Rethinking Design Thinking - Paul Pangaro · 2012-08-17 · Today’s really important design...

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PICNIC Festival Amsterdam Paul Pangaro, ph.d. [email protected] September, 2010 Rethinking Design Thinking

Transcript of Rethinking Design Thinking - Paul Pangaro · 2012-08-17 · Today’s really important design...

Page 1: Rethinking Design Thinking - Paul Pangaro · 2012-08-17 · Today’s really important design problems — economic, social, environmental — are wicked problems 2. PICNIC Festival

PICNIC Festival

Amsterdam

Paul Pangaro, ph.d.

[email protected]

September, 2010

Rethinking Design Thinking

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Wicked Problems

Hard or impossible to agreeWhat do we focus on? Why? Who says?

Each wicked problem is uniqueHow do we use what we’ve learned before?

Hard to know when "solved"When are we "done"?

Demands new perspectivesBy definition it's not been done before!

Today’s really important design problems — economic, social, environmental — are wicked problems

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Design Thinking

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Design Thinking

Beyond analytical thinking Designers from the start Empathy for users Open & inclusive process Brainstorming

Rapid prototyping

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Genesis of Design Thinking

Value of the systemic approach

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Genesis of Design Thinking

Value of the systemic approachDesign methods movement in late 1960s

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Genesis of Design Thinking

Value of the systemic approachDesign methods movement in late 1960sDesign as science — Herbert Simon

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Today’s Enthusiasts

David Kelley, Tom Kelley, Tim Brown at IDEO

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Today’s Enthusiasts

David Kelley, Tom Kelley, Tim Brown at IDEOHasso Plattner at Stanford's "d-school"

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Today’s Enthusiasts

David Kelley, Tom Kelley, Tim Brown at IDEOHasso Plattner at Stanford's "d-school"Pat Whitney at IIT's Institute of Design

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Today’s Enthusiasts

David Kelley, Tom Kelley, Tim Brown at IDEOHasso Plattner at Stanford's "d-school"Pat Whitney at IIT's Institute of DesignRoger Martin at Rotman School

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Today’s Enthusiasts

David Kelley, Tom Kelley, Tim Brown at IDEOHasso Plattner at Stanford's "d-school"Pat Whitney at IIT's Institute of DesignRoger Martin at Rotman School

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Business Argument for Design Thinking

Business success = innovation Innovation = design thinking

ThereforeBusiness success = design thinking

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Business Argument for Design Thinking

Business success = innovation Innovation = design thinking

ThereforeBusiness success = design thinking

Which impliesA repeatable process... Applicable to many situations

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Iconic Examples of Design Collaborations

Andriano Olivetti with Marcello Nizzoli at Olivetti

Tom Watson with Eliot Noyes at IBM

Max Dupree with George Nelson at Herman-Miller

Hiroshi Yamauchi with Shigeru Miyamoto at Nintendo

Steve Jobs with Jonathan Ive at Apple

after Hugh Dubberly

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Rethinking Design Thinking

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Design Thinking

What is the process?

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Observe

Brainstorm

Prototype

What is the process?

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Ethnography Observe

Brainstorm

Prototype

What does that mean?

Open-ended idea generation

Making and testing

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Observe

Brainstorm

Prototype

Eval

uate

What does that mean?

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Observe

Brainstorm

Prototype

Eval

uate

Itera

te

What does that mean?

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Observe

Brainstorm

Prototype

Eval

uate

Itera

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How do we judge what is better?

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Specific?

Rigorous?

Repeatable?

Observe

Brainstorm

Prototype

Eval

uate

Itera

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Limitations

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Observe

Brainstorm

Prototype

Eval

uate

Itera

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Limitations

Clear?

Quantifiable?

Directed?

Specific?

Rigorous?

Repeatable?

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Observe

Brainstorm

Prototype

Eval

uate

Itera

te

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Rethinking...

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Design theconversations

Brainstorm

Prototype

Eval

uate

Itera

te

Design the Conversations

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Design theconversations

Find afocusing problem

Prototype

Eval

uate

Itera

te

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Find a Focusing Problem

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Design theconversations

Find afocusing problem

Prototype

Eval

uate

Itera

te

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Find a Focusing Problem

EconomicFrom atoms to bits

SocialConsistent with who we are

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Design theconversations

Prototype a solution

Find afocusing problem

Eval

uate

Itera

te

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Prototype a Solution

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Design theconversations

Prototype a solution

Find afocusing problem

Eval

uate

Itera

te

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Iterate & Evaluate

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Design theconversations

Prototype a solution

Find afocusing problem

Eval

uate

Itera

te

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Iterate & Evaluate

Measure improvement in user experience

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Design theconversations

Prototype a solution

Find afocusing problem

Eval

uate

Itera

te

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Iterate & Evaluate

Measure improvement in user experience

Measure convergence on design goals

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Conversation toAgree on Means

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Conversation is the core

Measure improvement in user experience

Measure convergence on design goals

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Conversation toAgree on Means

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Rethinking Design Thinking

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Conversation toAgree on Means

Design as Conversation

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Conversation toAgree on Means

Conversation toAgree on Goals

Eval

uate

Itera

te

Design as Conversation

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Conversation toAgree on Means

Conversation toAgree on Goals

Conversation toCreate New Language

Eval

uate

Itera

te

Evaluate

Iterate

Design as Conversation

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Conversation toDesign the Designing

Conversation toAgree on Means

Conversation toAgree on Goals

Conversation toCreate New Language

Eval

uate

Itera

te

Evaluate

Iterate

Eval

uate

Itera

te

Design as Conversation

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Conversation toDesign the Designing

Conversation toAgree on Means

Conversation toAgree on Goals

Conversation toCreate New Language

Eval

uate

Itera

te

Evaluate

Iterate

Evaluate

Iterate

Eval

uate

Itera

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Design as Conversation

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Conversation Leads to Agreement

Agreement leads to action or transaction

Action repeated over time leads to relationship

Relationship maintained over time leads to trust Trust provides a fertile ground for change

Change is the pivot-point of innovation

Innovation requires new language

New language is created in conversation

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Redesigning Design – PICNIC ‘10

MAKING DESIGN REAL – Tim Kobe, Founder & Principle, Eight IncCo-creating conversations with brands and with consumers

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Redesigning Design – PICNIC ‘10

MAKING DESIGN REAL – Tim Kobe, Founder & Principle, Eight IncCo-creating conversations with brands and with consumers

MEET YOUR MAKER – Matthew Stinchcomb, Director, Europe, Etsy.comBeing connected to products and the people behind them is a good idea

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Redesigning Design – PICNIC ‘10

MAKING DESIGN REAL – Tim Kobe, Founder & Principle, Eight IncCo-creating conversations with brands and with consumers

MEET YOUR MAKER – Matthew Stinchcomb, Director, Europe, Etsy.comBeing connected to products and the people behind them is a good idea

OPEN DESIGN – John B. Rogers, Jr., CEO & Founder, Local MotorsCo-creating design, development & build with customers on a local level

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Redesigning Design – PICNIC ‘10

MAKING DESIGN REAL – Tim Kobe, Founder & Principle, Eight IncCo-creating conversations with brands and with consumers

MEET YOUR MAKER – Matthew Stinchcomb, Director, Europe, Etsy.comBeing connected to products and the people behind them is a good idea

OPEN DESIGN – John B. Rogers, Jr., CEO & Founder, Local MotorsCo-creating design, development & build with customers on a local level

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Conversation toDesign the Designing

Conversation toAgree on Means

Conversation toAgree on Goals

Conversation toCreate New Language

Eval

uate

Itera

te

Evaluate

Iterate

Evaluate

Iterate

Eval

uate

Itera

te

Design as Conversation

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Special thanks to Hugh Dubberly

Paul Pangaro, ph.d.

[email protected]

pangaro.com/PICNIC

Thank you.