Short History of Computer Games

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CSCI 1011 Introduction to Game Programming

Instructor: Brian DownsCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 1

A Very Brief History of Computer and Video Games Just some highlights of this specialized use of computers and related technology It all started nearly 60 years ago!!

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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In the beginning A patent was issued for a "Cathode-Ray Tube Amusement Device" that simulated a missile firing at a target in 1948 In 1952 an electronic tic-tac-toe game was demonstrated at the University of Cambridge (the guy got a PhD for doing this!) In 1958 a tennis game was developed on an oscilloscopeCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 3

In the beginning A patent was issued for a "Cathode Ray Tube Amusement Device" that simulated a missile firing at a target in 1948 In 1952 an electronic tic-tac-toe game was demonstrated at the University of Cambridge (the guy got a PhD for doing this!) In 1958 a tennis game was developed on an oscilloscopeCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 4

Side-note: Chess Chess has always been a game people have strived to make a playing machine for.A famous one shown in 1770

The amazing Mechanical Turk automaton ! It played an impressive game of chess.

It was an impressive fake!

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More on Chess Alan Turing writes the first chess playing computer program in 1950 In 1956 MANIAC I plays against humansThis chess game had no bishops!

2400 vacuum tubes!

Grand Master Gary Kasaporov defeated by Deep Blue in 1997CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 6

Back to Video Games: History of Some of the Major Players In 1889 this company begins producing playing cards for games Nintendo ('leave luck to heaven')

In 1932 this company, the Connecticut Leather Co, sells leather tooling kits COLECO

This company begins in postWWII Japan in 1945 as the Tokyo Telecommunications Research Institute SONYCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 7

History of Some of the Major Players: One more This company originally started in 1940 as Standard Games and then became Service Games. It sold jukeboxes and pinball machines SErvice GAmes = SEGA

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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An Important Milestone In 1961, Steve Russell at MIT develops Space Wars. A two-payer game that lets each fire photon-torpedoes while trying to avoid a central black hole"If I hadn't done it, someone would've done something equally exciting if not better in the next six months. I just happened to get there first." - Steve Russell aka "The Slug"

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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Why Space Wars is Important1971 Bill Pitts and Hugh Tuck form Computer Recreations 1972 Noland Bushnell and Ted Dabney (@Nutting Associates) Father of the Video Game Industry

Galaxy Game Cost: $20,000 Play cost: 10 cents Built: dozens

Galaxy Game Built: 1,500

1972 PONG Built: 10,000 Breaks down

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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Video Games Come Home 1972 Magnavox builds Odyssey

TV overlays

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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The Golden Age 1978-1981 Taito release Space Invaders, 1978 Atari releases Asteroids, 1979 Frogger, Konami/Sega, 1981 Pac-Man, Bally/Midway, 1980 Donkey Kong, Nintendo, 1981 Namco releases Pac-Man, 1982 (+300K machines sold) Had own TV program! US Army commissions Atari for a tank simulation game. Start of a long, enduring activity Nintendo releases its first console in 1981 www.tripletsandus.com/80s/80s_games/CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 12

Trouble in Paradise, 1982-1984 Commodore releases Commodore 64 PC initially successful but looses out to others xxx Coleco releases the Adam PC it bombs

In general, there are just too many competitors, large and small the market saturates Atari is sold to Commodore Atari pulls it console from the marketCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 13

The Rebound, 1985-1989 Nintendo release NES the critics pan it, but it's an instant success! Legend of Zelda introduced Apple releases the Mac. Atari releases the 520ST (guess who won)

Windows is released, and the PC becomes a gaming platform Tetris is released! Coleco closes shopCSCI 1011: Intro to Game Programming ( 2007 by Brian Downs) 14

The Story Continues1989 Nintendo release Gameboy 1991 - Sega releases Genesis xxxix- Nintendo releases Super NES 1992 RTS standard set by Dune II 1993 FPS standard set by Doom xxxxi- Myst first to fully use CD-ROM capabilities. Becomes best selling game of the decade

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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The Story Continues2000 PlayStation 2 released xxxxi- The Sims released. Surpasses Myst in sales 2001 Xbox released 2005 Xbox 360 released 2006 PlayStation 3 released xxxxi- Nintendo Wii released 2007 CSCI 1011, "Intro to Game Programming" debuts at Century College!

CSCI 1011: Intro to Game Programming ( 2007 by Brian Downs)

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