Simulation Study on Collective Perception

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 723390 Simulation Study on Collective Perception Gokulnath Thandavarayan, Miguel Sepulcre, Javier Gozalvez Universidad Miguel Hernandez (Spain) [email protected] CPS Drafting session | 23rd January 2019

Transcript of Simulation Study on Collective Perception

Page 1: Simulation Study on Collective Perception

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 723390

Simulation Study on Collective Perception

Gokulnath Thandavarayan, Miguel Sepulcre, Javier Gozalvez

Universidad Miguel Hernandez (Spain)[email protected]

CPS Drafting session | 23rd January 2019

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Content

● Objectives● Simulation set-up● Simulation results

– CPM generation– Network-based performance metrics– Application-based performance metrics– Efficiency metrics

● Summary● Next steps

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Objectives

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● Deeper understanding of the operation of current CPS● Evaluating the performance and efficiency of current CPS● Comparison with periodic message generations● Identify next steps to evolve current CPS

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Simulation set-up

● ns3 simulator– Future integration into iTETRIS simulation platform.

● CPS implementation:– CPM generation rules:

● Dynamic (DYN): objects included in a CPM every 4m, etc.● Periodic (P2): periodic tx of CPM at 2Hz. ● Periodic (P10): periodic tx of CPM at 10Hz.

– CPM container sizes calculated offline using the ASN.1● Management Container = 121 Bytes.● Sensor Container = 35 Bytes per sensor.● Perceived Object Container = 35.4 Bytes per object.

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Simulation set-up

● Onboard sensors:– 65m range and ±40 degrees.– 150m range and ±5 degrees.

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Only vehicles in Line of Sight can be detected

   

A

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Simulation set-up

● Traffic parameters:– 5km road segment with 6 lanes (2 driving directions)

– High traffic density: 120 vehicles/km● Speeds per lane: 70km/h, 66km/h and 59km/h

– Low traffic density: 60 vehicles/km● Speeds per lane: 140km/h, 132km/h and 118km/h

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5km road segment

2km logged info

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Simulation set-up

● Communication parameters:– Transmission power: 24dBm– Antenna gain (tx and rx): 1dBi– Channel bandwidth/carrier freq.: 10MHz / 5.9GHz– Noise figure: 9dB– Energy detection threshold: -85dBm– Data rate: 6Mbps (QPSK ½)– Propagation model: Winner+B1 (pathloss and shadowing)

● Simulation parameters:– Simulation time: 50s– Seeds: 5

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CPM generation

● Number of CPM tx per sec depends on speed and density.– Low traffic density (high speed): most vehicles tx 10Hz.– High traffic density (low speed): tx between 4 and 10Hz.

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Low traffic density High traffic density

70km/h (~20 m/s)

140km/h (~40 m/s)

Vehicles driving at lower speeds

Inclusion of objects in CPMs is not coordinated

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CPM generation

● Number of objects transmitted in each CPM– P2 and P10: higher objects/CPM for higher densities.– DYN: traffic density does not affect number of objects/CPM.

● DYN: higher density implies lower speed tx less updates.

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Traffic density increase

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Network-based performance metrics: CBR

● CBR: percentage of time that the channel is busy– P10 generates the highest load and P2 the lowest one.– Traffic density inrease: higher channel load.

● Smallest relative increase for DYN due to lower speeds.

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Low traffic density High traffic density

x 2.2 x 1.6 x 1.9

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Network-based performance metrics: PDR

● Packet Delivery Ratio: prob of successfully receiving a CPM– Propagation and interference reduce the PDR.– Higher PDR for approaches with lower channel load.

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Channel load increase

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Application-based performance metrics: OAR

● Object Awareness Ratio: prob of detecting an object– Very high object awareness ratio for all configurations.– Degradation beyond 400m for P10 and DYN (high density).

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We consider that an object is successfully detected if at least one CPM it is received within a 

second with info about it.

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Application-based performance metrics: TBU

● Time between object updates: average time difference between updates about an object.– All: time between object updates below 0.1s up to 300m.– DYN can provide updates every 0.04s up to 200m.

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Low traffic density High traffic density

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Application-based performance metrics: DT

● Distance travelled by an object between updates.– DYN: provides updates below 2m for up to 300m.– P2: provides updates below 4m for up to 300m.

● Is 4m the target threshold?

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Efficiency metrics: DOR

● Detected Object Redundancy: number of updates about same object received per second.– All approaches provide a high number of updates / sec.

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Summary

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● DYN CPM generation – Efficient adaptation of # objects per CPM to traffic density.– Improvement of object selection could reduce # CPM rate.

● Application oriented metrics– DYN provides very high object awareness ratio.– Similar than P2, but P2 consumes lower channel load.

● Efficiency– DYN provides object updates every 2m (or 0.04s).– DYN provides ~30 object updates per second.

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Next steps

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● Deeper performance analysis– Differentiate packet error types (collision, propagation, etc.).– Percentiles 5th/95th and 25th/75th.

● More advanced traffic and sensor simulation– Mobility traces (SUMO).– 360º sensors.

● Study the effect of other Facilities/Protocols on CPS– Other messages (e.g. CAMs).– Integration with ETSI DCC.

● Design methods to reduce unnecesary redundancy– Too frequent updates might not be needed.

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 723390

CPS Drafting session | 23rd January 2019

Gokulnath Thandavarayan, Miguel Sepulcre, Javier Gozalvez

Universidad Miguel Hernandez (Spain)[email protected]

Thank you for your attention!