Seamless Dining By Grubhub - Squarespace Dining By Grubhub Our team had 10 days to design a new...

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Seamless Dining By Grubhub Our team had 10 days to design a new point-of-sale system for Grubhub to bring efficiency to restaurants who use on-demand delivery and takeout platforms. This is how we did it. sweston.com [email protected] 1

Transcript of Seamless Dining By Grubhub - Squarespace Dining By Grubhub Our team had 10 days to design a new...

Seamless Dining By GrubhubOur team had 10 days to design a new point-of-sale system for Grubhub to bring

efficiency to restaurants who use on-demand delivery and takeout platforms.

This is how we did it.

sweston.com [email protected] 1

sweston.com [email protected] 2

B R A N D R E S E A R C H

Grubhub is by far the largest of the on-demand

food delivery platforms, with more than 40,000

local restaurants in more than 900 cities across the

U.S. and the U.K. Grubhub’s target market is

primarily independent mom-and-pop

restaurants. According to Grubhub’s October 2015

economic impact study:

1. After joining Grubhub, restaurants grew their

monthly takeout revenue by an average of 30

percent.

2. One in five restaurants doubles its revenue after

working with Grubhub.

3. Grubhub cuts restaurant processing time by

more than 50 percent.

Knowing that efficiency, convenience and

customer service were the biggest drivers of

innovation at Grubhub, we knew that our proposal

to expand into the dine-in process would only add

value to Grubhub’s business model.

“ “[Our three KPIs have always been]

Customer satisfaction. Customer satisfaction. Customer satisfaction.”

— Grubhub co-founder Mike Evans

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C O M P E T I T I V E & C O M PA R AT I V E A N A LY S I S

For our competitive and comparative

analysis, we examined seven different

point-of-sale (POS) offerings, such as

Square, Revel Systems, ShopKeep and

TouchBistro. Through feature comparison,

we tabulated the features of each. However,

because of our limited access to these

closed systems, contextual inquiry at

several restaurants became a necessity to

better understand how users — in this case,

servers, hostesses, managers and other

restaurant staff — approached them.

Nonetheless, our analysis helped us figure

out who the competitors were and

understand the expectations in the market.

We also did research on the restaurant

reservation app OpenTable in the event

that feature became an essential part of our design.

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S U RV E Y S & I N T E RV I E W S

In order to narrow the field of users to survey and

interview, we assembled a screener with five

questions and posted it on Slack, Facebook and

Twitter. The questions were meant to draw out

users who have worked in the restaurant business

and/or used an on-demand food delivery platform.

We got 21 responses.

From those 21, we sent out a follow-up survey to

respondents whom we couldn’t interview face-to-

face. We asked 10 questions about their point-of-

sale (POS) experience, as well as, how a front-of-

house (FOH) operates. We got 10 responses back.

We conducted a total of three interviews. Of the

users we talked to, two currently work in the

restaurant business, while one no longer works in

the food industry. Our goal in these 30- to- 45-

minute conversations was to discover motivations,

behaviors and pain points.

S U RV E Y R E S U LT SS C R E E N E R R E S U LT S

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C O N T E X T U A L I N Q U I R I E S

This was a vital part of our research, as it

exposed us not only to how a restaurant

processed in-house orders through their

current POS systems, but also how they

multitasked with Grubhub and other on-

demand delivery services. We did 7 in NYC,

1 in New Jersey.

The biggest moment for us during this

entire project happened on our visit to

Jack’s Sliders & Sushi on 3rd Avenue: The

hostess station revealed a control center of

more than five screens, each one tapped into

a delivery app.

Everywhere we went, we observed similar

pain points in how restaurants were

processing orders, particularly in

multitasking between in-house and on-

demand delivery orders. The findings

validated our overall research.

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T H E P R O B L E M & O P P O RT U N I T Y S TAT E M E N T

The problem statement: “Restaurants

want to consolidate Grubhub and their

current POS systems to improve their

workflow and efficiency.”

Grubhub has monopolized on the

takeout experience, completely

understanding the delivery needs of

restaurants. However, restaurants who

offer delivery and takeout need to be

accessible from a variety of platforms

(DoorDash, Grubhub, etc.) to increase

revenue.

The target market for this pilot would be

the independent restaurants that use the

Grubhub app and an in-house dine-in

POS system.

Increase e!ciency

Process orders in a

timely manner

Deliver orders on time

Happy customers

U S E R N E E D S

Finding an optimal solution to our problem will come from where the business needs and user needs come together.

S E E K I N G A S O LU T I O N

Increase revenue

Maintainrelationships withcurrent partners

Acquire newpartnerships

Expand into new markets

B U S I N E S S N E E D S

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The Floor Manager Gerardo, 38

The Hostess Laura, 24

The Waitress Natalie, 21

“I shouldn’t have to work so hard to get things done.”

“I’m too distracted by deliveries to focus on our guests.”

“I won’t split a check more than three ways. It’s a pain.”

P E R S O N A S

From the affinity mapping, we

developed three personas — Gerardo, a floor manager; Laura,

a hostess; and Natalie, a waitress.

Gerardo and Laura would deal

directly with delivery, take-out

and dine-in orders for our new

app.

Gerardo would be our primary

user, as he would not only would

need to know how to use every

feature of the app on a daily basis,

he would need to customize it for

his restaurant staff ’s workflows.

Waiters and waitresses were going

to use the system most. Natalie

would fit that role.

Pain Points

Slow, antiquated POS interface

Menu updating and correcting

Wasting time and money on inefficient workarounds

Pain Points

Can’t focus on hospitality with so many delivery and takeouts coming in to her station

Too many screens between POS and laptop or iPad.

Complicated POS interface that doesn’t give enough feedback

Sending back order questions to Grubhub customers

Pain Points

Specials are hard to process because they are not inputted into the system.

Add-ons and omissions have to be typed into the system as a note.

Not knowing when an item has been 86’ed.

Have to jump between the register and table to process orders, payments and tips.

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S K E T C H I N G , W I R E F R A M I N G & P R O T O T Y P I N G

Through the golden thread of our

personas, we started the process of

ideating features for the app — first

on a whiteboard, then through

individual sketches, then in

wireframes, with each successive

stage refining the details, bringing

more focus to each feature.

From our medium-fidelity

sketches, we built the first

iteration of our prototype in

InVision. The first prototype

would be mostly in black-and-

white to help users testing the

app to focus on the functionality

and not the visual design.

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U S E R T E S T I N G

We conducted four user tests. Three out of four

users were current restaurant employees. We put

an iPad loaded with the prototype in front of

them and, after allowing them to talk about their

initial impressions, gave the user a couple of

scenarios from our testing script. This is some of

what we learned …

1. The messaging on add-on and coursing

prompts was unclear. We would add headings

for each prompt as well as separate beverages

and courses.

2. They would like to be prompted when a

Grubhub order has been unattended to for 5 minutes.

3. Users weren’t clear on what “tickets” in

navigation meant. Users shouldn’t have go

guess where something will lead them. We

changed this to “Open Tabs.”

“You are a floor manager at The Coffee Shop. … Can you walk me through how

you’d process an order for Table W1?”

— Our scenario as presented to our users during testing

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T H E S E C O N D I T E R AT I O N

Based on the feedback from our user testing,

changes we made to the app included …

1. Bringing Grubhub brand color and

messaging into the tool bar, prompts,

feedback and into the call-to-action

buttons.

2. We improved the add-on pop-ups to be

more intuitive through language and color.

3. We added a prompt to notify users when

a Grubhub order has waited too long

before being fired.

4. Simplified icons in the tool bar further.

5. Making icon messaging more intuitive:

“Tickets” becomes “Open Tabs.”

6. “Reservations” was removed in favor of

having accessibility to “Business Analytics”

in the tab bar.

7. We added more feedback during credit

card processing.

L O G I N S C R E E N F L O O R P L A N

O R D E R S C R E E N PAY M E N T C O N F I R M AT I O N

DONE!sweston.com [email protected]