Simon Harris - · PDF fileSimon Harris Coaching Planner ... Communication – visual/...

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Simon Harris Coaching Planner UEFA B

Transcript of Simon Harris - · PDF fileSimon Harris Coaching Planner ... Communication – visual/...

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Simon Harris

Coaching Planner

UEFA B

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UEFA B Coaching Planner

Session Number Session Theme Session Topic Session Structure

1 Principals of Attacking Play out from the back, from GK possession

Pattern/Phase

2 Principals of Attacking Spread out and utilise space when attacking

Skill/SSG

3 Counter Attacking Attacking quickly from GK possession

Pattern/Phase

4 Counter Attacking Counter attacking quickly on regaining

possession

Skill/SSG

5 Flank Attacking Play Creating overloads using fullbacks

ATP/Phase

6 Flank Attacking Play Crossing and finishing Wave/Phase

7 Central Attacking Play Retain possession to attack

ATP/SSG

8 Central Attacking Play Passing and movement Wave/SSG

9 Defending when Organised Compactness when defending

Wave/SSG

10 Defending when Organised Defending crosses Functional/Phase

11 Defending when Outnumbered Defend against counter attacks

Skill/SSG

12 Defending when Outnumbered Defending When outnumbered in own

half of the field

Skill/SSG

Session Number Session Theme Session Topic Session Structure

13 Attackers to combine effectively Strikers combination Function/Phase

14 Attackers to combine effectively Combination skills and clever passing

wave/SSG

15 Attackers to combine effectively Clever movement from attackers in final third

ATP/Phase

16 Attackers to combine effectively Break out game/finishing

Skill/SSG

17 Attackers to combine effectively Combination play in and around penalty

area

Pattern/Phase

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UEFA B Coaching Planner

Session 1

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Topic Principals of Attacking

Theme Playing out from the back from GK possession

Level Intermediate

Set Up

Format: Pattern

Set up as shown using full half of the pitch

Two target goals 10 yards off the half-way line

Attacking team sets up 4-3-1

Play starts with the goalkeeper - Goal kick - Back pass - Pass into hands

Attacking team must work the ball up the pitch to score in either of the two target goals

Once attack is finished, they must work the ball back down the pitch and back to the goalkeeper

Play starts again

To Make Session Harder:

Playing out through centre back or full

backs

Add conditions - time limits, number of

touches etc.

Progress into phase of play

To Make Session Easier:

Walk through patterns

Coaching Points:

Technical/Tactical

Support – from team, from GK

Pass selection, timing, weight, accuracy

Runs of team/body position to receive

GK delaying to allow team to spread out

Physical

Quick dispersal of team Psychological

Decision making – to feet to space?

Social

Communication – visual/ verbal

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UEFA B Coaching Planner

Topic Principals of Attacking

Theme Playing out from the back from GK possession

Level Intermediate

Set Up

Format: Phase of play

Set up as shown using full half of the pitch

Two target goals 10 yards off the half-way line

Attacking team set up 4-3-1

Defending team set up 2-4-2

Attacking team must work the ball up the pitch to score in either of the two target goals

Defending team must defend as they would in a match, if they win possession they can attack the goal

Play starts again

To Make Session Harder:

Playing out through centre back or full

backs

Playing out through holding midfielder

Playing out to striker

To Make Session Easier:

Passive defenders to start

Overload formations

Coaching Points:

Technical/Tactical

Full backs pull wide or stand still, advance? How far?/CB’s Split

GK delivery?

MF short or long/ST push high why?

Physical

Quick dispersal of team

Psychological

Decision making – to feet to space?

Social

Communication – visual/ verbal

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Session 2

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Topic Attacking Play

Theme Spreading out & utilising space when attacking

Level Intermediate

Set Up

Format: Skill Practice

Set up as shown (pitch size can vary) pitch split into 5 x 5 yard squares

Three teams of four, each with a football

Each team must pass and move the ball around the area

Game conditions; - Cannot be in a square for

longer than four seconds - Cannot be in the same

square as a teammate

To Make Session Harder:

Add conditions e.g. third man runs, pass

must miss at least one square , first touch

must take you out of the square

Add one team as defenders

To Make Session Easier:

Free play no time limits

Make team numbers smaller

Less squares

Coaching Points:

Technical/Tactical

Movement on and off the ball

Support play

Quality of pass - to feet /to space? Physical

Quick dispersal Psychological

Decision making (pass or run/where and when?)

Social

Communication- verbal and non-verbal

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UEFA B Coaching Planner

Topic Attacking Play

Theme Spreading out & utilising space when attacking

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size can vary)

Area 70 x 50, 8 v 8 both teams set out in a 3-2-2 formation

Game rules, no corners & offside applies

The attacking team must look to make the pitch big to create spaces that can be used when attacking

Defending team are conditioned to work the ball up the pitch as quick as possible, either for an attempt at goal or a long ball into the goalkeepers hands

Play starts with the goalkeepers playing out of their area to a teammate, players can drop into the goalkeeper’s area to receive unopposed.

To Make Session Harder:

Make area smaller

Progression into an 11 aside practise, full

pitch

To Make Session Easier:

Split pitch into thirds, players restricted

to their third depending on what

position they play i.e. defence, midfield,

and attack. Attacking team can advance

out of their third to create overloads

Coaching Points:

Technical/Tactical Dispersal- long and wide Support play- around and in front Quality of pass to exploit the space

(behind, to feet, to space?) Physical

Quick dispersal on regaining possession Psychological

Decision making (pass or run/where and when?)

Social

Communication- verbal and non-verbal

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Session 3

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Topic Counter Attacking

Theme Attacking quickly from GK possession

Level Intermediate

Set Up

Format: Pattern

Set up as shown using full half of the pitch

Two target goals 10 yards off the half way line

Attacking team sets up 4-3-1

One server

Play starts with the goalkeeper - Save from server - Back pass - Pass into hands

Attacking team has 30 seconds to work the ball up the pitch to score in either of the two target goals

Once attack is finished they must work the ball back down the pitch and back to the goalkeeper or to the server to have a shot

Play starts again

To Make Session Harder:

Add conditions - time limit 20 seconds,

number of touches etc.

Progress into phase of play

To Make Session Easier:

Walk through patterns

Coaching Points:

Technical/Tactical

Support – from team, from GK

Pass selection, timing, weight, accuracy

Runs of team/body position to receive

GK delaying to allow team to spread out

Physical

Quick dispersal in transition of ball Psychological

Decision making – to feet to space?

Social

Communication – visual/verbal

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UEFA B Coaching Planner

Topic Counter Attacking

Theme Attacking quickly from GK possession

Level Intermediate

Set Up

Format: Phase of play

Set up as shown using full half of the pitch

Two target goals 10 yards off the half way line

Attacking team sets up 4-3-1

Defending team set up 2-4-2

Attacking team have 30 seconds to work the ball up the pitch to score in either of the two target goals

Defending team must defend as they would in a match, if they win possession they can attack the goal

Play starts again

To Make Session Harder:

Playing out through centre back or full

backs

Playing out through holding midfielder

Playing out to striker

To Make Session Easier:

Passive defenders to start

Overload formations

Coaching Points:

Technical/Tactical

Full backs pull wide or stand still, advance? How far?/CB’s Split

GK delivery?

MF short or long/ST push high why?

Physical

Quick dispersal of team

Psychological

Decision making – to feet to space?

Social

Communication – visual/verbal

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Session 4

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Topic Counter Attacking

Theme Support Play

Level Intermediate – Early Advanced

Set Up

Format: Skill Practice

Set up as shown (playing number can vary, pitch size to suit age/ability of group)

Pitch size 40 x40 yards split in half with a halfway line

Two goalkeepers

4v4 in one half of the pitch 2v2 in the other

Goalkeepers start play

Attacking team keep possession and look for opportunities to pass forward into the attacking half

Attacking players can advance into the attacking half, two defenders can recover

Attacking team then try to play the ball into goalkeeper then get it back to attack the other half

If defenders win the ball they try to counter attack

To Make Session Harder:

Try to use one touch to change tempo

Pass limits for team in possession before they can score (i.e. 3 pass maximum)

To Make Session Easier:

Make the area bigger

Only one defender can recover

Coaching Points:

Technical/Tactical

When to play/when to keep possession

Angle, Timing, Distance of forward runs

Quality/type of pass Physical

Quick movement in transition of ball Psychological

Recognising opportunities early

Social

Communication - verbal and non-verbal

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UEFA B Coaching Planner

Topic Counter Attacking

Theme Counter Attacking quickly upon Regaining Possession

Level Intermediate - Early Advanced

Set Up

Format: SSG

Set up as shown (playing number

can vary, pitch size to suit age/ability of group)

Area 60 x 40, 7 v 7 (including 2 goalkeepers) both teams set out in a 3-2-1 formation

Game rules, no corners & offside applies

One team is designated as the counter attacking team, the other team must look to build play up and work the ball into the opponents half before they can score

When the counter attacking team win possession they have seven seconds to start a counter attack

To Make Session Harder:

Make area smaller

Progression into an 11 aside practise, full

pitch

To Make Session Easier:

Split pitch into thirds, players restricted

to their third depending on what

position they play i.e. defence, midfield,

and attack. Attacking team can advance

out of their third to create overloads

Coaching Points:

Technical/Tactical Dispersal - long and wide Support play - around and in front Quality of pass to exploit the space

(behind, to feet, to space?) Physical

Quick dispersal on regaining possession Psychological

Decision making- pass or run-(where/when?)

Social

Communication - verbal and non-verbal

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Session 5

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Topic Flank Attacking Play

Theme Creating overloads using fullbacks

Level Intermediate- Early Advanced

Set Up

Format: ATP

Set up as shown, area 10x10 yards

Two teams of three with one ball per team

Objective is for player to move the ball on the outside of the square, players must remain on the outside of the square

Players can change places, dribble, play through the square, play to feet or for a team mate to receive onto, interchange from side to side or front to back

Progression;

Same rules as before

One football, the team must make five passes and look to switch the ball to the other group to do the same

Coaching Points:

Technical/Tactical

Quality of receiving touch

Timing of movement to receive

Quality, accuracy, timing, weight of passes (diagonal and vertical)

Physical

Range of passing Psychological

Awareness and selection

Variety of pass and receiving surface

Social

Communication- verbal and non-verbal

To Make Session Harder:

Limit touches

Switch must be done on one touch

Teams have a football each and must

switch play when one team makes a

diagonal pass

To Make Session Easier:

Teams must pass the ball around the

square in one direction, working on the

basics of passing and receiving

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UEFA B Coaching Planner

Topic Flank Attacking Play

Theme Creating overloads using fullbacks

Level Intermediate

Set Up

Format: Phase of Play

Set up as shown using full half of the pitch

Blue CB starts play

Blue team are the attacking team, their aim is to work the ball up the pitch to shoot

Red team are the defending team their aim is to win possession and score by running the ball through either of the two gates

If blue or red team score, play would start again with blue team CB

Coaching Points:

Technical/Tactical

Movement to receive/receiving skills

WM come inside to create space for FB

Carrying and protecting the ball

Supporting play

Physical

Speed to support/overlap

Running with the ball skills Psychological

Decision making – to feet to space?

Social

Communication– visual/ verbal

To Make Session Harder:

Change FB starting positions

Change defensive team formation to match

up in midfield or overload in midfield

To Make Session Easier:

Walk through patterns

Take away numbers (work on one side only)

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Session 6

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Topic Flank Attacking Play

Theme Crossing and Finishing

Level Intermediate

Set Up

Format: Wave

Set up as shown with two flank channels either side of the box running full length of area

Three teams of four, each team must have at least two wide players

Play starts with GK

Team one must receive the ball from the GK and work the ball up the pitch into a wide player who would look to cross for another teammate to score (crosses must be from the flank area)

Wide players can also come inside to finish when the ball is on the opposite flank

Once team one finish their attack, team two would attack the opposite goal

Play would continue

Coaching Points:

Technical/Tactical

Accuracy/weight/timing of pass into wide player and of cross into attackers

Combination skills

Type/variety of cross e.g. low driven, near post far post etc.

Physical

Quick dispersal of team

Psychological

Decision making

Social

Communication– visual/verbal

To Make Session Harder:

Add an offside line

Add conditions i.e. time limits, number of

passes

Add defenders

To Make Session Easier:

Add an extra attacking player

Make area smaller

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UEFA B Coaching Planner

Topic Flank Attacking Play

Theme Crossing and finishing

Level Intermediate

Set Up

Format: Phase of Play

Set up as shown using full half of the pitch

Blue team starts play by; - Receiving from goalkeeper - Misplaced pass to winger or

fullback - Interception from a midfield

player

Blue team are the attacking team, their aim is to work the ball up the pitch and look to produce a cross

Red team are the defending team their aim is to win possession and score

If blue or red team score, play would start again from one of the starting positions

Coaching Points:

Technical/Tactical

Appropriate delivery

Timing of movement/runs (wide & attacking players)

Finishing on the move

Physical

Movement of players

Psychological

Recognising attacking spaces

Assessing where attackers are for cross

Social

Communication– visual/verbal

To Make Session Harder:

Add an offside line

Add conditions i.e. time limits, number of

passes

Overload defence

To Make Session Easier:

Remove defenders

Add two safe channels running length of

pitch

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Session 7

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Topic Central Attacking Play

Theme Retain possession to attack

Level Intermediate- Early Advanced

Set Up

Format: ATP

Set up as shown, area 10x10 yards

Two teams of four with one ball per team

Objective is for player to move the ball on the outside of the square, players must remain on the outside of the square

Players can play through the square, interchange from side to side or front to back

Progression;

Same rules as before

One football, the team must make five passes and look to switch the ball to the other group to do the same

Coaching Points:

Technical/Tactical

Quality of receiving touch

Quality, accuracy, timing, weight of passes (diagonal and vertical)

Physical

Range of passing Psychological

Awareness and selection

Variety of pass and receiving surface

Social

Communication- verbal and non-verbal

To Make Session Harder:

Limit touches

Switch must be done on one touch

Teams have a football each and must

switch play when one team makes a

diagonal pass

To Make Session Easier:

Teams must pass the ball around the

square in one direction, working on the

basics of passing and receiving

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UEFA B Coaching Planner

Topic Central Attacking Play

Theme Retain possession to attack

Level Intermediate

Set Up

Format: SSG

Set up as shown (Pitch size to suit age/ability of group)

Both teams set up a 3-3-1 formation with goalkeepers

Blue team are the attacking team they must look to get the ball into the middle section, once in the middle section blue team look to keep possession and look for opportunities to play the ball into the final third to attack

Red team are the defending team, if red team win possession they have 10 seconds to attack

Coaching Points:

Technical/Tactical

Support – who, where, when, how

Timing of support runs

When to play/when to keep possession

Finishing

Physical

Working off the ball Psychological

Selection of pass

Recognising opportunities early

Social

Communication- verbal and non-verbal

To Make Session Harder:

Overload midfield area

Limit touches

Make area smaller

To Make Session Easier:

Players must stay in their sections

Players can use the defensive third to

receive unopposed

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Session 8

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Topic Central Attacking Play

Theme Passing and Moving

Level Intermediate

Set Up

Format: Wave Practice

Set up as shown (pitch size can vary)

Three teams of five

Teams start behind the goals

Play starts with the GK

GK plays it out to attacking team who must work the ball up the pitch to score

The aim is for all players to touch the ball before the team scores and work on various passing/moving patterns

Once a teams has attacked, the next team would repeat play from the opposite end, with the team next to the goal ready to move quickly into an attacking formation and receive from the GK

Teams attack alternate ends

To Make Session Harder:

Two teams play at same time

Add conditions e.g. limit number of touches, limit time to score etc.

Offside applies

To Make Session Easier:

Walk through combinations first

Coaching Points:

Technical/Tactical

Combinations

Pass– which player, 1/2 touch, feet or space

First touch– to control/to release Physical

Support and movement after pass Psychological

Awareness– support/receiving situation

Social

Communication – verbal and non-verbal

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UEFA B Coaching Planner

Topic Central Attacking Play

Theme Passing and Moving

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size can vary)

Area 70 x 50, 8 v 8 both teams set out in a 3-3-1 formation

Game rules, no corners & offside applies

The Attacking team must look to keep possession in midfield using a variety of combinations to try and start an attack

Play starts with the goalkeepers playing out of their area to a teammate, players can drop into the goalkeepers area to receive unopposed

To Make Session Harder:

Overload midfield area

Condition touches i.e. two touch

To Make Session Easier:

Split pitch into thirds, players restricted to their third depending on what position they play i.e. defence, midfield, and attack

Walk through patterns/combinations of play with less or static defenders

Coaching Points:

Technical/Tactical Distance and angles of support Quality of delivery– varied pass,

distance, skill Accuracy of passing

Physical

Support and movement after pass

Speed/range of passing Psychological

Awareness– position/what’s around

Social

Communication– verbal and non-verbal

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Session 9

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Topic Attack VS Defence

Theme 3 VS 3 Attacking & Defending in Waves

Level Intermediate

Set Up

Format: Wave Practice

Set up as shown (pitch size can vary)

Two end zones and a halfway line/offside line to mark the pitch

5 teams of 3 Defending team start with the

ball on the halfway line

Defending team play the ball to the three attackers who must try to work the ball into the opposite half of the pitch and play a pass into the other attacking team, who would then become the attacking team

If the defending team win possession they must play the ball out and become attackers, the team that lost possession would then become the defending team

Attacking and defending play should be continued

To Make Session Harder:

Add or remove players

Increase area

To Make Session Easier:

Decrease area

Add another unit of defence in opposite half and split into two units e.g. 2-2, 2-3

Coaching Points:

Technical/Tactical

Can you press? – who, when, how, why

Positioning – depth Physical

Speed to cover ground (sliding and screening)

Psychological

Decision making – show inside, drop off?

Social

Communication – verbal and non-verbal

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UEFA B Coaching Planner

Topic Defensive Play

Theme Compactness When Defending

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size can vary)

Area 70 x 50, 8 v 8 both teams set out in a 3-2-2 formation

Game rules, no corners & offside applies

The Defending team must look to compact the pitch and show the attacking either back across the pitch or backwards

Play starts with the goalkeepers playing out of their area to a teammate, players can drop into the goalkeepers area to receive unopposed

To Make Session Harder:

Progression into an 11 aside practise, full

pitch

To Make Session Easier:

Split pitch into thirds, players restricted

to their third depending on what

position they play i.e. defence, midfield,

and attack.

Coaching Points:

Technical/Tactical

Delay– Press (when, where, why, how)

Compactness– distance, movement as a team (balance), angles, cover, depth?

Control– Occupying spaces Physical

Speed to cover ground Psychological

Decision making– who presses etc. Social

Communication– verbal and non-verbal

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Session 10

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Topic Defending when organised

Theme Defending Crosses

Level Early Advanced

Set Up

Format: Functional Practice

Set up as shown area 60x40

Attacking team set up 3-3-2

Defending team set up GK-3-3-1

Attacking team must work the ball into wide areas to cross and score

Defending teams aim is to prevent or defend the cross, if they win possession defending team can attack the gate to score

Offside applies

To Make Session Harder:

Variety of cross to defend i.e. front post, low

driven, high etc.

To Make Session Easier:

No attacking players, defend only the cross

Coaching Points:

Technical/Tactical

Full back– press or cover, when/how?

Marking attacking spaces, who/where?

Physical

Tracking and marking players

Psychological Defending responsibility Anticipating movement

Social

Communication– visual/verbal

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Topic Defending when organised

Theme Defending Crosses

Level Early Advanced

Set Up

Format: Phase of Play

Set up as shown using full half of the pitch

Attacking team set up a 2-4-2 formation

Defending team play with a goalkeeper, four midfield players and four defenders

Target/server player plays for both teams

Target/server player starts the play by playing it to the attacking team who look to work the ball wide to cross and score

Attacking team look to prevent or defend the cross, if defending team win possession they can link up play with the target player and attempt to score in either of the two gates

To Make Session Harder:

Progression into an 11 aside practise, full

pitch

Variation of cross/crossing position

To Make Session Easier:

Remove a striker

Coaching Points:

Technical/Tactical

Defending attacking area- who, where?

Physical

Movement of team– nearest defenders presses, press and cover if ball is switched, how?

Psychological

Decision making– defensive line, full back press or cover?

Social

Communication – visual/verbal

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Session 11

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Topic Defending when outnumbered

Theme Defending against counter attacks

Level Intermediate

Set Up

Format: Skill Practice

Set up as shown (pitch size can vary)

Area 30 x 15split into three sections 15 x 10 x 5

Attacking team line up behind the cones in pairs

One defender starts in the middle section

Attacking pairs take it in turns to attack the goal

Attackers can only be tackled once they enter the middle third

Once attackers reach the middle third a second defender can recover to make play 2v2

Players change roles after each attack

To Make Session Harder:

No recovering defender

Make area bigger

To Make Session Easier:

Play 1 v 1 or 2 v 2 to start

Add time limits for attackers to score

Coaching Points:

Technical/Tactical

Body position/footwork

Deny space, delay play– how? Physical

Movement when ball is passed

Recovery– towards goal Psychological

Decision making– when to press?

Judgment- around ball, space, support Social

Defending responsibilities

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UEFA B Coaching Planner

Topic Defending when outnumbered

Theme Defending against counter attacks

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size can vary)

Area 70 x 50 with a 20 yard channel marked across the pitch

8 v 8 attacking team set up a 3-2-2 formation, defending team set up a 2-3-2 formation

Game rules, no corners & offside applies

Practice starts with defending team goalkeeper playing the ball into a defending play who receives unopposed in the channel

Defending team must work the ball over the halfway line and have 20 seconds to score, they must have every player out the channel to score

Attacking team attempt to win possession and counter attack

To Make Session Harder:

Make area bigger

Full defending team must be over the half

way line to score when attacking

To Make Session Easier:

Defending team are allowed three

players to stay in the channel area when

attacking

Coaching Points:

Technical/Tactical

Delay opponents– remain narrow

Deny opponents– block passes/shots Physical

Tracking runners– try to get goal side of ball and player

Recovery runs– where/who? Psychological

Decision making– when to press? Social

Communication- verbal and non-verbal

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Session 12

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Topic Defending when outnumbered

Theme Defending when outnumbered in own half of the field

Level Intermediate

Set Up

Format: Skill practice

Set up as shown (pitch size to suit age/ability of group)

3 v 2 in attacking third with 2 servers in middle zone

Play starts with server playing a pass into the attacking team from the middle third, servers can support play from behind but cannot leave middle third

Defenders play outnumbered and try to prevent attackers from scoring, if defending team win possession they score a point by playing a pass into the server

Players rotate roles

Coaching Points:

Technical/Tactical

Pressing– when, who?

Marking and covering

Distance between defenders

Deflect attack away from goal

Physical

Speed to cover ground

Psychological

Changing roles Social

Communication- verbal and non-verbal

To Make Session Harder:

Server plays a pass in and joins as an attacker i.e. 2D VS 4A

Make area bigger

To Make Session Easier:

Server plays a pass in and joins as a

defender i.e. 3 D VS 3A

Make area smaller

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Topic Defending when outnumbered

Theme Defending when outnumbered in own half of the field

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size to suit age/ability of group)

Defending team formation 2-2-3

Attacking team formation 2-3-2

Practice starts with goalkeeper playing at to defending team who have 20 seconds to work the ball over the halfway line to attack

Blue team look to prevent the attack and win possession, then look to counter

No corners and offside applies

Coaching Points:

Technical/Tactical Pressing– when, who? Force play away from goal Delay/deny play

Physical

Quick reorganisation

Quick recovery of supporting players

Psychological

Early decisions/Judgment i.e. when to press- bad touch etc.

Social

Communication- verbal and non-verbal

To Make Session Harder:

Make area bigger

Full defending team must be in attacking half to score

To Make Session Easier:

Attacking team have time limits to score

Make area smaller

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Session 13

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Topic Attackers to combine effectively

Theme Strikers Combination

Level Early Advanced

Set Up

Format: Functional Practice

Set up as shown, area width of box plus 40 yards split into two areas

Attacking team has two strikers and three midfield players

Defending team has two defenders plus three midfielders

Aim of the session if for the attacking team to play the ball into one of the two strikers to combine with each other and attempt to score

If attackers score or ball goes out of play, attack starts again from midfield

If defenders win possession they can score by running the ball through the gate

Offside applies

Coaching Points:

Technical/Tactical

Receiving position- back to goal, side on

First touch- to strike, set up

Combination skills- 1 touch passing etc.

Physical

Movement- dummy runs etc.

Quick reaction- second ball etc.

Psychological

Anticipating passes

Observation– space defenders

Social

Communication– visual/ verbal

To Make Session Harder:

Remove half way line that separates

midfield from attack and play as before,

players can now move anywhere and

combine with midfield

Add extra defender in either sections

Play on two touch

To Make Session Easier:

Remove midfield defender

Make area bigger

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Topic Attackers to combine effectively

Theme Strikers Combination

Level Early Advanced

Set Up

Format: Phase of play

Set up as shown using full half of the pitch (cones to mark final third of pitch)

Two target goals 10 yards off the half way line

Attacking team sets up 2-4-2

Defending team set up 4-4-1 with GK

Attacking team look to work to ball up the pitch into the final third to and combine with strikers to produce an attempt at goal

If attackers score play starts from last attacker back

If defending team win possession they can counter attack and score by running through either of the gates

Offside applies

Coaching Points:

Technical/Tactical

Angle and distances of strikers– from midfield, each other

Support play– who, where, when?

Type of pass- one touch, to space etc.

Physical

Speed to break away from defender

Clever movement- draw defender etc.

Psychological

Observation– space defenders

Social

Communication– visual/verbal

To Make Session Harder:

Strikers play on two touch

Variety of service into strikers i.e. chest,

head, through ball etc.

To Make Session Easier:

Overload formations e.g. attackers 2-4-2 vs

4-3-1

Defending team have time limit to score

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Session 14

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Topic Attackers to combine effectively

Theme Combination skills and clever passing

Level Intermediate

Set Up

Format: Wave Practice

Set up as shown (pitch size can vary)

Three teams of five

Teams start behind the goals

Play starts with the GK

GK plays it out to attacking team who must work the ball up the pitch to score

The aim is for the attacking team to combine together using clever passing and combinations to shoot at goal

Once a team has attacked, the next team would repeat play from the opposite end, with the team next to the goal ready to move quick into an attacking formation and receive from the GK

Teams attack alternate ends

To Make Session Harder:

Add conditions i.e. limit touches, time limits to score etc.

Add a defender in the middle

Two teams work at once

Add offside line

To Make Session Easier:

Walk through combinations first

Team have time to set up on the pitch before GK plays

Coaching Points:

Technical/Tactical

Combinations- who, where, when?

Pass– which player, 1/2 touch, feet or space

First touch– to control/to release Physical

Support and movement after pass

Movement of players- to create space Psychological

Awareness– support/receiving situation

Social

Communication– verbal and non-verbal

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Topic Attackers to combine effectively

Theme Combination skills and clever passing

Level Early Advanced

Set Up

Format: SSG

Set up as shown (pitch size can vary)

Area 70 x 50, 8 v 8, with two 5 yard zones going along the pitch

Both teams set out in a 3-2-2 formation

In the 8v8 game, the ball is worked through to the front man who is pressed in the 5-yard zone by a defender. An overlapping attacker makes a run from deep. Defending team look to win possession and attack

Defending team has 30 seconds to strike at goal.

Game rules, no corners & offside applies

Coaching Points:

Technical/Tactical Combinations of midfield and attackers

– dummy, deflect, deceive, dissect Quick passing– 1/2touch Quality/variety of passing –

inside/outside foot etc. Physical

Movement to create space to receive

Support runs Psychological

Observing space/defenders Social

Communication– verbal and non-verbal

To Make Session Harder:

Remove attacking zones

Limit number of touches in attacking zone

To Make Session Easier:

Strikers can receive unopposed in

attacking zones

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Session 15

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Topic Attackers to combine effectively

Theme Clever movement from attackers in final third

Level Intermediate

Set Up

Format: ATP

Set up as shown, with final third marked out on the pitch

Players set up as if they were attacking in a 4-4-2 formation playing against one GK

Cones mark out only the midfield four and two strikers, players start on a cone

Play starts with either of the two centre midfield players

The aim of the session is for the attacking players to use a variety of different movements to create an attack

If a goal is scored or ball goes out of play, play would start again from midfield

Coaching Points:

Technical/Tactical

Create and exploit space individually/ together

Variation of receiving techniques Physical

Playing quick– limit defenders reaction time

Support runs

Psychological

Observing where the space is

Social

Communication– visual/verbal

To Make Session Harder:

Offside applies

Add passive defenders e.g. on each cone or

a back four

Add conditions i.e. time limits, touch limit

To Make Session Easier:

Teams work on only one move at a time de-

termined by coach

Remove GK

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UEFA B Coaching Planner

Topic Attackers to combine effectively

Theme Clever movement from attackers in final third

Level Intermediate

Set Up

Format: Phase of Play

Set up as shown, with final third marked out on the pitch

Attacking team set up in a 2-4-2 formation

Defending team set up in a 4-4-1 formation

The aim of the session is for the attacking team to work the ball into the attacking third to produce an attack

Attacking team look to create and exploit space in attacking third

If defending team win possession they can attack either of the two gates

Play starts with the attacking teams defenders

Offside applies

Coaching Points:

Technical/Tactical

Playing between the lines– who? When?

Physical

Playing quick– limit defenders reaction time

Clever movement to create space – drop deep, run across lines etc.

Psychological

Observing where the space is

Social

Communication– visual/verbal

To Make Session Harder:

Attacking team have a time limit to score

once in attacking third

Limit number of touches attacking team

have in attacking third

To Make Session Easier:

No offside

Overload formations i.e. 2-4-2 vs 4-3-2

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Session 16

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Topic Attackers to combine effectively

Theme Quick play to break out/Finishing

Level Intermediate

Set Up

Format: Skill Practice

Set up as shown (pitch size to suit age/ability of group)

5v5 including goalkeepers

Players player in middle section retain possession until there is an opportunity to play a through ball to a teammate who has made a run into an attacking zone

Players are not allowed to drop into their own defensive third

Each team attempts to score in opponents goal from the attacking third- no goals can be scored in middle section

Offside applies

To Make Session Harder:

1 defender is allowed to track into the

attacking section

1 touch = 3 goals

To Make Session Easier:

Make the area bigger

Players can drop into the defensive third

to receive

Coaching Points:

Technical/Tactical

Timing of support runs

When to play/when to keep possession

Finishing

Combinations Physical

Working off the ball Psychological

Selection of pass

Recognising opportunities early

Social

Communication- verbal and non-verbal

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Topic Attackers to combine effectively

Theme Quick play to break out/Finishing

Level Intermediate

Set Up

Format: SSG

Set up as shown (pitch size to suit age/ability of group)

Both teams set up a 3-2-2 formation

Play start with attacking team GK

The aim of the session is for the attacking team to work the ball into the midfield zone and look for opportunities to break out

Defending team must use the midfield zone to plan an offside line

If defending team win possession they can attack

Offside applies

To Make Session Harder:

Make offside line shorter

1 touch = 3 goals

Add conditions i.e. limit number of touches in midfield zone

Defending team can play anywhere

To Make Session Easier:

Defenders cannot track into scoring area

once ball in played through to striker to

allow 1v1

Make offside line shorter

Coaching Points:

Technical/Tactical

Timing of runs– support, behind

When to play/when to keep possession

Finishing

Combinations Physical

Movement to create space to receive Psychological

Selection of pass

Recognising opportunities early

Social

Communication- verbal and non-verbal

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Session 17

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3Topic Attackers to combine effectively

Theme Combinations in and around the penalty area

Level Advanced

Set Up

Format: Pattern

Set up as shown using full half of the pitch, cones mark out a scoring area 10 yards outside of the box

Two target goals 10 yards off the half way line

Attacking team sets up 1-4-2

Play starts with furthest back blue player who plays into a midfield player

Attacking team must work the ball into the scoring zone

Once in the attacking zone they must combine to score

Once attack has finished, teams receive a ball from the goalkeeper and must work the ball up the pitch to score in either of the two gates

One striker would become a defender the other would move into midfield, one midfielder would become a striker and the original defender would become the other striker

Play would continue and roles would reverse back

Coaching Points:

Technical/Tactical

Angle and distances of strikers– from midfield, each other

Support play– who, where, when?

Type of pass- one touch, to space etc.

Finishing

Physical

Movement of team

Psychological

Quick decision making of players

Social

Communication– visual/ verbal

To Make Session Harder:

Add conditions i.e. time limits to score once

in shoot section, number of touches in

scoring section

Make scoring section 5 yards smaller

Add a defender to shadow play

Offside applies

To Make Session Easier:

Make scoring section bigger

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UEFA B Coaching Planner

Topic Attackers to combine effectively

Theme Combinations in and around the penalty area

Level Advanced

Set Up

Format: Phase of play

Set up as shown using full half of the pitch, cones mark out a scoring area 10 yards outside of the box

Two target goals 10 yards off the half way line

Attacking team sets up 1-4-1

Defending team set up 4-4-1

Attacking team must work the ball up into the scoring area, once in the scoring area they must use a variety of combinations to try and score

Defending team must drop and allow attackers into scoring area to defend, if they win possession they can attack the goal

Offside applies

Play starts again

Starting positions; - Win possession from a

misplaced pass out of defence

- Long pass into strikers feet from last attack back

- Pass into midfield from last attacker back

Coaching Points:

Technical/Tactical

Angle and distances of strikers– from midfield, each other

Support play– who, where, when?

Type of pass- one touch, to space etc.

Physical

Speed to break away from defender

Clever movement- draw defender etc.

Psychological

Observation– space defenders

Decision making of players

Social

Communication– visual/ verbal

To Make Session Harder:

Add conditions i.e. time limits to score once

in shoot section, number of touches in

scoring section

Make scoring section 5 yards smaller

To Make Session Easier:

Make scoring section bigger

Overload formations e.g. 1-4-2 vs 4-3-1