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SG-5Folien_SeriousGames-80Days_2009.06.29.ppt KOM - Multimedia Communications Lab Prof. Dr.-Ing. Ralf Steinmetz (Director) Dept. of Electrical Engineering and Information Technology Dept. of Computer Science (adjunct Professor) TUD – Technische Universität Darmstadt Merckstr. 25, D-64283 Darmstadt, Germany Tel.+49 6151 166150, Fax. +49 6151 166152 www.KOM.tu-darmstadt.de © author(s) of these slides 2009 including research results of the research network KOM and TU Darmstadt otherwise as specified at the respective slide httc – Hessian Telemedia Technology Competence-Center e.V - www.httc.de Dr.-Ing. Stefan Göbel [email protected] Tel.+49 6151 16 - 6149 13. November 2009 Serious Games Grand Challenges, 80Days Serious Games are trendy! - Science, Economy, Public -

Transcript of Serious Games are trendy!

SG-5Folien_SeriousGames-80Days_2009.06.29.ppt

KOM - Multimedia Communications Lab

Prof. Dr.-Ing. Ralf Steinmetz (Director)

Dept. of Electrical Engineering and Information Technology

Dept. of Computer Science (adjunct Professor)TUD – Technische Universität Darmstadt

Merckstr. 25, D-64283 Darmstadt, Germany

Tel.+49 6151 166150, Fax. +49 6151 166152

www.KOM.tu-darmstadt.de

© author(s) of these slides 2009 including research results of the research network KOM and TU Darmstadt otherwise as specified at the respective slide

httc –Hessian Telemedia Technology

Competence-Center e.V - www.httc.de

Dr.-Ing. Stefan Göbel

[email protected]

Tel.+49 6151 16 - 6149

13. November 2009

Serious Games

Grand Challenges, 80Days

Serious Games are trendy!

- Science, Economy, Public -

KOM – Multimedia Communications Lab 2

Serious Games – RTD Activities @ KOM, httc

Peer-to-Peer

Networking

Mobile Networking

IT Architectures

Knowledge MediaNetworked Gaming

Serious Gaming

Research Areas

UbiquitousCommunication

Netw

ork

Mech

an

ism

s

Co

mm

un

icati

on

Serv

ices &

IP

Tele

ph

on

y

E-B

usin

ess &

E-F

inan

ce

E-L

earn

ing

Qu

ality

of

Serv

ice, D

ep

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dab

ilit

y&

Secu

rity

Application Areas Fundamentals

Wo

rkfl

ow

s

SG SG

Evaluation, Usability

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Serious Games – Topic

Genre

� Educational Games (Kids/Academia), Corporate Games, Persuasive Games, Health and Sports

Approach

� Games + Tech/Science � Application Domains

Dr.-Ing. Stefan GöbelSerious Games, TUD, SS 2007

KOM – Multimedia Communications Lab 4

Serious Games – Grand Challenges

� Pedagogy

� Adaptivity and Personalization

� Assessment Integration

� Human Factors, Usability andUser Experience (Fun, Motivotion, etc.)

� Models for Evaluation

� Content Integration

� Cost/Time to Market

� Interdisciplinary Approach Required

� Applied Science: Fundamental Research,Development and Technology Transfer

KOM – Multimedia Communications Lab 5

Adaptation & Personalization

Customizing Digital Educational Games

� Diversity of Users + Context

� Individual (learning) paths & Experiences

Contributions

� Player/User Model and Strategies/Policies

� Narrative Game-based Learning Objects

KOM – Multimedia Communications Lab 6

80Days (FP7, IST, STREP, 04/2008 – 09/2010)

Technology-Enhanced Learning

� Goals: Intelligent Personalisation & Adaptation,Cost Reduction: Authoring, Production

� Contribution: Adaptive Digital Storytelling,Story Engine and Story Editor

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High-Level Architecture 80Days

KOM – Multimedia Communications Lab 7

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