Race Haflin

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  • 7/27/2019 Race Haflin

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    Races: Haflin

    lso known as Hiisi, Menenkainnen, Kleinemann, Haflin

    are short creatures who are popularly known as drunken,

    fornicating creatures of leisure, but there is far more to themthan that. Haflin as a race do tend to take their pleasures very

    seriously, and the fat Haflin stereotype has taken hold becauserural farmers, while dedicated and fastidious in their work,

    have all the food they could ever want and not a lot of reasonto engage in moderation. Those used to that stereotype are

    very surprised the first time they meet a chiselled, battle-scarred warrior Haflin.

    A

    Haflin Player Characters are those that have left theirhomelands to seek adventure and fortune. They are generally

    seen as troublemakers and madmen by their kin who are not so

    inclined.

    Requirements: DEX 9, CON 9

    Attribute Modifiers: STR -1, DEX +1

    Available Classes and Level Limits: Fighter (6), Rogue (14)

    Like Dwergi, Haflin are hardy beings, resistant to magic and

    poison, and as such they receive bonuses to defend againstthese effects. Their diminutive stature grants them a bonus to

    finding cover and avoiding breath attacks. Haflin receive thefollowing saving throw bonuses:

    +2 save versus breath attacks+4 save versus poison

    +4 save versus petrify or paralyze+3 save versus wands

    +4 save versus spells or spell-like devices

    Haflin receive the following bonuses and penalties to Rogueabilities: Fiddle +1, Stealth +1, Climb -1. Haflin are dexterous

    folk who get a bonus of +1 to initiative rolls when alone or ina party composed only of Haflin. They have keen coordination

    that grants them +1 on any missile attacks. Because they are so

    small, Haflin have a lower armor class (-2) when attacked bycreatures greater than human sized.

    As a Haflin... (Roll twice)

    01-04 You love competition, and laugh in the aftermath.

    05-08 You are a notorious rake.

    09-12 You loathe the city.

    13-16 You hunt small game for sport, though neverwastefully.

    17-20 Sometimes you become obsessed and dangerous.

    21-24 You are conversant in the rules of dozens of games.

    25-28 You tend to act before you think or ask.

    29-32 You find rapture in pipeweed.

    33-36 You think Dwergi are fine, once you get them

    smoking.

    37-40 You are uncertain of Huldefolk, and so treat them withabashed formality.

    41-44 You view Humans as clumsy cousins, sometimes tooserious, but still part of the family.

    45-48 You view the world as a stage, with themselves as themain players.

    49-52 You lie all the time.

    53-56 You talk to the wind.

    57-60 You despise your fellows as hopelessly rusticbumpkins.

    61-64 You practice pugilism as a dubious hobby.

    65-68 You have a sworn enemy.

    69-72 You abhor a cheat.

    73-76 You love to cheat.

    77-80 You read omens in the ways of insects.

    81-84 You worship the Great Old Ones.

    85-88 You can accurately predict the coming weeks weather.

    89-92 You have a noteworthy patron or mentor.

    93-96 You swim, climb, and wrestle every bit as well as youbreathe or walk.

    97-00 You know numerous songs, and sing them at the

    slightest provocation, often badly.

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    Regarding Appearance, You Have... (Roll d20)

    1 A lazy eye 11 A gold tooth

    2 Pockmarks 12 Copious freckles

    3 Scars 13 Piercing eyes

    4 A broken nose 14 An upper class bearing

    5 Bad teeth 15 A suspicious birthmark

    6 A missing finger 16 A big mouth

    7 A curious smell 17 Plenty of wavy hair

    8 A large mole 18 An eyepatch

    9 A speech impediment 19 A duelling scar

    10 A lower class bearing 20 A shifty look about you

    What's in the Haflin's Pocketses? (Roll d20)

    1 A carved codpiece passed down through generations.

    2 A small musical instrument.

    3 A jug of grannys fortifying berry wine.

    4 A wedge of very stinky cheese

    5 A vest with numerous pockets.

    6 A pot of grease

    7 A pack of cards and some dice.

    8 A silver holy symbol

    9 A small, commonplace book.

    10 A pipe and pouch of premium pipeweed.

    11 A thick glass jar of rich honey.

    12 A rugged coat with the seams double sewn.

    13 A rudely-shaped mouldy parsnip. Hilarious.

    14 An old compass

    15 A collection of the scripts of favourite plays.

    16 A set of useful tools.

    17 A long-legged riding goat.

    18 A hand crafted, heirloom pipe.

    19 A pouch of trophies (ears, teeth, fingers, etc)

    20 A small bone whistle, used in the opening ceremonies ofSatyr orgies.