Sample X5 Beginner TT

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Transcript of Sample X5 Beginner TT

Page 1: Sample X5 Beginner TT
Page 2: Sample X5 Beginner TT

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Beginner Training Tutorial

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Mastercam X5 Beginner Training Tutorial

Copyright: 1998 - 2011 In-House Solutions Inc. All rights reserved

Software: Mastercam X5

Author: Mariana Lendel

ISBN: 978-1-926566-82-5

Revision Date: March 17, 2011

Notice

In-House Solutions Inc. reserves the right to make improvements to this manual at any time and without

notice.

Disclaimer Of All Warranties And Liability

In-House Solutions Inc. makes no warranties, either express or implied, with respect to this manual or

with respect to the software described in this manual, its quality, performance, merchantability, or

fitness for any particular purpose. In-House Solutions Inc. manual is sold or licensed "as is." The entire risk

as to its quality and performance is with the buyer. Should the manual prove defective following its

purchase, the buyer (and not In-House Solutions Inc., its distributer, or its retailer) assumes the entire

cost of all necessary servicing, repair, of correction and any incidental or consequential damages. In no

event will In-House Solutions Inc. be liable for direct, indirect, or consequential damages resulting from

any defect in the manual, even if In-House Solutions Inc. has been advised of the possibility of such

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incidental or consequential damages, so the above limitation or exclusion may not apply to you.

Copyrights

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not, in whole or part, be copied, photographed, reproduced, translated or reduced to any electronic

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Trademarks

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Microsoft, the Microsoft logo, MS, and MS-DOS are registered trademarks of Microsoft Corporation; N-

See is a registered trademark of Microcompatibles, Inc.; Windows, Windows XP, Windows Vista and

Windows NT are registered trademarks of Microsoft Corporation.

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Beginner Training Tutorial

Beginner Training Tutorial Contents

GETTING STARTED ...............................................................................................A-1

GUI - Graphical User Interface .................................................................................................. A-2

Navigate Through Mastercam .................................................................................................. A-3

Setting The Toolbar States For Mill........................................................................................... A-9

Setting The Grid ..................................................................................................................... A-10

MILL TUTORIALS

Tutorial #1, 2D Geometry, Open Contour and Drilling................................................................1-1

Tutorial #2, 2D Geometry, Facing, Drilling, Pocket, Contour Ramp, Contour Chamfer ................2-1

Tutorial #3, 2D Geometry, Open Pocket, Contouring, Circle Mill, Tapping, Export Ops...............3-1

Tutorial #4, 2D Geometry, Pocketing with Islands, Pocket Remachining ....................................4-1

Tutorial #5, 2D Geometry, Dynamic Pocket, Transform Rotate, Import Toolpaths .....................5-1

Tutorial #6, 2D Geometry, Create Solid, FBM Mill......................................................................6-1

GETTING STARTED ...............................................................................................B-1

GUI - Graphical User Interface .................................................................................................. B-2

Navigate Through Mastercam .................................................................................................. B-3

Setting The Toolbar States For Lathe ........................................................................................ B-9

Setting The Grid ......................................................................................................................B-11

Setting The Construction And Tool Plane To +D+Z ...................................................................B-12

LATHE TUTORIALS

Tutorial #7, 2D Geometry, Face, Rough and Finish.....................................................................7-1

Tutorial #8, 2D Geometry, Face, Rough, Finish, Grooving and Drilling........................................8-1

SOLIDS TUTORIALS

Tutorial #9, 2D Geometry, Extrude Create Body, Extrude Cut Body, Chamfer and FIllet .............9-1

Tutorial #10, 2D Geometry, Revolve, Extrude, Cut Body ..........................................................10-1

Tutorial #11, Extrude, Sweep Cut, Fillet using Face Selection, Create Shell/Cut Face................11-1

GENERAL NOTES .................................................................................................. C-1

Default Key Assignments...........................................................................................................C-2

Customizing Toolbars ................................................................................................................C-3

Customizing Drop Down Menus ................................................................................................C-5

Key Mapping .............................................................................................................................C-8

Data Entry Shortcuts ...............................................................................................................C-11

2D Toolpath Parameters .........................................................................................................C-12

2D High Speed Toolpath Specific Parameters ..........................................................................C-24

Lathe Toolpath Parameters .....................................................................................................C-33

Creating 3D Wireframe............................................................................................................C-34

About The Tool Plane ..............................................................................................................C-36

Define A New Construction Plane............................................................................................C-37

About Construction Depth (Z Depth) .......................................................................................C-39

Solids Menu Command ...........................................................................................................C-41

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Beginner Training Tutorial

Solids Manager .......................................................................................................................C-43

Chaining..................................................................................................................................C-45

How To Chain..........................................................................................................................C-46

Window Selection ...................................................................................................................C-48

Chaining Options.....................................................................................................................C-49

Toolpath Manager...................................................................................................................C-50

Operation List Area .................................................................................................................C-52

About Right Mouse Click In Toolpaths Manager List Area........................................................C-53

Properties ...............................................................................................................................C-55

Tool Settings ...........................................................................................................................C-56

Stock Setup .............................................................................................................................C-57

QUIZ ANSWERS....................................................................................................D-1

Mill Level 1 Tutorial Quiz Answers............................................................................................ D-2

Lathe Tutorial Quiz Answers..................................................................................................... D-4

Solids Tutorial Quiz Answers .................................................................................................... D-5

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TUTORIAL #11

TUTORIAL #1

Objectives:

The Student will design a 2-dimensional drawing by:

!Creating a rectangle knowing the width and height of the rectangle.

!Creating parallel lines, by defining the offset direction and distance.

!Mirroring existing geometry to complete a part.

!Create circle center points knowing location and diameter of the arcs.

The Student will create toolpaths consisting of:

!Two open contours.

!3 points drilled through the part.

The Student will simulate the toolpaths using Mastercam's Verify and Backplot by:

!Defining a 3-dimensional rectangular block the size of the workpiece.

!Running the Backplot to see the path the tool takes to cut the part.

!Running the Verify to simulate the tool cutting from a solid model.

This tutorial takes approximately one hour to complete.

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SETTING UP THE GRAPHIC USER INTERFACE TUTORIAL #11

GEOMETRY CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE

Before starting the geometry creation we should customize the toolbars to see the toolbars required

to create the geometry and machine a 2D part. See Getting started page A-4 for details.

Make sure that the Grid is enabled. It will show you where the part origin is. See Getting started page

A-6 for further information.

The Operations Manager to the left of the screen can be hidden to gain more space in the graphic area

for design. From the keyboard, press Alt + O keys simultaneously to hide it. Repeat this command to

make it visible again.

NOTE: You will create a 1/4 of the geometry and then mirror it to create the part.

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TUTORIAL #11 CREATE A RECTANGLE

STEP 2: CREATE A RECTANGLE

In this step you will learn how to create a rectangle knowing the width, the height and the anchor

position.

Step Preview:

2.1 Create a 3.0" by 2.0" rectangle

Create

Rectangle.

Enter the Width and Height as shown below.

Press Enter after typing the values to see a preview of the rectangle.

[Select position for first corner]: Select the Origin as shown in Figure: 2.1.1.

Figure: 2.1.1

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CREATE THE PARALLEL LINE TUTORIAL #11

Make sure that when selecting the origin, the visual cue of the cursor changes as shown.

Select the OK button to exit the Rectangle command.

Use the Fit icon to fit the drawing to the screen.

STEP 3: CREATE THE PARALLEL LINE

In this step you will learn how to create a parallel line knowing the distance.

Step Preview:

Create

Line.

Parallel.

NOTE: During the geometry creation of this tutorial, if you make a mistake you can undo the

last step using the Undo icon. You can undo as many steps as needed. If you delete or

undo a step by mistake, just use the Redo icon. To delete unwanted geometry, select it

first and then press Delete from the keyboard.

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TUTORIAL #11 CREATE THE PARALLEL LINE

[Select a line]: Select Entity A as shown in Figure: 3.0.1.

Figure: 3.0.1

[Select the point to place a parallel line through]: Pick a point below the selected line.

Enter the Distance 1.0" (press Enter).

Select the OK button to exit the command.

The part will appear as shown in Figure: 3.0.2.

NOTE: The color of the geometry is cyan which means that the entity is "live" and you can

still change the line parameters if needed.

NOTE: To continue using the same command you can either select the Apply button or

press Enter. To exit the command you can either start a new command or select the OK

button.

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DELETE THE CONSTRUCTION LINES TUTORIAL #11

Figure: 3.0.2

STEP 4: DELETE THE CONSTRUCTION LINES

In this step you will delete two lines in preparation to mirror the geometry.

Step Preview:

Edit

Delete.

Delete Entities.

Select the two lines as shown in Figure: 4.0.1.

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TUTORIAL #11 MIRROR THE GEOMETRY

Figure: 4.0.1

Select the Delete entity icon.

Select the Repaint icon to refresh the screen.

STEP 5: MIRROR THE GEOMETRY

In this step you will mirror the geometry to create the shape of the part.

Step Preview:

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MIRROR THE GEOMETRY TUTORIAL #11

5.1 Mirror about x-axis

Xform

Mirror.

[Select the entities to mirror]: Click on the All button.

Click on the All Entities button in the Select All dialog box as shown in Figure: 5.1.1.

Figure: 5.1.1

Select the OK button in the Select All dialog box.

Click on the End Selection button.

Set the parameters to match the following dialog box (ensure Copy is picked to keep the

original entities).

NOTE: The entire geometry is highlighted yellow (selection color).

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TUTORIAL #11 MIRROR THE GEOMETRY

Choose the option to mirror about the X-axis as shown in Figure: 5.1.2.

Figure: 5.1.2

Select the Apply button to continue in the same command.

The part will appear as shown in Figure: 5.1.3.

Figure: 5.1.3

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MIRROR THE GEOMETRY TUTORIAL #11

5.2 Mirror about Y-axis

[Select the entities to mirror]: Click on the All button.

Select the OK button in the Select All dialog box.

Click on the End Selection button.

Set the parameters to match the following dialog box (ensure Copy is picked to keep the

original entities).

NOTE: The entire geometry is highlighted yellow (selection color).

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TUTORIAL #11 MIRROR THE GEOMETRY

Choose the option to mirror about the Y-axis.

Select the OK button to exit the mirror dialog box.

Screen

Clear Colors.

The part will appear as shown in Figure: 5.2.1.

Figure: 5.2.1

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CREATE ARCS TUTORIAL #11

STEP 6: CREATE ARCS

In this step you will create points which will later be used to drill holes in the part.

Step Preview:

Create

Arc.

Circle Center Point.

Input a Diameter of 0.5" in the ribbon bar and then select the icon to lock the value.

Select the Fast Point icon from the AutoCursor Ribbon Bar.

Enter the dimensions -1.75, 0.0 then hit enter on your keyboard.

Select the Fast Point again and enter the dimensions 1.75, 0.0 and hit enter on your keyboard

once again.

From the AutoCursor Ribbon Bar select the drop down arrow to view the AutoCursor’s

Override options.

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TUTORIAL #11 SAVE THE FILE

Select the option Origin from the list. This will place a circle with the center at the origin.

Once complete choose the OK button to exit the command.

STEP 7: SAVE THE FILE

File

Save As.

File name: "Your Name_1".

Select the OK button to save your file.

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SUGGESTED FIXTURE: TUTORIAL #11

TOOLPATH CREATION

SUGGESTED FIXTURE:

SETUP SHEET:

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TUTORIAL #11 SELECT THE MACHINE AND SET UP THE STOCK

STEP 8: SELECT THE MACHINE AND SET UP THE STOCK

In Mastercam, you select a Machine Definition before creating any toolpaths. The Machine Definition

is a model of your machines capabilities and features. It acts like a template for setting up your

machine. The machine definition ties together three main components: The schematic model of your

machines components, the control definition that models your control capabilities, and the post

processor that will generate the required machine code (G-code). For a Mill Level 1 exercise (2D

toolpaths) we need just a basic machine definition.

To display the Operations Manager press Alt + O.

Use the Fit icon to fit the drawing to the screen.

Machine type

Mill.

Default.

Select the plus sign in front of Properties in the Toolpaths Manager to expand the Toolpaths

Group Properties.

NOTE: For the purpose of this tutorial, we will be using the Default mill machine.

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SELECT THE MACHINE AND SET UP THE STOCK TUTORIAL #11

Select Tool Settings to set the tool parameters.

Figure: 8.0.1

Change the parameters to match Figure: 8.0.2.

Figure: 8.0.2

Program # is used to enter a number if your

machine tool requires a number for a program

name.

Assign tool numbers sequentially allows you

to overwrite the tool number from the library

with the next available tool number. (First

operation tool number 1; Second operation

tool number 2, etc.)

Warn of duplicate tool numbers allows you to

get a warning if you enter two tools with the

same number.

Override defaults with modal values enables

the system to keep the values that you enter.

Feed Calculation set From tool uses feed rate,

plunge rate, retract rate and spindle speed

from the tool definition.

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TUTORIAL #11 SELECT THE MACHINE AND SET UP THE STOCK

Select the Stock setup tab to define the stock.

Set the stock shape to Rectangular if needed and enter the stock dimensions as shown in

Figure: 8.0.3.

Figure: 8.0.3

Select the OK button to exit Machine Group Properties.

Select the Isometric view from the graphics view toolbar to see the stock.

Use the Fit icon to fit the drawing to the screen.

The Stock Origin values adjust the positioning of the

stock, ensuring that you have equal amount of extra

stock around the finished part.

Display options allow you to set the stock as

Wireframe and to fit the stock to the screen. (Fit

Screen)

NOTE: The stock model that you create can be displayed with the part geometry when

viewing the file or the toolpaths, during backplot, or while verifying toolpaths. In the

graphics, the plus shows you where the stock origin is. The default position is the middle of

the stock. Click on the corner of the part to set it as the stock origin.

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SELECT THE MACHINE AND SET UP THE STOCK TUTORIAL #11

The stock model will appear as shown.

Select the Top view from the view toolbar to see the part from the top.

NOTE: The stock is not geometry and can not be selected.

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TUTORIAL #11 MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH

STEP 9: MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH

Contour toolpaths remove the material along a path defined by a chain of curves. Contour toolpaths

only follows a chain; they do not clean out an enclosed area.

Toolpath Preview:

9.1 Chain selection

A chain of entities consists of one or more entities linked together in order and direction. The distance

between the endpoints of two consecutive entities of the chain has to be equal or less than the

chaining tolerance (0.0001"). In an open chain, the start point is placed at the end of the chain closest

to the selection point and the chain direction points to the opposite end of the chain. See the User

Notes chapter for more information on chaining.

Toolpaths

Contour.

If a prompt appears to Enter new NC name, select the OK button to accept the default.

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MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH TUTORIAL #11

Enable the Chain button in the chaining dialog box to be able to select just the outside

contour.

Select the first chain as shown in Figure: 9.1.1.

Figure: 9.1.1

NOTE: The direction of the chain determines the cutter compensation side (Left or Right) to

orient the tool on the proper side of the geometry. For our example be sure to chain the

contour in a CCW direction. Otherwise, select the Reverse button.

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TUTORIAL #11 MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH

To be able to machine both contours in one operation select the second chain as shown

in Figure: 9.1.2.

Figure: 9.1.2

Select the OK button to exit Chaining.

In the Toolpath Type page, the Contour icon will be selected.

9.2 Select a 3/4" Flat Endmill from the library and set the Tool parameters

Select Tool from the Tree view list.

Click on the Select library tool button.

To be able to see all the tools from the library disable Filter Active.

NOTE: Mastercam updates the pages as you modify them and then marks them, in the Tree

view list, with a green check mark. Pages that are not changed are marked with a red circle

and slash.

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MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH TUTORIAL #11

Scroll down and select the 3/4" Flat Endmill as shown.

Select the tool in the Tool Selection page and then select the OK button to exit.

Make all the necessary changes as shown in Figure: 9.2.1.

Figure: 9.2.1

The Feed rate, Plunge rate, Retract rate and Spindle speed are roughly based on the part material Aluminum and HSS

tooling. You may change these values as per your part material and tools.

In the Comment field enter a comment to help identify the toolpath in the Toolpaths/Operations Manager such as the

one shown above.

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TUTORIAL #11 MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH

9.3 Set the Cut Parameters

From the Tree view list, select Cut Parameters and make the changes as shown in Figure:

9.3.1.

Figure: 9.3.1

Compensation type set to Computer allows Mastercam to compensate the toolpath based on the tool diameter and

does not output G41/G42 in the code.

Compensation direction set to Right compensates the toolpath to the right of the chain based on the chaining

direction. See the Figure: 9.3.2.

Roll cutter around corners set to Sharp inserts arc moves around corners in the toolpath. The radius of the arc moves

is equal with the radius of the tool.

Infinite look ahead prevents the toolpath from crossing itself (fish tail).

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MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH TUTORIAL #11

Figure: 9.3.2

9.4 Set the Lead In/Out

From the Tree view list, select Lead in/out and change the parameters as shown.

Make sure that you disable the Entry and the Exit options and enable Adjust start/end of

contour as shown in Figure: 9.4.1.

Figure: 9.4.1

Lead In/Out allows you to select a combination of a Line and an Arc at the beginning and/or end of the contour

toolpath for a smooth entry/exit while cutting the part.

Adjust start/end of contour moves the starting/ending position in open contours by adding (Extend) or removing

(Shorten) the specified length.

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TUTORIAL #11 MACHINE THE TWO STEPS USING OPEN CONTOUR TOOLPATH

9.5 Set the Linking Parameters

From the Tree view list, select Linking Parameters and change the parameters as shown

Figure: 9.5.1.

Figure: 9.5.1

Select the OK button to exit the contour parameters.

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BACKPLOT THE TOOLPATHS TUTORIAL #11

STEP 10: BACKPLOT THE TOOLPATHS

Backplotting shows the path the tools take to cut the part. This display lets you spot errors in the

program before you machine the part. As you backplot toolpaths, Mastercam displays the current X, Y,

and Z coordinates in the lower left corner of the screen.

Make sure that the toolpath is selected (signified by the green check mark on the folder

icon).

Select the Backplot selected operations button.

Make sure that you have the following buttons turned on (they will appear pushed down) to

see the tool and the rapid moves.

Select the Isometric view from the view toolbar to see the stock.

Select the Fit button.

You can adjust the speed of the backplot.

You can step through the Backplot by using the Step forward or Step back buttons.

Select the Play button in the VCR bar.

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TUTORIAL #11 VERIFY THE TOOLPATH

Select the OK button to exit Backplot.

STEP 11: VERIFY THE TOOLPATH

Verify allows you to use a solid model to simulate the machining of a part. The model created by

verification represents the surface finish, and shows collisions, if any exist.

In the Operations Manager choose the Contour operation.

Choose the Verify selected operations icon from the Operations Manager.

Set the Verify speed by moving the slider bar in the speed control bar as shown.

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VERIFY THE TOOLPATH TUTORIAL #11

Select the Play button to start simulation.

The part will appear as shown.

Select the OK button to exit Verify.

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TUTORIAL #11 ADD MULTI PASSES

STEP 12: ADD MULTI PASSES

Multi Passes lets you define multiple cutting passes. The tool approaches the part geometry at the

cutting depth in steps instead of cutting right to the part geometry.

Toolpath Preview:

Select Parameters for the contour toolpath.

From the Tree view list select Multi Passes and make the necessary changes as shown in

Figure: 12.0.1.

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ADD MULTI PASSES TUTORIAL #11

Figure: 12.0.1

Once the changes have been made to the parameters select the OK button to exit the

Contour parameters.

Select the Regenerate all dirty operations button to recalculate the changes made to the

toolpath.

Once the operation has been regenerated Backplot and Verify your toolpath see page 27 to

review these procedures.

The part will appear as shown.

Rough Passes/Finish Passes allows you to enter the number of passes and amount of material you want to remove

per pass.

Machine finish passes at: performs the finish pass at the final depth. All depths performs the finish passes at all

depths. This option only applies if depth cuts are enabled.

NOTE: We made a change to the Contour parameters, this toolpath is now marked as a dirty

toolpath/operation. A dirty toolpath or operation occurs anytime you make changes to the

toolpath parameters.

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TUTORIAL #11 DRILL 3 HOLES

Figure: 12.0.2

STEP 13: DRILL 3 HOLES

A drill toolpath is used for cutting holes in material.

Toolpath Preview:

Toolpaths

Drill.

The Drill point Selection dialog box will appear prompting you to select the arc center points

as shown.

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DRILL 3 HOLES TUTORIAL #11

Figure: 13.0.1

Select the center of all three arcs on the part.

Ensure the Auto Cursor icon appears as shown before selecting the points as shown.

Once the 3 arcs have been selected choose the OK button to exit the Drill Point Selection

dialog box.

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TUTORIAL #11 DRILL 3 HOLES

In the Toolpath Type page, the Drill icon will be selected.

13.1 Select a 1/2" drill from the library and set the Tool parameters

Select Tool from the Tree view list.

Click on the Select library tool button.

To be able to see all the tools from the library disable Filter Active.

Scroll down and select the 1/2" drill as shown.

Figure: 13.1.1

Select the tool in the Tool Selection page and then select the OK button.

Make the necessary changes as shown in Figure: 13.1.2.

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DRILL 3 HOLES TUTORIAL #11

Figure: 13.1.2

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TUTORIAL #11 DRILL 3 HOLES

Select the Cut Parameters page and change the Cycle to Peck Drill as shown in

Figure: 13.1.3.

Figure: 13.1.3

Choose Linking parameters, enable Clearance and set the Depth to -1.0" as shown in

Figure: 13.1.4.

Peck Drill retracts fully out of the drill hole to remove material chips. Often used with chips that are hard to remove.

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DRILL 3 HOLES TUTORIAL #11

Figure: 13.1.4

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TUTORIAL #11 DRILL 3 HOLES

Choose the option Tip Comp, enable this option and make the necessary changes as shown.

Figure: 13.1.5

Select the OK button to generate the toolpath.

To Backplot and Verify your toolpath see page 27 to review these procedures.

The finished part will appear as shown.

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POST THE FILE TUTORIAL #11

STEP 14: POST THE FILE

Posting refers to a process where the toolpaths in Mastercam are converted to a format that can be

understood by the machines control, specifically the G-codes. In most cases every machine will require

its own post processor; customized to produce code formatted to meet the machines exact

requirements.

Ensure all operations are selected, if they are not use the button Select all operations in the

Operations Manager.

Select the Post selected operations button from the Operations Manager.

In the Post processing window make the necessary changes as shown in Figure: 14.0.1.

Figure: 14.0.1

NC File enabled allows you to keep the NC file and to assign the

same name as the MCX file.

Edit enabled allows you to automatically launch the default editor.

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TUTORIAL #11 SAVE THE UPDATED MCX FILE

Select the OK button to continue.

Select the OK button to save the NC file.

A window with the NC program will appear.

Select the red "X" box at the upper right corner to exit the editor.

STEP 15: SAVE THE UPDATED MCX FILE

Select the Save icon.

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SAVE THE UPDATED MCX FILE TUTORIAL #11

REVIEW EXERCISE - STUDENT PRACTICE

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TUTORIAL #11 CREATE THE GEOMETRY FOR TUTORIAL #1 EXERCISE

CREATE THE GEOMETRY FOR TUTORIAL #1 EXERCISE

Use these commands to create the geometry:

Create 1/4 of the geometry.

Create a rectangle.

Create Line Parallel.

Create Point Position (position using Fast Point).

Delete Entities.

Xform Mirror.

Edit Join Entities.

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CREATE THE TOOLPATHS FOR TUTORIAL #1 EXERCISE TUTORIAL #11

CREATE THE TOOLPATHS FOR TUTORIAL #1 EXERCISE

Create the Toolpaths for Tutorial #1 Exercise as per the instructions below.

Set the machine properties including the stock

Remove the material in the center of the part

Contour (2D).

Use a 7/8" Flat Endmill.

Based on your chaining direction ensure the

Compensation direction is set correct.

No Depth Cuts.

Lead In/Out ensure the arc radius is set to zero.

No Break Through, Multi Passes.

Set the depth according to the drawing.

Drill the holes through the part.

Use a 5/16" Drill.

Choose the Drill/Counterbore cycle.

Depth set according to the drawing.

Enable Tip Comp and input a Breakthrough

amount.

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TUTORIAL #11 NOTES:

NOTES:

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TUTORIAL #1 QUIZ TUTORIAL #11

TUTORIAL #1 QUIZ

What is a Contour Toolpath used for?

What does Backplot do?

When would you use Multi Passes?

When would you use the drill cycle Peck Drill?

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TUTORIAL #11 TUTORIAL #1 QUIZ

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TUTORIAL #71

TUTORIAL #7

Objectives:

The Student will design a 2-dimensional drawing by:

!Creating a rectangle to create the outside profile.

!Create parallel lines to be used as construction lines.

!Use the Chamfer entities command to chamfer and trim simultaneously.

!Use the fillet entities command to fillet and trim simultaneously.

!Use the trim 1 entity command to clean up the geometry.

The Student will create lathe toolpaths consisting of:

! Facing toolpath to machine the face of the part.

!Roughing toolpath to remove the bulk of material.

!Finish toolpath to remove the leftover material form the roughing toolpath.

The Student will simulate the toolpaths using Mastercam's Verify and Backplot by:

!Defining a 3-dimensional cylinder the size of the work piece.

!Running the Backplot to see the path the tool takes to cut the part.

!Running the Verify to simulate the tool cutting from the solid model.

This tutorial takes approximately twenty minutes to complete.

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SETTING UP THE GRAPHIC USER INTERFACE TUTORIAL #71

GEOMETRY CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE

Before starting the geometry creation we should customize the toolbars to see the toolbars

required to create the geometry and machine a part. See Getting started page A-4 for details.

Make sure that the Grid is enabled. It will show you where the part origin is. See Getting

started page A-6 for further information.

The Operations Manager to the left of the screen can be hidden to gain more space in the

graphic area for design. From the keyboard, press Alt + O keys simultaneously to hide it.

Repeat this command to make it visible again.

Figure: 1.0.1

Change the Cplane to +D +Z.

See Setting the Construction and Tool Plane to DZ on page A-10 in Getting Started.

Select Planes from the Status Bar.

Select Lathe diameter +D +Z.

NOTE: Because the part is symmetrical in the Z-Axis, you will only draw 1/2 of the total part.

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TUTORIAL #71 CREATE A RECTANGLE

STEP 2: CREATE A RECTANGLE

In this step you will learn how to create a rectangle knowing the width, the height and the anchor

position.

Step Preview:

2.1 Create the -1.75" by 0.45" rectangle

Create

Rectangle.

Enter the Width and the Height and make sure that Anchor to center and

Create surface buttons are not selected (highlighted) as shown below.

Press Enter after typing the values to see a preview of the rectangle.

[Select position for first corner]: Select the Origin as shown in Figure 2.1.1.

Figure: 2.1.1

Make sure that when selecting the origin, the visual cue of the cursor changes as shown.

Select the OK button to exit the Rectangle command.

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CREATE THE PARALLEL LINES TUTORIAL #71

Use the Fit icon to fit the drawing to the screen.

STEP 3: CREATE THE PARALLEL LINES

In this step you will learn how to create parallel lines to existing lines knowing the distance between

the lines.

Step Preview:

Create

Line.

Parallel.

[Select a line]: Select Entity A.

[Select the point to place a parallel line through]: Pick a point to the left of the selected line.

NOTE: During the geometry creation of this tutorial, if you make a mistake you can undo the

last step using the Undo icon. You can undo as many steps as needed. If you delete or

undo a step by mistake, just use the Redo icon. To delete unwanted geometry, select it

first and then press Delete from the keyboard.

NOTE: The color of the geometry is cyan which means that the entity is "live" and you can

still change the line parameters if needed.

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TUTORIAL #71 CREATE THE PARALLEL LINES

Enter the Distance 0.15" (press Enter).

Select the Apply button to continue.

[Select a line]: Select Entity A again as shown.

[Select the point to place a parallel line through]: Pick a point to the left of the selected line.

Type the Distance 0.75" (Enter).

Select the Apply button to continue.

[Select a line]: Select Entity B.

[Select the point to place a parallel line through]: Pick a point above the selected line.

Type the Distance 0.25" (Enter).

Select the Apply button to continue.

NOTE: To continue using the same command you can either select the Apply button or

press Enter. To exit the command you can either start a new command or select the OK

button.

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CREATE THE CHAMFER TUTORIAL #71

[Select a line]: Select Entity B again.

Type the Distance 0.1" (Enter).

Select the OK button to exit the command.

The part should appear as shown in Figure 3.0.1.

Figure: 3.0.1

STEP 4: CREATE THE CHAMFER

In this step you will use the line endpoint command to create a line connected to the intersection point

of two construction lines.

Step Preview:

Create

Line.

Endpoint.

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TUTORIAL #71 CREATE THE CHAMFER

[Enter the first endpoint]: Move the cursor to the intersection between the two lines at Point

A as shown.

[Enter the first endpoint]: Move the cursor to the intersection between the two lines at Point

B as shown.

Select the OK button to exit the command.

STEP 5: CREATE THE FILLET

In this step, we will use the create fillet command to simultaneously create a fillet and trim two

entities.

Step Preview:

Create

Fillet.

Entities.

Enter the Radius 0.15" and make sure that the rest of the buttons in the Ribbon Bar are

set as shown.

[Select an entity]: Select Entity A as shown in Figure 5.0.1.

[Select another entity]: Select Entity B as shown in Figure 5.0.1.

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TRIM THE GEOMETRY TUTORIAL #71

Figure: 5.0.1

Select the OK button to exit the command.

STEP 6: TRIM THE GEOMETRY

This step shows you how to delete lines and trim one entity using the trim command. To trim one

entity to it’s intersection, enable the trim 1 entity button and single click on the first entity that

you want to extend and double click the entity you want to trim or extend to.

Step Preview:

6.1 Use the trim one entity command

Edit

Trim/Break.

Trim/Break/Extend.

Enable Trim 1 entity button.

[Select the entity to trim/extend]: Click on Entity A as shown in Figure 6.1.1.

[Select the entity to trim/extend to]: Click on Entity B as shown in Figure 6.1.1.

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TUTORIAL #71 TRIM THE GEOMETRY

Figure: 6.1.1

[Select the entity to trim/extend]: Click on Entity C.

[Select the entity to trim/extend to]: Click on Entity D as shown in Figure 6.1.1.

[Select the entity to trim/extend]: Click on Entity E.

[Select the entity to trim/extend to]: Click on Entity F as shown in Figure 6.1.1.

Select the OK button to exit the command.

6.2 Delete the 2 leftover construction lines

Edit

Delete.

Delete Entities.

[Select entities] Select entity A and entity B as shown below.

Select the End Selection button.

The part should appear as shown in Figure 6.2.1.

NOTE: Mastercam's auto-preview feature displays the results of the selected function as

you move the mouse over the final entity selection. A solid line represents what will be

created. A dashed line represents what will be removed.

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SAVE THE FILE TUTORIAL #71

Figure: 6.2.1

STEP 7: SAVE THE FILE

File

Save As.

File name: "Your Name_7".

Select the OK button.

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TUTORIAL #71 PART SETUP:

TOOLPATH CREATION

PART SETUP:

SETUP SHEET:

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SELECT THE MACHINE AND SET UP THE STOCK TUTORIAL #71

STEP 8: SELECT THE MACHINE AND SET UP THE STOCK

Step Preview:

In Mastercam, you select a Machine Definition before creating any toolpaths. The Machine Definition

is a model of your machine tool's capabilities and features and acts like a template for setting up

machining jobs. The machine definition ties together three main components: the schematic model of

your machine tool’s components, the control definition that models your control unit’s capabilities and

the post processor that will generate the required machine code (G-code). For a Lathe exercise (2D

toolpaths) we need just a basic machine definition.

To display the Operations Manager press Alt + O.

Use the Fit icon to fit the drawing to the screen.

Machine type

Lathe.

Default.

Select the plus sign in front of Properties in the Toolpaths Manager to expand the Toolpaths

Group Properties.

Select Tool Settings to set the tool parameters.

NOTE: For the purpose of this tutorial, we will be using the Default lathe

machine.

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TUTORIAL #71 SELECT THE MACHINE AND SET UP THE STOCK

Change the parameters to match the screenshot in Figure 8.0.1.

Figure: 8.0.1

Select the Stock setup tab.

Choose the Properties button to set up the stock for the Left Spindle.

Program # is used to enter a number if your machine

tool requires a number for a program name.

Assign tool numbers sequentially allows you to

overwrite the tool number from the library with the

next available tool number.

Warn of duplicate tool numbers allows you to get a

warning if you enter two tools with the same

number.

Write home position clearance moves writes home

position clearance moves into the toolpath.

Override defaults with modal values enables the

system to keep the values that you enter.

Feed Calculation set From tool uses feed rate,

plunge rate, retract rate and spindle speed from the

tool definition.

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SELECT THE MACHINE AND SET UP THE STOCK TUTORIAL #71

Define the stock by setting the stock geometry (Cylinder) and entering the stock dimensions.

Ensure you enable use margins and enter in the values as shown in Figure 8.0.2.

Figure: 8.0.2

Select the Ok button to exit the Stock Setup page.

Ensure that Left spindle is selected and then select the Properties button in the chuck jaws

area as shown below.

NOTE: The stock model that you create can be displayed with the part geometry when

viewing the file or the toolpaths, during backplot, or while verifying toolpaths. You can

create stock on the left or right spindle.

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TUTORIAL #71 SELECT THE MACHINE AND SET UP THE STOCK

Make the necessary changes to define the chuck size, the clamping method and the stock

position. Ensure that you choose the clamping method OD#1 as shown in the graphic below.

Select the OK button to exit the Chuck Jaws dialogue box.

Enable Fit screen to boundaries in the Display Options area.

Select the OK button to exit Machine Group Properties.

Select the Top view from the view toolbar to see the stock.

Use the Fit icon to fit the drawing to the screen.

The stock should look as shown in Figure 8.0.3.

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FACE THE PART TUTORIAL #71

Figure: 8.0.3

STEP 9: FACE THE PART

Face toolpaths allows the user to quickly clean the stock from one end of the part, and create an even

surface for future operations. Note that we do not have to chain any geometry to create the toolpath

because of the extra material we specified on the right face in the stock setup. You can also select

points to dictate where Mastercam will create the facing operation.

Toolpath Preview:

Toolpaths

Face.

NOTE: The stock is not geometry and can not be selected.

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TUTORIAL #71 FACE THE PART

Select the Ok Button to accept the NC name.

Select the OD Rough Right -80 Degree Tool and enter in the comment.

NOTE: The Feed Rate and the Spindle Speeds are based on the Mastercam Tool Definitions.

They can be changed at any time, based on the material that you are going to machine.

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FACE THE PART TUTORIAL #71

Select the Face Parameters tab and make all of the necessary changes as shown in the

screenshot below.

Once you have entered in all of the information select the Ok button to exit the Face

Properties.

The toolpath should appear as shown in Figure 9.0.1.

Entry Amount sets the height at which the tool rapids to or from the part.

Rough Stepover sets the roughing pass value.

Finish Stepover sets the finish pass value.

Overcut Amount determines how far past the center of the part the tool will cut.

Retract Amount determines the distance the tool moves away from the face of the part

before it moves to the start of the next cut.

Stock to Leave sets the remaining stock after the tool completes all passes.

Cut away from the center line sets the tool to start cutting closest to the center line and

cut away from the center line at each pass.

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TUTORIAL #71 ROUGH THE PART

Figure: 9.0.1

STEP 10: ROUGH THE PART

Rough Toolpaths quickly remove large amounts of stock in preparation for a finish pass. Roughing

passes are typically straight cuts parallel to the Z-Axis.

Toolpath Preview:

Toolpaths

Rough.

NOTE: The chaining mode is Partial by default. You will have to

select the first entity and the last entity of the contour.

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ROUGH THE PART TUTORIAL #71

Select Entity A.

Select Entity B.

Select the Ok button to exit the Chaining dialog box.

In the Toolpath Parameters tab, select the same tool that we used in the facing operation

and make all of the necessary changes as shown in the screenshot.

NOTE: Make sure that the chaining direction is CCW, otherwise select

the Reverse button in the Chaining dialog box.

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TUTORIAL #71 ROUGH THE PART

Select the Rough Parameters tab and make any necessary changes as shown.

Depth of cut sets the amount of material to be removed during each pass.

Equal Steps sets the Depth of Cut value to the maximum amount of material that the tool

can remove at each pass to ensure equal passes.

Minimum cut depth sets the minimum cut that can be taken per pass.

Stock to leave in X sets the remaining stock in the X axis after the tool completes all passes.

Stock to leave in Y sets the remaining stock in the Y axis after the tool completes all passes.

Entry Amount sets the height at which the tool rapids to or from the part.

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ROUGH THE PART TUTORIAL #71

Select the Overlap button to establish how much the tool overlaps the previous cut. And

specify an Overlap amount of 0.05.

Select the Ok button to exit the Rough Overlap Parameter dialog box.

Select the Lead In/Out button and choose the Lead Out tab to extend the end of the contour

as shown.

Select the Ok button to exit the Lead In/Out parameters.

Rough overlap Parameters lets you select options to

determine how much the tool overlaps the previous cut

before making the next cut.

Overlap Amount sets the overlap amount as a distance.

Minimum Overlap Angle sets the angle at which Mastercam

will start overlapping cuts.

Adjust Contour allows you to extend or shorten the contour by an amount or by adding a line.

Feed Rate allows you to specify a custom feed rate for the Lead In/Out.

Exit Vector allows you to create a tangent arc move or perpendicular move to start the

toolpath. You can also manually define an entry/exit vector or let the system automatically

calculate a vector for you.

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TUTORIAL #71 ROUGH THE PART

In the Rough Parameters tab, change the Stock Recognition to Use stock for outer

boundary.

When you enable Use stock for outer boundary, in the Rough Parameters tab, Mastercam

will return you to the graphics user interface and the Adjust Stock options will appear.

Select the Ok button to exit the Adjust Stock dialog box.

Select the Ok button to exit the Roughing Toolpath Parameters.

Adjust Stock is used to tell Mastercam how to integrate the contour that you’ve chained for

the toolpath with the stock boundary.

Select end to adjust allows you to adjust the start of the chained contour.

Undo stock boundary modifications resets the lines used to extend the chained contour back

to the state they were in prior to selecting the Adjust Contour button.

Recompute default stock boundary re-computes the lines used to extend the chained

contour to the stock boundary using the system boundary using the system default settings,

then re-computes the area of remaining stock.

Extend stock boundary perpendicular to cut direction choose to make the line from the start

or end of the chained contour perpendicular to the cut direction for the operation.

Extend stock boundary parallel to cut direction choose to make the line from the start or end

of the chained contour parallel to the cut direction for the operation.

Extend stock boundary parallel to end of chain choose to make the line from the start or end

of the chian ed contour tangent to the first or last entity in the chained contour.

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FINISH THE PART TUTORIAL #71

STEP 11: FINISH THE PART

Finish Toolpath follows the contour of the chained geometry. Typically a finish toolpath follows a

roughing toolpath.

Toolpath Preview:

Select the Toolpaths tab in the Operations Manager.

Click on Select all Operations.

Select Toggle Toolpath Display on selected operations to turn the toolpath display off.

Toolpaths

Finish.

NOTE: You can also use ALT + T to toggle toolpath display on or off.

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TUTORIAL #71 FINISH THE PART

Select the Last button in the Chaining dialog box.

Select the Ok button to exit the Chaining Dialog box.

Select the OD 55 Degree Right tool from the tool list and enter in the comment.

NOTE: The Feed Rate and Spindle Speed are based on the Mastercam Tool Definition.

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FINISH THE PART TUTORIAL #71

Select the Finish Parameters tab and make all of the necessary changes as shown below.

Select the Lead In/Out button and choose the Lead Out tab, and extend the end of the

contour by 0.125.

Select the Ok Button twice to exit the Finish Parameters.

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TUTORIAL #71 BACKPLOT THE TOOLPATHS

STEP 12: BACKPLOT THE TOOLPATHS

Backplotting shows the path the tools take to cut the part. This display lets you spot errors in the

program before you machine the part. As you backplot toolpaths, Mastercam displays the current X, Y,

and Z coordinates in the lower left corner of the screen.

Make sure that you Select all operations

(signified by the green check mark on the folder

icon).

Select the Backplot selected operations button.

Make sure that you have the following buttons turned on (they will appear pushed down) to

see the tool and the rapid moves.

Select the Isometric view from the view toolbar to see the stock.

Select the Fit button.

You can adjust the speed of the backplot.

You can step through the Backplot by using the Step forward or Step back buttons.

Select the Play button in the VCR bar.

Select the OK button to exit Blackplot.

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TOOLPATH VERIFICATION TUTORIAL #71

STEP 13: TOOLPATH VERIFICATION

Toolpath Verification allows you to use solid models to simulate the machining of a part. The model

created by the verification represents surface finish, and shows collisions if any exist.

Select the Verify all operations button.

Update after each operation updates the stock after each

operation.

Stop on Collision pauses the verification when the tool touches

the part with a rapid move.

Stop on tool change pauses the verification when another tool

change occurs.

Stop after each operation pauses the verification after each

toolpath.

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TUTORIAL #71 TOOLPATH VERIFICATION

Select the Configure button and make the necessary changes to the following screen

shot as shown below.

Select the Ok button to exit the Verify Options.

Use the Fit icon to fit the solid to the screen.

Set the Verify Speed by moving the slider bar in the speed control bar.

Select the Machine button to start the simulation.

The finished part should appear as shown in Figure 13.0.1.

Initial stock size source should be set to Stock Setup to use the stock information from the

stock setup.

Use True Solid allows you after verifying the part, to rotate and magnify the part to more

closely check features, surface finish or scallops.

Cutter comp in control allows verify to use the information regarding tool diameter and to

simulate the cutter compensation.

Change Tool Color to change the color of the cut stock to indicate tool changes in the

toolpath.

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RUN THE POST PROCESSOR TO OBTAIN THE G-CODE FILE TUTORIAL #71

Figure: 13.0.1

STEP 14: RUN THE POST PROCESSOR TO OBTAIN THE G-CODE FILE

Post Processing refers to the process by which the toolpaths in your Mastercam part files are

converted to a format that can be understood by your machine tool’s control. A special program reads

your Mastercam file and writes the appropriate NC code.

Make sure that all operations are selected, otherwise:

Select all operations.

Select the Post Selected operations button from the

Toolpath Manager.

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TUTORIAL #71 RUN THE POST PROCESSOR TO OBTAIN THE G-CODE FILE

In the Post Processing window, make all of the necessary changes as shown below.

Select the Ok button to continue.

Enter the same name as the Mastercam file name in the NC file name field.

NC File enabled, allows you to keep the NC file and to assign the same name as the MCX file.

Edit enabled allows you to automatically launch the default editor.

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SAVE THE UPDATED MCX FILE TUTORIAL #71

Select the Ok button.

Select the Red "X" Box in the upper right corner to exit the editor.

STEP 15: SAVE THE UPDATED MCX FILE

Select the Save icon.

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TUTORIAL #71 SAVE THE UPDATED MCX FILE

REVIEW EXERCISE - STUDENT PRACTICE

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CREATE THE GEOMETRY FOR TUTORIAL #7 EXERCISE TUTORIAL #71

CREATE THE GEOMETRY FOR TUTORIAL #7 EXERCISE

Use these commands to create the geometry.

Create the top half of the geometry.

Create a rectangle.

Create Line Parallel.

Fillet Entities.

Chamfer Entities.

Trim/Break/Extend.

Delete Entities.

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TUTORIAL #71 CREATE THE TOOLPATHS FOR TUTORIAL #7 EXERCISE

CREATE THE TOOLPATHS FOR TUTORIAL #7 EXERCISE

Create the Toolpaths for Tutorial #7 Exercise as per the instructions below.

Set the machine properties including the stock.

Remove the material on the face of the part.

Use the stock setup to define the face operation.

Use the OD Rough Right Tool.

Enable Rough Stepover.

Also add a finish cut.

Rough and finish the OD of the part.

Chain the outside profile CCW.

Use the OD Rough Right Tool.

Use Lead In/Out and extend the contour so that

the tool does not hit the chuck.

Use stock for outer boundary.

Finish the OD of the part.

Use the last command in the chaining dialog box.

Use the OD Finish Right Tool.

Use Lead In/Out and extend the contour so that the

tool does not hit the chuck.

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NOTES: TUTORIAL #71

NOTES:

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TUTORIAL #71 TUTORIAL #7 QUIZ

TUTORIAL #7 QUIZ

Why should you create a facing operation?

What is a roughing toolpath used for?

What does back plotting your toolpath allow you to see?

What does toolpath verification represent?

What does a post processor do?

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TUTORIAL #91

TUTORIAL #9

Objectives:

The Student will design 2-D wireframe in the Top Cplane using:

!Creating rectangles anchored to a center point.

!Creating circles knowing the location of the center point.

!Create fillets on the corners of the inside rectangle.

!Create chamfers on the outside of the larger rectangle.

The Student will create the solid using:

!Changing the main color.

!Create a solid body by extruding a chain.

!Cut holes through the solid by extruding circles.

!Cut the pocket into the main body by extruding a closed chain.

!Chamfer the outside profile of the solid.

!Fillet the inside edge of the pocket on the solid.

The Student will modify the solid by:

!Analyze the 0.375" diameter circle, and modify it to 0.25".

!Regenerate the solid using the solids manager.

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SETTING UP THE GRAPHIC USER INTERFACE TUTORIAL #91

WIREFRAME CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE

Before starting the geometry creation we should customize the toolbars to see the toolbars

required to create the geometry and create a solid part. See Getting started page A-4 for

details.

Make sure that the Grid is enabled. It will show you where the part origin is. See Getting

started page A-6 for further information.

Select the Solids Manager to the left of the screen. If it is hidden press Alt + O to display it.

Figure: 1.0.1

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TUTORIAL #91 SET THE CONSTRUCTION PLANE AND CHANGE CURRENT COLOR

STEP 2: SET THE CONSTRUCTION PLANE AND CHANGE CURRENT COLOR

Select the Top (WCS) icon from the toolbars.

Left Click on the System Color button in the status bar.

Select the color Green #10 by either entering in the number in the current color area or

selecting it from the pallet as shown below.

Select the Ok button to exit the dialog box.

NOTE: You may skip this step if your color is already set to Green 10.

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CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT TUTORIAL #91

STEP 3: CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT

In this step you will learn how to create two rectangles knowing the width, the height and the anchor

position.

Step Preview:

3.1 Create the 4.0" X 3.0" Rectangle

Create

Rectangle.

Enter the Width and the Height and make sure that Anchor to Center is enabled as shown

below.

Press Enter after typing the values to see a preview of the rectangle.

[Select position of base point] Select the Origin as shown in Figure 3.1.1.

Figure: 3.1.1

Make sure that when selecting the Origin, the visual cue of the cursor changes as shown.

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TUTORIAL #91 CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT

Select the Apply button to stay within the command.

3.2 Create the 2.5" X 1.5" Rectangle

Enter the Width and the Height and make sure that Anchor to Center is enabled as shown

below.

[Select position of base point] Select the Origin as shown in Figure 3.2.1.

Figure: 3.2.1

Select the Ok button to exit the command.

Use the Fit icon to fit the drawing to the screen.

The part should appear as shown in Figure 3.2.2.

NOTE: During the geometry creation of this tutorial, if you make a mistake you can undo the

last step using the Undo icon. You can undo as many steps as needed. If you delete or

undo a step by mistake, just use the Redo icon. To delete unwanted geometry, select it

first and then press Delete from the keyboard.

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CREATE THE FOUR CIRCLES TUTORIAL #91

Figure: 3.2.2

STEP 4: CREATE THE FOUR CIRCLES

In this step, you will learn how to create circles, knowing the radius or diameter, and the center point

location of the circle.

Step Preview:

Create

Arc.

Circle Center Point.

Enter in the Radius and select the icon in front of it to lock in the value as shown.

[Enter the center point] Select the Fast Point command.

[Enter the center point] Enter in the coordinates 0, 1.125.

Press the Enter key on your keyboard.

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TUTORIAL #91 CREATE THE FOUR CIRCLES

Select the Apply button to stay within the command.

The part should appear as shown in Figure 4.0.1.

Figure: 4.0.1

[Enter the center point] Select the Fast Point command.

[Enter the center point] Enter in the coordinates 1.625, 0.

Press the Enter key on your keyboard.

Select the Apply button to stay within the command.

The part should appear as shown in Figure 4.0.2.

Figure: 4.0.2

[Enter the center point] Select the Fast Point command.

[Enter the center point] Enter in the coordinates 0, -1.125.

Press the Enter key on your keyboard.

Select the Apply button to stay within the command.

The part should appear as shown in Figure 4.0.3.

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CREATE THE FOUR CIRCLES TUTORIAL #91

Figure: 4.0.3

[Enter the center point] Select the Fast Point command.

[Enter the center point] Enter in the coordinates -1.625, 0.

Press the Enter key on your keyboard.

Select the Ok button to exit the command.

The part should appear as shown in Figure 4.0.4.

Figure: 4.0.4

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TUTORIAL #91 CHAMFER THE OUTSIDE PROFILE

STEP 5: CHAMFER THE OUTSIDE PROFILE

In this step we will use the Chamfer Entities command to apply chamfers to the corners of the outside

profile.

Step Preview:

Create

Chamfer.

Entities.

Change Distance 1 and enable Trim in the ribbon bar as shown below.

[Select line or arc] Select Entity A as shown in Figure 5.0.1.

[Select line or arc] Select Entity B as shown in Figure 5.0.1.

Figure: 5.0.1

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CHAMFER THE OUTSIDE PROFILE TUTORIAL #91

Select the Apply button to stay within the command.

[Select line or arc] Select Entity B as shown in Figure 5.0.2.

[Select line or arc] Select Entity C as shown in Figure 5.0.2.

Figure: 5.0.2

Select the Apply button to stay within the command.

[Select line or arc] Select Entity C as shown in Figure 5.0.3.

[Select line or arc] Select Entity D as shown in Figure 5.0.3.

Figure: 5.0.3

Select the Apply button to stay within the command.

[Select line or arc] Select Entity D as shown in Figure 5.0.4.

[Select line or arc] Select Entity A as shown in Figure 5.0.4.

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TUTORIAL #91 CHAMFER THE OUTSIDE PROFILE

Figure: 5.0.4

Select the Ok button to exit the command.

The part should appear as shown in Figure 5.0.5.

Figure: 5.0.5

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FILLET THE POCKET TUTORIAL #91

STEP 6: FILLET THE POCKET

In this step we will use the Fillet Entities command to apply fillets to the corners of the inside pocket to

finish the part.

Step Preview:

Create

Fillet.

Entities.

Enter in the Radius and ensure Trim is enabled as shown.

[Fillet: Select an entity] Select Entity A as shown in Figure 6.0.1.

[Fillet: Select another entity] Select Entity B as shown in Figure 6.0.1.

Figure: 6.0.1

Select the Apply button to stay within the command.

[Fillet: Select an entity] Select Entity B as shown in Figure 6.0.2.

[Fillet: Select another entity] Select Entity C as shown in Figure 6.0.2.

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TUTORIAL #91 FILLET THE POCKET

Figure: 6.0.2

Select the Apply button to stay within the command.

[Fillet: Select an entity] Select Entity C as shown in Figure 6.0.3.

[Fillet: Select another entity] Select Entity D as shown in Figure 6.0.3.

Figure: 6.0.3

Select the Apply button to stay within the command.

[Fillet: Select an entity] Select Entity D as shown in Figure 6.0.4.

[Fillet: Select another entity] Select Entity A as shown in Figure 6.0.4.

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SAVE THE FILE TUTORIAL #91

Figure: 6.0.4

Select the Ok button to exit the command.

The part should appear as shown in Figure 6.0.5.

Figure: 6.0.5

STEP 7: SAVE THE FILE

File

Save As.

Enter in the File name: "Wireframe 9".

SOLID CREATION

A Solid is a geometric entity that occupies a region of space and consists of one or more faces,

which define the closed boundary of the solid.

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TUTORIAL #91 CHANGE THE COLOR TO RED #12 AND THE VIEW TO ISOMETRIC

STEP 8: CHANGE THE COLOR TO RED #12 AND THE VIEW TO ISOMETRIC

Select Color from the Status Bar.

Select the color Red #12.

Select the Ok button to exit the Colors dialog box.

Select the Isometric view from the toolbars. Note the construction plane doesn’t affect the

way in which the solid is generated.

STEP 9: CHANGE THE MAIN LEVEL TO 2

In this step we will change the main level to 2, to put the solid on level 2 when we create it.

Left click in the number area to the right of the Level button.

Change the level number to 2.

Press the Enter key on your keyboard.

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CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN TUTORIAL #91

STEP 10: CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN

Solid Extrude: Performs an operation that results in the creation of one or more new solids.

Mastercam extrudes entities by driving the shapes of the entity along a linear path using a specified

direction, distance and other parameters that further define the results.

Step Preview:

Solids

Extrude.

Leave the default settings in the Chaining Dialog box and select Entity A to create the chain

as shown below.

Select the Ok button to exit the Chaining Dialog box.

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TUTORIAL #91 CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN

The Extrude Chain dialog box will appear and an arrow will appear on the geometry. This

arrow will indicate the direction of the extrusion operation. If the arrow appears to be

pointing upwards, click on the point as indicated in the graphic to change the direction.

Change any parameters as shown below to indicate the Extrusion Operation and Extrusion

Distance as shown below.

Select the Ok button to Extrude the chain.

Extrusion Operation is used to either create a solid body, cut a solid body or add a boss to

another solid.

Draft allows you to tilt the walls of the extruded solid by the defined angle.

Extrusion Distance/Direction allows you to control the length of extrusion, by specifying a

distance, extending through all, extending to a point, specifying a vector, or trimming to

selected faces.

Reverse Direction extrudes the solid in the opposite direction from the arrow on the chain

indicating the extrusion direction.

Both Directions allows you to extrude in both directions from the chain.

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CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN TUTORIAL #91

The drawing should appear as shown in Figure 10.0.1.

Figure: 10.0.1

NOTE: To view the part shaded or un shaded at any time, you can press ALT + S on the

keyboard, or select the Wireframe or Shaded icons from the toolbars.

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TUTORIAL #91 CUT THE 4 HOLES THROUGH THE SOLID

STEP 11: CUT THE 4 HOLES THROUGH THE SOLID

In this step we will cut the holes through the entire body of the solid.

Step Preview:

Solids

Extrude.

Leave the default settings in the Chaining Dialog box and chain the 4 circles as shown below

to create the chain.

Select the Ok button to exit the Chaining dialog box.

NOTE: The chaining direction doesn’t matter because the direction of extrusion can be

changed afterwards.

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CUT THE 4 HOLES THROUGH THE SOLID TUTORIAL #91

The Extrude Chain dialog box will appear, change the Extrusion Operation to Cut Body and

enable Extend Through All as shown below.

Select the Ok button to exit the Extrude Chain dialog box.

The part should appear as shown in Figure 11.0.1.

Figure: 11.0.1

NOTE: Because we selected Extend Through All, the direction of extrusion on all holes as

indicated on the graphics user interface does not matter, because the extrusion will cut

through everything.

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TUTORIAL #91 EXTRUDE CUT THE POCKET

STEP 12: EXTRUDE CUT THE POCKET

In this step, we will create another extrusion operation to cut the pocket from the solid body to a

specific depth.

Step Preview:

Solids

Extrude.

Leave the default settings in the Chaining dialog box and select Entity A to create the chain as

shown below.

Select the Ok button to exit the Chaining dialog box.

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EXTRUDE CUT THE POCKET TUTORIAL #91

The Extrude Chain dialog box will appear, change the Extrusion Operation to Cut Body and

enable Extend by specified distance with the specified amount as shown below. Ensure the

direction is pointing down to identify the extrusion direction.

Select the Ok button to exit the Extrude Chain dialog box.

The part should appear as shown in Figure 12.0.1.

Figure: 12.0.1

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TUTORIAL #91 CHAMFER THE OUTSIDE PROFILE OF THE SOLID

STEP 13: CHAMFER THE OUTSIDE PROFILE OF THE SOLID

In this step we will apply a 0.1" X 45°chamfer to the outside profile of the part.

Step Preview:

Left click on Level in the status bar, and make Level 2 the main level, and make Level 1

invisible by clicking on the X in front of level 1 as shown below.

Select the Ok button to exit the Level Manager.

Solids

Chamfer.

One-Distance Chamfer.

In the solid selection toolbar enable only the Edge button.

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CHAMFER THE OUTSIDE PROFILE OF THE SOLID TUTORIAL #91

[Select entities to chamfer] Select all of the outside edges as shown, the cursor cue should

change to edge, and select them one by one. The edges should turn blue to signify they are

selected.

Click on the End Selection button once complete.

The Chamfer Parameters dialog box will appear, change the Distance as shown below.

Select the Ok button to exit the command.

The part should appear as shown in Figure 13.0.1.

Distance sets the distance of the chamfer from the selected edge on the adjacent faces.

Mitered corners Mastercam will extend each chamfer to the extent of the edge. Use this

feature where three or more chamfered edges meet at a vertex. With this option disabled, a

smooth face at the vertex where the chamfers meet will be created.

Propagate along tangencies extends the chamfer along all tangent edges until a non-tangent

edge is reached.

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TUTORIAL #91 FILLET THE TOP OF THE INSIDE POCKET

Figure: 13.0.1

STEP 14: FILLET THE TOP OF THE INSIDE POCKET

In this step we will apply an R 0.1" fillet on the top of the inside pocket of the part.

Step Preview:

Solids

Fillet.

Fillet.

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FILLET THE TOP OF THE INSIDE POCKET TUTORIAL #91

[Select entities to fillet] Select all of the inside edges as shown, the cursor cue should change

to edge, and select them one by one. The edges should turn blue to signify they are selected.

Click on the End Selection button once complete.

The Fillet Parameters dialog box will appear, change the Radius as shown below.

Constant Radius fillets the solid edges using a constant radius value.

Variable Radius fillets the solid edges using variable radius values.

Radius sets the radius of the fillet.

Overflow determines the overflow method to use in cases where a fillet extends beyond the

two faces that are adjacent to the filleted edge onto a third edge face or set of faces.

Mitered corners Mastercam extends each fillet to the extent of the edge.

Propagate along tangencies extends the chamfer along all tangent edges until a non-tangent

edge is reached.

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TUTORIAL #91 MODIFY A HOLE DIAMETER TO 0.5"

Select the Ok button to exit the command and create the fillet.

The finished part should appear as shown in Figure 14.0.1.

Figure: 14.0.1

STEP 15: MODIFY A HOLE DIAMETER TO 0.5"

In this step we will resize a 0.375" diameter hole to a 0.5" diameter hole.

Step Preview:

Left click on Level in the status bar and make Level 1 visible as shown below.

Select the Ok button to exit the Level Manager.

Analyze

Entity Properties.

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MODIFY A HOLE DIAMETER TO 0.5" TUTORIAL #91

[Select entities to analyze] Select one of the 0.375" circles on the part.

The Arc Properties dialog box will appear, change the diameter field as shown below.

Press Enter on the keyboard to see a preview of the arc on the graphics user interface.

Select the Ok button to exit the command.

The part should appear as shown in Figure 15.0.1.

NOTE: The radius will update after you enter in the diameter.

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TUTORIAL #91 UPDATE THE SOLID GEOMETRY USING THE SOLIDS MANAGER

Figure: 15.0.1

STEP 16: UPDATE THE SOLID GEOMETRY USING THE SOLIDS MANAGER

The Solids Manager is used to view, manage and edit solids and solid operations. Take note that after

you create a solid, or solid operation you cannot use the Undo button to reverse a change you make to

a solid, you must modify the solid in the Solids Manager.

Step Preview:

Select the Solids tab in the Operations Manager.

Select the Regen All button in the Solids Manager.

NOTE: The red X sign in front of the solid. This signifies that the

geometry used to generate the solid is changed and you have to

regenerate the solid.

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SAVE THE FILE TUTORIAL #91

Select the minus/plus icon in front of the solid to contract

or expand the tree structure, respectively.

The final part should appear as shown in Figure 16.0.1.

Figure: 16.0.1

STEP 17: SAVE THE FILE

File

Save As.

Enter in the file name "Solid_9".

NOTE: The Solids Manager dialog box lists each solid in the

current file. You can expand the tree structure of a solid to

view the history of the solid, which is a list of the operations

that were performed to construct the solid.

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TUTORIAL #91 SAVE THE FILE

REVIEW EXERCISE - STUDENT PRACTICE

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CREATE THE GEOMETRY FOR THE TUTORIAL #9 EXERCISE TUTORIAL #91

STEP 18: CREATE THE GEOMETRY FOR THE TUTORIAL #9 EXERCISE

Use these commands to create the geometry.

Create Circle Center Point.

Create Rectangle.

Create Line Endpoints.

Fillet Entities.

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TUTORIAL #91 CREATE THE SOLID FOR THE TUTORIAL #9 EXERCISE

CREATE THE SOLID FOR THE TUTORIAL #9 EXERCISE

Create the solid for Tutorial #9 Exercise as per the instructions below.

Extrude the outside profile to create the main body.

Change the main color to differentiate between

geometry and the solid.

Chain the outside profile extrude.

Create the body in the -Z direction.

Extrude cut the 1.5" diameter circle.

Use the extrude command.

Cut the body in the -Z direction.

Use the appropriate depth.

Extrude cut the 2.5" diameter circle.

Use the extrude command.

Cut the body in the -Z direction.

Use the appropriate depth.

Extrude cut the rectangular pocket.

Use the extrude command.

Cut the body in the -Z direction.

Use the appropriate depth.

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NOTES: TUTORIAL #91

NOTES:

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TUTORIAL #91 TUTORIAL #9 QUIZ

TUTORIAL #9 QUIZ

How does a solid extrude operation work?

What is a solids extrude cut body used for?

What is a solid chamfer?

What is a solid fillet?

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