QA and Localization - Plarium Presentation
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Case Study - Building Localization Capabilities for the Small Studio or Indie Developer Preface: Do it yourself? Outsource? …Can we just Google Translate it? Getting started: Building your team, training gamer-translators (nerd boot camp), and nurturing relationships Refining your process: Q&A, the evils of machine translation, and writing for localization Getting to eight languages in six weeks Bonus Points: Translating thematic content, multilingual voice-overs, and game evolution