Public Art in Virtual Worlds

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Public Art in Second Life presentation at ECU Virtual Worlds Conference 10-NOV-08

Transcript of Public Art in Virtual Worlds

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PUBLIC ART 360 was a two-day symposium at UNC-Chapel Hill that examined the field of public art from the perspectives of the artist, architect, landscape architect, government, private interests, community, and critic.

Seven keynote discussions framed issues about

• how public art projects are initiated, approved, funded, and implemented

• defining objectives in a public design process

• implications for public policy

Two hundred participants gained knowledge about how artists work in public space and why public art is important to our cities.

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Objectives of Public Art 360 Objectives of Public Art 360 in Second Life

• establish international educational portal for teaching and learning about public art that enables real-time interaction

• create a Resource Network for public art professionals, artists, and people interested in public art

• maintain a dynamic internet environment in which visitors can learn about and contribute to information and knowledge about public art projects and programs

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Objectives of Public Art 360 Objectives of Public Art 360 in Second Life

• increase our visual vocabulary of public art

• sponsor seminars, classes, speakers, and help sessions about public art that are free to users

• support formal and informal discussion groups about public art

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http://slurl.com/secondlife/UNC%20CH%20II/128/5/37

http://publicartcollaborative.org