Roller Coaster Design Calculations - Spring 2015 · Initial Paper Design • The Excel spreadsheet...
Transcript of Roller Coaster Design Calculations - Spring 2015 · Initial Paper Design • The Excel spreadsheet...
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Roller Coaster Design Calculations
Goal•Learn a method for calculating roller
coaster velocities
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Initial Paper Design (8% of course grade)
IMPORTANT - Read project description document in your course package carefully.
Initial Paper Design:• Produce a sketch of your design with
dimensions• Produce a comprehensive set of velocities for
all segments of your design• Analysis of your calculations and design
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Φ 254
508
813
1219
914
914457
203 Φ 254
Sample Initial Design Sketch Top View
Front View
Sketch by Amanda Zook, Nick Persico, Scott Stultz, Dante Henderson from ENG183 Spring ’04(Modified for instructional purposes)
Dimensions are in mm
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Excel Calculations• An Excel spreadsheet has been provided for you in
the course website .• This spreadsheet is based on the Physics of
conservation of energy as described in the labs:The sum of kinetic, potential, and energy losses must be the same at all points on the roller coaster
• Three types of energy loss coefficients are included:• Frictional losses on straight track sections• Losses associated with speed (i.e. air resistance)• Losses associated with “G” forces (centripetal
acceleration – changed normal forces)
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Excel Spreadsheet for Calculations
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PE1=Potential EnergyTKE = Translational KERKE = Rotational KEE = Total PE + KE
Set the loss coefficientsto the values shown forthis lecture’s examples.
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Calculations for each segment of the Roller Coaster (without curves/loops)
1. For the start of the segment identify the height and put this value in h1
2. For the end of the segment identify the height and put this value in h2
3. The difference between s1 and s2 is the track length of the segment
4. Enter the velocity coming into the segment as v1 (zero if this is the start of the track)
5. Adjust values of v2 until the two energy values in blue are equal
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For segments without curves/loops
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Height of start Height of finish
Track length
Final velocity-Adjust until blue E’s are equal
Initial velocity
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Segment 1: Start to loop entry
Let’s calculate some of the velocities for this design
No loops or curves in this segment so:h1 = .762 mh2 = .254 mv1 = 0 m/secs1 = 0 ms2 = .683 m (determined by trigonometry, or measured)
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Plugging in the values h1,h2,s1,s2,v1
NOTE: These Energy’s are not equal
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Adjust v2 until blue E’s are equal
MUST BE CLOSE TO EQUAL
Final v2 = 2.4665 m/sec
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Segment calculations with curves/loops
• In addition to the h1, h2, v1, s2-s1 values there are other entries needed when centripetal acceleration is involved
• In the lower portion of the spreadsheet is a section for horizontal and vertical curves/loops
• Enter the diameter, Dh(horizontal) or Dv(vertical) curve/loop
• Adjust values of v2 until the two energy values in blue are equal
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Loops and curves
Step 3: Adjust final velocity until energies are equal
Step 1: Enterh1,h2,s1,s2,v1
Step2: EnterDh or Dv
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Vertical loops• For vertical loops the calculation needs to be
broken into two separate segments.• First perform a calculation for the velocity from
the entry of the loop to the top.• If velocity on the loop top is less than ,
where r is the radius of vertical loop, the ball cannot go through the loop.
• Then perform a subsequent calculation for the velocity from the top of the loop to the exit
rg ⋅
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Bump Calculations
• It is important to calculate the velocity of the ball when it reaches to top of the bump
• If its velocity exceeds , where r is the radius of curvature of the bump, the ball will leave the track
• To do this calculation break the bump into two ramps, one from the start to the top, and the other from the top to the end
rg ⋅
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In-class exercise:Calculate the velocity at the top of the loop
From drawing:h1 = ?h2 = ?s1 = ?s2 = ?v1 = ?Dv = ?
Plug into spreadsheetand iterate to determine:v2 final = ???
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Is the velocity high enough to stay on the top of the loop (with some extra for insurance)?
(gr)1/2 is 1.1156 m/s – so our 1.60 looks good
Now let’s walk through the next three segments of the roller coaster design.
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Loop Summary
The velocity into the loop was: 2.4665 m/s
The velocity out of the loop was: 2.2883 m/s
Some energy was lost.
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Loss Coefficients• During the early roller coaster labs you will
determine values for the loss coefficients that you can use in your initial paper design.
• These do not account for all losses in a roller coaster design. Poor supports or steep drops can produce losses in addition to those calculated by this spreadsheet.
• Initial values for your design are given in the spreadsheet.
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Horizontal Loop Summary
• Velocity going in: 2.274 m/s
• Velocity going out: 1.983 m/s
• What kind of bank angles will be needed? r g
vtan(2
=)φ
φ
r
Φ in 76.5º, Φ out 72.4ºDo you think this will be stable?What could this team have done differently?
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Roller Coaster Design ConsiderationsOne of the most difficult things in creating an
interesting Roller Coaster design is controlling the velocity of the ball. If you think about the most fun roller coasters that you’ve ever been on, they’ve had changes in velocity rather than everything at one speed. Controlling the velocity of the ball makes performance less dependent on small changes between runs (and small defects in the track). This and a good support structure lead to a stable, reliable coaster design.
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Initial Paper Design• The Excel spreadsheet can be used for most
of the calculations required in the initial design. There are other calculations which will use the information you learned during the labs, i.e. • banking angle for horizontal curves• distance ball will land after leaving the end of the
track• etc.
• Read the project description document to understand all of the requirements!