Service Design
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Transcript of Service Design
Service & Experience Design
a brief introduction...
Service Definition
From the Latin "Servitium" means anyactivity or performance
provided by a person for the benefit to another.-T. Levitt,1985-
Production
Utilization
Product
Product VS Service
Production
Utilization
Service
In Services the link between theproduction and delivery or utilizationis stritcly connected.That means more interactions to takecare during this stage.
Service Features
At the end of any performanceit must ensure
a Final Result
Interaction
Exchanges
Activity
Relations =Service
Service & Experience Design
marketing
graphic design
interaction design
management
sociology
Communication
Service Design is an interdisciplinary approach that combines different methodsand tools from various disciplines:
Focused on the creation of well thought throughexperiences, using tangible and intangible mediums.It provides benefits to the to the end user experience, such as retail, banking, transportation, healthcare ecc.
“Service Design helps toinnovate or improve
services.Making them more useful,
usable and desirable”Service Design is essential in a knowledge drive economy -The Copenhagen Institute of Interaction Design-
How service design works
Iterative process"Design means to translate problems
into opportunities"-D. Saffer-
See, Hear, Smell, Touch and Taste the physical manifestation of services.
Creation
Reflection
Implementation
Requirements analysis
Evaluation
PrototypingIdea Generation
DesignLoop
A series of actions ...
The Service is intended as a series of activities.As each frames forms a movie.
Service & Experience Design breaks down the process in order to understand limitations and to discover new opportunities.
Three levels of goal
Useful
Usable
Desirable
User Values
Business Values “I need
it”
“It’s easy to use”
“I wanna it”
Methodology
Define Understand Discover Design Implementation
Context
Benchmarking
Requirements Analysis
Vision and Strategy Concept Testing
Branding
Customer Jorney mapStakeholder map
Service SafarisUser Centred DesignInterviewCo - CreateOffering mapPersonas
BrainstormingSystem mapScenariosStoryboard Prototyping
Define
- Research on the context, actors and positioning of the service.
- Highlighting the values and history into the serice.
Define
Context
BenchmarkingBranding
Working on the service identity:
Combining elements from the original mission with the new objectives.Building a coherent and credible reputation that reflects these values through theservices.
Branding
BenchmarkingResearch and Comparison of similar services, cases, business models ecc.in order to understand who are the actors involved, limits, opportunities and service offer positioning.
- Similar services- Competitors- Positioning- Target
Understand
- Explore the service during its process operation in order to evaluate limits and opportunities.- Analyze the Touchpoints.
Understand
Requirements Analysis
Customer Jorney mapStakeholder map
Service SafarisInterview
Look the service since its early stages in orderto define any limits and opportunities.
Document service issues from asystem and user point of view.
Service Safaris
Journey MapIt's a visual map that represents the user ex-perience path within the service.
Documents the issues from a focused user perspective.
- Observe- Document- Touchpoints- User Experience
Discover
- Define strategies and user target.- Adapt new solutions, considering effects and consequences.
Discover
Vision and Strategy
User Centred DesignCo - CreateOffering mapPersonas
This approach involves directly the user during the main design phase, in order to better understand his interaction with the service.Through his behavior, character,social context etc.. In this way can be possible to collectqualitative information about his experience.
UCD(User Centered Design)
PersonasThis technique allows designers to identify thebasic target characteristics, usingfictitious profiles which represent real user features.
- Context- Problems- Needs- Goals
Design
-Create logic models which provide a clear picture of whole project.Through these tools will be possible to understand all the interactions, flows and logical process into the service.
Design
Concept
BrainstormingSystem mapScenariosStoryboard
Research and Comparison of similar services, cases, business models ecc.in order to understand who are the actors involved, limits, opportunities and service offer positioning.
The design phase can start when the requirements analysis is done, identifying problems and the consequent opportunity to intervention.In this step is important to take take in consideration possible solutions.Basically turning limits into opportunities and than into solutions.
Idea Generation
ScenariosWith this technique is possible to simulate the solutions taken into account.Building a hypothetical scenario butplausible where the interaction of the different actors are involved. In this way is tested the logic process.
- Solutions- Interaction- Logic- System
Implementation
- Implement changes and monitor the process with the staffand users.
Implementation
Testing
Prototyping
After the implementation phase, is necessary to test the new service features, both with users with the service provider.In this way can be evaluated somerequirements like usefulness and usabilityin all the touchpoints which build up the service.
Prototyping
Monitoring
In some cases it may be useful to makeprototypes that represent examples or functioning models that simulate solutions adopted.Through these prototypes is possible to test its validity.
- Prototypes- Monitoring- Utilities- Validity
This technique allows designers to identify thebasic target characteristics, usingfictitious profiles which represent real user features.
Francesco Sardu - 2012 - Creative Commons
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