Sitearm Virtual Reality Design Principles Workshop Slides on Entertainment and Relaxation
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Transcript of Sitearm Virtual Reality Design Principles Workshop Slides on Entertainment and Relaxation
Sitearm - Entertainment and Relaxation 1
Sitearm● Strategist and expediter for virtual worlds
projects● Le nom en ligne for James Neville
Sitearm - Entertainment and Relaxation 2
Entertainment & Relaxation
Sitearm - Entertainment and Relaxation 3
Human Nature● We converse with others 6 to 12 hours a day● We stress on the over-familiar● We relax in the presence of novelty
Sitearm - Entertainment and Relaxation 4
Novelty is a Package Experience● Environment - detailing● Conversations - variety● People – different
Sitearm - Entertainment and Relaxation 5
Relaxation is a ProcessSee Something New
Meet Someone New
New Visitors
New Features
Learn Something New
New Events
SuccessfulVenue
EntertainedRegulars
Sitearm - Entertainment and Relaxation 6
Theme is the Gel● The net, unifying idea influencing design, detail,
operation, experience, & conduct in the venue
Sitearm - Entertainment and Relaxation 7
Design Checklist● To be entertained requires:
● Novelty● Detail● Other People
● To be relaxed requires:● Safety● Something completely different to think about● Relaxed people to be with
Sitearm - Entertainment and Relaxation 8
Entertainment and Relaxation Principles
● People entertain people best.● Theme is, in the best sense of the word, an excuse to get
people to come together at a scheduled time and place.● The theme has to be good, to get people to come there the
first time.● The courtesy, activities, and logistics have to be
impeccable, to keep people willingly coming back.● When people relax, they grow (absorb new knowledge,
network)● It is possible to create the conditions for relaxation
Sitearm - Entertainment and Relaxation 9
Thank You!
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