Revisiting Graspable User Interfaces: A Design Process for Developing User Interface Metaphors
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Transcript of Revisiting Graspable User Interfaces: A Design Process for Developing User Interface Metaphors
HCII 2014 Interface Design Methods for novel Interactive Systems
Revisiting Graspable User InterfacesA Design Process for Developing User Interface MetaphorsTHU, 26 JUNE 2014
Chair of Media Design
Technische Universität DresdenMandy Keck, Esther Lapczyna, Prof. Rainer Groh
Structure
Motivation ...........................................................................................................................3
Types of User Interface Metaphors ....................................................................................4
Method ................................................................................................................................6
Gestalt- and Problem Analysis ............................................................................................7
Model Generation & Fusion ..............................................................................................11
Prototyping ........................................................................................................................13
Examples ...........................................................................................................................15
Conclusion & Outlook ........................................................................................................16
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Motivation
«The essence of metaphor is understanding and experiencing one kind of thing in terms of another» (Lakoff & Johnson 1980)
Metaphor
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Types of User Interface Metaphors
Barr et al. (BARR et al. 2002) Morville & Rosenfeld (MORVILLE & ROSENFELD, 2006)
Groh et al. (GROH et al. 2012)
Orientational Metaphor
Structural Metaphor
Ontological Metaphor
Organizational Metaphor
Orientational Metaphor
Operation MetaphorFunctional MetaphorProcess Metaphor
Element Metaphor
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Operation Metaphor & Orientational Metaphor (GROH 2008)
Abbildung 1: Die Interaktionsformen Operieren und OrientierenAbbildung 1: Die Interaktionsformen Operieren und Orientieren
Operating Hand – magnifying glass
Operating
Emersion
Reading, Scanning
Operation Metaphor
Running, Driving
Orientational Metaphor
Immersion
Form of Interaction
Visualization Technologies
Navigation
Metaphor
Orientating Eye – cross hair
Orientating
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Method
Model Generation
varation artistic operations
Layout Algorithm
graphs of order
systematizationof the structure
visual grammar
elements, relations,pattern
narrative + functional structure
AN
ALY
SIS
Abs
trac
tion
SYN
THES
IS
TARGET DOMAIN
Problem Analysis
SOURCE DOMAIN
Gestalt Analysis
methodology for user-centered functional analysis
gestalt categories
gestalt characteristics
methodology for formal analysis
Fusion to an Operation Metaphor
intelligent and transparent Interface
Form Meaning
System Element
System Module
System Model
Prototype
Archive
surplus of ideas
Underlying Hypothesis
«Every morphologically limited metaphor is suit-able to every limited gestalt (in terms of an unit object with known states)»
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Gestalt- and Problem Analysis
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Gestalt Analysis I (SOURCE DOMAIN)
«By “experiment”, we mean the process of examining a form, material, or process
in a methodical yet open-ended way (LUPTON & PHILLIPS 2008:10)»
Open-ended Experiments
Fig. 01 explore Table (BRADE et al. 2011)
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Gestalt Analysis II (SOURCE DOMAIN)
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Problem Analysis (TARGET DOMAIN)
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Model Generation & Fusion
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Model Generation & Fusion
movement grid hierarchyform
The fusion maps a shape to a set of properties of the data structures
Fig. 02 Model variations (left) and an example for a morpho-logical box (ZWICKY 1969;
GERSTNER 2007) (right)
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Prototyping
×
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Prototyping
Fig. 03 Workshop Paper Prototyping (KNÖFEL et al. 2013)
Fig. 04 Stop-Motion Animation (still)
Fig. 05 First ‘dynamic’ test runs with the interaction concept
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Examples
Fig. 06 tANGibLE (DE ALMEIDA MADEIRA CLEMENTE et al. 2013)
Fig. 07 Depth Touch (PESCHKE et al. 2012)
Fig. 08 echtScharf (KAMMER et al. 2013)
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Conclusion & Outlook
_ methodological toolbox for developing novel interfaces metaphors
_ method developed with a strong focus on didactic aspects
_ merges several interdisciplinary methods of the field of human-computer interaction and traditional design
_ method separates the metaphor generation process into 2 subproblems: analysis and abstraction of the source domain and the target domain
_ well-suited for Operation Metaphors because the experimental setup supports finding of affordances that invite to manual interaction
_ Future Work: extension of methodological toolbox for Orientational Metaphor
ReferencesBARR, P., BIDDLE, R. & NOBLE, J.: A taxonomy of user-interface metaphors. In Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction (CHINZ ‚02). ACM, New York, NY, USA, 25-30 (2002)
BRADE, M., KAMMER, D., KECK, M., GROH, R.: Immersive Data Grasping Using the eXplore Table, Proceedings of the Fifth International Conference on Tangible, Embedded,; Embod-ied Interaction. Funchal – Portugal (2011)
DE ALMEIDA MADEIRA CLEMENTE, MIRKO; HERRMANN, MARTIN; KECK, MANDY & GROH, RAINER: tANGibLE: a Smart Tangible Home Controller. In Boll, Susanne; Maaß, Susanne & Malaka, Rainer (ed.), Mensch & Computer 2013 - Workshopband. München: Oldenbourg Verlag. 523-526 (2013)
GERSTNER, K.: Designing programmes. Baden: Müller (2007)
GROH, R.: Vom Operieren und Orientieren – zu den Grundformen der Interaktion in 3D-Szenen. In Netsch, N.; Kranke, G.;Wölfel, C. (ed.), Industriedesign und Ingeni-eurswissenschaften. Technisches Design in Forschung, Lehre und Praxis. Dresden: S. 95-106 (2008)
GROH, R., GRÜNDER, T., KECK, M.: Production of Metaphors for Graspable User Interfaces (Metaphernproduktion für Begreifbare Benutzerschnittstellen). i-com: Zeitschrift für interaktive und kooperative Medien Vol.: 11 Nr.: 2 (2012)
KAMMER, D., SCHMIDT, D., KECK, M., GROH, R.: Developing Mobile Interface Metaphors and Gestures, Proceedings of the 15th international conference on Human-computer inter-action with mobile devices and services companion, MobileHCI‘13 New York, NY, USA: ACM (2013)
KNÖFEL, A., KOALICK, G., LAPCZYNA, E., GROH, R.: Pimp your prototype. Proc. 5th International Scientific Conference on Print; Media Technology. Chemnitz, D: VWB - Verlag für Wissenschaft und Bildung. 131-136 (2013)
MORVILLE, P. & ROSENFELD, L.: Information Architecture for the World Wide Web: Design-ing Large-Scale Web Sites, O‘Reilly Media; 3rd edition (2006)
PESCHKE, J., GÖBEL, F., GRÜNDER, T., KECK, M., KAMMER, D., GROH, R.: DepthTouch: An Elastic Surface for Tangible Computing. In Proceedings of the International Working Con-ference on Advanced Visual Interfaces (S. 770–771). New York, NY, USA (2012)
ZWICKY, F.: Discovery, Invention, Research Through the Morphological Approach, First american ed., MacMillan (1969)
Table of FiguresFig. 01 explore Table (Brade et al. 2011) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Fig. 02 Model variations (left) and an example for a morphological box (ZWICKY 1969; GERSTNER 2007) (right) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Fig. 03 Workshop Paper Prototyping (KNÖFEL et al. 2013) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Fig. 04 Stop-Motion Animation (still) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Fig. 05 First ‘dynamic’ test runs trough the based interaction concept . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Fig. 08 echtScharf (KAMMER et al. 2013) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Fig. 06 tANGibLE (DE ALMEIDA MADEIRA CLEMENTE et al. 2013) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Fig. 07 Depth Touch (PESCHKE et al. 2012) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15