailiff and start upgrading your town. You want to upgrade yourHQ and towers with Elf and Dwarf upgrades. Upgrade farms and build army to80, and build all building types that you can. Only mine enough Lenya andsilver to max out your buildings, towers and army. I personally had a evenforce of Paladins, Dwarven Defenders, and Druid healers. Send all of your armyto the Northwest area near the undead base.

    Talk to the Bailiff to get your rewards. Talk to him again to start theUndead battle. Send your forces into the undead base and destroy it. Youprobably won't even need your Main characters . Talk to the Bailiffagain. Your done for now, head back into SevenKeeps.

    Talk to Militia Redmond and head to the Northeast portal to search forNightsong. Clear the enemies in the area and talk to Nightsong when you findher. You'll level up. Click on the "?" Mindstone for a vision, then enter theportal to the Needle.

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    Pick [HEAVY ARMOR 2] for your Main, Bor [HEAVY ARMOR 1], Lya [ELEMENTALMAGIC 1], Jared [HEAVY COMBAT ARTS 2], and Shae [COMBAT 1].

    ====================================== 10) NEEDLE======================================

    The Needle is going to be a large battle. Save your game when you come in.Now, just take time to run about the start of the map to see what your workingwith. The map is divided into 3 sections. Your area, the center, and theBulwark base. In your area are 2 other generals with their bases. The enemyhas 3 separate bases, plus the Bulwark. You need to destroy all 3 of theirbases then assault the Bulwark. Not so easy. So we will proceed in 3 steps.Setting up your base/defenses, taking over the center area, then the assaulton the Bulwark.

    Start the Needle talking to the Generals. Get your workers gathering allthe materials near the start. There are 2 passes into the center area, youwant to start defenses near the top pass. Both flying troops and ground troopswill come from that direction. Start building and upgrading your buildings.

    Send your main party to the north pass and clear any wandering patrols. Havea couple workers start building towers on your side of the pass, you want atleast 5 towers. You also want a half dozen towers around your center base forthe troops that come from the south pass. Start fortifying your top passtowers with archers and defenders. Keep your Main party near your center baseto handle anything that comes at you not from the north pass.

    You will soon get an option to talk to the Generals and direct their baseassaults. Start with having both of them attack the north enemy base. Theycan clear it on their own. Once they clear the north base have them clear thesouth base, then the base at the base of the Bulwark. You'll be doing otherthings.

    Once your defenses are up to par and upgraded your job is to clear out thecenter area. The other 2 Generals can handle the enemy bases. Keep a nicedefense force at the north pass, and send your main party with maybe a fewtroops to take down the towers and misc buildings and foes in the center area.You will capture the Griffin post. Build a half dozen Griffins and quicklysend then to the north part of the map, there are 2 enemy flying troopcommanders there. Kill any archers and the commanders with your Griffin mages.This will stop the flying attacks on your troops. Ground troops cannot hityour Griffins, but axemen and archers can. Kill them first.

    You should level up at this time. Pick [HEAVY WEAPONS 3] for your Maincharacter and Jared [RANGED COMBAT 2]

    Now its time to assault the Bulwark. This is a heavily defended maze oftiers with towers and catapults and troops. Direct the 2 Generals to assaultthe Bulwark. You want to set up a base just outside the Bulwark entrance tomass produce Paladins and troops. Start building armies of paladins or othertroops and send them into the Bulwark focusing on taking down the numeroustowers and catapults. Maybe create a Titan also. If the Titan gets 1/2 healthhave him come back to safety to be healed. They cost too much to replace.

    Keep pumping troops into the Bulwark and between the 3 of your armies youwill clear it out. On the northeast side there are about 5-6 mini-enemy camps

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    that you want to clear out. Just flood it with troops, Paladins worked finefor me. When all the mini-camps are cleared a deadly force of Titans andsome support troops will appear up the trail. You want to build a half dozenupgraded towers just out of their range. once you have the towers up and yourarmy at max, send them all to hit the Titan force....you'll need it.

    When the Titans are dead, you will get a portal key off one of them. Thiswill trigger a cutscene and you will fight Sinistron Kaziz a very easy foe.Defeat him to open the Iron Field portal. When ready enter the Iron Fields.

    ====================================== 11) IRON FIELDS Part 2======================================

    Your home has been invaded, taken over. Deadly Shadow troops infest thearea. Time for another big fight. The major pain here, shadow assassins do notshow themselves until they strike, and the ones that damage buildings reallyhurt your towers. You want to get some Treants as soon as possible.

    Once you begin send your Griffins to the top right of the map. There are 3fire gargoyles there you want to defeat so your workers there can start

    harvesting Lenya in safety. Bring the Griffins back once they do their job.

    Talk to Falkmar and Io. Have your initial workers build stonemason and startmining stone. Create 6 more workers to head east and make a smelty and startmining silver. Take all soldiers and your Main party to the roadway just northof the silver area. A force of enemies will be coming down have your Griffinsgo back to this location. This will be your main first defensive area. Oncethe first force is defeated, send some troops to the left of your stone miningarea, some misc foes will often appear there.

    You'll level up. [HEAVY ARMOR 3] for your Main, Bors [RANGED COMBAT 2],Lya [ELEMENTAL MAGIC 2], Jared [DIVINE MAGIC 1], and Shae [WHITE MAGIC 2].

    Get some towers up at the main roadway, about 4. They will take constantdamage from the hidden assassins just keep them up. Keep your main army atthis point. Keep up your defenses while you build your base. Once you have adecent force at the roadway, send your main party over the northwest path tothe next resource area. There will probably be enemy workers here, take themdown and take down their buildings. Station yourself here to kill any workersthat head your way. Try and get some of your own workers here to gather theresources, build a couple protective towers. Only build basic swordsmen andarchers, they only require silver and Lenya is scarce.

    Once you have your 1000 Lenya, head west and activate the Treant buildings.Send your Treants to your base, and station half at the roadway and half westof your HQ. Once your troops are maxxed head over the bridge and start taking

    down the enemy base. Once the bases are destroyed you can relax a bit, max outyour troops and buildings.

    Move up to the northeast towards a huge rockslide. Defeat the enemy forcethere and your Treants will clear the rocks. Take your army and clear the westareas, there are just stationary troops there no problem for your military.Clear everything then move up towards the castle area. Defeat the forces thereand move to the final area with the Giant Reaver. Defeat it to end the battle.Afterwards you'll appear at the portal to the Gate of Swords. Talk to GeneralEinar to get some plate armor. DO NOT GO IN THE PORTAL YET.

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    enemy army. You should wipe them out easily. Talk to the Bailiff when you aredone.

    Journey back to the Gate of Swords and south of the Oracle head through thegate to Uram Gor.

    ====================================== 13) URAM GOR======================================

    The first part of Uram Gor is a large maze-like area filled with spawningundead and ghost enemy structures. You will want to run through the entirearea and clear it out of enemies and buildings. Will take a while. Concentrateon the buildings first then the enemies to keep the enemy spawn down. On theundead groups, kill the enemy mages first then their entire group will diewith them.

    At the start run everyone north past the glowing floor glyphs and into theglowing protective circle. Now start clearing the first areas.

    1) On the north side is a Aonir statue. You want to find its 2 eyes in your searches on the north side. 2) You will run across Orog and Tzang. Killing one will spawn a blue portal that will take you to the other one. Collect their heads for later.

    At the end of the first area you'll come across some sealed gates. Do notenter the glowing circle yet. Look on your map, you'll see in the north area2 big gates that are closed. Behind them are enemy bases. They will activateonce Kor, a worker, and your Main character enter the glowing circle. We willtake the Northwest gate first. Send your backup party to the gate entrance andkeep Kor, your workers and your main near the glowing circle.

    Enter the circle. The gates will open and the enemy camps start. Instantly

    send your workers up to the nw gate. Journey with your Main, summon Kor, andhead to join the rest of your party. Assault the base with your party. Cleanout the starting towers and the workers/buildings east by the stone resources.When your workers arrive, have them build about 3 towers near the stone toback up your party. Quickly build a HQ near the stone and troop buildings andupgrades. Keep your party near your HQ to defend it. Build about 4 towers nearthe gate entrance to keep enemies from the other base back.

    Once you start getting a troop army, have the army clear the base while yourparty stays back to defend your HQ area. Once the base is clear, take yourparty and most of the forces to the entrance to the second base. Have someworkers come down and put up 3-4 towers outside the entrance, along with atroop building. Assault the second base and destroy it.

    Now move your forces towards the south gate entrance to the Valley of Ashand destroy any fire elementals in the way. Have workers make 2 troopbuildings at the entrance while your army clears out the Valley of Ash. Buildarchers for this section. Once the towers are destroyed the gates will opento the Stewards castle to the east. Enter and kill all foes and the portal toFireforge activates.

    You'll level up. [TOWER SHIELD 1] for your main, Jared [HEAVY ARMOR 1]

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    Before going to Fireforge you'll do a few other things..

    1) Head to Westguard, collect 3000 stone and talk to Warrad and start your final castle wall. Merchant Tekla has a nice helm your Main might want. 2) Journey to another map and back, and make sure all your army is at the southwest base entrance. Talk to the Bailiff twice and the beast army will activate. Talk to Tor Halicos. Invade and destroy the beast base. 3) Journey to Sevenkeeps Traders guild, go west to the orange dot and talk to Trader Marcus and kill him. Go to the Silent glade and east to the orange dot picture spot. Go to Hagards Fortress and talk to the Hermit on the west side. 4) Journey to Rushwater downs-Connach. Go northeast to the orange dot

    painting spot.5) Journey to the Needle-The Rampart. Go north to the orange dot paint spot.

    6) Journey to Gate of Swords-Freetrader camp. Talk to Dario, Letho, and Nyano Grey. Go east and talk to Undar to complete his quest, and to start another quest.

    Now head back to Uram Gor and enter the portal to Fireforge.

    ====================================== 14) FIREFORGE

    ======================================

    Head up the road into the Barbarian camp and talk to Vlad the Stranger.This will be a main base at the start, you will need some defenses up theenemy is going to attack both entrances. Start your workers gatheringresources. Put all the barbarian axemen at the west entrance and your partyat the east. Start building your base, put 3-4 towers at each entrance andstart pumping out troops.

    You'll have some assaults on both sides of the base just keep the defendersup. When an assault happens on the east side, once it is done take your party,a few troops and 4-5 workers and head towards the east base. Just outside the

    base have your workers build a troop building. Have your party assault andclear the base, use the troop building as backup if you need it. Once the baseis clear send all troops back to your staring base and move all troops to thewest entrance. Have your workers move into the east base and start gatheringresources.

    Max your troops again, and once an assault on your west side is over sendyour army west to defeat the west base. You are good for now, max your armyand take your party and explore the south area. Giants are on the west sideand on the east side are some wolves and a "?" rock. Take your entire army andparty and click on the rock. You will fight 3 very hard waves of spectralwarriors. Once done, rebuild army and move them up to the center to the maingate.

    At the top talk to Vlad the Stranger and he will open the gate. Flood theinterior with troops and clear it out. On the right side Professor Twiddle isimprisoned in wolf form. Solve his puzzle to free him.. Continue clearing theentire area. On the left is a quest picture spot. You'll level up soon. Finishand clear the top area.

    Main character [CHAINMAIL ARMOR 1], Bors and Jared [RANGED COMBAT 3], Lya[ELEMENTAL MAGIC 3], Shae [WHITE MAGIC 3], and Mordecay [HEAVY ARMOR 3].

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    Talk to the Forge Ghost. You will be teleported into the Forge area with ahuge force of fire elementals. Defeat them all and loot the chests. Click onthe well, then click on the south gate to open it. Talk to the ghost on theway in. Now defeat all the fire elementals about the area to collect 4Fragments of Heat. Click on the Forge and put in all 4 fragments to ignite theflames. You have 3 levers....

    1) Click left lever until the flame shoots out white 2) Click on the middle lever twice until the flames are green. 3) Click on the right lever once, and all flames are yellow

    Talk to the ghost again then click on the forge to make the Shadow ring.You should have all materials already, if not, you have to scout out the mapagain to find it. After the cutscene your done with the map.

    Journey to the Gate of Swords-Freetrader camp. Talk to Professor Twiddle,then go north and talk to Morca. Talk to the Shadow Warrior with your maincharacter only. Now talk to Zanza.

    You'll have to search the center area for rock-like glowing memories on theground. You'll find spellbooks, swords, bows and goblets. Talking to the LostSouls you can turn them into mages, warriors, archers or healers by using thememories. After you turn them all, head up to the Librarian.

    You'll level up. [DIVINE MAGIC 2] for your main, Bors [HEAVY ARMOR 3], Lyaand Shae [COMBAT 2], Jared [HEAVY ARMOR 2], and Mordecay [MAGIC 2]

    Stop by the Freetraders to sell unwanted items. They may have items thatyou want.

    Unna: Shaikan tower shield, hunter armor Oddmund: Daurn plate armor, light robes

    Head south to the swamp ruins, you'll fight some spirit creatures gettingthere. At the south side of the ruins is a hard spirit dragon battle. Killthe lesser foes first then concentrate on the dragon. After it is dead theportal to The Magnet Stones is open. Don't go in yet.

    Take a quick Journey to Westguard and talk to Tor Halicos, then come backand enter the portal to The Magnet Stones.

    ====================================== 15) THE MAGNET STONES======================================

    You'll arrive at the Magnet Stones in the middle of a battle. Help Ardar

    save his troops then talk to him. Now you have to get your base ready for itsdefense. The enemy troops will attack from the west side so station your partythere and start building your base, putting in some towers and troops as westside backup. Between assaults you can send your party out to explore the eastarea.

    Once you have good defenses and a large army ready, wait until an assaultthen head west to clear out the first enemy camp area. Once it is destroyedmove north into the next large resource area and secure it on the north side.Have workers start gathering resources from this area, and build a nice

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    defense of towers on the north side to backup your troops. Just to the norththe enemy Miner skeletons walk to and fro. Head north to the stone resourcearea and build a line of towers down. Spread your troops out to kill any Minerskeletons and enemy attackers. No attacks will come from the east.

    Now once your defenses in this area are up and running along with resourcesand troops buildings, Send your army into the main base to the west and startclearing buildings and enemies. You will probably have to make multiple runssince the base is large. I had my main party with bows since there are manyflying creatures, my army worked on the buildings and foes, my main party tookdown the flying creatures. The Skeletal captains in the protective circles arehard to take down, so gank them. When the base is clear the portal will open,now its time to clear the east side.

    You'll level up soon. [TOWER SHIELD 2] for your Main.

    You'll run into Itzu on the east side, and on the north side is a "?" Mosaicarea. Gather your army here, this is a tough fight. Activate the Mosaic andyou'll have multiple rounds of fighting summoned enemies. Once everything isclear head west through the portal into The Crater.

    ======================================

    16) THE CRATER======================================

    The Crater is separated into 3 main areas then the Crater itself. Start

    clearing the north area which is infested with undead forces. At the northwestof this area is Shar.

    Now head down to the southern area where you have to destroy the demongates and clear out the demon forces. The Crater entrance is here but don't gohere yet. You might run into the beast Grozira, you should be plenty strongenough to take down this "invincible" beast. He's not that invincible.

    Now from the east enter the center area where the Raptors and their nestsare located. When you get to the nests clear out all the nests first then killthe remaining Raptors and the Mad Wizard. There are numerous treasure chestsabout which are opened by your skull and star coins. With the star coin chestsuse the highest coins first ( 1 star coins can open a 3 star chest, but a 3star coin cannot open a 1 star chest, get it?). If a chest has 5 locks, use a3 and 2 star coin up first. Open as many as you can. Now head to the Crater.

    You'll have a cutscene and level up. You can pick your skills now or afterthe boss battle.

    [PLATE ARMOR 2] for your Main, Jared [LONGBOWS 1]

    With the Bone Guardian you can't damage him until his 4 protective towersare down. Just stand near the towers when he does his area attack and thetowers will be damaged along with you. Fight his summoned undead until all 4of his defensive towers are down, then take down the Bone guardian Naugron.Use the Mindstone then go up to the mirror for another cutscene.

    Journey to SevenKeeps and now you can play the Drakkar players. Some aresuper easy some are harder, but you have enough tiles now. Play them all thenDrakkar Master Carla last.

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    Journey to Westguard and pick up 3 lv23 bounty bows from Fausto for later.

    Journey to Gate of Swords - Fighting grounds and talk to Undar. Talk toSasha, Myra, and Letho Grey and fight the Lord of Fire and the Greys. You'llwant to pick up 2 Ivory Ice Fist wands from Irda for your 2 mages. Now talkto Professor Twiddle who will make you a magnetic detector. Go explore everyinch of the north entrance area (where you first came into the map) and you'lleventually uncover 10 geodes and the set of Dark Legion Armor. Talk to Morcaand Professor Twiddle again.

    Talk to the Shadow warrior then Nightsong (she will join your party again)and finally the Iron Lord. You'll level up. Head to the Stone god and talk toit. Something is strange. Pick options 2 to reveal Fink McWinter. Now head tothe portal with the Orcs and into The Tuscari Desert.

    Level up: [CHAIN MAIL 2], Bors/Jared/Mordecay [HEAVY CROSSBOW 1], Lya [ICEMAGIC 1], and Shae [LIFE MAGIC 1]

    ====================================== 17) THE TUSCARI DESERT======================================

    You'll arrive in a small battle. Help defeat the enemy and you'll start themap. You'll arrive to the northwest, while your main base is south of you onthe west side. Ignore your party for now, get your base defenses up, you willbe constantly attacked by giant spiders. Get many towers at your entrances,along with max defenders at both. Upgrade your buildings. Your north entrancewill take the most beating, put 2/3 of your defenders there.

    When you have proper defenses, take your party down the path towards thebase killing any foes in the way. Just before the base on the north side area couple Raptors and a treasure chest. Enter your base and keep building yourdefenses. You'll need silver and Lenya soon, so when your defenses are goodenough to stalemate the spiders take your party east and explore a bit, there

    are 2 silver spots just outside town, and a stone and lenya spot further east.

    Make sure to build some towers not only at your east/north entrances, buta few throughout town. Later on Griffins will be attacking. Once your defensesare pretty good you want to take your party and a few troops to the centerarea where the Titan and enemy troops await. Clear this area and level up.

    Pick [DIVINE MAGIC 3] for your main, Bors and Mordecay [LONGBOW 1], Jared[FASTBOW 1], Lya [FIRE MAGIC 1] and Shae [ICE MAGIC 1]

    The Iron Lord leaves your party, but he is still a vulnerability, his deathmeans you lose. So build 3-4 towers near him to protect him from any flyingGriffins. Have some workers starting gathering the lenya. Now talk to Sorak

    who you can help stop the spider spawn. You can either sacrifice to thespiders or fight the Spider Queen. The Spider Queen is quicker but i thinkyou get more experience from the first option. Choose the first option andfollow Sorak around to the various areas protecting him. Eventually he willfinish his ritual and the spiders will stop spawning (but those already on themap will stay until killed).

    Now the enemy humans will launch their attack. Your base is fine to repelanything they will send, but you want to take the battle to them. Move yourparty up to the enemy base main gates. Move up some workers to make some

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    defensive tower lines, and finally once the spawn is blocked by your partymove your entire army up to the entrance gates. Have your workers build acouple troop buildings, then start your assault on the base with your forces.Once the base is finished talk to the Mercenary in the cage to get trapdetection forces on the next board, then enter the portal to Dragh'Lur.

    ====================================== 18) DRAGH'LUR======================================

    This swamp board is actually pretty easy compared to other maps. Unlikeother maps, there are actually a few traps in this map. No big deal. Thereare also some enemy Titans about, but they are level 16, and your party ismuch higher. You shouldn't have any problem with them.

    You start in the southern area of the swamp. Start your resource gatheringand have your party guard the north entrance of the base. Most of the enemywill attack from the north so you'll want major defenses and most of yourtroops at the north entrance. Once in a while some will attack from the westbut that isn't that much. Just put a couple lone archers out in the fog-of-war

    and you'll see the enemy ahead of time. You can just move some defenders ofthe north entrance down.

    Start building your base and upgrading. Between assaults you can send yourmain party west to explore. Take the trap finders with you. Due west is atreasure chest near some silver ore. TRAPPED AREA! You can just send 1 personinto the area to trigger the trap or have a trap finder do it. The secondtrapped area is a ford northeast of the stone supply. Another trap is theeast ford near the center silver ore area. A 4th trap is just before the enemybase entrance.

    Explore the west areas and when your army is ready, you can send it up thepathway north (after an assault) and start clearing any enemy bases out. You

    can have your main party assault the center enemy base at the same time. Youshould be plenty strong enough to clear the base with just your party.. ifnot just wait until the main army joins up with you. You'll level up.

    Pick [SHIELD 3] for your Main, Bors [FAST BOW 1], Lya [EARTH MAGIC 1], Jared[HEAVY ARMOR 3], Shae [EARTH MAGIC 1] and Mordecay [PLATE ARMOR 1].

    Now you are ready to assault the north enemy base. Just send in your armyand party and start clearing out the enemy forces/buildings. Send workers upto set up a couple troop buildings to rebuild your forces. Keep moving upand you'll come to a tier pathway lined with enemy towers you need to takedown. Clear them out, you'll probably need to rebuild your army once or twiceto do it. You'll come to the end and fight Toth Lar, defeat him and you'll

    have a cutscene and instantly enter the portal directly to Shal.

    ====================================== 19) SHAL======================================

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    In Shal, you are captured, jailed, and your party killed. Your Main has todefeat a couple enemy troops and revive your other characters. Revive yourparty, pick up the couple treasure chests in the area, and now you can equipany new items you want. When finished go talk to the Dragon. Make sure topick up the [DRAGONSCALE] from the dragon when the cutscene is over.

    Now go to the jail gate, and Nightsong will arrive to open it and join yourparty.

    The Map of Shal is going to be tough, your forces will be under constantattack from 2 enemy dark elf bases. Your goal is to capture the 15 resourcespawn points and hold them. There are no resources on the map, but having aspawn point as yours will give you resources. Your base also has limitedbuilding ability, you cannot progress past a certain building level. The wayto beat this map? You'll have unlimited resources, so build unlimited towers.Build towers as defenses, as backup, build towers everywhere.

    You'll start outside of the jail area. Head southwest and clear the coupletroops from resources flag. This will be your main base area. On the east sideare 2 entrances that enemy troops will come. You'll want mostly Necromancertroops (the best troops in the game LOL) and maybe a couple Death Horsemenas meat shields. The top east path will get the most assaults, so put 2/3 ofyour troops there. Build a wall of towers and max out your troops.

    As your defenses are being set up on the east side, take your party to thenorth path and clear the second area, capturing the resource flag. Stationthem on the north side to kill any enemy approaching. Have 4 workers behindthem constantly building towers, and keep upgrading your base until it ismaxxed out. Once you have maxxed troops and your bases east side is welldefended, its time to hit the first enemy base. Wait until an assault on youreast side is defeated, then send half your necromancers up to your party.Throw your party into the west enemy base and keep your necromancers justbehind it. Concentrate on your party destroying buildings, the necromancerswill easily keep control over the enemy troops with summoned skeletons. Oncethe west enemy base is destroyed start building defensive towers on the eastpathways. Station your party and your backup necromancers with them.

    Now its time to clear out the second enemy base to the east. Move throughthe maze-like map and constantly clear and strengthen the resource flags andenemy pathways with your party and necromancers. The main thing to do.... isBUILD TOWERS EVERYWHERE. You have limited troops, but unlimited towers.

    When you are near the second enemy base its time for a full assault. Sendall of your necromancer army into the enemy base right behind your party.Again, have your party destroying buildings (you did remember you bought 3nice 40% building damage bows right?) while your necromancer group will easilytake care of all the enemy troops. Once the second enemy base is destroyedthe rest of the map is cake. You should level up..

    Pick [PLATE ARMOR 3] for your Main.

    Before capturing all the resource flags, make sure to clear and loot all ofthe map, including releasing the 2 Titan monsters and killing them. To thenortheast is the merchant Zar'Sharach you can offload items you don't want.There are 2 puzzle chests here. To open them you need to have all leversfacing west to open the first chest, and all levers facing east to open thesecond one. When you are done, capture all of the resource flags then head tothe east portal for a cutscene with Nightsong.

    Before entering, journey to Westguard and talk to Windhammer twice. Now go

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    carries the sunglass. Head back to talk to Professor Twiddle. you can now usethe Timetwister machine. Use the Moonglass and 4 Iridium Geodes to activatethe machine.

    Now have your Frost Gargoyles gather the perfect crystals from the mountainareas. Go back to Malkuth and make a Crystal Magicians Staff. He will activatethe journeystone to Main Clan Camp. Go to the Clan camp and destroy it. Returnto Malkuth and he will let you make crystal Malacay weapons. You should have42 perfect crystals left. Make 3 recurved bows (fast bows) for your archers,1 more magicians staff (ignore this if you are short), and 3 crystal knivesfor your archers. Journey back to the Crystal Wastes and enter the portal toThe Crystal Forest.

    ====================================== 22) THE CRYSTAL FOREST======================================

    You'll start in a pretty safe area. Start gathering resources and stationyour party at the only southeast area. Build up a force of about 20-30 nicenecromancers. No need for towers yet, build only the buildings you need your

    resources will be scarce for a bit. SAVE YOUR STONE you'll need it.

    When ready assault the base to the northeast. Now move west to the secondenemy base for a cutscene. An enemy force will appear at your location, sodefeat them. Gather your forces and start upgrading to build Shadow Assassins.Make Ravages so you can take down the enemy base buildings easy. Assault thesecond enemy base once some of their defenses are down.

    The rest of the map is just isolated enemy forces and camps. A couple leversnear the second base can open the gate doors. Keep gathering resources andkill everything about. Once you are done clearing the southern area you willfind a magical music crystal. You need to gather some crystal shards. Buildup your gargoyles and make a dozen fire gargoyles and start clearing the

    northern area. You will find the crystal shards defended by mage griffins.Also in the area are treasure chests, ice elementals, and the boss defender.Have your gargoyles kill them all.

    Once you have all the crystals use them to activate the music crystal. Theorder that mine activated it were 3,2,4,5,1. Now Journey to the top area andhead into the Laboratory in the center. After a cutscene read the book on thenearby table and then head up to the Mosaic.

    To solve the puzzle look at the revolving center, the order of the tiles youneed to do is on the center. The only question is which tile do you start at.Start at the bottom right tile (has a Star in the center). Then go clockwise.The tile order is SPIRAL, CUBOID (square), SNAKE, HEART, EYE, STAR, TRIANGLE,

    and finally CROSS. When you are done a blue portal opens in the center. Enterthe portal to The Steel Shore.

    ====================================== 23) THE STEEL SHORE======================================

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    Ok you are on the final map, the lair of Malacay. You have with you a groupof Shadow Ravages which you will need to take down Malacay's deadly towers.The towers can kill you in 1 shot, so you want to use the Ravages to take themout. A good technique is if there are 2 towers together, try and time it soyou have 2 Ravages hit them at the same time. You might get lucky and not haveone of your Ravages die.

    Start off there are 2 towers north. Use 2 Ravages to try and take them downat the same time. Defeat the gate guardian Malar and continue north into thenext area.

    In the second area use a Ravage to explore the map, at Malacay he/she willdisappear and send a half dozen Malar heading to fight your party. Kill themand pick a side to go up. Both sides lead to the end, either direction isfine. I just choose right. Head up and there is a tower waiting, and close tothe north is a second tower, have your Ravages take them down. 2 firestarterMalar are at the next exit. Kill them and move on. 2 more towers await youand at the top of the area you have 2 towers on the left and 2 on the right.Destroy them and head up through the Malar defenders into the last hallway.

    Stay at the bottom of the hallway and send your left over Ravages north.Use them to take down any Dragon Altars. When you take one down, a Party Ghostwill appear to attack you along with the Malar. Defend and kill the foes. Stayon the outskirts of the main room and take out the Dragon Altars and their

    summoned Party Ghosts.

    Once all the Altars are destroyed and the foes dead, you have to light thepentagram braziers in a specific order. If you number the corners starting atthe top and going clockwise, top would be 1, top right is 2, bottom right is3, etc. Light the braziers 5,3,1,4,2. This will activate a blue portal whichwill take you to Malacay.

    Head north and battle Malacay. Your archers should have their CrystalMalacay weapons. Malacay has a lot of hitpoints and defense, just keepattacking him. Your 2 mages should ONLY be healing constantly. Let your other5 characters attack him. He will teleport about the area just keep on him.When he is dead, the game is finished. Not an outstanding ending.

    ====================================== IV. Hints and Tips======================================

    This section is to give you some info on playing a decent game ofSpellforce 2. You can play the game any way you wish of course, but some extrainfo will help.

    Your main character will reach level 30, but all secondary characters willonly reach level 24. This means your main character will be vastly strongerand able to survive attacks plus have more abilities. This is a great reasonto have your main character as a tank to draw attacks and lead the charge intobattles since they will have higher hps, defense, and the ability to use morethan the normal 3 top screen abilities.

    You will have 5 extra party members for a total of 6 normal party membersnot including guests. 2 members Lya and Shae are tailored to using magicalspells, while the other 3 members Bor, Jared, and Mordecay are more suited to

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    Version: 1.0 | Last Updated: 2010-06-06 | View/Download Original File Hosted byGameFAQsReturn to SpellForce 2: Shadow Wars (PC) FAQs & Guides

    Now I've found this Axe Haft as well when I was looking for the Armor pieces- where would I find the Axe Blade? It mentions to look in the Countries of theClan- other than Gate of Swords .....

    Tuscari Desert, Northern most, it's in one of the chest.The location is close to the SPider Queen Temple (or whatever she's).The blade for the axe is, surprisingly, in a treasure chestin the North Tuscari Desert guarded by some Orc Ghosts.