SHUTTLE COMMANDER An Educational Game From Null Pointer Software.
-
Upload
justina-williams -
Category
Documents
-
view
219 -
download
3
Transcript of SHUTTLE COMMANDER An Educational Game From Null Pointer Software.
SHUTTLE COMMANDER
An Educational Game FromNull Pointer Software
Business Opportunity
Last space shuttle simulator game (1991) Yet simulator games have enjoyed success
No quality open source educational science games Schools beginning to look at open source for
inexpensive software solutions
No frameworks for HCI students and researchers to easily develop and test interfaces (especially for games and children – which is a large market)
Shuttle Commander
An educational game Shuttle simulator
Ages 9 – 14 Missions of varying
difficulty Complete different
tasks in each mission Space Academy Experiments Space Piloting Satellite launching Space Station
Shuttle Commander
An interface designer Graphical
interface designer No Programming Uses familiar
interface concepts Interface testing
Time between tasks
Errors
Elements of the Interface Designer
No save command philosophyDrag and drop components to sceneDrag and drop properties onto componentsHide all details using tabs and selection boxesSimilar functions are in similar regions