Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have...

18
C o m p u f e s t C o m p u f e s t Sec-14C, Vasundhara, Ghaziabad INTERNATIONAL SCHOOL AWARD 2016-2019 2016 2016

Transcript of Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have...

Page 1: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

C o mp

ufe

st

C o mp

ufe

st

Sec-14C, Vasundhara, Ghaziabad

INTERNATIONALSCHOOL AWARD2016-2019

20162016

Page 2: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

ALTITUDESExpeditions Pvt. Ltd.

EDUCATIONAL PARTNERS

INTERNATIONALSCHOOL AWARD2016-2019

Page 3: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

“Children are born with artistic sensibilities. It is the endorsement

at a youthful age that kindles their ingenuity and chisels their

talent.”

The will to win, the desire to succeed and the urge to articulate manifests itself through

the desire for achievement and triumph. Every success story chronicles an arduous

journey punctuated with assiduous and dauntless courage. We, at Jaipuria for long

have facilitated the students to discover their latent talents, augmented the unveiling

of their potentials in diverse disciplines and inculcated values through shared learning

for being global citizens.

“Compufest” is a Jaipurian legacy; an entity which surpasses new avenues with each

moment filled with infectious enthusiasm, palpable energy & the soaring spirits of the

young ignited minds to explore their true potentials. A plethora of activities astound

you, overwhelm you and leave you in awe because when young enthusiastic feisty

minds and effusive learners engage in riveting competitive spirit, it is nothing short of

sheer brilliance that is synonymous with this extravaganza.

Thus it is gratifying to invite the multi skilled and dexterous scholars to participate in

“Compufest” – 2016, the Techno Cultural Fest that aims at simulating and celebrating

computing, creativity and Information Technology. This saga of interschool

competitions assists to unfasten doors of imagination, to hone the intrinsic abilities of

the learners and demonstrate their inherent aptitude in diverse faculties. An array of

divergent genres ranging from Encrypt, Sway Spiel, 16 Frames, Earth Crusader,

Change Engage, Fan O Sekkei etc. shall prove to be the pedestal of success and provide

a spotlight, not only to ascertain their mettle but also act as tough competitors.

Page 4: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

No. of Participants(Per Event)Sl. Category Event Name Description Time Span Class

Crossword Puzzle 1 hr. (30 min.(2 rounds) each round)

Create a Game inMs-Excel

Movie Making in Flash

Online Presentationin Sway

Movie Making 2 hrs.(2 rounds) ( round I)

Programming in C++ 2 hrs. XI & XII 2

Gaming 2 hrs.(2 rounds) (Elimination

round)

Engineering 3 hrs. I & II 2

Robotics 3 hrs. VI-VIII 3

Story Enactment through Puppet

Quiz on EnglishVocabulary, Grammar 1 ½ hrs. III - V 3

& Spelling

Fairy Tale Enactment 10-12 min. VI-VIII 8

Debate 3 min. IX-XII 2

3 min(round - I)

Product Promotion 3 min(3 Rounds) (round - II)

5 min (final round)

Garden Making 1 ½ hrs. III-V 3

Street Play 7-9 min. IX-XII 10-12

Poster Making 2 hrs. VI-VIII 2

Best Out of Waste 2 hrs. IX-XII 3

Graffiti Pop Art style 2 hrs. IX-XII 4

Semi Classical Solo Song

Folk Dance 4-5 min. VI-VIII 10-12

Fancy Dress 2 min. Prep 1

9:45 amInauguration

Registration 8:30 am to 9:30 am

Day 1 Tuesday25.10.16

INFOVENTS

ENCRYPT

XL O GAME

SHUTTER BUGS

SWAY SPIEL

16 FRAMES

CODE DECODE

HEADSHOT

ROBOFUNK

ROBO GOLF

MARIONETTE ACT

SPELL-O-VOCAB

MY CHARMING...

LEND ME UR EARS

CHANGE ENGAGE

GARDENIA

BILLBOARD

EARTH CRUSADER

PERSONA

FANTASIA

1

2

3

4

5

6

7

8

9

Computers

Robotics

English

Commerce

Environment

Hindi

Art

Music &

Dance

Expressions

XI & XII 4

3-5 min. VI-VIII 1

IX-XII 1

IX & X 2

I & II 2

III-V 21½ hrs.

VI-VIII 22 hrs.

VI-VIII 21 hr.

8-10 min. III-V 3

Page 5: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

No. of Participants(Per Event)

Recognition of 1 ½ hrs. III-V 2IT Logo

Certificate Design 1 ½ hrs. VI-VIII 2

Movie Making(Final Round)

Gaming 2 hrs. XI & XII 5(Final Round)

Engineering 2 hrs. III & IV 2

Autonomous 2 hrs. VIII - XI 3Robotics

Mathematical 2 hrs. VI-VIII 3Activity

1 min.(round-I)

1 min.(round-II)

Promotion of Product 5 min. XI & XII 4( Final Round )

Enactment of incident that led to prominentScientific Invention

Humourous Poem 3-4 min. III-V 2-3recital in Hindi

Design a Fan 2 hrs. VI-VIII 2

Quiz 1 ½ hrs. IX-XII 3

Wednesday26.10.16

1

2

3

4

5

6

7

8

9

Sl.

Prize Distribution at 12:30 pm

IMPRINT

CREDENCE

16 FRAMES

HEADSHOT

PAPER AIRPLANE

ENIGMA

BADMASH BODMAS

JAM ON HAM

CHANGE ENGAGE

GIMMICK

FAN O SEKKEI

BRAIN BITES

Computers

Robotics

Maths

English

Commerce

Science

Hindi

Art

General

5 min. VI-VIII 4

IX & X 1Just a Minute !

2 hrs. IX & X 2

Category Event Name Description Time Span Class

Day 2

INFOVENTS

Page 6: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

General Rules and Regulations

1. Kindly confirm your participation by Monday, 17.10.16 either by post or e-mail at [email protected]

2. Reporting time for registration of participating teams is between 8:30 to 9:30 a.m.

3. All participating teams to report in proper school uniform and must carry their school I-card.

4. At the time of registration each school will be allotted a “School Code” that will be taken as their identity for all events.

5. One student can participate in one event only.

6. Class groups regarding the events are to be strictly followed.

7. Specific rules and regulations are mentioned for each event.

8. Use of any unfair means is strictly prohibited and will lead to disqualification.

9. Decision of the judges will be final and binding.

10. Host school will not participate in any of the events.

11. It is mandatory for the winning teams to collect the event prizes on Day 2 i.e. Wednesday, 26 Oct.

12. Event details and guidelines are attached along with the brochure.

13. Kindly fill the attached participation forms per event and post (School postal address is mentioned on the back of the brochure) or email at the above mentioned mail id.

14. Visit the school website for further details.‘ www.jaipuria.edu.in/ghaziabadschool’

For Queries Contact :

Event Coordinator : Ella Kapoor 9899884379

Coordinators : Deepa Sharma 9868010699

&

Shalini Singh 9871875920

Co-Coordinators : Vandana Rustagi 9811046372

&

Rachna Patnaik 9810312738

Page 7: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Day 1 - Tuesday 25.10.16

ENCRYPT

Crossword Puzzle

Event Rules

Elimination Round

Final Round

Criteria for Judgment

XL O GAME

Create a Game in Ms-Excel

Event Rules

Criteria for Judgment

SHUTTER BUGS

Movie Making in Flash

Event Rules

Software Used – Tailor Made vPuzzle Software

Eligibility – Class I & IIvNo. of Participants – TwovTime Span – 1 hr (30 min. each for both the rounds)v

Participants will be given 15-20 word search puzzles to vsolve in a PDF.

Possible directions for the puzzles are horizontal, vhorizontal reverse, vertical, vertical reverse etc.

Students with maximum number of words highlighted vwill be selected for the final round.

Participants have to solve crossword puzzles based on vcurrent and basic computer knowledge.

Maximum number of puzzle highlighted in the given time period.

Software Used – Ms-ExcelvEligibility – Class III to VvNo. of Participants – TwovTime Span – 1 ½ hrs.vTopic - Create a new game in Ms-ExcelvStudents have to create a new board game in Excel vformat.

Game should be unique and innovative.vStudents have to explain the rules of the game.vBlank sheet will be provided to write the rules.v

Creativity in design, innovativeness of game, clarity of rules and overall presentation.

Software Used – Flash vEligibility – Class VI to VIIIvNo. of Participants – Two (Both students from different vclass)

Time Span – 2 hrs.v

Topic–Introduction of your school through vadvertisement.

Schools participating in the event should mail a vCD of required images by 21 Oct, which will be provided to the respective team on the event day.

Images should be of the students and related to vschool events.

External storage media is not allowed.vUse of Action Script is allowed. v

Sequence of images, smooth flow of animation, effects used, overall presentation.

Software Used – Microsoft SwayvEligibility – Class VI to VIIIvNo. of Participants – TwovTime Span – 1 hr.vTopic - On the spotvParticipants should have a login id in Ms. Outlook.vThey will have to search the images and its related vinformation through internet, which will be provided by the host school.

Students have to explain about the presentation.v

Knowledge of tools, use of objects, flow of animation and overall presentation.

Software Used – Movie MakervEligibility – Class IX & XvNo. of Participants – TwovTime Span – 2 hrs.vTopic – A Sneak Peek into ‘Compufest’ - 2016v

Participants have to bring their camera to take photos of vthe event along with USB port on day 1.

Participants need to save the images in CD and submit them vto the host school.

Criteria for Judgment

SWAY SPIEL

Online Presentation in Sway

Event Rules

Criteria for Judgment

16 FRAMES

Movie Making

Event Rules

Day 1 –

Day 2 – Final round

Page 8: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

CODE DECODE

Programming in C++

Event Rules

Elimination Round

Final Round

Criteria for Judgment

HEADSHOT

Gaming

Day 1

Event Rules

Day 2 – Final round

ROBO FUNK

Engineering

Objective

Software used – Turbo C++, vDOS BOX, Code Blocks

Eligibility – Class XI & XIIvNo. of Participants – Two vTime Span – 2 hrs. (30 min. for elimination round) v( 1 ½ hrs. for final round)

Each team will participate in a Technical/Logical vScreening round based on C & C++.

Top ten scorers (school team) will be shortlisted for the vfinal round.

Programming problems will be given to the participating vteam in C++.

Participants will be ranked according to the problem vsolved.

All the problems have equal points.vParticipants found indulging in any form of malpractice vwill be disqualified.

Judges decision will be final and binding.v

Eligibility – Class IX to XIIvNo. of Participants – One vTime Span – 2 hrs. vOnly First 20 registered teams will be allowed to participate.vGame : Counter Strike 1.6vPersonal gaming gear is recom-mended.vSpeakers/Headphone will not be provided.vAny use of hacks or cheats will result in instant vdisqualification.

Round 1 will consist of Death match + Arena 1v1 vrounds. (Random Maps)

Top 4 players will qualify for the clan semi finals vand will be required to accompany 4 more players (1+4) on Day – 2 for a 5v5 Competitive Clan Match.

To load a boat or vessel made of aluminum foil with the greatest number of pennies, until the boat sinks.

Event Rules

Design Statement

Material Specification

Construction Specification

Competition Specification

Criteria for Judgment

ROBO GOLF

Robotics

Event Rules

Problem Statement

Dimensions and Fabrication:

Eligibility – Class I & IIvNo. of Participants – TwovTime Span – 3 hrs.v

Each entrant will design and build a boat or vessel out of aluminum foil.

Each contestant will receive one 12” by 12” piece of valuminum foil.

Standard copper pennies will be used for the load.vPennies will be provided by the host school.v

There are no construction specifications per se, except that the vessel should carry as many pennies as possible. Pennies will be dropped one-by-one onto the boat / vessel from a platform approximately 18” from the water’s surface.

Contestants will place their own boat into a tub of water.vContestants will drop one-by-one and count their own vpennies landing into their own boat until the boat sinks. Only pennies landing in the boat will be counted.

Contestants can only compete one time per day.v

Each potential winners’ penny count will be verified by the Contest Judges. Judges will have the final determination of the official count.

** Detailed rules uploaded on school website.

‘www.jaipuria.edu.in/ ghaziabadschool / compufest2016’

Eligibility – Class - VI to VIIIvNo. of Participants – Three (one vfrom each class)

Time Span – 3 hrs.v

Make a wired or wireless remote controlled machine, which can play golf and put the ball in hole in minimum hits with in limited time.

The machine must fit within a box of dimensions 300 mm vX 300 mm X 300 mm (LXBXH) at the beginning of the game and during the game.

The external wired/wireless remote control used to vcontrol the machine is not included in this size constraint.

The on board power on the machine must fit within the afore vmentioned box.

Machine cannot be constructed using readymade Lego kits vor any readymade mechanism. But you can make use of readymade gear assemblies. Violating this clause will lead to the disqualification of the team.

Ball Specification: Crazy Ball/TT BallvDiameter- 42.7mm (approx)

Page 9: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Weight- 46gms (approx)

Hole Dimension: Diameter- 108 mm.

** Detailed rules uploaded on school website.

‘www.jaipuria.edu.in /ghaziabad school /compufest2016’

Eligibility – Class III to V vNo. of Participants – Three (at least vone from each class)

Time Span –8 to 10 min.vStudents are expected to showcase a puppet show.vThe storyline should be self-woven.vNarration should be done by the participants only but vmusic if required can be played on devices.

All the required puppets and props should be handmade vand brought by the participants.

Background for the stage will not be provided; it has to be vbrought by the participants suiting their theme. Approximate size of the backdrop should be 4 x 3 feet (L x H).

Participants must not exceed the time limit.vThe most important part will be the literal/ educational/ vsocial/ environ-mental message given through the story.

Originality and innovation, Creativity and skills applied, voice modulation and overall presentation.

Eligibility – Class III to VvNo. of Participants – Three (one vfrom each class)

Time Span –1 ½ hrs ( 30 min. for Round I ) ( 1 hr final round)v

Each team will be given 15-20 questions to solve within v20 min.(written).

Top four teams will proceed for the final round.v

The selected teams will compete for the final round of vquiz.

Final score

Eligibility – Class VI to VIIIv

MARIONETTE ACT

Story Enactment through Puppet

Event Rules

Criteria for Judgment

SPELL-O-VOCAB

Quiz on English Vocabulary, Grammar & Spelling

Event Rules

Round I (Elimination Round)

Final Round

Criteria for Judgment

MY CHARMING ….

Fairy Tale Enactment

Event Rules

No. of Participants – EightvTime Span –10 to 12 min.vTopic – Fairy Tale Depiction in Current Scenario.vParticipants have to be in proper costume and can make vuse of props.

Background music is allowed (participants need to bring vthe same in CD).

Relevance to the topic, voice modulation and dialogue delivery, use of props and costume, and overall presentation.

Eligibility – Class IX to XIIvNo. of Participants – TwovTime Span – 3 min.vTopic – Speaking your mindvEach school will be represented by two speakers (one v“FOR” and one “AGAINST” the motion).

The warning bell will ring at two and a half minutes and vthe final will be at three minutes.

Marks will be deducted for exceeding the time limit.vReading from the paper is strictly prohibited.v

Criteria for Judgment

Content, voice modulation, delivery and language used.

Eligibility – Class XI & XIIvNo. of Participants – Four (two from each class)vTime Span –11 min. v (3 min each for first two rounds)

(5 min for the final round)

Topic – Marketing your product / service.v

Participant team will introduce the product. vUse of props and costume is allowed.vPresentation time is three minutes.vUse of existing product or service will lead to vdisqualification.

All teams can participate in this round.vIn this round participants will justify the usefulness of the vproduct to attract consumers to buy the same.

Time limit is three minutes for this round.vTop 8 teams will be selected for the final round.v

Criteria for Judgment

LEND ME UR EARS

Debate

Event Rules

CHANGE ENGAGE

Product Promotion

Event Rules

Round I

Presentation of product or service

Elimination Round

Why shall I buy?

Day 2 – Final round

Page 10: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

GARDENIA

Garden Making

Event Rules

Criteria for Judgment

Street Play

Event Rules

Criteria for Judgment

BILLBOARD

Poster Making

Event Rules

Criteria for Judgment

Eligibility – Class III to VvNo. of Participants – Three (one vfrom each class)

Time Span –1 ½ hrs.vParticipants should bring their materials like plants, vcontainer, soil etc.

Size of the Garden Should be 3 x 2 feet (L x H)vPreparation and presentation will be done on the spot.vThe garden should have a suitable caption.v

Introduction and choice of theme, presentation, neatness, selection of plants and caption.

Eligibility – Class IX to XIIvNo. of Participants – Ten to TwelvevTime Span – 7 to 9 min.v

Topic – cnyrk Hkkjr c<+rk Hkkjr v

Costume – Jeans, kurta and dupattavParticipants have to bring their own prop and musical vinstruments.

Mikes will not be provided to the team.v

Theme, originality, message and overall presentation.

Eligibility – Class VI to VIIIvNo. of Participants – Two vTime Span – 2 hrs.vTopic – Skilling India to Save Lives.vParticipants have to bring the requisite art material for vthe poster.

A2 size sheet will be provided by the host school.vParticipants can use water colour, poster colour, oil vpastel, colour pencil or mix media.

Use of cloth, wool, glass colour, wet glitter and thermocol vis not allowed.

A relevant slogan should be given to the poster.v

Creativity, colour composition and visual impact, uniqueness and slogan.

EARTH CRUSADER

Best Out of Waste

Event Rules

Criteria for Judgment

PERSONA

Graffiti (Pop Art Style)

Event Rules

Criteria for Judgment

Semi Classical Solo Song

Event Rules

Eligibility – Class IX to XIIvNo. of Participants – Three (at least vone from each class)

Time Span –2 hrs.vMaterials to be used – E-waste, auto parts.vParticipants have to bring the requisite material for the vevent.

The final output should be productive and has to be three vdimensional.

Minimum height of the final output should be 1 feet v(minimum)and 4 feet (maximum).

Uniqueness, creativity, balance and neatness.

Eligibility – Class IX to XIIvNo. of Participants – Four (one from each class)vTime Span – 2 hrs.vTopic – Famous Personality of India from any vfield of work.

Base (canvas) 4x6 feet will be provided to the vparticipating team.

Participants have to paint in pop art style.vThe background base can be painted relating to the vpersonality’s field work.

Materials to be brought by the participants.vTeam can use acrylic colours, spray colours, enamel vpaints etc.

Uniqueness, creativity, colour combination and visual impact.

Eligibility – Class VI to VIIIvNo. of Participants – OnevTime Span – 3 to 5 min.vParticipants should bring their own instruments.vMaximum three instruments are allowed.vElectronic instruments are not allowed. However, velectronic tan-pura can be used.

Teacher can also accompany in playing the instruments.vBollywood songs are also allowed.v

Page 11: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Criteria for Judgment

Folk Dance

Event Rules

Voice modulation, melody, coordination and overall presentation.

Eligibility – Class VI to VIIIvNo. of Participants – Ten to vTwelve

Time Span – 4 to 5 min.vTopic – Folk dancevParticipants have to bring music recorded in a CD/Pen vDrive

Props are allowed.vBollywood movie songs are strictly prohibitted.vGreen room will not be provided.v

Criteria for Judgment

FANTASIA

Fancy Dress

Event Rules

Criteria for Judgment

Theme, synchronization, uniqueness and proximity to the dance form.

Eligibility – Class PrepvNo. of Participants – OnevTime Span – 2 min.vTopic – Any Character from Fantasy WorldvMedium of expression should be in English.vCommon backdrop will be provided.vNo music is allowed.vNo marks for hired costumes.v

Prop, costume, voice modulation and overall presentation

Day 2 - Wednesday 26.10.16

16 FRAMES

Movie Making

Final Round

Event Rules

Criteria for Judgment

HEADSHOT

Gaming

Final round

Criteria for Judgment

Software Used – Movie Makerv

Time Span – 2 hrs.v

Topic - A Sneak Peek into ‘Compufest’ - 2016v

Participants have to make a movie using the images taken von day 1.

Flow of movie/images, creativity, captions used and overall presentation.

Time Span – 2 hrs.v

No. of Participants – 1+4v

Clan Match (5v5) will be conducted amongst the Top 4 vteams from Round 1.

Maps will be selected via veto system.v

Final score

IMPRINT

Recognition of IT Logo

Event Rules

Criteria for Judgment

CREDENCE

Certificate Design

Event Rules

Criteria for Judgment

Eligibility – Class III to Vv

No. of Participants – Twov

Time Span – 1 ½ hrs.v

Topic – Recognition of IT Logo v

Jumbled pieces of different IT logos will be provided in a folder. vParticipants have to rearrange the jumbled pieces, identify the brand/company and mention their correct names.

Maximum no. of logo recognized, neatness in joining the pieces and correct identification.

Software Used - Photoshopv

Eligibility – Class VI to VIIIv

No. of Participants – Twov

Time Span – 1 ½ hrs.v

Topic – On the spotv

Participants are not allowed to carry any prepared material.v

A folder of images related to certificate will be provided.v

Creativity, originality, use of tools and overall presentation.

Page 12: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

PAPER AIRPLANE

Engineering

Event Rules

Objective

Material options

Criteria for Judgment

ENIGMA

Autonomous Robotics

Event Rules

Elimination Round

Final Round

Eligibility – Class III & IVv

No. of Participants – Two v

Time Span – 2 hrs.v

Design, document, fabricate and submit for flight testing a "paper" airplane to demonstrate Distance of Flight.

Any amount of paper up to a maximum of 187 square vinches. (Note: This is equivalent to a standard sheet of 11x17 paper or two sheets of 8.5x11 paper). It is NOT required that the entire sheet be used and not essential that the entire airplane be folded from one piece of paper.

Participants are allowed to use tissue, newspaper, gift-vwrap, copier paper, aluminum foil, etc. NO corrugated cardboard, foam board, or poster board is allowed.

White glue and scotch tape. (To be used for adhesive vpurposes only. Masses of tape or glue are NOT to be used for added weight.)

Paper Clips, standard office size (No.1, 1.25 inches long). v(limited to 6 paper clips).

** Detailed rules uploaded on school website.

‘www.jaipuria.edu.in/ ghaziabadschool / compufest2016’

For each entry, the longest valid flight distance will be recorded and the judges will determine winner at the end of the competition.

Eligibility – Class VIII to XIv

No. of Participants – Three (at least one from each class)v

Time Span – 2 hrs.v

Students will be asked to rectify the arduino powered machine

on the spot in the specified time period. The first four teams to

complete the task shall qualify for the final round.

The final four teams will enter a face off and will be required

to add one more feature to the system. The first team to

complete the task wins.

Participants should carry their laptops with latest varduino Uno installed for coding purpose. Website:

www.arduino.cc / www.arduino.org

Participants will get the faulty code which is there in the vmachine and will be demonstarted how machine is acting

with that code.

Details about the machine will be given on spot. Sample vmachines to look out for is Gum Ball Machine; Most

Useless Machine, etc

Participants must be versed with arduino coding basics.v

** Detailed rules uploaded on school website.

‘www.jaipuria.edu.in/ghaziabad school/ compufest2016’

The effectiveness of the hardware and software used in vsolving the problem statement.

Length of software code. Neatness of circuit and game vdesign. Addition of extra features is greatly encouraged.

They will have a significant share in the judging criteria

but will be evaluated only after the compulsory tasks are

completely executed.

Note: Some help files to learn basic coding in arduino will be

posted on school website and also on www.scraplabs.in /help.

Eligibility – Class VI to VIIIv

No. of Participants – Three (one from each class)v

Time Span – 2 hrs.v

There will be three rounds.v

A set of no’s and mathematical symbols ( +, x, -, ÷) will be vgiven to each team.

A number will be called and each team has to form the vsame number as per the instructions.

Marking scheme and time limit for each round will be declared on the spot.

Eligibility – Class IX & Xv

No. of Participants – Onev

Time Span – 1 minute for both the rounds.v

Topic – On the spot.v

There will be two rounds.v

The speaker will have to speak for 1 minute each for both vthe rounds.

The topic may or may not be IT related.v

Topic will be selected by picking random chits or through vvisuals.

The participant can interrupt each other on account of vawkward passes, repetitions, digression from the topic,

Criteria for Judgment

BADMASH BODMAS

Mathematical Activity

Event Rules

Criteria for Judgment

JAM ON HAM

Just a Minute!

Event Rules

Page 13: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

grammatical errors etc.

It will solely be the discretion of the judge to decide vwhether the interruption is valid or not.

If valid, the participant interrupting will be required to vspeak for the remnant time, from where the participant left off.

The marking scheme will be disclosed on the spot.

Qualifying teams will demonstrate promotion strategies vthrough advertisement, social networking, campaign, discount, gift and other measures.

Use of props or costume is allowed.v

Originality, creativity, innovation, presentation and visual appeal.

Eligibility – Class VI to VIIIv

No. of Participants – Four (at least one from each class)v

Time Span – 5 min.v

Topic – Enactment of any incident that led to vprominent scientific invention / discovery.

Presentation should involve simulation / recreation of vincidents which led to the invention or discovery.

Team members to bring their own props (if required).v

Props can be backdrop, PPT or physical props.v

Note: For any specific requirement the host school should be informed a week in advance.

Clarity of concept, fluency, coordination and overall presentation

Eligibility – Class III to Vv

No. of Participants – Two – Three (one from each class)v

Time Span – 3 to 4 min.v

Criteria for Judgment

CHANGE ENGAGE

Promotion of Product

Final round

Criteria for Judgment

GIMMICK

Enactment of incident that led to prominent Scientific Invention

Event Rules

Criteria for Judgment

Humourous Poem recital in Hindi

Event Rules

No props will be allowed.v

Single Poem Presented by all the participants in and vinnovative and humourous way.

First bell will ring after 3 minutes and final at 4 minutes. vNegative marking will be done for exceeding time limit.

Content, presentation, voice modulation and clarity.

Eligibility – Class VI - VIIIv

No. of Participants – Two v

Time Span – 2 hrs.v

Topic – Flora, Fauna and Culture of Japanv

18” base cloth (fans) in semicircle will be provided to the vteams.

Participants have to bring the requisite materials for the vevent.

Participants can use only acrylic colours, spray colours v

Creativity, originality, product appeal and neatness.

Eligibility – Class IX to XIIv

No. of Participants – Three (from different class)v

Time Span – 1 ½ hrs. ( 30min. for written ) ( 1 hr. for vfinal round )

Topic – Olympic Games. Including Ancient vOlympics and Winter Olympics

20 Questions from the Olympic Games will be asked. vAll teams are supposed to write the answers in the answer sheet provided.

6 highest scoring teams will qualify for the final round.v

The selected 6 teams will compete for the final round of vquiz in AV format

Criteria for Judgment

FAN O SEKKEI

Design a Fan

Event Rules

Criteria for Judgment

BRAIN BITES

Quiz

Event Rules

Elimination Round

Final Round

Page 14: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

“Recognize your dreams to dazzle…........

Endeavor to accomplish your goal…….

Venture to attain the optimum.

Capture the transient second……”

The school is an amalgamation of divergent activities that facilitate the pursuit of

edification to augment vitality and is an entity which surpasses novel precincts. These

distinctive hallmarks are committed towards multiple excellences and “Compufest -

2016” is an enterprise to memorialize this buoyant passion and verve.

The Jaipurians acknowledge the vision and zeal of the dynamic leader, honourable

Chairman, Shri Shishir Jaipuria and extend our gratitude for his resolute support,

encouragement and valuable critiques for the event.

We behold and concede our immeasurable gratitude to esteemed Principal cum

Director, Mrs. Manju Rana, the guiding beacon and connoisseur of talent, who has

provided indelible insight, guidance and impulsion to lay the foundation of this

symposium.

Appreciations to respected Vice Principal, Mrs. Sarojini Sinha and Head Mistress Mrs.

Indu Kohli, for their munificent support and whose assistance and counsel has

endowed constant motivation for the progression of the event.

Finally, this event would have not have taken wings without the sustained fortitude

and allegiance epitomized by the Computer mavens and Overall Event Coordinator, IT

Department, Art & Music Department, Teacher In-charges and above all the Student

Planning Committee and Alumni Members who have harmonized and dedicated

inestimable hours and proved instrumental in organizing this mega and sort after

event.

Acknowledgement

Page 15: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Name of the Principal Signature School Seal/Stamp

Name of the School: _______________________________________________________________

Address: _____________________________________________________________________

______________________________________________________________________

Name of Teacher Escort: _____________________________________________________________

Ph. No. of Teacher Escort: ____________________________________________________________

DAY 1Date : 25.10.16

For Official Use Only

School Code: ____________________

Entry received on:_________________

Compufest 2016

No ofEvents

Event Name ClassName of

Participants ClassName of

Participants

22 FANTASIA

PERSONA

21

20

19

EARTH CRUSADER

BILLBOARD

GARDENIA

18

17

16

15

14 CHANGE ENGAGE

13 LEND ME UR EARS

MY CHARMING..12

11 SPELL-O-VOCAB

MARIONETTE ACT10

ROBO GOLF9

8 ROBO FUNK

7 HEADSHOT

6 CODE DECODE

5 16 FARMES

4 SWAY SPIEL

3 SHUTTER BUGS

2 XL O GAME

1 ENCRYPT

Page 16: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Name of the Principal Signature School Seal/Stamp

Name of the School: _______________________________________________________________

Address: _____________________________________________________________________

______________________________________________________________________

Name of Teacher Escort: _____________________________________________________________

Ph. No. of Teacher Escort: ____________________________________________________________

DAY 2Date : 26.10.16

For Official Use Only

School Code: ____________________

Entry received on:_________________

Compufest 2016

No ofEvents

Event Name ClassName of

Participants ClassName of

Participants

BRAIN BITES

FAN O SEKKEI

GIMMICK

CHANGE ENGAGE

JAM ON HAM

BADMASH BODMAS

ENIGMA

PAPER AIRPLANE

HEADSHOT

IMPRINT1

CREDENCE

16 FRAMES

2

3

4

5

6

7

8

9

10

11

12

13

Page 17: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

JAIPURIA GROUP OF EDUCATIONAL INSTITUTIONS

SETH ANANDRAM JAIPURIA SCHOOL, GHAZIABAD­

SETH ANANDRAM JAIPURIA SCHOOL, KANPUR­

SETH ANANDRAM JAIPURIA SCHOOL, LUCKNOW­

LITTLE ONE - THE JAIPURIA PRE SCHOOL, KANPUR­

JAIPURIA INSTITUTE OF MANAGEMENT, GHAZIABAD­

JAIPURIA SCHOOL OF BUSINESS, GHAZIABAD­

SETH ANANDRAM JAIPURIA COLLEGE, KOLKATA­

SETH ANANDRAM JAIPURIA INTER COLLEGE, GORAKHPUR­

Page 18: Sec-14C, Vasundhara, Ghaziabad C ompufe ts - jaipuria.edu.in · We, at Jaipuria for long have facilitated the students to discover their latent talents, augmented the unveiling of

Credence

Imprint Gimmick

Encrypt

Change Engage

16 Frames

Robofunk

Billboard

Jam on Ham

HeadshotGardeniaPersona

Marionette Act

Brain Bites

Shutter Bugs

Fan o SekkeiEnigma

Code DecodeFantasia

Seth Anandram Jaipuria SchoolSector 14-C, Vasundhara, Ghaziabad 201012Ph. : 0120-4179300/4179304 Fax: 0120-4179306e-mail: [email protected]: www.jaipuria.edu.in/ghaziabadschool