Reed: "Player 2: Mixing Gameplay and Audience Heuristics"

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Player 2: Mixing Gameplay and Audience Heuristics Computers & Writing 2012 Scott Reed

description

Presentation at CW 2012 as part of panel "Textual Relations, Digital Creations"

Transcript of Reed: "Player 2: Mixing Gameplay and Audience Heuristics"

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Player 2: Mixing Gameplay and Audience Heuristics

Computers & Writing 2012Scott Reed

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AUDIENCE

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AUDIENCE

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COMPLEXITY

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Games are…

• Grammatologically Layered (Code and Image)

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Games are…

• Grammatologically Layered (Code and Image)

• Feedback Loops

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Games are…

• Grammatologically Layered (Code and Image)

• Feedback Loops

• Facilitators of Knowledge Transfer

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COMPLEXITY

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GAMES and COMPLEXITY

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HEURISTICS

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EMERGENCE

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EMERGENCE

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AUDIENCE

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GAMING COURSE DESIGN1. Emergence as a Tool

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GAMING COURSE DESIGN1. Emergence as a Tool

3. Emergence as a Practice

Do I have a specific group or groups of readers in mind—my family, parents of teenagers, churchgoers, legislators, or scientists?

What opinions and values do they probably share that are relevant to my topic? Are they likely to agree with one another? With me?

Do they know more, or less, than I do about the subject? What do I need to learn in order to address this audience?

How simple or technical should my language be? What terms or concepts will I need to define, explain, or illustrate?

What do I want to accomplish in writing this? To teach my readers something? Convince them of my point of view? Move them to action—or to tears? Entertain them?

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GAMING COURSE DESIGN1. Emergence as a Tool

3. Emergence as a Practice

5. Emergence of Multiple Audiences

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GAMING COURSE DESIGN1. Emergence as a Tool

3. Emergence as a Practice

5. Emergence of Multiple Audiences

7. Emergence into Multiple forms of Production

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GOALS, ACCIDENTS, AND LOOPS

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Three sites for interrogation:

• Meaning within the Game (Audience Text)↔

• Meaning around the Game (Text Writer)↔

• Meaning outside the Game (Writer Audience)↔

GOALS

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ACCIDENTS AND LOOPS

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ACCIDENTS AND LOOPS

ENACTED

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ACCIDENTS AND LOOPS

ENACTED

NETWORKED

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ACCIDENTS AND LOOPS

ENACTED

REFLEXIVE

NETWORKED

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Thank you.

Scott ReedGeorgia Gwinnett [email protected]@rhetoroxor on Twitter