PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research...
-
Upload
jayden-byrd -
Category
Documents
-
view
214 -
download
0
Transcript of PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research...
![Page 1: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/1.jpg)
PUI 98
Leveraging Human Capabilities
inPerceptual Interfaces
Leveraging Human Capabilities
inPerceptual Interfaces
George G. RobertsonGeorge G. Robertson
Microsoft ResearchMicrosoft Research
George G. RobertsonGeorge G. Robertson
Microsoft ResearchMicrosoft Research
![Page 2: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/2.jpg)
PUI 98
Outline and GoalWhat are perceptual interfaces?What are perceptual interfaces? Perceptive vs perceptualPerceptive vs perceptual
Multimodal interfacesMultimodal interfaces
Challenge: Do our interfaces work?Challenge: Do our interfaces work? How do we find out?How do we find out?
Challenge: Broaden our scopeChallenge: Broaden our scope Leverage other natural human capabilitiesLeverage other natural human capabilities
What are perceptual interfaces?What are perceptual interfaces? Perceptive vs perceptualPerceptive vs perceptual
Multimodal interfacesMultimodal interfaces
Challenge: Do our interfaces work?Challenge: Do our interfaces work? How do we find out?How do we find out?
Challenge: Broaden our scopeChallenge: Broaden our scope Leverage other natural human capabilitiesLeverage other natural human capabilities
![Page 3: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/3.jpg)
PUI 98
Perceptive to Perceptual
Perceptive UI: aware of userPerceptive UI: aware of user
Input to computer: use human motor skillsInput to computer: use human motor skills
Multimodal UI: use communication skillsMultimodal UI: use communication skills
We use multiple modalities to communicateWe use multiple modalities to communicate
Perceptual UI: use many human abilitiesPerceptual UI: use many human abilities
Perception, cognition, motor, communicationPerception, cognition, motor, communication
Perceptive UI: aware of userPerceptive UI: aware of user
Input to computer: use human motor skillsInput to computer: use human motor skills
Multimodal UI: use communication skillsMultimodal UI: use communication skills
We use multiple modalities to communicateWe use multiple modalities to communicate
Perceptual UI: use many human abilitiesPerceptual UI: use many human abilities
Perception, cognition, motor, communicationPerception, cognition, motor, communication
![Page 4: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/4.jpg)
PUI 98
What are Modalities?
Human communication channelsHuman communication channelsHuman communication channelsHuman communication channels
Sensations (hearing or seeing)Sensations (hearing or seeing)Sensations (hearing or seeing)Sensations (hearing or seeing)
![Page 5: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/5.jpg)
PUI 98
What are Multimodal Interfaces?
Attempts to use human communication skillsAttempts to use human communication skills
Provide user with multiple modalitiesProvide user with multiple modalities
May be simultaneous or notMay be simultaneous or not
Fusion vs Temporal ConstraintsFusion vs Temporal Constraints
Multiple styles of interactionMultiple styles of interaction
![Page 6: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/6.jpg)
PUI 98
Examples
Bolt, SIGGRAPH’80Bolt, SIGGRAPH’80
Put That TherePut That There
Speech and gestures used simultaneouslySpeech and gestures used simultaneously
![Page 7: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/7.jpg)
PUI 98
Put That There
![Page 8: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/8.jpg)
PUI 98
Examples (continued)
Buxton and Myers, CHI’86Buxton and Myers, CHI’86
Two-handed inputTwo-handed input
Cohen et al, CHI’89Cohen et al, CHI’89
Direct manipulation and NLDirect manipulation and NL
Hauptmann, CHI’89Hauptmann, CHI’89
Speech and gesturesSpeech and gestures
![Page 9: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/9.jpg)
PUI 98
Examples (continued)
Bolt, UIST’92Bolt, UIST’92Two-handed gestures and GazeTwo-handed gestures and Gaze
Blattner & Dannenberg, 1992 bookBlattner & Dannenberg, 1992 bookHanne: text & gestures (interaction styles)Hanne: text & gestures (interaction styles)Pausch: selection by multimodal inputPausch: selection by multimodal inputRudnicky: speech, gesture, keyboardRudnicky: speech, gesture, keyboard
Bier et al, SIGGRAPH’93Bier et al, SIGGRAPH’93Tool Glass; two-handed inputTool Glass; two-handed input
![Page 10: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/10.jpg)
PUI 98
Examples (continued)
Balboa & Coutaz, Intelligent UI’93Balboa & Coutaz, Intelligent UI’93
Taxonomy and evaluation of MMUITaxonomy and evaluation of MMUI
Walker, CHI’94Walker, CHI’94
Facial expression (multimodal output)Facial expression (multimodal output)
Nigay & Coutaz, CHI’95Nigay & Coutaz, CHI’95
Architecture for fused multimodal inputArchitecture for fused multimodal input
![Page 11: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/11.jpg)
PUI 98
Why Multimodal Interfaces?
Now fall far short of human capabilitiesNow fall far short of human capabilities
Higher bandwidth is possibleHigher bandwidth is possible
Different modalities excel at different tasksDifferent modalities excel at different tasks
Errors and disfluencies reducedErrors and disfluencies reduced
Multimodal interfaces are more engagingMultimodal interfaces are more engaging
![Page 12: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/12.jpg)
PUI 98
Leverage Human Capabilities
Leverage senses and perceptual systemLeverage senses and perceptual system
Users perceive multiple things at onceUsers perceive multiple things at once
Leverage senses and perceptual systemLeverage senses and perceptual system
Users perceive multiple things at onceUsers perceive multiple things at once
LeverageLeverage motor and effector capabilitiesmotor and effector capabilities
Users do multiple things at onceUsers do multiple things at once
LeverageLeverage motor and effector capabilitiesmotor and effector capabilities
Users do multiple things at onceUsers do multiple things at once
![Page 13: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/13.jpg)
PUI 98
Senses and PerceptionUse more of user’s sensesUse more of user’s senses
Not just visionNot just vision
SoundSound
Tactile feedbackTactile feedback
Taste and smell (maybe in the future)Taste and smell (maybe in the future)
Users perceive multiple things at onceUsers perceive multiple things at oncee.g., vision and sounde.g., vision and sound
![Page 14: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/14.jpg)
PUI 98
Motor & Effector CapabilitiesCurrently: pointing or typingCurrently: pointing or typing
Much more is possible:Much more is possible:Gesture inputGesture inputTwo-handed input Two-handed input Speech and NLSpeech and NLBody position, orientation, and gazeBody position, orientation, and gaze
Users do multiple things at onceUsers do multiple things at oncee.g., speak and use hand gesturese.g., speak and use hand gestures
![Page 15: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/15.jpg)
PUI 98
Simultaneous Modalities?Single modality at a timeSingle modality at a time
Adapt to display characteristicsAdapt to display characteristics
Let user determine input mode Let user determine input mode
Redundant, but only one at a timeRedundant, but only one at a time
Multiple simultaneous modalitiesMultiple simultaneous modalitiesTwo-handed inputTwo-handed input
Speech and hand gesturesSpeech and hand gestures
Graphics and soundGraphics and sound
![Page 16: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/16.jpg)
PUI 98
Taxonomy (Balboa, 1993)
FusionFusion
TemporalTemporalConstraintsConstraints
SynergeticSynergetic
ExclusiveExclusive
IndependentIndependent SequentialSequential ConcurrentConcurrent
Put that therePut that thereclick … clickclick … click
Put that Put that clickclick there there clickclick
multiple menu selectionmultiple menu selectionoror multiple spoken commands multiple spoken commands
ShortcutsShortcuts
![Page 17: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/17.jpg)
PUI 98
Modality = Style of InteractionMany styles existMany styles exist
Command interfaceCommand interface
NLNL
Direct manipulation (WIMP and non-WIMP)Direct manipulation (WIMP and non-WIMP)
Conversational (with an interface agent)Conversational (with an interface agent)
CollaborativeCollaborative
Mixed styles produce multimodal UIMixed styles produce multimodal UIDirect manipulation and conversational agentDirect manipulation and conversational agent
![Page 18: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/18.jpg)
PUI 98
Multimodal versus Multimedia
Multimedia is about media channelsMultimedia is about media channels
Text, graphics, animation, video: all visual mediaText, graphics, animation, video: all visual media
Multimodal is about sensory modalitiesMultimodal is about sensory modalities
Visual, auditory, tactile, …Visual, auditory, tactile, …
Multimedia is a subset of Multimodal OutputMultimedia is a subset of Multimodal Output
Multimedia is about media channelsMultimedia is about media channels
Text, graphics, animation, video: all visual mediaText, graphics, animation, video: all visual media
Multimodal is about sensory modalitiesMultimodal is about sensory modalities
Visual, auditory, tactile, …Visual, auditory, tactile, …
Multimedia is a subset of Multimodal OutputMultimedia is a subset of Multimodal Output
![Page 19: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/19.jpg)
PUI 98
Perceptual UI
How Do The Pieces Fit?
Multimodal InputMultimodal Output
MultimediaPerceptive UI
![Page 20: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/20.jpg)
PUI 98
Challenge
Do our interfaces actually work?Do our interfaces actually work?
How do we find out?How do we find out?
Do our interfaces actually work?Do our interfaces actually work?
How do we find out?How do we find out?
![Page 21: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/21.jpg)
PUI 98
Why Test For Usability?
Commercial efforts require proofCommercial efforts require proof
Cost benefit analysis before investmentCost benefit analysis before investment
Intuitions are great for designIntuitions are great for design
But intuition is not always right!But intuition is not always right!
Peripheral LensPeripheral Lens
Commercial efforts require proofCommercial efforts require proof
Cost benefit analysis before investmentCost benefit analysis before investment
Intuitions are great for designIntuitions are great for design
But intuition is not always right!But intuition is not always right!
Peripheral LensPeripheral Lens
![Page 22: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/22.jpg)
PUI 98
Peripheral Vision
Does peripheral vision make navigation Does peripheral vision make navigation
easier?easier?
Can we simulate peripheral vision?Can we simulate peripheral vision?
Does peripheral vision make navigation Does peripheral vision make navigation
easier?easier?
Can we simulate peripheral vision?Can we simulate peripheral vision?
![Page 23: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/23.jpg)
PUI 98
A Virtual Hallway
![Page 24: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/24.jpg)
PUI 98
Peripheral Lenses
![Page 25: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/25.jpg)
PUI 98
Peripheral Lens
![Page 26: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/26.jpg)
PUI 98
Peripheral Lens Intuitions
Locomotion should be easierLocomotion should be easier
Especially around cornersEspecially around corners
Wayfinding should be easierWayfinding should be easier
You can see far soonerYou can see far sooner
Locomotion should be easierLocomotion should be easier
Especially around cornersEspecially around corners
Wayfinding should be easierWayfinding should be easier
You can see far soonerYou can see far sooner
![Page 27: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/27.jpg)
PUI 98
Peripheral Lens Findings
Lenses were about the same speedLenses were about the same speed
Harder to use for inexperienced peopleHarder to use for inexperienced people
Corner turning was not faster Corner turning was not faster
Lenses were about the same speedLenses were about the same speed
Harder to use for inexperienced peopleHarder to use for inexperienced people
Corner turning was not faster Corner turning was not faster
![Page 28: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/28.jpg)
PUI 98
The Lesson
Do Do notnot rely solely on intuition rely solely on intuition
Test for usability!Test for usability!
Do Do notnot rely solely on intuition rely solely on intuition
Test for usability!Test for usability!
![Page 29: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/29.jpg)
PUI 98
Challenge
Are we fully using human capabilities?Are we fully using human capabilities?
Peceptive UI is aware of the bodyPeceptive UI is aware of the body
Multimodal UI is aware the we use multiple Multimodal UI is aware the we use multiple
modalities, sometimes simultaneousmodalities, sometimes simultaneous
Perceptual UI should go beyond both of thesePerceptual UI should go beyond both of these
Are we fully using human capabilities?Are we fully using human capabilities?
Peceptive UI is aware of the bodyPeceptive UI is aware of the body
Multimodal UI is aware the we use multiple Multimodal UI is aware the we use multiple
modalities, sometimes simultaneousmodalities, sometimes simultaneous
Perceptual UI should go beyond both of thesePerceptual UI should go beyond both of these
![Page 30: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/30.jpg)
PUI 98
Research Strategy
ExploitExploitTechnologyTechnology
DiscontinuitiesDiscontinuities
Compelling Task:Compelling Task:InformationInformation
AccessAccess
LeverageLeverageHumanHuman
CapabilitiesCapabilities
![Page 31: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/31.jpg)
PUI 98
communicationcommunication
Engaging Human Abilities
understand complexityunderstand complexity
new classes of tasks new classes of tasks
less effortless effort
HelpsHelpsUserUser
perceptualperceptual motormotor cognitivecognitive
![Page 32: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/32.jpg)
PUI 98
Examples: Communication
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
FlexibleFlexible
RobustRobust
Dialogue to resolve Dialogue to resolve
ambiguityambiguity
![Page 33: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/33.jpg)
PUI 98
Examples: Communication
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
HandsHands
Body poseBody pose
Facial expressionFacial expression
![Page 34: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/34.jpg)
PUI 98
Camera-BasedConversational Interfaces
Leverage face to face communication Leverage face to face communication skillsskillsLeverage face to face communication Leverage face to face communication skillsskills
![Page 35: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/35.jpg)
PUI 98
Examples: Communication
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
Is anybody there?Is anybody there?
Doing what?Doing what?
![Page 36: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/36.jpg)
PUI 98
Camera-Based Awareness
What is the user doing? What is the user doing? What is the user doing? What is the user doing?
![Page 37: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/37.jpg)
PUI 98
Examples: Communication
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
Social responseSocial response
Perceived personalityPerceived personality
![Page 38: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/38.jpg)
PUI 98
Examples: Communication
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
LanguageLanguage
GestureGesture
AwarenessAwareness
EmotionEmotion
MultimodalMultimodal
NaturalNatural
ChoiceChoice
Reduces errorsReduces errors
Higher bandwidthHigher bandwidth
![Page 39: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/39.jpg)
PUI 98
Examples: Motor Skills
Bimanual skillsBimanual skills
Muscle memoryMuscle memory
Bimanual skillsBimanual skills
Muscle memoryMuscle memory
Multimodal Map Multimodal Map
ManipulationManipulation
Two handsTwo hands
SpeechSpeech
Multimodal Map Multimodal Map
ManipulationManipulation
Two handsTwo hands
SpeechSpeech
![Page 40: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/40.jpg)
PUI 98
Camera-Based Navigation
How do our bodies move when we How do our bodies move when we
navigate? navigate?
How do our bodies move when we How do our bodies move when we
navigate? navigate?
![Page 41: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/41.jpg)
PUI 98
Examples: Perception
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses Cone TreeCone TreeXerox PARC Information VisualizerXerox PARC Information Visualizer
![Page 42: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/42.jpg)
PUI 98
Cone Tree
![Page 43: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/43.jpg)
PUI 98
Examples: Perception
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses
Key 3D depth cueKey 3D depth cue
Sensor issuesSensor issues
Camera-based head-Camera-based head-
motion parallaxmotion parallax
Key 3D depth cueKey 3D depth cue
Sensor issuesSensor issues
Camera-based head-Camera-based head-
motion parallaxmotion parallax
![Page 44: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/44.jpg)
PUI 98
Camera-Based Head-Motion Parallax
Motion parallax is one of strongest 3D Motion parallax is one of strongest 3D
depth cuesdepth cues
Motion parallax is one of strongest 3D Motion parallax is one of strongest 3D
depth cuesdepth cues
![Page 45: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/45.jpg)
PUI 98
Examples: Perception
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses
Spatial relationships Spatial relationships
Pattern recognitionPattern recognition
Object constancyObject constancy
ParallaxParallax
Other SensesOther Senses
AuditoryAuditory
TactileTactile
KinestheticKinesthetic
VestibularVestibular
TasteTaste
OlfactoryOlfactory
AuditoryAuditory
TactileTactile
KinestheticKinesthetic
VestibularVestibular
TasteTaste
OlfactoryOlfactory
![Page 46: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/46.jpg)
PUI 98
Examples: Perception Olfactory? Maybe soon?
Ferris Productions Ferris Productions Olfactory VR Add-onOlfactory VR Add-onTimeTime, April 29, 1996, April 29, 1996
Barfield & DanasBarfield & DanasOlfactory DisplaysOlfactory Displays
PresencePresence, Winter, 1995, Winter, 1995
![Page 47: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/47.jpg)
PUI 98
Examples: Cognition
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants Data MountainData Mountain
![Page 48: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/48.jpg)
PUI 98
Data Mountain
Favorites ManagementFavorites Management
Exploits:Exploits:
Spatial memorySpatial memory
3D perception3D perception
Pattern recognitionPattern recognition
Advantages:Advantages:
Spatial organizationSpatial organization
Not page at a timeNot page at a time
3D advantages with 3D advantages with 2D interaction2D interaction
![Page 49: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/49.jpg)
PUI 98
Sample User Reaction
Subject Layout of 100 Pages
“Strongest cue ...relative size”
![Page 50: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/50.jpg)
PUI 98
VIDEO
![Page 51: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/51.jpg)
PUI 98
Data Mountain Usability
Spatial memory works in virtual Spatial memory works in virtual
environments!environments!
26% faster than IE4 Favorites26% faster than IE4 Favorites
2x faster with Implicit Query2x faster with Implicit Query
Spatial memory works in virtual Spatial memory works in virtual
environments!environments!
26% faster than IE4 Favorites26% faster than IE4 Favorites
2x faster with Implicit Query2x faster with Implicit Query
![Page 52: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/52.jpg)
PUI 98
Implicit Query Visualization
Highlight related Highlight related pagespages
Slightly slower Slightly slower for storage for storage
Over 2x faster for Over 2x faster for retrievalretrieval
Highlight related Highlight related pagespages
Slightly slower Slightly slower for storage for storage
Over 2x faster for Over 2x faster for retrievalretrieval
![Page 53: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/53.jpg)
PUI 98
Examples: Cognition
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Navigate Map
ZoomPan
dX dY factor Center
X Y
![Page 54: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/54.jpg)
PUI 98
Examples: Cognition
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Motion attractsMotion attracts
Animate with careAnimate with care
Peripheral visionPeripheral vision
HMD vs desktopHMD vs desktop
Focus in ContextFocus in Context
![Page 55: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/55.jpg)
PUI 98
Focus in Context
![Page 56: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/56.jpg)
PUI 98
Examples: Cognition
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
DiscoverabilityDiscoverability
FearFear
Universal UndoUniversal Undo
![Page 57: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/57.jpg)
PUI 98
Examples: Cognition
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Spatial memorySpatial memory
Cognitive chunkingCognitive chunking
AttentionAttention
CuriosityCuriosity
Time ConstantsTime Constants
Unit Cognitive TaskUnit Cognitive Task
AnimationAnimation
Immediate ResponseImmediate Response
(sec)
0.10.1
11
1010
100100
![Page 58: PUI 98 Leveraging Human Capabilities in Perceptual Interfaces George G. Robertson Microsoft Research George G. Robertson Microsoft Research.](https://reader036.fdocuments.in/reader036/viewer/2022081518/5514c8a5550346935c8b49f4/html5/thumbnails/58.jpg)
PUI 98
Summary: Recommendations
Broaden scope!Broaden scope!
Identify and engage human abilitiesIdentify and engage human abilities
Go beyond the perceptive and multimodalGo beyond the perceptive and multimodal
Test for usability!Test for usability!
Broaden scope!Broaden scope!
Identify and engage human abilitiesIdentify and engage human abilities
Go beyond the perceptive and multimodalGo beyond the perceptive and multimodal
Test for usability!Test for usability!