Sean Weisbrot, Mark Dille, Aaron Bijasa, Jerome Manzano ... · as well as the Sidekick team...
Transcript of Sean Weisbrot, Mark Dille, Aaron Bijasa, Jerome Manzano ... · as well as the Sidekick team...
Sean Weisbrot, Mark Dille, Aaron Bijasa,
Jerome Manzano, Andrey Philippov, Junvic Valdez,
Steve Good, Anna Wong, and Uri Shub
29 October 2019
© 2019 Sidekick | 2
Notice and Disclaimer
PLEASE READ THE ENTIRETY OF THIS “NOTICE AND DISCLAIMER” SECTION
CAREFULLY. NOTHING HEREIN CONSTITUTES LEGAL, FINANCIAL, BUSINESS
OR TAX ADVICE AND YOU SHOULD CONSULT YOUR OWN LEGAL, FINANCIAL,
TAX OR OTHER PROFESSIONAL ADVISOR(S) BEFORE ENGAGING IN ANY
ACTIVITY IN CONNECTION HEREWITH. NEITHER SIDEKICK INTERNATIONAL
PTE. LTD. (THE COMPANY), ANY OF THE PROJECT TEAM MEMBERS (THE
SIDEKICK TEAM) WHO HAVE WORKED ON SIDEKICK (AS DEFINED HEREIN) OR
PROJECT TO DEVELOP SIDEKICK IN ANY WAY WHATSOEVER, ANY
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ACCESSING THIS WHITEPAPER, THE WEBSITE AT HTTPS://SIDEKICKAPP.IO/
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COMPANY.
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as follows:
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b. you acknowledge, understand and agree that KAI will be used in the same way as a reward point system for participants on the platform and that it has no value outside the ecosystem?
© 2019 Sidekick | 3
c. may have no value, there is no liquidity for KAI, and KAI is not for speculative
investment; and
d. none of the Company, the Distributor, its affiliates, and/or the Sidekick team
members shall be responsible for or liable for the value of KAI, the
transferability and/or liquidity of KAI and/or the availability of any market for
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The native credit on Sidekick (“KAI”) is not intended to constitute securities of
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In addition, KAI cannot be used for any purposes apart from those provided in
the White Paper. KAI credits confer no rights whatsoever, as it is merely a credit
used for rewards
The information set out herein is only conceptual, and describes the future
development goals for Sidekick to be developed. The Whitepaper or the Website
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independent third party has reviewed the reasonableness of any such
statements or assumptions. These forward-looking statements are applicable
only as of the date indicted in the Whitepaper, and the Company, the Distributor
© 2019 Sidekick | 4
as well as the Sidekick team expressly disclaim any responsibility (whether
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In the course of such translation or communication, some of the information
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affiliates and service providers shall not be liable for any indirect, special,
incidental, consequential or other losses of any kind, in tort, contract or
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any errors or omissions) or otherwise arising in connection with the same.
© 2019 Sidekick | 5
Contents
Notice and Disclaimer .................................................................................................. 2
Our Vision .................................................................................................................... 7
Building the first ever ‘Social Commerce’ App ................................................. 7
Our Team ..................................................................................................................... 8
Market Overview .......................................................................................................... 9
Messaging Systems and their limitations ........................................................ 9
Payments Market........................................................................................... 13
Ecommerce Spend ......................................................................................... 15
Current Problems with the Siloed Messaging Apps ........................................ 18
Product Stagnation ................................................................................................................................... 18 Data Privacy .............................................................................................................................................. 20
Fake Profiles and Scammers ................................................................................................................... 21 Summary.................................................................................................................................................... 22
Our Solution .............................................................................................................. 23
Building a Social Commerce App & Network .................................................. 23
Core Features ................................................................................................ 24
Blockchain ................................................................................................................................................. 24 Artificial Intelligence ................................................................................................................................. 25 Payments ................................................................................................................................................... 26
Monetisation.............................................................................................................................................. 27 KYC Verification ........................................................................................................................................ 28 Privacy ....................................................................................................................................................... 30
Services...................................................................................................................................................... 30 Encrypted and Secured File Manager ...................................................................................................... 32
Who is Sidekick for? ...................................................................................... 32
Individuals ................................................................................................................................................. 33 Businesses ................................................................................................................................................ 34 Educators ................................................................................................................................................... 35
© 2019 Sidekick | 6
Influencers ................................................................................................................................................. 36
Roadmap ................................................................................................................... 37
KAI Credit Overview ................................................................................................... 38
Introduction ................................................................................................... 38
How to earn KAI ......................................................................................................................................... 38 How to use KAI .......................................................................................................................................... 39
Blockchain to enable in-app fund transfers and transaction ................................................................ 39
Legal ......................................................................................................................... 41
End Notes .................................................................................................................. 50
© 2019 Sidekick | 7
Our Vision
Building the first ever ‘Social Commerce’ App
We are building a seamlessly integrated messaging, payments, and marketplace
ecosystem for individuals, businesses, educators, and influencers. When we put
it all together, it forms the basis of a global “social commerce” ecosystem.
Why Social Commerce? We recognise that the messaging market has become
oversaturated, and yet the services market within these apps has not been
addressed. We are solving what the other applications lack in terms of the
features, functions, and solutions that expand user reach, accelerate their
growth, and enable them to monetise their brands in ways not seen before.
Imagine a platform where people can retain their privacy and know that they are
speaking to real people; a place where they can monetise their value, services
and products in a borderless way.
Many MVP features are already working, and we’re preparing to launch soon. In
addition, a large percent of our entire roadmap is laid out in detail, including full
UI/UX and mock-ups, meaning our new feature launch times are drastically
shortened. No doubt with that much already prepared, our roadmap will
continue to evolve to better serve the world.
We are Sidekick. Welcome to Social Commerce.
© 2019 Sidekick | 8
Our Team
© 2019 Sidekick | 9
Market Overview
Messaging Systems and their limitations
The messaging market has seen a rapid growth in user communications
starting with the early chat applications on bulletin boards evolving into social
media platforms and then into a variety of chat-based applications. These apps
all fundamentally provide the same features with some minor variances, but
none have evolved significantly to deliver a set of services that provide a social
commerce ecosystem with the one exception being WeChat but limited to
Chinese markets.
There are over a dozen messaging apps that each have more than 100 million
monthly active users.
In addition, the market is still growing and with all of these companies expecting
significant year-on-year growth.
B I In te l l i ge nce
Mo
nth
ly a
cti
ve u
se
rs i
n m
illio
ns
4Q
‘11
1Q
‘12
2Q
‘12
3Q
‘12
4Q
‘12
1Q
‘13
2Q
‘13
3Q
‘13
4Q
‘13
1Q
‘14
2Q
‘14
3Q
‘14
4Q
‘14
1Q
‘15
2Q
‘15
3Q
‘15
Source: Companies, BI Intelligence estimates
1,000
0
800
200
400
600
© 2019 Sidekick | 10
The expanding nature of this market means there is still room for competitors
and for products that offer differentiation and new services that expand beyond
just basic messaging infrastructure. The demand from users to have integrated
services has become a next-generation requirement which has yet to be
delivered. But the vast array of other apps that are required to conduct business,
run services, and make payments represent an enormous market of redundancy
that can be simplified into a single product or service. Products such as Zapier
exist for that very reason, to integrate apps and processes for e-commerce in
the absence of any integrated products or services in the market that fulfil
social messaging and integrated e-commerce in one app.
For the purposes of a simple comparison, the table below highlights the key
features that are native to Sidekick as a Social Commerce platform compared to
some of the major messenger platforms being Facebook Messenger, Telegram,
WeChat, and WhatsApp.
Source: Deutsche Bank based on company reports
Mo
nth
ly a
cti
ve u
se
rs (
mil
lion
s)
2015 2016 2017 2018 2019 2020
2000
0
1500
500
1000
© 2019 Sidekick | 11
Blockchain
Not yet
Not yet
Artificial Intelligence
Payments
Monetisation
KYC Verification
Privacy Not default Not default
Services
Secured Files
Not default
Of particular note is how limited all of these platforms are and how little
innovation has been seen in the market over the past few years. Each have
continued to evolve the messenger aspects of the platforms by adding small
features that are often times quite granular and not necessarily noticeable to the
primary user base. However, in focusing so narrowly, all of them have fallen prey
to a lack of further innovation or development that would enable them to
recognise how quickly the markets have shifted and the potential opportunities
that exist but are not being addressed.
WhatsApp is the world’s largest messaging platform, is owned by Facebook, and
will have Facebook’s cryptocurrency integrated into it. Telegram is actively
developing their own Blockchain, and originally planned to launch their new
platform by October 31, 2019. On October 11, 2019, the SEC issued an
emergency restraining order against Telegram for their GRAM token sale, and
their launch is on hold indefinitely.2 However, blockchain alone does not address
the vast opportunity in the messaging market nor the demand that users have
for a far more robust and integrated set of features to interact both socially and
through E-commerce whilst gaining a level of privacy control not provided by
anyone today.
© 2019 Sidekick | 12
WeChat has the world’s largest and most successful fiat wallet integrated into
their messaging platform. They focus almost exclusively on the Chinese market,
as well as Chinese citizens who travel abroad. This is a great example of a
product that could have evolved and expanded beyond its own market but
simply has not done so. WeChat may expand some services, but the app has not
evolved to a point where a globally-based social-commerce platform would
work within their current design.
© 2019 Sidekick | 13
Payments Market
Global digital payment processing is a massive market expected to reach $6.68
trillion USD by 2023. When considering only the peer-to-peer aspects of
payments, the two most relevant western competitors are PayPal, which
represents traditional merchants, and BitPay, which represents blockchain
merchants. Both lack a native messaging app or any form of in-app integration
to other services, but nevertheless remain profitable and continue to grow.
BitPay has raised over $72.5 million USD as of March 2019. In 2018, they
recorded $1 billion USD in transactions, which resulted in growth of 255%.
BitPay is the main western player in blockchain payments, and they focus on
business to consumer. They have managed to build partnerships with the likes
of Wikimedia to power donations, and Ohio state to manage citizens paying
taxes in Bitcoin. and security.
PayPal was last valued at $118.81 billion USD in March 2019. In 2018, PayPal
created an internal reward system with a blockchain token for employees.
PayPal has also filed a patent for an ‘Expedited Virtual Currency Transaction
Source: Statista, February 2019; Selected region only includes countries listed in the Digital Market Outlook.
Ac
tive
us
ers
in m
illio
ns
Mobile POS Payments Digital Commerce
3,309 3,539
3,756 3,960
4,148 4,320 4,476
2017 2018 2019 2020 2021 2022 2023
4,000
0
3,000
1,000
2,000
5,000
824 976 1,133
1,287 1,427 1,551 1,658
© 2019 Sidekick | 14
System’ that would place the amount being sent into a secondary wallet and
send the private key to the receiver, thus speeding up transactions
significantly. One year later, they have yet to publicly announce a use case for
the patent.
Taking into account the market size and potential of the global messaging
market place, demonstrates that there is still room to enter with the right
solution for multi-dimensional, fully-integrated, commerce-based, social-
messaging apps. The following comparison shows the native features that
Sidekick has and how these features are predominantly absent in any of the
primary payments providers.
Blockchain
Artificial Intelligence
Payments
Monetisation
KYC Verification
Privacy
Services
Secured Files
The market analysis above highlights the lack of innovation that has taken place
within the payments space. All of these applications are specifically limited to
peer-to-peer payments but lack the integration and the use-cases behind ‘why’
a payment has to take place. The issue users continue to face is that they have
to depart from one app to go to a payment’s app; an activity which is
unnecessary and can easily be solved through a social-commerce platform with
integrated services inside a single application.
© 2019 Sidekick | 15
Ecommerce Spend
The number of global mobile users is expected to reach 4.78 billion by 2020, and
mobile app spending growth for this demographic is strong with the figure
expected to more than double reaching $188.9 billion USD.
In addition, the market also continues to grow in terms of mobile usage as the
global market continues to expand.
Re
ven
ue
(in
bil
lio
ns
of
US
D)
$69.7 $88.3
$188.9
2017 2016 2020*
© Statista 2019
© 2019 Sidekick | 16
When comparing some of the more dominant providers in the e-commerce
space such as Amazon, Etsy, eBay and Wish, we see that they continue to grow
with many markets still untapped. There is a huge potential for further growth.
When comparing these e-commerce siloed platforms, we see the potential
Sidekick has to enter into a variety of mature as well as untapped markets to
offer a variety of services.
Source: Statista, 2019
Nu
mb
er
of
mo
bil
e u
se
rs (
bill
ion
s)
4.15 4.3
4.43 4.57
4.68 4.78
2015 2016 2017 2018 2019 2020
© 2019 Sidekick | 17
Blockchain
Artificial Intelligence
Payments Fiat Fiat Fiat Fiat
Monetisation
KYC Verification
Privacy
Services
Secured Files
Based on our core features, there is clear potential to disrupt this industry by
enabling businesses and users to interact and transact in a far more dynamic
way. The range of features we are launching will enable our communities to
build stronger connections between businesses and customers by bringing
them closer together, underpinned with blockchain to enable faster, secure, and
error-free transactions between parties.
© 2019 Sidekick | 18
Current Problems with the Siloed Messaging Apps
Product Stagnation
Despite the massive growth in messaging-based platforms, they have been
limited to a narrow focus of services and have not evolved beyond various
forms of messaging. They have disrupted the telecoms industry by providing a
wider range of mobile communications services which have added significant
value to our daily lives and to how we operate and communicate. And they have
evolved in terms of private chats, group chats, and some forms of audio and
video calling, but have not expanded to any forms of commerce or integration
with other services as the market has expanded.
Facebook Apps Dominate Global Mobile Messaging Monthly active users, in millions
Source: Company announcements, January 2019
Mo
nth
ly a
cti
ve u
se
rs (
in m
illio
ns
)
1,300
1,300
1,058
1,000
1,000
600
200
186
1,500
B U S I N E S S I N S I D E R
I N T E L L I G E N C E
© 2019 Sidekick | 19
These messaging companies and platforms consist of western based
companies such as Facebook, Telegram, and Google, and eastern companies
such as WeChat, LINE and Kakao. Each of these companies has built services
that started with messaging, shifted to various forms of video and in some, but
not all cases, have progressed to live streaming services.
In fact, the challenge that users face is the vast number of siloed applications
that they must use in order to do messaging, video, payments, content, file
management and even distribution. All of these activities are part of our daily
lives and yet are not properly integrated into our working and daily lives. As a
result of this siloed approach to application development, most users have 89
applications on average installed on their smartphones; but most use an
average of 35 applications in a given month.
Monthly Average Number of App Used and Installed Smarphone uses in Selected Markets, 2018
0 10 20 30 90 80 40 50 70 60 100
China
Canada
Japan
United States
France
Brazil
UK
Germany
India
South Korea
Total Apps Installed Apps Used Monthly
© 2019 Sidekick | 20
Data Privacy
One of the major themes we often see discussed in the news is how companies
control their users’ data and the vast number of ensuing privacy issues.
Unfortunately, there have been a number of events that have affected larger
companies entrusted with our data who have not yet been able to manage that
data safely. In many instances these companies have sold our personal data on
to 3rd parties simply by getting our permission to do so in long and
overcomplicated user agreement documents which we are forced to sign in
order to continue using their applications.
Online privacy concerns are widespread
% who agree with the following statements
62% 65%
NORTH AM
62% 65%
EUROPE
61% 60%
APAC 63% 65%
MIDDLE EAST 59% 82%
LAT AM
Question: To what extent do you either agree or strongly agree with the statements below?
Source: Global Webindex Q2 2018 Base: 91,913 Internet Users aged 15-64
I am concerned about the internet eroding my personal privacy
I worry about how my personal data is being used by companies
© 2019 Sidekick | 21
The problem is that users do not want to stop using the applications they are
using daily and do not expect that a company would ever do anything to harm
them. In reality, users have been naively signing away their personal data
through the user agreements, which in exchange has given the users access to
a variety of free platforms and messaging tools. The reality is that this data has
been made available through sale to 3rd parties. The platforms have all
continued to increase advertising within the apps to monetise their users even
going so far as reading the users’ personal data in order to maximise targeted
advertising that is far too personal and ‘knowing’ in nature.
Breaches
We have seen Facebook in the press multiple times, most notably for the
Cambridge Analytica scandal where Cambridge Analytica were given access to
50 million users’ data, which was then used for targeted advertising in election
campaigns.
A more recent scandal was that Facebook stored up to 600 million user’s
passwords in plaintext on their servers for up to seven years, and 20,000
employees had access to the files.
These types of breaches should not be occurring, and they are increasing
pressure on these companies to be held accountable for the way they handle
our data and privacy.
Fake Profiles and Scammers
Another serious issue to evolve is the increase of fake user profiles created on
all social media and messaging platforms. The more open the platform is, the
easier it has been for fake profiles to be created which prey on innocent people
by conducting a variety of illicit activities. These scams have led many to lose
money or encounter various forms of identity fraud.
We believe that current user verification methods are no longer sufficient to
safeguard users and ensure that the interaction between people is genuine.
Unfortunately, mobile phone numbers can be cloned, and emails alone are not
sufficient for verification, let alone protecting backup and recovery systems.
© 2019 Sidekick | 22
Summary
It’s fair to say that the market is shifting. Users are expecting and, in some
cases, demanding more. They want to have access to a wider range of services
that are integrated with the many use cases we have for how we actually
operate and interact daily. Users have encountered multiple data breaches or
had their data sold, and exploited in ways that are uncomfortable and unfair.
People want to know that they can operate, communicate, work and share their
content in a safe environment. They do not want to be scammed and do not
want fake people scamming them, taking advantage of them or hurting what
they are trying to accomplish. We believe there is a better way to provide social
commerce services that simplifies our daily interactions through integrated
services whilst eradicating the privacy and scam related issues that are so
prevalent in the industry yet often ignored by the current major service
providers.
© 2019 Sidekick | 23
Our Solution
Building a Social Commerce App & Network
We launched Sidekick to address the three primary concerns that users have
and to expand the services and functionality that users have access to. Our goal
is to deliver a platform and application that is more robust, more secure, and
more private. Sidekick is more than just a messaging platform. It is a social
commerce platform that provides a wide array of services and functions so
people can reduce the number of applications they rely on, to manage their lives
and tasks.
Sidekick is building a single and simplified app that delivers value to our users in
ways that keeps what we do contained to a single place without having to
switch between multiple platforms. We transition from messaging and pure
social media to social commerce. Providing and building a social commerce
platform enables us to capture a wide variety of users who want to simplify their
lives and interact in ways that match how they work.
Individuals want to be able to do more than just communicate with their friends.
Sometimes they want to share photos or videos. Sometimes they have to send
their friends or family money too; and even want to have access to video or
educational content found in a variety of places. Businesses want to interact
with customers, resolve customer support related issues and process refunds
immediately. Freelancers often do work, deliver their services and then require
payment. Educators and influencers produce content, build user communities,
and interact, post, and charge for their activities through a range of products
which overcomplicate simple activities.
© 2019 Sidekick | 24
Core Features
We have built our app with 8 core features which are intended to deliver targeted
value across our entire ecosystem in a way that will disrupt the very nature of
existing singularly focused messaging platforms, payments apps and targeted
e-commerce.
Blockchain
Blockchain is core to the Sidekick platform because of the variety of features
and solutions our users can benefit from by having blockchain power the
system. The very nature of blockchain ensures a global, persistent, and instant
payments’ gateway among all users within our platform. Transactions are
written, stored, and made immutable, meaning that we have records of
everything that takes place to eliminate fraud and to make transactions between
parties transparent and safe. Freelancers can get paid within the platform for
work they do for their business. Individuals can sell used items. Businesses and
educators can have conversations with their clients and receive instant
payments.
© 2019 Sidekick | 25
Artificial Intelligence
Each user will be given the opportunity to create their own personalised AI
which they name, train, and cooperate with. Each AI will learn their human
partner’s personal characteristics and needs through interaction. The central
Sidekick AI algorithm will allow us to feed data back to individual AIs, thus
speeding up the learning process. Users will be able to make public or private
the content they generate on services like Services, Q&A, etc. If users select to
make the content public, this generated data will be fed to the central AI
algorithm to train its recommendation engines. This will enable us to vastly
enhance job matching, people matching, Q&A matching, Services matching, etc.
© 2019 Sidekick | 26
Payments
We are integrating a multi-currency
payment system into every aspect of
our ecosystem to make buying
anything quick and easy so
individuals can transfer money to
each other, as well as spend on a
variety of goods and services.
Content creators of any kind from
educators to social influencers can
also monetise their content by
providing free or exclusive, paid-for
content within our ecosystem. With
blockchain as the core of the
infrastructure, anyone can make an
immediate payment for goods or
services.
Imagine a company’s support staff
being able to initiate a refund for a
service you cancelled or didn’t enjoy
and being able to receive it
immediately? Or how about receiving
a tip or a thank you for being a loyal
follower or contributor. Sidekick was
built with this in mind to allow
anyone to transact anytime,
anywhere, without borders, time
constraints, or limits.
.
© 2019 Sidekick | 27
Monetisation
Receiving payments in any number
of cryptocurrencies lays the
groundwork for being able to
monetise anything.
Businesses can monetise their
goods and services in ways they
haven’t done before.
Educators can create and sell their
content.
Individuals monetise their
interactions through participation in
competitions, by being rewarded for
doing reviews, or anything that
anyone can come up with to engage
their users and followers. By selling
used items or providing some
freelance services on the side to
make some extra money.
Influencers can create, share, and
sell content, as well as sell
knowledge directly inside their
groups or in the Q&A section. They
can also get tips for their great work.
© 2019 Sidekick | 28
KYC Verification
We know that asking people to verify
their own identity disrupts the
mindset of those who want to sign
up and just start using an
application. The reality is that users
also want to know that the people
they are communicating with are
real and verified. To achieve this, we
need a way to root out bad actors
effectively.
In order to successfully prevent
scammers from harming the security
of the ecosystem, users who verify
by national ID or passport will
display a badge in their public profile
showing they are genuine users.
Unlike other systems that place the
badge inside the display photo area,
so anyone can easily photoshop the
badge into their photo and pretend
to be verified, our system will place
the badge outside of the photo but
inside the profile so it can’t be
circumvented.
© 2019 Sidekick | 29
By having knowledge of who we are communicating with and whether they are
genuine means that users can also determine whom they wish to communicate
with. Businesses and influencers can also determine that only verified users can
communicate with them; and we can all limit the interactions we have to people
who we know to be real. We can prevent fake profiles from entering into our
group discussions and prevent them from scamming us or selling us fake goods
and services or worse.
Our system will enable users to verify their identity using state-of-the-art KYC
software that will verify users by way of a passport or other national I.D., as well
as biometric scans via facial recognition.
KYC verification will not be required but will be encouraged, and those who pass
the verification process will enjoy the following benefits:
• KYC verified badge for all verified users in their profile and next to their name
• Create Private groups that only verified users can join
• Elect to only allow friend requests from other verified users
• Access advanced wallet (import/export private keys)
• Lift restrictions on transaction limits
• Sell verified items in the Marketplace
• Post verified job listings
Over time, we will add more benefits for verified users to incentivise users to
complete their KYC.
© 2019 Sidekick | 30
Privacy
Sidekick is designed with privacy as core to the system. This encompasses a
few aspects.
Control over your own data
It is critical to give users back control of their own data. As such, Sidekick is
designed to so that users always have control over their data, how it is shared,
and who can access it. Sidekick will not control or share user data ever.
Control over how you connect with others
Users will also be able to control how easily they are found and how much
information on their profile can be displayed. Current messaging apps fall short
of this whilst social media apps have already solved this. We recognise that
users want control of their data and privacy, so this is core to our product. Users
will be able to determine who can see their profile, and for those with strict
privacy settings, will be able to accept new requests from other users,
influencers, educators, and businesses in order to interact with them.
Encryption of private chats
All private chats will be encrypted end-to-end. Data cannot be shared and
cannot be forwarded to other users. Private chats will be limited to KYC verified
users, this will ensure that Sidekick does not promote, encourage or accidentally
allow nefarious conversations between users that should not be occurring.
Services
Sidekick is developing a wide range of ways users, content creators, and
businesses can employ to offer different types of services such as:
• A storefront or shop to sell products
• Freelancers selling services
• Jobs board
• Question and answer boards for building influence
• Online and offline event planning and ticketing, including but not limited to
online webinars
• Exclusive or fee-based content:
o Video
© 2019 Sidekick | 31
o Audio (music, jingles)
o Written content (e.g. books)
o Educational
• Mini-Apps 3rd party interface to expand services to our users
The Sidekick marketplace is a P2P social commerce market. A core feature of
Sidekick is to create a social commerce platform, and this will be driven through
the marketplace features. Users are able to use the marketplace to create a
range of services from storefronts to educational and video content to online
services. Businesses can operate and run portions of their business within the
platform whilst users can sell their own products and services to the entire user
community.
The openness of the marketplace as a social commerce experience will enable
users to both communicate with each other as well as buy the products or
services they need. Users will be able to have Q&A discussions to help each
other, to share ideas, build up influence and authority, and provide feedback.
To gain adoption, the financial aspects of the marketplace will be driven by the
use of multiply top cryptocurrencies users are already familiar with, like Bitcoin,
Ethereum, Litecoin, and Bitcoin Cash. This will further drive the ecosystem and
economy and to get core adoption of the service features.
Businesses and even content creators from all over the world can use Sidekick
to help them monetise their businesses or expand their presence beyond their
local markets by:
• Offering discount coupons to encourage people to come to their store to buy
their products
• Advertising to our global community to grow their business at a fraction of
the cost of traditional social media platforms and advertising online
• Expanding their services through the marketplace
There will also be an open API to our marketplace to enable 3rd parties to create
‘Mini-Apps.’ This will be how Sidekick onboards traditional businesses that
aren’t ready to specifically build a presence inside the ecosystem but are willing
to connect with and serve cryptocurrency users. Some examples of this are
travel booking, insurance, and buying gift cards.
© 2019 Sidekick | 32
Encrypted and Secured File Manager
One of the core components of Sidekick is the first ever File Manager within a
social app. There are several benefits and reasons for providing this service.
First, by developing this system we can prevent storage requirements from
becoming bloated beyond necessity. In this way, when a user uploads a file, it
gets encrypted and hashed into our server one time, and the server can serve
the file to users the owner wants to share the file with.
Second, because the user will have access to a UI to manage their files, users
can see the full picture of what files they have uploaded.
Third, users can determine which files to delete and when, which means those
files absolutely get purged from our servers.
Who is Sidekick for?
Over the last year and a half, the Sidekick team has engaged a variety of
individuals and groups from all over the world to understand their needs. By
placing people first, we have come to understand their daily needs, frustration
with current services, and desired features. This has led us to develop a
comprehensive yet simplistic solution.
The system is built to account for the widest array of users who will be the most
likely to create, consume, and share content as well as have goals to expand
their own spheres of influence. To maximise this benefit, all of the modules are
designed with re-usability and delivering real value to these four key groups of
people:
© 2019 Sidekick | 33
Individuals
Individuals are the most valuable
users to the ecosystem, because
without them businesses, educators,
and influencers have no audience to
engage with. These users are
defined as anyone who simply wants
to communicate, interact, listen,
learn or follow others.
This does not preclude individual
users from doing side businesses or
freelancing. In fact, we hope to
encourage them to stand up and
generate value for themselves and
the ecosystem and monetise
themselves. The use cases for
individuals for how and why they
want to communicate is quite wide.
Individuals inevitably join groups related to topics they are passionate about,
which gives them the chance to exchange ideas and meet interesting people.
From these interactions, they will break off into private conversations that
become thriving relationships, no matter how many time zones separate them.
When you think about individuals, they are anyone, and they each have needs.
We built Sidekick to ensure people know that the people they speak to are real
and that the platform will also securely maintain their own data; These
foundations are core pillars of our platform.
Individuals may also want to join groups where people are buying and selling
items. Think of this like an open marketplace where anyone can sell anything
they have to anyone. Perhaps they want to monetise a side business or perhaps
they just want to make some money by selling used items. They may want to
attend a local event and even pre-pay before attending. And through these
marketplaces, individuals can communicate, trade goods and services, make
and receive payments all in one place through Sidekick.
© 2019 Sidekick | 34
Businesses
Users’ needs change often, and
businesses are under pressure to
transform, often faster than they can
handle. Despite having access to
many platforms, adoption has been
relatively limited to Facebook and
Twitter. Unfortunately, these
platforms are limited in what they
can offer businesses and customers,
often leaving more to be desired. The
reality is that businesses demand a
more comprehensive and inclusive
method of interacting with their
verified customers from shopping to
payments to customer support and
feedback.
Another challenge is expanding into new markets. Users of Sidekick live all over
the world and together use various cryptocurrencies they know and love to
transact, thus making global expansion simple. By utilizing blockchain,
businesses can operate within Sidekick, which will alleviate other banking and
translocation costs which currently hinder global expansion today. This
provides a prime opportunity for businesses to expand in a cost-effective
manner.
Businesses are always pressed to find more intuitive ways to identify and hire
talent. By allowing businesses to post job listings, not only can they convert
customers into potential employees, but other verified Sidekick users can find
new job opportunities in an exciting way.
The features that are built into Sidekick will enable businesses to have a more
interactive, dynamic, and evolving relationship with their customers which
transcends any messaging platform and builds loyalty through multiple touch
points from support to payments to learning what their customers want in real
time.
© 2019 Sidekick | 35
Educators
There are many people who create
educational content in written
course or video format. The
challenge for these individuals is to
interact directly with the people they
create the content for, as well as
manage sales and feedback.
Sidekick has a vast roadmap of
features specifically for helping
educators manage their daily
careers.
Some educators will choose to form a free-to-join community as well as
multiple sub-communities that are pay-to-join where premium content will be
disbursed to paying students. These students can simply open the sub-
community link, see the reasons why they should join the group, pay instantly,
then be immediately added into the group, all without needing to speak to the
educator or an assistant. Educators can choose a one-time fee to join, or a
monthly subscription fee to remain in the group.
Inside these groups, educators can disseminate content, foster discussions
around the content, and elicit feedback from students to tweak and enhance the
content. In the future, educators will be able to run live webinars inside their
groups so they can manage everything inside Sidekick, rather than using any
third-party products. They can use our Q&A section to build up influence in their
field of study by answering people’s questions. They can utilise our Events area
to plan and promote new online webinars to attract new students to their
communities.
© 2019 Sidekick | 36
Influencers
Influencers require a variety of ways
in which to engage their audiences.
What makes them unique is their
need to have a place where they can
create, share, and control access to
both public and private/exclusive
content whilst engaging their
audiences in discussions. In
addition, there are a plethora of
cryptocurrency influencers who are
paid in a variety of cryptocurrencies
and need to be able to engage
with their sponsors and receive payments from them as well. They also need to
monetise their own brands and receive payments for their content and work
We recognise that trying to serve every need is quite difficult, and we have no
intention to replace the vast number of systems that influencers and content
creators already use. However, we can make their lives far easier by providing
them a single place where they can do more with less time.
When considering how many ways that social influencers and content creators
operate today, what Sidekick is offering is a unique way for influencers to
interact with their followers/subscribers, their sponsors, and those who pay for
exclusive content. Through Sidekick, influencers can streamline their processes
enabling them to focus more on content creation, and reduce the complexity of
monetising their work whilst increasing the way they engage their audiences.
© 2019 Sidekick | 37
Roadmap
The following is our detailed roadmap for the next two years. We recognise that
as we evolve, it is subject to change. We will modify it in line with what our users
tells us are the most important features they require to simplify how they work
and interact with others. We have developed this plan with our users in mind
and have many more features planned beyond this high-level overview.
© 2019 Sidekick | 38
KAI Credit Overview
Introduction
The native credit of Sidekick (KAI) is a major component of the ecosystem on
Sidekick. It is a functional credit not redeemable for cash, designed to be used
as a reward program for users engagement on the platform. There are a number
of potential use cases for how the KAI credit can be used within the platform;
and these use cases may change over time.
KAI does not in any way represent any shareholding, participation, right, title, or
interest in the Company, the Distributor, its affiliates, or any other company,
enterprise or undertaking, nor will KAI entitle holders to any promise of fees,
dividends, revenue, profits or investment returns, and are not intended to
constitute securities in Singapore or any relevant jurisdiction. KAI may only be
utilised on Sidekick for certain transactions*, and holding KAI carries no rights,
express or implied, other than the right to use KAI as a means to redeem
rewards within Sidekick.
How to earn KAI
There are a number of ways to earn KAI, which may include but not be limited to:
• Activating your Sidekick account
• Filling in your profile
• Successfully referring friends
• Reporting bugs
• Providing feedback / suggestions
• Answering questions
• Answering polls
• Winning design contests
• All on-platform transactions
• All Marketplace purchases
• Sign up bonus for File storage
• Sign up bonus for Premium membership
• Sign up bonus for Teams membership
© 2019 Sidekick | 39
How to use KAI
There are a number of ways to use KAI*:
• Users can tip their favourite artists, educators or influencers with KAI
• Sponsored listings
• Cross promotional advertising
• Job listings
• File Management storage renewal
• Premium Membership renewal
• Teams membership renewal
• Businesses can accept KAI in order to provide discounts on Marketplace
goods
All of the above features are driven by the internal ecosystem to run with the
inclusion of the KAI credit. Below are additional details for how payments and
monetisation work in Sidekick.
Blockchain to enable in-app fund transfers and transaction
Sidekick integrates the tokens of many popular blockchains in order to facilitate
all transactions between parties. Users will be able to hold a variety of
cryptocurrencies within the app, most notably Bitcoin, Ethereum, Litecoin, and
Bitcoin Cash. Users will be able to deposit all supported currencies into their
Sidekick wallet as well as withdraw them to external wallets. Users will be able
to transfer or receive funds in all supported currencies within Sidekick, as well
as convert between them.
Transaction fees may apply to certain activities and services. See our website or
terms and conditions for details.
In particular, it is highlighted that KAI:
(a) is non-refundable and cannot be exchanged for cash (or its equivalent value
in any other virtual currency) or any payment obligation by the Company, the
Distributor or any affiliate;
(b) does not represent or confer on the holder any right of any form with respect
to the Company, the Distributor (or any of its affiliates), or its revenues or
assets, including without limitation any right to receive future dividends,
© 2019 Sidekick | 40
revenue, shares, ownership right or stake, share or security, any voting,
distribution, redemption, liquidation, proprietary (including all forms of
intellectual property or licence rights), or other financial or legal rights or
equivalent rights, or intellectual property rights or any other form of
participation in or relating to Sidekick, the Company, the Distributor and/or
their service providers;
(c) is not intended to represent any rights under a contract for differences or
under any other contract the purpose or pretended purpose of which is to
secure a profit or avoid a loss;
(d) is not intended to be a representation of money (including electronic money),
security, commodity, bond, debt instrument or any other kind of financial
instrument or investment;
(e) is not a loan to the Company, the Distributor or any of its affiliates, is not
intended to represent a debt owed by the Company, the Distributor or any of
its affiliates, and there is no expectation of profit; and
(f) does not provide the holder with any ownership or other interest in the
Company, the Distributor or any of its affiliates.
The Company will not create such secondary markets nor will either entity act
as an exchange for KAI.
© 2019 Sidekick | 41
Legal
1. RISK FACTORS
The business and operations of Sidekick and the issue and distribution of KAI
(collectively, the “Project”) are subject to numerous risks, many of which are beyond
the control of Sidekick. Outlined below are certain development risks associated with
the Project and does not cover all risks associated with the Project. Each Participant
should complete independent due diligence into the Project, peruse, comprehend, and
consider carefully the risks described in this Whitepaper before deciding to use the
ecosystem.
1.1 TECHNOLOGY
(a) Development. Sidekick (KAI) (collectively, the “Project Platform”) is currently under
development and may undergo significant changes before release. The Sidekick
Payment Platform will feature the Sidekick wallet and support in-app purchase
support, subscription payment support, exchange support, digital item purchase
support, and e-commerce payment support. Without completing the development of
the Sidekick App, it will be impossible to fully anticipate the challenges associated with
ensuring the Sidekick Payment Platform to be able to incorporate the components.
Depending on the implementation challenges, there may be changes to the design,
implementation plans, and execution of the Project Platforms. While the Sidekick team
will use its reasonable efforts to develop and implement the Project Platforms, there is
no assurance that a completed version of any Project Platform, will be released and/or
operational.
(b) Reliance on internet infrastructure of the markets in which it operates. There may
not be alternative networks or data servers in the event of failures or interruptions with
the internet infrastructure. Any unscheduled service interruption or failure could result
in unavailability or limited performance of any Project Platform.
(c) Errors in source code. Despite security audits and peer review, nobody can
guarantee that the code used by Sidekick is error free. It may contain certain flaws,
errors, defects, and bugs, which may disable Sidekick in its operations. Such flaws, if
any, would compromise the usability, stability, and/or security of the KAI, and the
Project, and consequently bring adverse impact on KAI, and the Project.
© 2019 Sidekick | 42
1.2 TOKEN
(a) Loss of private key. Private keys are necessary for accessing blockchain assets.
Should a private key be lost or destroyed, access will be permanently unrecoverable.
The loss of a private key by a Participant could result in the loss of any digital
currencies.
(b) Volatile nature of cryptocurrency. The price of cryptocurrencies such as BTC has
historically experienced large fluctuations. Sidekick is not liable for the loss in fiat
value of any coins you hold within the Sidekick wallet.
(c) Liquidity of KAI. Trading of the KAI is not a responsibility or objective of Sidekick.
Secondary trading of KAI will be conducted between voluntary market Participants. KAI
is not attributed any value or offered for trading by exchanges or marketplaces, which
would incur difficulty for the holder to divest. Due to different regulatory regimes in
different jurisdictions and the obstacles of citizens of certain countries to open
accounts at cryptocurrency exchanges, the liquidity of KAI may be materially different
in different countries thus, resulting in substantial price discrepancies.
1.3 COMPETITION
(a) Content distribution businesses. There are other businesses looking to develop
some form of content distribution service. The Sidekick Content Platform seeks to
maintain a competitive advantage through its incorporation of blockchain technology
and decentralisation characteristics, the combination of which provides greater
transparency, security, privacy, lower transaction costs, and integrity. On the back-end,
the Sidekick Payment Platform will be integrated so that all prices and transactions are
visible and verifiable. Potentially one of these competitor businesses could produce a
better, cheaper, more accessible, versatile, or customer-friendly product, relative to the
Sidekick Content Platform. The Sidekick Content Platform may make changes to the
features and components of the Sidekick Content Platform to address market demand
and obtain an advantage over comparable products, thus increasing its funding
requirements.
(b) Payment services. The adoption of virtual currencies in the Sidekick Payment
Platform faces competition from debit and credit card providers and other traditional
business in the payment service providers. If these businesses could produce a better,
cheaper, more accessible, versatile, or customer friendly product, the use of the
Sidekick Payment Platform and the Sidekick Content Platform will face increased
competitive forces.
© 2019 Sidekick | 43
(c) Perceived or exposed flaws. It is possible that a comparable product could become
popular due to a perceived or exposed flaw of any Project Platform that is not
addressed by Sidekick effectively and expediently. There may also be a perceived
advantage of a comparable product that includes features not incorporated in any
Project Platform. If this product achieves a significant market share, the financial
condition of Sidekick will be adversely affected and there may be a negative impact on
demand.
1.4 SECURITY (a) Privacy of Sidekick Private Net. Sidekick has access to a large amount of
information through the Sidekick Payment Platform, the Sidekick Content Platform,
and the Sidekick Marketing Platform. The improper use or disclosure of such
information could harm our reputation. Sidekick may be subject to security breaches
and attacks, which may compromise the security of the information store in the private
net Sidekick maintains. Sidekick may not have the resources or technical
sophistication to anticipate or prevent rapidly evolving types of cyber-attacks. Failure
to do so would result in a loss in confidence of the Sidekick’s business.
1.5 THIRD PARTY
(a) Reliance on content developers and distribution partners. The Sidekick Payment
Platform and Sidekick Content Platform primarily relies on third-party content
developers to make available their digital content such as games, music, and e-books
on the Sidekick Content Platform. Sidekick may not be able to establish or maintain
mutually beneficial commercial relationships with content developers and distribution
partners. Any failure by Sidekick to effectively localise or market the Sidekick Content
Platform and Sidekick Payment Platform may adversely impact the utilisation level by
content developers and distribution partners of the Project Platforms.
(b) Other third-party failures. SideKick’s business involves dependency on other
service providers. For example, a temporary shutdown of Sidekick’s web server could
lead to the Sidekick service being put on hold. As the business grows larger, Sidekick
will work to reduce the dependency on third party services.
1.6 MARKET RISK
(a) Limited interest. There may be limited interest in the content development and
distribution community in the use of utility tokens or virtual currency for purchases. As
the Sidekick Payment Platform, Sidekick Content Platform and Sidekick Marketing
Platform are new products, there is no certainty that the Sidekick Payment Platform,
Sidekick Content Platform or Sidekick Marketing Platform will be adopted or used by a
large number of content developers and content distributors. The size and
© 2019 Sidekick | 44
engagement level of the Sidekick Content Platform’s user base are critical to the
success of Sidekick. Sidekick cannot assure that the user base and engagement levels
of the Sidekick Content Platform will grow. Such a limited interest could adversely
affect the development of the Project Platforms.
(b) Expansion challenges. As the Sidekick Payment Platform and Sidekick Content
Platform expand its operations, there exist a risk of the new markets not responding to
the Sidekick Payment Platform or Sidekick Content Platform due to differences in the
economic and infrastructure development, political, cultural, legal, and regulatory
systems among the countries in which it operates.
(c) Inability to attain business partners. Sidekick may not be able to find business
partners in a new market entered, leading to poor business performance.
(d) A decrease in the growth of digital content. Sidekick and the Project Platforms are
dependent on the growth of digital content for its success. The business of Sidekick
and the user base of the Project Platforms may be adversely impacted if the market
size of digital content decreases or fails to grow at a satisfactory rate.
1.7 REGULATORY RISK
(a) New token regulation introduced. Regulatory authorities around the world may
introduce new regulations to regulate the use of crypto-tokens. Sidekick may receive
queries, notices, warnings, requests or rulings from one or more regulatory authorities
from time to time or may even be ordered to suspend or discontinue any action in
connection with a cryptocurrency it supports.
(b) Regulation of distributed ledger technology. Regulatory authorities around the
world may introduce new regulations to regulate entities carrying on a business that
uses distributed ledger technology for storing or transmitting value. Sidekick may
receive queries, notices, warnings, requests or rulings from one or more regulatory
authorities from time to time, or may even be ordered to suspend or discontinue any
action in connection with transmission of any cryptocurrency it supports.
1.8 OTHER
(a) Conflict of Interest. There may exist potential circumstances where the interests of
Sidekick may diverge from those of its users. Sidekick is not obliged to refrain from
such decisions in the interests of the company. By using Sidekick, each Participant will
be deemed to have acknowledged these potential conflicts of interest and to have
waived any claim with respect to any liability arising from the existence of any such
conflicts of interest.
© 2019 Sidekick | 45
(b) Unknown unknowns. Sidekick recognises that there are things that will be
discovered in the development process which at this point cannot be predicted. In
other words, despite best efforts, Sidekick may not yet know all the risks that will be
associated with the Project.
2. NON-FINANCIAL NATURE OF KAI
2.1
A KAI is not, nor should be construed, understood, deemed or interpreted as:
(a) an equity interest, voting or non-voting security (or it’s like) in, or claims against,
Sidekick or any other entity in any jurisdiction;
(b) equity or debt investment of any kind in any venture;
(c) any securities having intrinsic value or market price;
(d) units or derivatives of units in a business trust or collective investment scheme;
(e) any form of financial derivative;
(f) any commercial paper or negotiable instrument;
(g) any form of investment contract between the relevant holder and any other person;
(h) any commodity or asset that any person is obliged to redeem or purchase; or
(i) any note, debenture, warrant or other certificates that entitles the holder to interest,
dividend or any kind of return from any person.
3. NO REPRESENTATION OR WARRANTY BY SIDEKICK
3.1
Sidekick does not make, and hereby disclaims, any representation or warranty with
respect to Sidekick and KAI (including their respective merchantability or fitness for
particular purposes). Each Participant’s decision to support the Company and KAI shall
be made based on his/her own knowledge of Sidekick and KAI and the information
disclosed in the Whitepaper. Without prejudice to the generality of the foregoing, each
Participant will accept the KAI on an “as is” basis, irrespective of the technical
specifications, parameters, performance or function thereof.
© 2019 Sidekick | 46
3.2
No person is authorised to give any information in connection with Sidekick, Project
Platforms and KAI that is not contained in this Whitepaper.
4. LIMITATION OF LIABILITY AND INDEMNIFICATION
4.1
SideKick hereby expressly disclaims its liability, and shall in no case be liable to any
person, for:
(a) any person in violation of any anti-money laundering, counter-terrorism financing
or other regulatory requirements that are imposed in any jurisdiction;
(b) any person in violation of any representation, warranty, obligation, covenant or
other provision under this Whitepaper, and the resulting failure or inability to retrieve
his/ her payment or to claim relevant purchased KAI;
(c) failure to distribute, offer, utilise or deal with any reserved KAI;
(d) failure or abortion of Sidekick development or expansion and resulting failure to
develop any Project Platform;
(e) delay or rescheduling of the Project Platform development and resulting failure to
meet any anticipated milestone;
(f) any error, bug, flaw, defect or otherwise of the source code of Sidekick or any
Project Platform;
(g) any malfunction of KAI;
(h) failure of KAI or any Project Platform to meet any specific purpose, or unfitness for
any specific use;
(i) failure to completely disclose any information relating to the development of
Sidekick, the Project Platforms on a timely basis;
(j) any Participant’s divulgence, loss or destruction of the private key of his/her
cryptocurrency or cryptotoken wallet (inter alia, the wallet as downloaded and used by
that Participant);
(k) any default, breach, infringement, breakdown, collapse, service suspension or
interruption, fraud, mishandling, misconduct, malpractice, negligence, bankruptcy,
insolvency, dissolution or winding-up of any third party;
© 2019 Sidekick | 47
(l) any difference, conflict or contradiction between this Whitepaper and an agreement
between any Participant and any third party;
(m) KAI being classified or treated by any government, quasi-government, authority or
public body as a kind of currency, securities, commercial paper, negotiable instrument,
investment or otherwise that may be banned, regulated or subject to certain legal
restrictions;
(n) any risk factors disclosed in this Whitepaper and any damage, loss, claim, liability,
punishment, cost or other adverse impacts that are caused by, associated with, in
connection with, incidental to or consequential to that risk factor;
(o) any changes made to the technical nature of KAI or any temporary or permanent
cessation or unavailability in the delivery, distribution or activation of KAI;
(p) any failure or delay in the delivery and receipt of KAI by the Participant; or
(q) occurrences of natural disasters, acts of God or other events beyond the control of
Sidekick that affect the businesses and/or operations related to the Project.
4.2
To the maximum extent permitted by the applicable laws, regulations and rules, the
Participant shall indemnify, defend, and hold Sidekick harmless from and against any
and all claims, damages, losses, suits, actions, demands, proceedings, expenses,
and/or liabilities filed/incurred by any third party against Sidekick arising out of a
breach of any of these terms hereunder.
5. TAX
Each Participant shall declare, bear and pay all such taxes, duties, imposts, levies,
tariffs and surcharges that might be imposed by the laws and regulations of any
jurisdiction as a result of or in connection with the receipt, holding, use, purchase,
appreciation, trading or divestment of any cryptocurrency in their Sidekick wallet; and
each Participant shall be solely liable for all such penalties, claims, fines, punishments,
liabilities or otherwise arising from his/her non-payment, underpayment, undue
payment or belated payment of any applicable tax. Sidekick gives no advice and makes
no representation as to the tax implications of any Participant’s participation in the
ecosystem.
6. NO WAIVER
The failure of Sidekick to require or enforce strict compliance by the Participant with
any provision herein or Sidekick’s failure to exercise any right herein shall not be
© 2019 Sidekick | 48
construed as a waiver or relinquishment of Sidekick’s right to assert or rely upon any
such provision or right in that or any other instance. The express waiver by Sidekick of
any provision, condition, or requirement of the Whitepaper shall not constitute a waiver
of any future obligation to comply with such provision, condition or requirement.
7. SEVERABILITY
If any portion of this Whitepaper is held illegal or invalid, whether in whole or part,
under the laws of any jurisdiction, such illegality or invalidity shall not affect the
legality or validity of the rest of the Whitepaper in that jurisdiction nor the legality or
validity of the Whitepaper in any other jurisdiction.
8. TITLE AND SUBTITLES
The titles and subtitles used in this Whitepaper are used for convenient reference only
and are not to be considered in construing or interpreting this Whitepaper
9. THIRD PARTY WEBSITES, PLATFORMS AND CONTENT
9.1
Sidekick may provide certain hyperlinks to third party websites and the inclusion of any
hyperlinks or any advertisement of any third party on sidekickapp.io or other platforms
does not imply endorsement by Sidekick of their websites, products or business
practices. If the Participant accesses and uses any third-party websites, products,
services, platforms, and/or business, the Participant does that solely at his/her own
risk for which Sidekick will bear no liability.
9.2
This whitepaper includes information obtained from various third-party sources
(“Third Party Information”). None of the authors of the Third-Party Information has
consent to the inclusion or verified the accuracy of the Third Party Information and is
therefore not liable for the Third-Party Information. While Sidekick has taken
reasonable action to ensure that the Third Party Information are included in their
proper form and context, neither Sidekick, nor its directors, executive officers and
employees, has independently verified the accuracy, reliability, completeness of the
content, or ascertained any applicable underlying assumption, of the relevant Third
Party Information. Accordingly, neither the Issuer nor its directors, executive officers
and employees makes any representation or warranty as to the accuracy, reliability or
completeness of such information and shall not be obliged to provide any updates on
the same.
10. NO ADVICE
© 2019 Sidekick | 49
No information in this Whitepaper shall be construed as business, legal, financial or tax
advice regarding Sidekick, the Project, or KAI. You shall consult your own legal,
financial, tax or other professional advisor regarding Sidekick, the Project, or KAI.
11. PRIVACY POLICY
You agree to the use of your data in accordance with the Privacy Policy in connection
with the ecosystem.
12. GOVERNING LAW
The Whitepaper will be governed by and interpreted in accordance with the laws of the
Republic of Singapore.
© 2019 Sidekick | 50
End Notes
1 Green, Rachel. “Facebook Is Building Its Own Cryptocurrency for Real-Time Cross-
Border Transfers.” Business Insider, Business Insider, 4 Mar. 2019,
www.businessinsider.com/facebook-developing-whatsapp-cryptocurrency-2019-3.
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