Simple Double Wing
Transcript of Simple Double Wing
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DOUBLE WING
SIMPLE
H QF W
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OFFENSIVE ABSOLUTES1. Simplicity + Repetition = Confidence
2. Use 2 Wings & 2 Tight Ends for Versatility.
- Better blocking on both edges.
- More receivers to threaten downfield.
3. Motion allows us to read the defense easier and conditions the defenders for our misdirection plays.
4. Attack Points – You must threaten … Inside … Offtackle … Outside … Downfield
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MAKE IT SIMPLE
We do a lot of little things but we do 3 main things to make our DW ‘simple’:
1. PLAY PACKAGES
2. OFFSET THE FULLBACK
3. FLIP THE ENTIRE FORMATION
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PLAY PACKAGES1. First 2-3 steps are the same in each
package so teaching footwork becomes much easier.
2. Installing a package of plays is much faster than installing random plays.
3. One snap count for an entire play package eliminates offside penalties while still allowing multiple counts.
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OFFSET FULLBACK1. Eliminates footwork problems in
our backfield from day one.
2. Quicker to the DE w/ a better angle because the FB is closer to the LOS. (no more ‘banana route’)
3. Faster hitting FB running plays.
4. Invisible QB/FB exchange occurs inches behind the linemen.
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FLIP THE FORMATION1. Player Placement. Specialization.
2. Best TOSS to both sides of the field.
3. Allows more REPS for starters & reserves, as well as more time for technique and muscle memory drills.
4. Right or Left Handed doesn’t matter.
5. Easier play calling when you don’t call motion, play direction or holes.
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TED SEAY QUOTE
”If I have a Roger Craig and a Rocket Ismail at WB, I'm darned sure putting Craig in a position to run the Toss and get his 5+ yards every time we need them. Rocket will be saved for the more esoteric stuff...
If you have both an axe handle and a
stiletto with which to attack the enemy, don't waste your time whacking him on the head with the stiletto or trying to poke holes in him with the axe handle.”
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SIMPLE FORMATION
H Q F W
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SIMPLE CADENCE
- READY - Shift & Get Down (usually our Center calls this)
- SET - Quick Series or Start Motion (QB looks over everyone before getting under Center to say Set)
- GO - Toss Series
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SIMPLE PLAYS
TOSS SERIES 1. TOSS 2. TOSS CUT 3. TOSS REVERSE 4. SUPER TOSS 5. TOSS SPIN 6. TOSS PASS
QUICK SERIES 1. QUICK WEDGE 2. QUICK TRAP 3. QUICK SWEEP 4. QUICK XX 5. QUICK DIVE 6. QUICK BOOT PASS
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TOSS
QF
H W
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TOSS CUT
QF
H W
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TOSS REVERSE
QF
H W
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SUPER TOSS
QF
H W
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TOSS SPIN
QF
H W
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TOSS PASS
QF
H W
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QUICK WEDGE
QF
H W
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QUICK TRAP
QF
H W
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QUICK SWEEP
QF
H W
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QUICK XX
QF
H W
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QUICK DIVE
QF
H W
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QUICK BOOT PASS
QF
H W
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PLAYBOOK PROGRESSION3 Basic Age Groups
- 5, 6, 7 - 8, 9, 10 - 11, 12, 13
* In most areas kids 14 and older are playing High School.
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PLAYBOOK PROGRESSION
Ages 5 - 7 Plays
List of PLAYS I would use at this age:
1. QUICK WEDGE 2. QUICK SWEEP 3. QUICK BOOT (PASS) 4. TOSS 5. QUICK XX
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PLAYBOOK PROGRESSION
Ages 8 - 10 PlaysList of PLAYS I would install at this age:
1. TOSS 2. TOSS CUT 3. TOSS REVERSE 4. TOSS PASS 5. QUICK WEDGE 6. QUICK SWEEP 7. QUICK BOOT (PASS) 8. QUICK XX
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PLAYBOOK PROGRESSION
List of PLAYS I would install at this age:
1. TOSS 2. TOSS CUT 3. TOSS REVERSE 4. TOSS PASS 5. QUICK WEDGE 6. QUICK SWEEP
Ages 11 - 13 Plays
7. QUICK BOOT (PASS) 8. QUICK XX 9. SUPER TOSS 10. QUICK TRAP 11. TOSS SPIN 12. QUICK DIVE
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