Qlvr wetenschap&design 2015

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Design, Science & technology

Transcript of Qlvr wetenschap&design 2015

Design, Science & technology

Playful Solutionsfor Serious Matters

People2 Projectleaders 3 UX Designers5 Programmers1 Behavorial Scientist

QLVR & ScienceOrganic process

WageningenUniversityBeta simulations

Naturalispervasivegame

Naturaliscooperativelearning blend

RadboudUniversitycooperativeearly learning

RadboudUniversitydyslexiatrainer

RadboudUniversitydyslexiatrainer

INGIT Chain Game

ProcessResearch - Design - Evaluate - Optimize - (or re-design)

One minute challenges

keep knowledge fresh

effect test

prototypingconceptgame

development

go / no go go / no go

brainjam(high level concept)

go / no go

2 days 4 days 2 - 4 weeks 2 - 6 months

literatuurliteratuur

en evaluatie

usability testseffect testsre-design

usability testseffect tests

data analyseoptimalisatie

the mixDesignTechnologyScience

Next stepsexpand scientific stafflearning analyticssell it…

www.qlvr.co

Jaap Gerretsen+31 6 466 100 [email protected]