Remixable Media Week 5 - 2011
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Transcript of Remixable Media Week 5 - 2011
Media Post Media Post ProductionProductionMedia Post Media Post ProductionProduction
•Halfway there... “Stop, Start, Continue”
•Pipelines
•Activity - Assessment 5 development
Research software / systems
Round table - ideas and feedback
Workflow
WorkflowFilm / Tape / Data Production
Post ProductionDeliverables
MetadataEmerging Trends
PipelinesPipelinesPipelinesPipelines
Film InFilm InFilm InFilm In
Film In (Ingest)CleaningEditing
GraphicsGradingFilm out
35mm Film Post35mm Film Post35mm Film Post35mm Film Post
Digital Intermediate (DI)Digital Cinema Package (DCP)
http://www.slideshare.net/lucyvoloi/di-workflow-through-rackpin
Digital CinemaDigital CinemaDigital CinemaDigital Cinema
Pro HD tape Pro HD tape workflowworkflow
Pro HD tape Pro HD tape workflowworkflow
Consumer Consumer workflowworkflowConsumer Consumer workflowworkflow
Data workflow Data workflow (RED)(RED)
Data workflow Data workflow (RED)(RED)
Unity3D game Unity3D game engineengine
Unity3D game Unity3D game engineengine
Unity3D workflowUnity3D workflowUnity3D workflowUnity3D workflow
Hammer editor Hammer editor (Source engine)(Source engine)Hammer editor Hammer editor (Source engine)(Source engine)
GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)
GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)
Dolby SR-D main mixMain mix split into Dialogue, Music and
EffectsAC3 mix for DVD
Music & Effects mix (minus dialogue)TV mix (speed / frame rate change)
Airline mix (less dynamic range / expletives)
Film out
Audio DeliverablesAudio DeliverablesAudio DeliverablesAudio Deliverables
MetadataMetadataMetadataMetadata
“Imagine a movie in which the viewer is swept along by a narrative, following the action from place to place, but without the intervention of a camera. You can choose which character to watch in a scene, as if you're an invisible witness standing there while a real event plays out.
This is still years away, at a level of realism people would consider cinematic, but certainly not decades away.”
James Cameron (April 2, 2007, Business Week)
Interactive CinemaInteractive CinemaInteractive CinemaInteractive Cinema
Real-time graphics
Performance Performance CaptureCapture
Performance Performance CaptureCapture
•Activity - Assessment 5 development
Research software / systems
Round table - ideas and feedback
Workflow
Remix workRemix workRemix workRemix work