Screenagers, and how to educate them Dr. David A. Brown & Carl Merat.

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Screenagers, Screenagers, and how to educate and how to educate them them Dr. David A. Brown & Carl Merat

Transcript of Screenagers, and how to educate them Dr. David A. Brown & Carl Merat.

Page 1: Screenagers, and how to educate them Dr. David A. Brown & Carl Merat.

Screenagers,Screenagers,and how to educate and how to educate themthem Dr. David A. Brown & Carl Merat

Page 2: Screenagers, and how to educate them Dr. David A. Brown & Carl Merat.

Screenagers

• Techno-savvy young people, reared on electronic screens and feel perfectly comfortable with them.

• Term coined in 1997 by Douglas Rushkoff in his book Playing the Future.

• What screens are we talking about?

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Screens

• Television• Computer• Mobile phone• ATM• Pocket PC

TamagotchiDiscontinued in 1998, Tamagotchi was an egg-shaped, pocket-sized gadget with a cartoon pet that appeared on a screen.

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Televisions

• Until the 70’s, a screen delivered entertainment and information to a passive audience

• The remote control gave us interaction

• Today, the television screen provides multiple uses

• Mainly entertainment

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Computers

• Early 80’s personal computers screens finally did something for us

• We moved from viewer to user• We became not just active, but interactiveTransformations:

1. Automation (computations)2. Entertainment3. Telecommunication

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Mobile Phones

• More accurately described as a mobile screens

• Speaking into it uses only one of its many facilities

• For today’s generation it’s– an entertainment center– A portable lifestyle (communication)– an extension of self

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How those between the ages 13-24 spend their time in an average week.

16.7 hours online (excluding e-mail)

13.6 hours watching television

12 hours listening to the radio

7.7 hours talking on the phone

6 hours reading non-school related books

and magazines

2003 study from Yahoo Inc. and Carat North America

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• 94% of youth ages 12-17 who have Internet access use the Internet for school research

• 78% believe the Internet helps them with schoolwork.• 47% say it helps them a lot.• 71% of online teens used the Internet as the major

source for their most recent school project.• 41% of online teens use email and instant messaging to

contact teachers or classmates about schoolwork.• 34% of online teens have downloaded an online study

aid.• 18% of online teens know of someone who has used the

Internet to cheat on a paper or test.

2002 Study by the Pew Internet & American Life Project

Screenager’s Internet use

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Screenager’s world

• Immediacy (real-time)• Entertainment• Choices• Interaction

(content & people)

• Flexibility• Information• Customization• “New factor”

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Educational considerations

• Pace of lesson• Number of practice activities• Making the case for

relevancy• Techniques for gaining and

focusing attention• Context of examples and

practice activities• Amount of structure and

organization• Type of feedback to give

• Level of learner control• Reading/vocabulary level• Amount and types of

reinforcement• Amount of time allowed for

instruction• Amount and type of learning

guidance• Level of concreteness /

abstraction

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Current trends

• Improving teaching and learning

• Incorporation of active learning

• Facilitating out-of-class learning

• Emphasize Assessment

• Learning centered approach

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Facility dictates number of students per session.

Specific time, schedule and location

Instructor Led

Cannot accommodate different learning styles

Number of students not related to facility.

Anytime, anywhere

Learner Centric

Can accommodate different learning styles

Traditional vs. E-Learning

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What promotes Learning

• Social learning experiences• Varying instructional models • Varying expectations • Choices that allow students to capitalize on personal

strengths and interests • Overt use of socio-cultural context • Course material that demonstrates valuing of diversity

Creating Learning Centered Classrooms. What Does Learning Theory Have To Say?Stage, Frances K. - Muller, Patricia, A. - Kinzie, Jillian - Simmons, Ada

1998

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Social learning

Experiences, such as peer teaching and group projects, particularly those that promote group construction of knowledge, allow a student to observe other students' models of successful learning (social constructivism, self-efficacy, learning styles)

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Varying instruction

Models that deviate from the lecture format, such as visual presentations, site visits, and use of the Internet (multiple intelligences, learning styles, self-efficacy)

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Varying expectations

Alternate students' performance assessments, from individual written formats to group work that includes writing and presentation, interpretation of theatrical or artistic work, and performance of actual tasks at a work site (action based)

(attribution theory, multiple intelligences, learning styles)

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Add Choices

Choices that allow students to capitalize on personal strengths and interests (self-efficacy, multiple intelligences, learning styles)

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Create Context

Overt use of socio-cultural situations and methods that provide authentic contexts and enculturation into an academic disciplinary community (social constructivism, conscientization)

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Value diversity

Course material that demonstrates valuing of diverse cultures, ethnic groups, classes, and genders

(conscientization, learning styles)

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“The danger in not analyzing the characteristics of an audience is assuming that all learners are alike. An even more common error is assuming that the learners are like the designers.”

Smith & Ragan, Instructional Design 1999