Skupina počítačové grafiky - cgg.mff.cuni.czjaroslav/projekty/ISP2018-CGG.pdf · Creative and...
Transcript of Skupina počítačové grafiky - cgg.mff.cuni.czjaroslav/projekty/ISP2018-CGG.pdf · Creative and...
Skupina počítačové grafiky: projekty
Prezentuje: Jaroslav Křivánek
http://cgg.mff.cuni.cz/temata.php
(záložka „Témata“ / „Topics“)
What we do…
• Realistic rendering
• 3D printing
• 3D recognition
• Smart 3D content creation
• Game development
• Miscellaneous artistic & other funky topics
Creative and realistic 3D printing
Jaroslav Křivánek [email protected]
Creative and realistic 3D printing
Jaroslav Křivánek [email protected]
Active illumination in 3D printing
Jaroslav Křivánek [email protected]
Dithering, color reproduction & color separation in 3D printing
2D obrázky
3D tisk
Jaroslav Křivánek [email protected]
Intelligent 3D graphics (via machine learning/AI)
• Architectural sketches
• Style transfer in 3D
• Denoising & super-resolution
• 3D scene understanding & learning
Jaroslav Křivánek [email protected]
Architectural sketches
Jaroslav Křivánek [email protected]
Style transfer in 3D
+ = ?
http://cg.cs.tsinghua.edu.cn/people/~kang/magicdecorator.htm
Jaroslav Křivánek [email protected]
Denoising & super-resolution
Jaroslav Křivánek [email protected]
3D scene understanding & learning
Jaroslav Křivánek [email protected]
3D scene understanding & learning
• Most natural orientation of objects
• Most common spatial configuration (chairs around a table)
• Materials on objects
• Appropriate scaling of textures
• Automatic (semantic) labeling of imported 3D models
• Automatic & intelligent UV unwrapping
• Automatic lighting
Jaroslav Křivánek [email protected]
“Find a sofa that fits my living room”
Jaroslav Křivánek [email protected]
“Find a good material for my desk”
Jaroslav Křivánek [email protected]
Detekcia významných oblastí
– s využitím superpixlov
– s využitím genetických algoritmov
– s využitím deep learning
Elena Šikudová
Príznaky
– lokálne príznaky na 3D dátach
– kombinácia globálnych a lokálnych príznakov pri vyhľadávaní obrazov v rastúcich databázach
Elena Šikudová
Iná téma z oblasti spracovania obrazu a počítačového videnia po dohode
Priebežne sledujte nástenku pri
miestnosti 406
Elena Šikudová
Simulace transportu světla
Jaroslav Křivánek [email protected]
http://cgg.mff.cuni.cz/temata.php
(záložka „Témata“ / „Topics“)
Music to 3D
Generate 3D Models / Animations from Audio Input
Static 3D
→ interesting shapes
+ Animation
→ matching sequences
+ Interaction
→ eg. lights.helloenjoy.com/
→ as a BSc thesis extension
Tobias Rittig
Particle system Interactive rendering
● Global illumination solution with
simplifying conditions
○ Simple geometry
○ Limited lights + one
enviromap
○ etc.
● On GPU only or hybrid CPU/GPU
solutions
● Support for experimentation
(scriptable!)
● Lot of extensions ....
Ivo Kondapaneni
Oskar Elek
• Computer Graphics Group (PostDoc)
• Areas of interest:
rendering (Monte Carlo, real-time)
3D printing (appearance fabrication)
simulation
material modelling
Topic #1: Real-time Fractal Renderer
Interactive zooming into
fractals
Render different fractals
(Mandelbrot, Julia, Newton…)
[made in Xaos]
Oskar Elek
Topic #1: Real-time Fractal Renderer
Project phase
• Robust interactive GPU implementation (CUDA or shaders)
• 2-3 standard fractals
• Simple UI for parameter tweaking
Thesis phase
• Variable-resolution perceptual (‘foveated’) rendering
• Adaptive sample reusing (reprojection)
• Experimental fractals / coloring schemes / filters (author’s choice)
Sign up if you’re into some of these…
• GPUs, math, computational art, image processing
Oskar Elek
Topic #2: Generalized 2D Particle Simulation
Physics-based particle simulation
on simple 2D stencils… …or actual images such
as projected building
facades
[made by Patrick Huebner] [made by Zaha Hadid Architects]
Oskar Elek
Topic #2: Generalized 2D Particle Simulation
Project phase
• Simulation in 2D black & white ‘stencil’ world (CPU or GPU)
• Basic interaction with geometry (bouncing) and forces (gravity)
• Ability to generate animations, simple scripting
Thesis phase
• Application to and simple interaction with images
• Consider interaction between particles (force fields)
• Simulate advanced phenomena: dielectric breakdown, Brownian motion, diffusive
aggregation, fluid flow… (optional)
Sign up if you’re into some of these…
• Simulation, computational art, physics, geometry processing
Oskar Elek
http://cgg.mff.cuni.cz/temata.php
(záložka „Témata“ / „Topics“)
Charles University, Prague 28th February, 2017