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  • ISBN: 978-1-933362-91-5 PIP 407 $59.99 www.privateerpress.com

    PIP

    407

    Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, youll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad, but being a monster is good.Let your bestial nature loose with this essential full-color guide to the wild side of the Iron Kingdoms, enabling you to: Experience the primal nature of the more

    uncivilized parts of the Iron Kingdoms through a robust, visceral rules system that is also fully compatible with the award-winning Iron Kingdoms Full Metal Fantasy rules.

    Become a savage hero and evolve into a legend with iconic careers including bone grinders, bloodweavers, monster hunters, warlocks, and more.

    Tap into your inner beast as one of eight playable races, each with their own strengths and attributes: bog trog, farrow, gatorman, human, Nyss, pyg, Tharn, and trollkin.

    Control powerful warbeasts, craft magical talismans from the bodies of your fallen foes, and fight to survive in unforgiving environments.

    Immerse yourself in life in the wilderness and the savage history of western Immoren.

    ROLEPLAYING GAME

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  • Iron KIngdoms Unleashed roleplayIng game

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    Creators of the Iron KingdomsBrian SnoddyMatthew D. Wilson

    Project DirectorBryan Cutler

    Creative DirectorEd Bourelle

    Game DesignJason SolesMatthew D. Wilson

    Lead DesignerJason Soles

    DevelopmentMatt Goetz

    Additional DevelopmentWilliam SchoonoverWilliam Shick

    ContinuityJason SolesDouglas Seacat

    Writing & Continuity ManagerDouglas Seacat

    WritersMatt GoetzDouglas SeacatJason Soles

    Additional WritingSimon BermanErik Scott de BieCraig CampbellDavid CarlClaire N. ConteMatt JamesDaniel MarthalerMichael G. RyanWilliam SchoonoverWilliam Shick

    RPG ProducerMatt Goetz

    Editorial ManagerDarla Kennerud

    EditingMichele CarterDan HendersonDarla KennerudChet Zeshonski

    Graphic Design DirectorJosh Manderville

    Graphic DesignRichard AndersonBryan CutlerShona FahlandMatt FerbracheLaine GarrettJosh MandervilleNstor Ossandn

    Art DirectorMichael Vaillancourt

    Cover ArtNstor OssandnAndrea Uderzo

    IllustratorsAndrew ArcontiChris BourassaCarlos CabreraOscar CafaroEric DeschampsMatt DixonTroy GalluzziMariusz GandzelAdam GillespieRoss GramsJohan GrenierNick KayAleksey KovalenkoAlberto Dal Lago

    Ben LoRaphael LbkeHerman NgJustin OaksfordNstor OssandnMateusz OzminskiMiro PetrovKristen PlescowJasper SandnerBrian SnoddyJames Wolf StrehleAndrew TheophilopoulosAndrea UderzoFranz VohwinkelMatthew D. WilsonKieran Yanner

    Internal PlaytestersOren AshkenaziDavid CarlJack ColemanJustin CottomCody EllisCharles Foster IIIBill FrenchMatt GoetzWilliam HungerfordAdam JohnsonTony KonichekChris LesterClayton LinksMeg MaplesBryan McClaflinChris McLeroyAntonio MoraMichael PlummerMarcus RodriguezMike SanbegNate ScottWilliam ShickJason SolesBrent Waldher

    Gabe WaluconisMatt WarrenMatthew D. Wilson

    External PlaytestersCraig BishellAdam BollBruce BollDavid BollNicholas DodwellTom DonnellyCraig DonovanDouglas DuncanNicholas EddyKenny ElengaDaniel GarcesRichard GradyHeming HopkinsDave IrvingMark LemmonLucas Do LivramentoBrian LoganBenjamin Paul LynemaTravis MargAdam NikiforukLucas SmithJacob StielGil Tuttle

    Project ManagementShona Fahland

    Licensing & Contract ManagerBrent Waldher

    ProofreadersDan HendersonGeoff KonkelZachary C. ParkerLyle LoweryMichael G. RyanMichael SanbegWilliam Shick

    Credits

    Visit: www.privateerpress.comPresident: Sherry Yeary Chief Creative Officer: Matthew D. Wilson Creative Director: Ed Bourelle Director of Business Development: William Shick Project Director: Bryan Cutler Director of Operations: Jason Martin

    Privateer Press, Inc. 1705 136th Pl. NE, Suite 120 Bellevue, WA 98005 Tel (425) 643-5900 Fax (425) 643-5902

    For online customer service, email [email protected] book is printed under the copyright laws of the United States of America and retains all of the protections thereof. All Rights Reserved. All trademarks herein including Privateer Press, Iron Kingdoms, Immoren, Full Metal Fantasy, Unleashed, WARMACHINE, Convergence of Cyriss, Convergence, Cryx, Cygnar, Khador, Protectorate of Menoth, Protectorate, Retribution of Scyrah, Retribution, warjack, warcaster, HORDES, Trollbloods, Trollblood, Circle Orboros, Circle, Legion of Everblight, Legion, Skorne, warbeast, and all associated logos are property of Privateer Press, Inc. This book is a work of fiction. Any resemblance to actual people, places, or events is purely coincidental. No part of this publication may be stored in any retrieval system or transmitted in any form without written permission from Privateer Press. Duplicating any portion of the materials herein, unless specifically addressed within the work or by written permission from Privateer Press, is strictly prohibited. In the event that permissions are granted, such duplications shall be intended solely for personal, noncommercial use and must maintain all copyrights, trademarks, or other notices contained therein or preserve all marks associated therewith. Product information is subject to change. Nine out of ten gatormen agree: the organs of those who violate copyrights are the tastiest.

    First digital edition: March 2015.

    Iron Kingdoms Unleashed Roleplaying Game: Core Rules (digital version) . . . . . .ISBN: 978-1-933362-91-5 . . . . . . . . .PIP 407e

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    table of ContentsThE WILDs . . . . . . . . . . . . . . . . . . . . 9

    Creation and the Gods of Caen . . . . . . . . . 9Primal History . . . . . . . . . . . . . . . . . . . . . . . 14Peoples of the Wilds . . . . . . . . . . . . . . . . . . 29

    Circle Orboros . . . . . . . . . . . . . . . . . . . . . . 29Trollkin Kriels . . . . . . . . . . . . . . . . . . . . . . 40Farrow Tribes . . . . . . . . . . . . . . . . . . . . . . 50Gatorman Tribes . . . . . . . . . . . . . . . . . . . . 55Humans of the Wilderness . . . . . . . . . . . . . 58Nyss Refugees . . . . . . . . . . . . . . . . . . . . . . 62Tharn Tuaths . . . . . . . . . . . . . . . . . . . . . . . 65Other Wild Races . . . . . . . . . . . . . . . . . . . 68

    Wilderness Regions of Western Immoren . . 69Deserts . . . . . . . . . . . . . . . . . . . . . . . . . . . 70Forests . . . . . . . . . . . . . . . . . . . . . . . . . . . 78Mountains . . . . . . . . . . . . . . . . . . . . . . . . 85Swamps . . . . . . . . . . . . . . . . . . . . . . . . . . 92

    ChARACTERs . . . . . . . . . . . . . . . . . 99Character Stats . . . . . . . . . . . . . . . . . . . . . . . 99Creating Your Character . . . . . . . . . . . . . 101

    Races . . . . . . . . . . . . . . . . . . . . . . . . . . . 101Archetypes . . . . . . . . . . . . . . . . . . . . . . . .110Careers . . . . . . . . . . . . . . . . . . . . . . . . . . 112

    Experience and Advancement . . . . . . . . 151Abilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153Connections . . . . . . . . . . . . . . . . . . . . . . . . 170Skills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174

    ThE GAME . . . . . . . . . . . . . . . . . . 197Skill Resolution Rolls . . . . . . . . . . . . . . . . . 198Attribute Resolution Rolls . . . . . . . . . . . . 199Combat . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200

    Movement . . . . . . . . . . . . . . . . . . . . . . . 204Actions . . . . . . . . . . . . . . . . . . . . . . . . . . 206Attacking . . . . . . . . . . . . . . . . . . . . . . . . 208Damage . . . . . . . . . . . . . . . . . . . . . . . . . 215 Special Effects . . . . . . . . . . . . . . . . . . . . . 216

    Feat Points . . . . . . . . . . . . . . . . . . . . . . . . . 219Terrain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220Anxiety, Fear, and Terror . . . . . . . . . . . . . 222Light and Darkness . . . . . . . . . . . . . . . . . . 224Exhaustion and Hazards . . . . . . . . . . . . . 224

    MAGIC of ThE WILDs . . . . . . . . . . 231Arcane Traditions . . . . . . . . . . . . . . . . . . . 232Spells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236Spell Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . 239Spell Descriptions . . . . . . . . . . . . . . . . . . . 241Wolds and Wold Crafting . . . . . . . . . . . . 254

    WARbEAsTs . . . . . . . . . . . . . . . . . 263Warbeast Rules . . . . . . . . . . .