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Transcript of Social Commerce
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social c:ommerce
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Reinventing ShoppingOver the past 18 months, forward-thinking entrepreneurs have leveraged several converging societal shifts, driven by
new technology and experiences, to reinvent the shopping experience. These trends: social media, location-based
mobile services, and casual games, have been blended in ingenious ways with local commerce to create a new experi-
ence of shopping: what we call Social Commerce, or as we discuss in these pages, the Social C.
This experience is about fun, it’s about the thrill of getting amazing ‘deals’, it’s about discovery across a multi-channel
continuum of the online world, the mobile world, and the real world. As is true of many aspects of social media, major
retailers and brands have been largely caught unawares, with the innovation coming from startups, some in Silicon Valley
and some from other places. The intent of this publication is to assist Orange customers and partners in the retail and
commerce sectors to frame and understand this activity and what it means for their customers that walk in the door.
This study is structured as five ‘C’s underneath the umbrella of Social Commerce. The first C is Coupon, which
has been radically reinvented to become a social phenomenon, inverted to focus on a single, collective ‘deal’, most
famously by Groupon, but also a plethora of other platforms, all in the business of providing radical discounts that are
activated by the collective purchasing power of a minimum required quota of buyers. The results of this reinvention have
been nothing short of astounding, leading to a multibillion dollar market capitalization for Groupon, after turning down
a $6 billion offer from Google.
As a result of this trend to driving massive in-store traffic, most of it from new, promotion-driven customers, we have
the idea of the next C, the Casual Customer. Perhaps the reader has heard of Zynga, the creator of Farmville and
Cityville, which is the best-known online purveyor of ‘casual games’ on Facebook—free, often rather simplistic, but highly
addictive due to their social nature. This ‘gamification’ trend has spread to shopping, and takes on a particularly potency
when used on mobile devices. Retailers need to rethink the dynamics of welcoming ‘casual’ customers that are in their
store as the result of a fun, social experience: loyalty is not a reason for these customers to be shopping with you.
The next C is Curation, a word that has gained significant cachet for several reasons, but its power to transform
shoppers into ambassadors and even outside sales force for a new kind of advertising model is growing in power. The
idea here is that the Internet’s growing social dimension allows prospective and current purchasers to arrange their
preferred brands and products in ways that create discovery for others. Curation creates status for the curator, but
more importantly for us, it creates buzz for products.
Adjacent to the C of Curation is the idea of the Cloud, which in this context means the ability to expose personal
consumption information in a social platform. Innovations from startups such as Blippy or Swipely allow customers to
easily and safely expose their credit card purchase history in push-button fashion, which then allows them to comment
on their purchases to their social graph and others. Like Curation, this creates buzz around products and status for the
customer. While this may seem radical to a certain demographic, it is natural for GenY, which has grown up with similar
push-button control of address books, for example. Over time—and we don’t know how much time—this evolves into
a fuller, more expansive Personal Cloud.
For our final C, we need to be mindful of where the money goes; and here too the mobile revolution is a game-
changer, transforming a smartphone into a low-cost, intelligent and Internet-connected Cashier. The initial implication
of allowing tens of thousands of hyperlocal merchants to swipe credit cards is clear, but larger implications of turning
power customers into casual merchants, or merging promotions with payments on the phone are still unfolding.
The disruptions and rapid evolution of this new social commerce landscape is accelerating. Like all such emer-
gent phenomena, the latest insights are best obtained through tacit knowledge flows exchanged in person-to-person
conversations. Such conversations are a core part of our methodology and raison d’etre at Orange San Francisco, and
we include in this report coverage of two such events focused on the emergence of social shopping in which we either
presented or produced the interactions.
On one level, retailing has always been about access and choice—what is fundamentally new is that the choices are
not about what to buy but how to buy. We hope this is useful to our partners as they explore this new frontier.
Georges Nahon, CEO, Orange San Francisco Mark Plakias, VP Strategy, Orange San Francisco
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table of contentssocial customer by the numbers
social c: framework
a new world of shopping activities
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The conversation about social commerce is underway—pictured here, the Orange SF Future of Shopping Spotlight event.
couponEveryone Loves a Good Deal—the Meteoric Rise of Group Buying
curatorRethinking the Customer Lifecycle: From Content-Creation to Curation
cashierEvolution In Point of Sale Terminals For Small and Medium Businesses
cloudThe Social Cloud: Rebalancing the Economics of Consumer Attention
customerCasual Customer: Locality Beats Loyalty
looking aheadSocial Supply Chain
34 conclusion5 Verbs For the Next 5 Years
05 social merchant by the numbers
32 spotlightViews From the Ecosystem
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44%
62% 35%
54%
1 in 6
62%
5 miles
88%
distance most customer will travel for deals and coupons
mobile phones with payment in 2014
mobile wi-fi users searching online store locators on their phone
customers review product online before
buying it locally
smartphone users checking prices of products online in
the store
smartphone users sending pictures of
products in the store
of all impulse purchases are items on sale
smartphone users reading product
reviews in the store
0 10
social customer by the numbers
Sources:http://milo.com/blog/mobile-warming-hot-trends-in-mcommerce/?display=wideForrester Research US Online Retail Forecast 2009 - 2014 as cited by Internet Retailer, March 8, 2010 Juniper Research Digital & Physical Goods Players, Markets & Opportunities, 2010-2014, JiWire Mobile Audience Insights Report: Q3 2010 http://milo.com/blog/the-impulse-shopping-fact-sheet/?display=wide
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2X$1.5 billionsales of goods via mobile devices in 2010 at eBay
79%
social merchant by the numbers
retailers using Twitter in 2010
46%
retail sales influenced by users going online
Mobile commerce sales growth Q4 2010
$14 $32 billion
growth in digital local advertising 2008 > 2013
$404 $692 million growth in local mobile ad spend from 2009 > 2011
$25 $500 milliongrowth in PayPal’s worldwide mobile transactions, 2008 > 2010
70%primary source for
new business of SMBs are other customers, friends and families
Sources:BIA/Kelsey Digital Out of Home: Hyperlocal and Hyper Growth?, November 2009Forrester Research US Online Retail Forecast 2009 – 2014, March 5, 2010 http://www.emarketer.com/blog/index.php/year-phone-wallet/ BIA/Kelsey US Mobile Ad Revenue Forecast 2009 – 2014 http://milo.com/blog/mobile-warming-hot-trends-in-mcommerce/?display=widehttp://milo.com/blog/the-new-face-of-retail-in-2011/?display=wideAmerican Express Open and SEMPO, Small Business Search Marketing Survey, March 23 2011
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social c: framework
customer value proposition %
socialcoupon
socialcurator
customer experience
merchant experience
companies in ecosystem
Deals!
Coupons!
Bargains!
Pushing ‘deal-a-day’
offers that are
time-sensitive,
group quota
User-generated
collections of
favorite products
to share
Groupon
LivingSocial
Offermatic
“I love this...”
“I want this...”
Polyvore
Tumblr
the balance of this report will examine these five basic consumer value propositions in social commerce
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$ socialcashier
socialcloud
casualcustomer
$$ Swipe your
card anywhere
Look at me,
look at my data!
Check-in!
Get Badges!
Get Points!
Plug-in card readers
for tablets with low-
friction merchant
processing
Managing linkages
from personal
information to the
Social Graph
Social Game
mechanics
applied to store
promotions
Square
Intuit
Mophie
Blippy
Swipely
Shwowp
SCVNGR
4Square
ShopKick
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a new world of shopping activities
CurateSelect + Organize
TransactPay + Obtain
ShareDisseminate + Show
LocalizeCheck-in + Document
ReviewWrite + Report
SaveJoin In + Pay Less
Gather and publish products, looks, and sets• Post a look on Polyvore that includes shoes, clothes, jewelry, and other accessories
• Gather favorite camera gear on Bagcheck and recommend tripod, camera, lenses,
camera bag, flash, and photo-editing software
Conduct business or engage in a commercial transaction• Pay for merchandise via a Square device on a mobile phone
• Automatically publish recent credit card transactions via Blippy
Make known in a public way• Post in-store shopping photos via mobile app Pose
• Compose an update describing a hotel upgrade on Twitter
Broadcast location and optimize presence• Utilize Shopkick app to obtain rewards and deals for in-store presence
• Check-in via Foursquare to unlock special offers
Evaluate experience with a product, service, or business• Document customer service experience on Facebook
• Write-up dinner experience at a restaurant on Yelp
Obtain discounts, deals, & special offers• Redeem a Groupon coupon
• Receive even better deals by being a repeat customer using SCVNGR’s LevelUp
markers indicate number of companies offering the activity shown
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BagCheck
Blippy
Blissmo
Care2
Cityvox
Coupon Sherpa
Coupons
Foursquare
Google +1
Gowalla
Groupon
IAmHungry
JustBoughtIt
LivingSocial
Polyvore
Pose
Quora
Scvngr
Shopkick
ShopStyle
Shwowp (Buyosphere)
Square
Stylebook
Svvply
Swipely
Tumblr
Yelp
some of the companies reinventing shopping
CurateSelect + Organize
TransactPay + Obtain
ShareDisseminate + Show
LocalizeCheck-in + Document
ReviewWrite + Report
SaveJoin In + Pay Less
lines connect companies to the activities they support
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social c:ouponall discount, all the time: purchases will be even more deal-driven
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Everyone Loves a Good Deal—the Meteoric Rise of Group Buying
Discounts have long been used by merchants to get people in
the door. A new crop of companies however have come out of
nowhere to disrupt the way millions of shoppers purchase by
combining great deals and powerful mechanics at the right time.
Group buying includes both Deal-A-Day sites, led by Groupon,
LivingSocial and an army of clones and Flash Sales (aka: Private
Sales) sites, led by Gilt Groupe, Rue La La (acquired by GSI),
HauteLook (acquired by Nordstrom), Privalia and One Kings Lane.
Deal-A-Day sites combine an amazing deal (50% discount)
with short term availability (24 hrs), long redemption period (1
year) and a convenient location (hyperlocal) and the result is
purchases, lots of them! Flash Sales sites connect a homoge-
neous group (usually invitation only & upscale) of shoppers with
short term deals on specialized items that appeal to them.
The growth achieved by these companies in such a short
time is on a scale never before seen: Groupon has been the
most impressive, after two years it is now serving over 50M+
subscribers in over 400 Markets (10.7M unique visitors in Dec
2010). With over 35 million coupons sold, generating estimated
annual revenues of $4B in 2010 the company not only has a
stock valuation of up to $25B, but has generated imitators that
are gaining significant traction as well. One of these, LivingSocial
holds the single day sales record with $14M in sales (1.4M buys @
$10, Amazon deal). Others in this category include Gilt Groupe,
HauteLook (acquired by Nordstrom for $270 million), and Rue La
La (acquired by GSI Commerce for $350 million).
To achieve this level of success, group buying needs to appeal
strongly to both shoppers and merchants. For shoppers it’s a
great way to discover and even try new activities & places ranging
from restaurants and spas all the way to horseback riding and
indoor skiing. The current state of the economy, with the financial
crisis playing a role, is driving more shoppers to seek discounts.
Beyond discounts, it is the local emphasis, curation of the deals
and highly binary impulse nature of the deals (buy now or pass
on it) that makes these services so alluring.
For the merchant, the number of new shoppers that hear about
their service is important but even more so is the fact that they
actually try it as well. Furthermore, although the discount is steep,
shoppers usually end up spending above and beyond the cost
of the deal (~60% more) and some do go on to become repeat
customers (~20%). Lastly it also provides much better transpar-
ency & trackability for the merchant as to the performance of
their deal as opposed to more traditional advertising. Flash Sales
sites more specifically provide merchants with a quick way to
clear out inventory.
Beyond the appealing experience, the critical user growth that
has fueled these companies can be attributed to several other
key factors including attractive customers—typical profile is of
a young, well educated woman (77% for Groupon, 70% for Gilt
Groupe) with a high income who is also a habitual social media
user. These customers are comfortable with the current state
of technology, including multiple touch points such as email,
smartphones, and tablets, and are expert with online payments
and having a credit card on file (enabling an impulse purchase).
The social aspect of services means people naturally like to
talk about the great deals they’ve gotten. To capitalize on this
even further many of the services encourage people to share the
deals with friends and even buy them as gifts. Some services
even go as far as giving the deal for free if the shopper can get 3
of their friends to buy it as well.
Chai Geller, Orange San Francisco
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Moving forward, as the novelty wears out and more and more
companies and deals become available, some key concerns will
need to be addressed, including:
Deal quality, diversity and personalization—shopper fatigue
is inevitable and will need to be solved by better matching of
deals to individuals. Furthermore, there’s already some gamifica-
tion of the deals by merchants (such as inaccurate portrayal of
discounts) that will need to be addressed.
The value of the deal for merchants—many companies don’t
plan their deal properly and some even end up going out of
business because of it. A deeper analysis has shown that the
most correlated factor to the success of a deal has been the
business’ Employee Satisfaction (the stress the deal puts on the
employees can result in a negative experience for shoppers who
then don’t return) and highlights the need for proper education
and preparation. Some industries also do better with deals than
others (spas do very well while restaurants don’t).
Lastly, the question of long term value; are we building a
healthy ecosystem and maintaining margins in the process?
Groupon’s margins are around the 50% mark. Redemption
levels of purchased deals are also short of 100% (more like 80%).
Finally, we need to monitor this trend to see if, like all
promotional activity, shoppers just go for deals instead of full
time purchases, or whether they actually drive spending above
previous levels and become long-term valuable customers.
With over 50% in savings and only hours to act this is impulse shopping at its finest.
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social c:ustomerthe new triple play: it’s social, local, and real-time
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Casual Customer: Locality Beats LoyaltyMark Plakias, Orange San Francisco
The connected mobile phone is replacing online usages. For
retailers this is critical, considering that 54% of purchasers
research online before purchasing offline. So-called “geoloc”
apps that started out as social recreation—showing friends where
you are by checking into venues seamlessly with automatic GPS
location inside the app—has morphed into a potent merchan-
dising and promotional tool. Companies such as Foursquare and
Gowalla have created a double-sided business model, offering
social game-like experiences to mobile users, and monetizing
the check-in by selling promotional media to venue owners such
as retail stores, restaurants, and even major brands.
Foursquare has experienced 3400% growth in check-in
volume in 2010 from its 6 million users worldwide to reach over
400 million to date (including one from outer space). This growth
in user activity creates corresponding growth in venues on the
platform—there are over five million venues on Foursquare that
can be classified as retail locations.
While Foursquare may have started out as a single-sided,
social geoloc experience for users, it has embraced the social
shopping experience with a vengeance. Today, it is considered
a must-have for local and chain retailers who want to leverage
social media. As can be seen from the illustration, promotional
offers can be pushed from the very beginning of the check-in
process—the original list of ‘nearby’ venues.
The truth is, any mobile app you care to name can add check-in
as a feature as long as the phone is GPS-enabled: that’s why local
search/reviews leader Yelp has made check-ins a top priority, as
has Facebook. The activity is fun, and brings game dynamics
into the real world (also known as offline). The corollary is that
new startups are taking the idea of shopping as one aspect of
the check-in experience and putting it center-stage: companies
such as Shopkick and SCVNGR are deliberately combining
game elements with shopping activity. Shopkick, co-founded by
ex-CBS Mobile exec Cyriac Roeding, is explicitly aiming at the
gamification of offline retail shopping: “This is the intersection of
the mobile and the physical world,” Roeding says. “You turn an
offline store into an interactive experience.” Shopkick offers the
retailer a sensing capability—whenever a Shopkick user enters
the store the platform connects the user to promotions from the
retailer, which also features virtual currency in addition to deals.
Likewise, incumbent electronic coupon players such as
XCoupon.com have taken the mobile app closer to the point-of-
sale. This company has integrated a mobile app to supermarket
loyalty programs, so that the user can scan a barcode on a
product and have the purchase automatically discounted by the
time she gets to the cash register.
What Customers Do Anyway
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Customer behavior is ahead of retailers, and whether they make
use of the new wave of apps or leverage native functions like
SMS, the smartphone’s impact on shopping is huge, swift, and
unstoppable. According to mobile shopping app provider Milo, at
least once a month 62% of all smartphone users send pictures
from within a store during the shopping journey, to gain advice
or opinions. The smartphone is now a major driver of offline
commerce—44% of smartphone users read product reviews,
and/or compare prices for products while shopping.
According to ABI Research, mobile shopping volume tripled
from just under $400 million in 2008, to $1.4 billion in 2009, and
then more than doubled to $3.4 billion in 2010. This is a serious
phenomenon, so why do we discuss this under the heading of
Casual Customer?
The idea of ‘casual’ is a cohort of the On-Demand Economy:
when everything can be accessed in realtime (best price,
nearest store, best deal), the idea of loyalty starts to morph.
Some might say loyalty erodes under this kind of realtime
model, and they may be the same people who remind us that
Companies such as Foursquare and Gowalla have created a double-sided business model, offering social game-like experiences to mobile users, and monetizing the check-in.
promotional activity in general does not generate loyalty, but
only short-term stimulus.
One thing for certain is that—just like casual games (think
Zynga)—the gamification of shopping produces data about
customers. GPS traces transformed into check-ins that create
badges are still basically data about frequency of visits to a
venue—valuable information for most retailers. Being able to see in
almost realtime what kind of redemption rates are being obtained
on promotional offers beamed to mobile shoppers currently in the
store is the kind of performance feedback on promotions that we
only could have dreamed of a few short years ago.
As is true generally of the new Web—which increasingly is a
realtime data cloud—the breakthrough is not technology, it is
behaviors at scale. People are sharing location, and connecting
to the Web inside the store, and retailers have mandate to be
there as well as behind the counter or on the shop floor.
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social c:urator
store of my dreams:users curate their own SKUs for fame & glory
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We live in a culture of abundance (even in times of scarcity). From
data to information, from graphics to images, from products to
services, and from companies to people, we have a lot of choices
to make on a daily basis in what we decide to process, participate
in, or purchase. The changing landscape of the internet and all-
things-digital mirrors the shift from Search to Sort. Increasingly
our digital footprint is less preoccupied with searching for an
answer or the one right result. Instead, we spend more of our
time sorting an overwhelming number of images, text, links,
media, and content into sets, lists, folders, or channels. Life is
becoming more and more an assortment of things and informa-
tion we collect; arrayed in ever creative ways for public consump-
tion or reuse, and our own aspirational archive of wishlists.
For retailers, these changes need to be understood as
the shift from Content-Creation to Curation. User-Generated
Content (UGC) focused on the original production or remixing
of content (e.g., in the form of song mashups), resulting in some-
thing altogether original. Customer-Curation, on the other hand,
has a decidedly consumer- and product-focus in its approach
to content, valuing selection over creation. The notion of selec-
tion as curation has significant implications for how companies
market goods and services.
Product Content
The web and the mobile web are quickly replacing the tradi-
tional catalogue. Indeed, the idea of the web as a distributed
catalogue is an underdeveloped and untapped area for most
companies. The proliferation of fashion apps for smartphones
represents new opportunities for retailers who must begin to
think of their merchandise not just as products but as content
as well. Examples abound of consumers, magazine editors, and
retailers’ products filling screens and webpages with products
as curated content. Gap’s Style Mixer app not only allows you to
mix and match styles but it also enables you to unlock discounts.
Stylebook organizes your outfits on a daily basis by displaying
sets of looks. Lucky Magazine’s free iPhone app, Lucky at Your
Service, curates clothes and other products. In addition to hand-
selecting what to promote, the app also finds the items online
for readers, or sometimes at stores nearby, via GPS, and can
even reserve them for pickup the same-day. The manner in
which products are encountered or located on the web can be
optimized to drive traffic to actual store locations.
Truth be told, consumers are the ones paving the path to new
forms of curation. Fashion is an obvious choice for curation and
Rethinking the Customer Lifecycle: From Content-Creation to CurationNatalie Quizon, Orange San Francisco
Lucky At Your Service—curation with local shopping features
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sites like Polyvore make it fun for fashionistas to put together
looks along with links to retailers to purchase from. Consumers
now have access to visual bookmarking and curatorial sites like
Pinterest. And tumblelogs like Tumblr are accommodating more
shopping-related behaviors on their pages. Pinterest, for example,
has a specific category for gifts with prices clearly marked on
the corner. It is important to note that the curative impulse is not
only confined to fashion. For bloggers, like OhJoy, who generate
income through advertising on their sites, curation goes beyond
fashion into the realm of food and home accessories. Newcomer
Bagcheck crowdsources product sets based on activities and
interests like photography or beauty.
Conversation-Starter
Some of the more exciting areas of curation has to do with
companies approaching their products as conversation starters
and beginning to curate content as well. Take for example
Intel’s My Life Scoop: Tips For A Connected Lifestyle. Spanning
categories like Family Life, Personal Life, and Tech Life, it draws
from bloggers and writers to curate lists of products from “The
Top 7 Solar-Powered Bags for Back-to-School” to “Top 10
Stylish Gadgets for Your Kitchen.” So not only do companies
need to start thinking of themselves as curators and approach
their products/services as content for curation, they must also
enable curation for customers by contextualizing their products,
producing high-quality accessible images, and developing
curation-based marketing campaigns (as in the L’Oreal/Polyvore
example). What is interesting in this new social shopping land-
scape is that participative curation happens on both the retailer
and consumer side. A rethinking of the consumer lifecycle, not
just from a consumption perspective but also from a curatorial
perspective, enriches not only the consumer experience but
makes room for emergent marketing practices.
What is interesting in this new social shopping landscape is that participative curation happens on both the retailer and consumer side.
Bagcheck—curated product sets based on hobbies, interests, and themes
L’Oreal Polyvore Contest—curated fashion sets based on eyeshawdow shades
Oh Joy—curated food set with a Valentine’s Day theme
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social c:loudprivacy = exposure:shift from protection to trust generation
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Data is the new currency. Tweets, comments and likes, locations
and photos, wish-lists and shopping habits, lists of friends and
online social games, combined with web browsing behavior repre-
sent a goldmine to companies trying to sell their products whether
it be online or off-line. Click-stream and social gaming datasets
are some of the biggest datasets known to exist. All this data
can be correlated to become highly valuable to direct marketers,
political campaigns, and also insurance companies or prospec-
tive employers. As Meglena Kuneva, the European Consumer
Commissioner said in March 2009, “Personal data is the new oil
of the Internet and the new currency of the digital world.”
With 15PB created daily worldwide, the volume of information
is not only astounding, it’s also growing at an unprecedented
pace. With the rise of a new generation of mobile devices that
fosters the creation and sharing of digital content, the market for
information and data that can be collected about users will keep
expanding.
Information and revenues are highly correlated. The more infor-
mation becomes available about users and where they go and
what they watch, the more it is possible to present them with
advertising that resonates, and therefore, the more likely they are
to end up buying the products or services being advertised.
Facebook is now the main source for user-generated content
on the internet: 9 out of 10 social network users are on Facebook
in the US. The social network is reported to have generated
$600M profits in 2010, including $250M in Q4 only, on track to
generate about $2B of EBITDA in 2011, with revenues coming
primarily from advertising based on user-generated content.
Social Networks’ Interests and Members’ Privacy
On a Collision Course
But the availability of all this data and potential for profit portends
a crisis. All appears well, except that the interests of social
networks (e.g., Facebook, Twitter, and Foursquare) and those of
its members are on a collision course. The former must walk the
fine line between enticing the latter to broadcast personal infor-
mation in order to extract value from the data they collect, and
respecting their privacy preferences just enough to keep them on
board. Recently, Facebook announced that it would share users’
phone numbers and addresses. Taking a closer look reveals
more shortcomings to today’s approach.
1. Users can’t control who accesses data about them.
Users share more content than they think. From just a name and
an email address, searching across multiple online databases
can turn up extremely personal information such as education,
siblings, marital status, address, photos with friends, guessti-
mates about salaries, etc.—even for a very private person who
carefully guards his/her online identity. Most of us as users go
with the default privacy settings, and take the risk of exposing
even more. You can check how much of your own information is
visible through Facebook’s social graph API: https://graph.face-
book.com/[username].
2. Users can’t control the accuracy of data about them.
Even though aggregators of your personal information are every-
where, there is no mechanism to update the information they
have collected, or even know who is maintaining that information
on their servers.
3. Fragmentation makes it complex to manage content.
The proliferation of social networks leads to a fragmentation of
users’ content, making it harder to keep track of where things
are. Once your information is out, it is impossible to know who
has a copy of it. Furthermore, personal data production in a world
of sensors, smart cars and homes, is advancing ahead of any
comprehensive storage solutions.
4. Users leave money on the table. Put simply, consumer
attention on the Internet is translated into wealth for the platform
providers who capture that attention. The incentives to capture,
measure, and segment that attention can be measured in billions
of dollars for platform providers like Facebook, who are part of a
$26 billion online ad marketplace that is growing by 10% annu-
ally. This monetization makes every consumer online the target
of data miners, or aggregators, who crawl the web to gather up
personal details given voluntarily and create and establish profiles
The Social Cloud: Rebalancing the Economics of Consumer AttentionTony Mignot, Orange San Francisco
Users leave money on the table. Put simply, consumer attention on the Internet is translated into wealth for the platform providers who capture that attention.
25
of individuals without the user’s explicit permission (e.g. RapLeaf
scandal last fall). Regardless of what changes Facebook makes
in its terms of service, motivated data harvesters like Acxiom,
Intelius, Spokeo, Merlin Information Services, and PeopleFinders
will always fill the void, with minimal or no consumer benefit.
From a Facebook-centric to a User-centric Approach:
Taking Ownership of Personal Data
Recent research from Aricent/Frogdesign shows that consumers
are willing to give away some of their personal information (the
less they value information, the more they’re willing to share it) in
exchange for free community services. This is an important first
step in having consumers understand their data has monetary
value.
But rather than having your own information stored on Facebook
(and other social networks), wouldn’t it be a better idea to store it
all in one place—a cloud that you would control entirely for access
and accuracy? Selectively sharing your personal information, by
giving access to it, as opposed to uploading it on third-parties
servers, could actually prove extremely valuable. Why? Because
any merchant who wants to reach you online with an offer would
know that this information is accurate, and is being made available
specifically for commercial communications. Likewise, you would
know who is asking for your information, and could approve or
reject the request.
If the complexity of managing our fragmented and exploding
personal data online is as described, taking ownership of it and
assessing its value will be a daunting task. At Orange’s Silicon
Valley center, research of user interfaces, and middleware
technologies to enable and manage this value discovery, is well
underway. It is not just a question of technology but innovative
business models as well. Tapping into a pool of collective intelli-
gence (data shared anonymously by others), self-service analytics
could help you pick from multiple options, and even reward you
with discounts on your next purchase, in exchange for advertising
the products and services you love to your friends.
Some companies, like Diaspora, Sing.ly, and Personal.com, are
already hard at work to turn information sharing into an oppor-
tunity for users instead of a risk of violation of their privacy. This
represents a major shift from privacy management, to property
rights management.
Online Merchants are Key Players in Giving Data
Ownership Back to the Customer
Adopting a user-centric approach is key to address the short-
comings of today’s personal data management. A combination
of ubiquitous computing power (PCs, laptops, smartphones,
tablets, etc.), and high bandwidth availability are key technology
enablers of the target-distributed architecture. It certainly repre-
sents an important disruption to media giants such as Facebook,
Google, or Amazon, and will take several years to mature. Part
of this transition will be determined by the online advertisers and
merchants who today subsidize the major platforms’ practice of
appropriating user information without compensation.
Why should retailers switch from trusting Facebook to directly
connecting with customers? The answer is exciting: better
access to even more information of higher quality. Opportunities
to better understand customer preferences, estimate demand,
and increase conversion rate, while preserving users’ privacy, is a
win-win for the buyer and seller. As the public policy debate about
consumer privacy and tracking online escalates, remember, there
is an alternative way forward.
26
27
social c:ashier
five billion cash registers: anyone can transact
via mobile/tablet
$
28
Evolution In Point of Sale Terminals For Small and Medium Businesses
Small scale merchants face challenges in terms of processing and
managing transactions. There are roughly 30 million merchants in
the U.S. who make less than $100,000 per year and only 20% of
them are accepting credit cards. That indicates considerable fric-
tion still exists for the hyperlocal merchant or small business. The
“on boarding” process for small merchants to start processing
credit cards is not straightforward: merchants are required to go
through complicated approval processes and pay upfront costs
for credit card processing terminals without knowing whether it
will make business sense. On the other hand, 49% of small busi-
ness owners use smartphones, according to a survey conducted
by MerchantCircle of 100,000 small businesses in its network.
Today, the news is that companies such as Intuit, Square,
Mophie and Verifone are offering solutions to enable these small
businesses to turn their smartphones into point of sale terminals.
Let’s look at some of the solutions that enable merchants to
convert their smartphones into point of sale terminals. Prominent
in this new arena is Square. Founded by Twitter cofounder Jack
Dorsey, Square offers an adaptor which plugs directly into an
iPhone, enabling the merchant to swipe cards. Within one year
of launch 50,000 small merchants have subscribed to Square
service and now it is adding more than 60,000 merchants a month.
Also entering this domain, small-business giant Intuit is offering
its GoPayment solution which enables point-of-sale terminals for
merchants with Blackberry, iPhone, Symbian, and Palm based
smartphones. Intuit offers this solution to 4 million businesses that
already use Intuit accounting software QuickBooks. A merchant
can be approved for an account with Intuit within 15 minutes.
Thus overall on-boarding experience for merchants is extremely
simplified. Mophie also offers an adapter and it targets small
merchants dealing with high volume transactions.
Ashish Patel, Orange San Francisco
$
The table shown to the right explains the pricing offered to small
merchants. For low-volume merchants, Square and Intuit’s Go
Payment are the most appropriate for low-volume plans, while
Mophie and Intuit’s high-volume plans fare better at higher
transaction volumes.
According to Business Insider, there was 88.6% growth in
worldwide smartphone shipments between 2009 and 2010,
with just under 300 million smartphones shipped in 20101.
The impact of these online or in-store transactions grows as
consumers increasingly turn to smartphones. Small merchants
may lead larger enterprises in understanding this development,
and importantly, are plugging it into the associated rise of
social media as a way to reach these consumers. According to
MerchantCircle’s survey of 100,000 small merchants in its US
network, 40% plan to reach consumers through mobile, 56% of
the merchants have created social networking profiles and 32%
of the merchants use Yelp.
29
This convergence of mobile customers, mobile merchants, and
social media leads us to examine three use cases:
#1 The Casual Merchant: Smartphone-based point-of-sale
terminals with smooth on-boarding and low-to-zero initial cost
means that anyone with a smartphone is a potential merchant.
This could lead to substantial increases in person-to-person
transactions, transforming smartphones into social cashiers
for casual, peer-to-peer business. Indeed, the peer-to-peer
casual merchant concept transforms ‘brand ambassadors’ or
advocates into potential cashiers, transforming word-of-mouth
interest into actual swipes on the brand ambassador’s payment-
enabled smartphone2.
#2 Demand-driven Promotion: Knowing that over half of
small businesses use social media, the ability to tap into conver-
sations and customize offers according to demand is no longer
rocket science. Imagine a solution that enables merchants to
consolidate the wishlists of people available on various social
networking sites—or even more simply just ask consumers
what they want—and deliver custom deals and promotions to
contextually-relevant customers. When we add mobile and real-
time presence into this mix it gets even more interesting.
#3 Supply-side Adhocracy: If we focus on the supply side
rather than demand, then the combination of mobile and social
media enables merchants to create ad-hoc promotions that
move time-sensitive, overstocked inventory, or just items that the
merchant wants to get off the shelf. Again, with the social cash
register, these can be pushed out beyond the store itself, and
even beyond store employees.
This short list of three generic use cases involving smart-
phones on both sides of the counter suggest that these solu-
tions will change the way small merchants will do business in the
very near future.
Within one year of launch 50,000 small merchants have subscribed to Square service and now it is
adding more than 60,000 merchants a month.
1 Canalys: http://www.betanews.com/joewilcox/article/Canalys-Android-tops-Symbian-in-smartphone-shipments-twice-as-many-units-as-iPhone/12964913752 A related spin-off use case is the use of smartphones in pop-up stores or even ambient situations by medium-to-large enterprises, albeit with tighter integration
into supply-chain management and inhouse financials.
Pricing ItemGoPayment
Low-Volume Plan High-Volume PlanSquare Mophie
Card Reader
Monthly Fee
Swipe Rate
Keyed Rate
Transaction Fee
Monthly Minimum
Set-up Fee
$0
$0
2.70%
3.70%
$0.15
$0
$0
$0
$12.95
1.70%
2.70%
$0.30
$0
$0
$0
$0
2.75%
3.50%
$0.15
$0
$0
$179.95
$12.95
1.70%
2.70%
$0.30
$0
$0
30
looking ahead
31
Aditi Karandikar, Orange San Francisco
With its daily deal Groupon creates a new on-demand channel for suppliers at close to zero cost. To serve this channel, suppliers need to reconfigure
their supply chain for volume and staff.
Social Supply Chain
Social Supply Chain
Social media has changed the outbound customer-facing
landscape for companies. A slower change is happening inter-
nally and within their supplier-facing landscape. Supply Chain
Management (SCM) has implicitly contained the notion of paths
through a network of companies and information flows between
value chains: supplier company, company customer, etc.
“Simple chains” are evolving to “supply networks” where dual
relationships such as company supplier advance to network
relationships (supplier network) and all entities use information
flows to optimize and react quickly to new opportunities. Social
Supply Chain applies the principles of Social Network Theory to
redesign businesses from an ecosystem perspective (customer,
employee and partner relationships), harvesting social data to
increase value from its business activities.
Supply Chain Reconfiguration
With its daily deal Groupon creates a new on-demand channel for
suppliers at close to zero cost. To serve this channel, suppliers
need to reconfigure their supply chain for volume and staff. In this
new world, the ability to meet the surges of deal-driven ‘group’
social buying becomes a new challenge—and an opportunity.
Businesses need to assess upstream and downstream capacity
and create new supplier networks that are agile and responsive
to real-time information. If a SMB has had the same supplier for
15 years they may not be able to fulfill a sudden spike in demand.
In this case sourcing new suppliers or a network of potential
suppliers in a region may be the answer.
Another scenario illustrates a more proactive, dynamic
response: Kellogg introduces a new cereal for distribution in
Texas and finds through social network feedback, indications
of high demand for the product in Virginia. With this informa-
tion it could dynamically alter its distribution to reach Virginia by
tapping into its supplier partner network. The key is altering the
supply chain based on real-time social data to fulfill demand.
The adjustment would require existing supplier network
connections to share this socially-sourced information and
negotiate the most efficient way to address new demand. In the
future niche social networks will emerge in the enterprise (e.g.
supplier networks) where the business is in continual conversa-
tion with the ecosystem to proactively react to new opportunities
for maximum business value.
What should CIO’s be looking for; new tools that harness enter-
prise and supplier data with capabilities for posting questions
and sharing information transparently, and the ability to tap
partner’s social networks to source suppliers via these tools by
asking questions about the social capital of a supplier—have you
partnered with supplier A and and do you have stories to share?
SAAS, Mashups & Cloud Computing
Mashups are unique to the internet in that they combine modules
from other businesses to create a new product or service. For
example Payvment provides a platform for businesses to create
a storefront on Facebook. It integrates a Facebook page with a
storefront including a shopping cart to allow consumers to buy
products directly from within Facebook. Businesses with store-
fronts can engage users for product opinions (via Like buttons),
discounts etc.
Other companies include Dot Blu which provides a white label
deals platform for businesses to create their own Groupon-like
service for their customer base (SFGate uses Dot Blu for their
deals’ services). eWinWin is another company that allows busi-
nesses to create group deals on their Facebook page. A busi-
ness that has a Facebook page can target these deals to its
“fans”. Retailigence is an API for participating retailers’ SKUs
to be served to any geoloc app that wants to provide proximity-
based, SKU-level search.
There are several other examples of innovative social
commerce mashups that allow small and large businesses to
quickly and inexpensively create new sales channels (Facebook,
mobile, iPad app. etc.).
Sense-Making Supply Chains
The challenge on the supply chain side with these new channels
is fulfillment. The real-time, location-aware mobile Web means
the store shelves can be emptied in disruptive fashion, at least
until group purchasing enablers can provide better guidance on
what to expect. Until retailers plug social signals into their supply
chain, they will still be behind the curve.
32
Views From the EcosystemMark Plakias, Orange San Francisco
In the development of this report, Orange San Francisco partici-
pated in, and staged, ecosystem events that treated the intersec-
tion of social media, shopping, CRM, and brand management. A
symposium that creatively brought together a faculty and audi-
ence from all of these disciplines was Opus Research’s C3 event,
where the title referred to a “collision of marketing and customer
care.” Several of us from Orange SF were on the panels, which
were curated to reflect an eclectic but inter-related progression
from search to social media, to customer care and how it has
been impacted by phenomenon such as Facebook and Twitter,
to how organizations are and should be treating information
about customers.
The goal of the organizers was to create this intersection
where the different disciplines could meet and cross-fertilize
perspectives. Indeed, many of us outside the specialized realm
of search engine optimization (SEO) may look at it as a black
box technology that has something to do with increasing the
visibility of your company in search results; but in the context of
an interaction with customers over the Internet, search is indeed
the opening of that conversation.
Likewise, the common ground between social media strate-
gists in the marketing department, and customer care profes-
sionals in the contact center is getting broader and deeper
every day as social media becomes the place where customer
dissatisfaction surfaces outside the toll-free call. There is a rich
discussion about where those socially-generated complaints
should be directed and resolved—after all, brand managers are
not customer care professionals.
For those of us who are thinking about how social shop-
ping involves new forms of solicitation—including place-based
realtime offers—the issue of customer data is very real. This
was the topic addressed by Orange SF researcher Julian Gay,
who spoke on a panel about a new model known as VRM
(Vendor Relationship Management). The issue of the customer
taking ownership over ‘her’ data was also a hot topic at a
Spotlight event hosted by Orange.
The Spotlight format is described by Orange SF evangelist
Pascale Diaine as “a maximum of interaction at a high level of
knowledge: everyone is a panelist. That said, we have a ‘core’
group of five to six companies that discuss their views…” In
March of this year, Orange SF convened a Spotlight on “The
Future of Shopping” which invited a hand-picked group of
thought-leaders working on social commerce to explore “the
evolution of social commerce and related topics (such as
personal data ecosystems).” Groupon and Yelp immediately
accepted the invite to join the discussion, and the stage was
set for a fascinating look at what was happening, and what the
collective panelists saw down the road.
Yelp, Groupon, and the next wave of their competitors compare views at the Orange Spotlight event.
For those of us who are thinking about how social shopping involves new forms of solicitation—including place-based
realtime offers—the issue of customer data is very real.
33Michael Shim, VP of Groupon (left), Greg Ovalle from BillingRevolution react to comments at Orange Spotlight event.
34
5 Verbs For the Next 5 YearsNatalie Quizon, Orange San Francisco
Our tour through the current art in Social Commerce has brought us
to a changing landscape that foregrounds Coupons, the Casual
Customer, Curation, the Cloud, and the Cashier. Merchant
innovations, changing consumer practices, and technological
inventions are disrupting and shaping the future. Companies and
businesses will no doubt encounter even more changes in the
form of near-field communication (NFC), crowdsourcing & user-
generated content, social networks, and mobile payments in the
years to come. While it isn’t easy or simple to predict the exact
changes that will alter the Social Commerce landscape, we can
start to imagine what the next 5 years might look like and begin to
develop some best practices to deal with these imminent shifts.
With this in mind, we conclude with a manifesto of sorts, in the
form of 5 Verbs For The Next 5 Years:
Activate buyers and customers. Despite
technological innovation and emergent user behaviors around
publishing and sharing practices, consumer influence is still an
underutilized and underdeveloped area. Connecting deals to the
crowd, through the cloud, is still in its nascent stages—knowing
how to activate this distribution platform will be a strategic advan-
tage. Rethink Rewards.
Create publishable content. This includes envi-
sioning products and services as content to be used across
multiple platforms. As well it requires a storytelling mindset in
which these things become part of a narrative that could take on
a life of its own. Companies will be required to think of their brand
as a flexible asset when they cede control over the narrative to
customers. Rethink Brand Management.
Localize products and services. Even as compa-
nies invest huge sums of money on building brand recognition
and equity, more work needs to be done around the convergence
of social and local. What does a big brand mean on a local level?
How can local differentiation be parlayed into marketing and
sales initiatives? What new forms of consumer experiences can
emerge from an internet-connected form of mobile payment and
local businesses? Rethink store operations.
Extend and broaden the consumer touchpoints.
The lifecycle of companies’ relationships with consumers needs
to be rethought to accommodate shopping practices that
encompass the aspirational, the conversational, the curatorial,
and even the critical. The consumer lifecycle today transcends
the commercial act of buying. Rethink data warehousing.
Adapt to new forms of marketing and advertising.
This includes incorporating the curatorial impulse that comes
with a visually intense and graphic-driven consumer culture that
is focused on aspirations, audiences, and associations. These
new marketing and advertising strategies recognize the need to
adapt to content, people, and products that are interconnected in
real-time, sometimes co-located, other times distributed, and all
the while archived and easily accessed. Rethink media planning.
35
acknowledgementsWe would like to thank the people and customers of
Orange Business Services from the retail sector who have
visited Orange San Francisco center over the past year
to dialogue with us about trends affecting the future of
shopping. Hopefully in these pages we have articulated
these trends—including the impact of social networks,
mobility, gamification, and local content—on how people
are shopping today and in the future. We look forward to
continuing and expanding this dialogue.
Speaking of dialogue, we also want to thank the partici-
pants of the Orange Spotlight on the Future of Shopping,
and especially the thought-leaders who shared their
perspectives, specifically: Michael Shim, VP, Groupon;
Jay Villegas from Yelp; Brian Weisfeld from Coupons.com;
and Greg Ovalle from BillingRevolution. The inputs from
these companies, who have been the founders of social
commerce, will continue to be influential as social and
local features become an integral part of the shopping
experience.
We’d also like to thank our many colleagues here at Orange
San Francisco who are actively developing projects and
analyses around this topic, including contributors to this
report: Chai Geller, Ashish Patel, Julian Gay, Tony Mignon,
Xavier Quintuna, Aditi Karandikar, and Amit Goswami.
And of course, our thanks to Obreanna McReynolds and
Lucinda Waysack for their visual design acuity.
Finally, we’d like to thank the creative community here
in Silicon Valley, where this is being written, for taking the
same third-party, ‘apps’ approach to the broad platform
that is shopping in the offline world. We urge all readers to
consider the fact that the third-party developer approach
takes the Internet (online) and the built (offline) worlds as
its playground, and doesn’t stop to ask permission before
reinventing how we experience these domains.
Our call to action is clear. By embracing the creators
of new shopping experiences, and active collaborations,
we can deliver even greater value for customers, and love
for the brands they are now interacting with in new ways.
—the Editors, Pascale Diaine, Georges Nahon,
Mark Plakias, Natalie Quizon
36Copyright 2011 — Orange San Francisco