Remixable Media Week 5 - 2011

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Transcript of Remixable Media Week 5 - 2011

Page 1: Remixable Media Week 5 - 2011
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Media Post Media Post ProductionProductionMedia Post Media Post ProductionProduction

•Halfway there... “Stop, Start, Continue”

•Pipelines

•Activity - Assessment 5 development

Research software / systems

Round table - ideas and feedback

Workflow

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WorkflowFilm / Tape / Data Production

Post ProductionDeliverables

MetadataEmerging Trends

PipelinesPipelinesPipelinesPipelines

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Film InFilm InFilm InFilm In

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Film In (Ingest)CleaningEditing

GraphicsGradingFilm out

35mm Film Post35mm Film Post35mm Film Post35mm Film Post

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Digital Intermediate (DI)Digital Cinema Package (DCP)

http://www.slideshare.net/lucyvoloi/di-workflow-through-rackpin

Digital CinemaDigital CinemaDigital CinemaDigital Cinema

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Pro HD tape Pro HD tape workflowworkflow

Pro HD tape Pro HD tape workflowworkflow

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Consumer Consumer workflowworkflowConsumer Consumer workflowworkflow

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Data workflow Data workflow (RED)(RED)

Data workflow Data workflow (RED)(RED)

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Unity3D game Unity3D game engineengine

Unity3D game Unity3D game engineengine

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Unity3D workflowUnity3D workflowUnity3D workflowUnity3D workflow

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Hammer editor Hammer editor (Source engine)(Source engine)Hammer editor Hammer editor (Source engine)(Source engine)

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GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)

GarryGarry’’s Mod s Mod (Source Engine)(Source Engine)

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Dolby SR-D main mixMain mix split into Dialogue, Music and

EffectsAC3 mix for DVD

Music & Effects mix (minus dialogue)TV mix (speed / frame rate change)

Airline mix (less dynamic range / expletives)

Film out

Audio DeliverablesAudio DeliverablesAudio DeliverablesAudio Deliverables

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MetadataMetadataMetadataMetadata

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“Imagine a movie in which the viewer is swept along by a narrative, following the action from place to place, but without the intervention of a camera. You can choose which character to watch in a scene, as if you're an invisible witness standing there while a real event plays out.

This is still years away, at a level of realism people would consider cinematic, but certainly not decades away.”

James Cameron (April 2, 2007, Business Week)

Interactive CinemaInteractive CinemaInteractive CinemaInteractive Cinema

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Real-time graphics

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Performance Performance CaptureCapture

Performance Performance CaptureCapture

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•Activity - Assessment 5 development

Research software / systems

Round table - ideas and feedback

Workflow

Remix workRemix workRemix workRemix work