Implementing Vocational Courses in Secondary Schools in Himachal Pradesh India
Proposal for Vocational Courses / Certifications
Transcript of Proposal for Vocational Courses / Certifications
Agile Manufacturing Enterprise Design
System concepts as the basis of manufacturing theory
If we examine the literature on systems concepts we
will find two rather distinct interpretations.
The first approach is what we might call true systems
thinking, and the second we can describe as systems
engineering.
Although we might be tempted to see the two as
synonymous concepts, but they are based upon
entirely different perspectives and have some
common features.
The authors believe that the systems engineering
approach is not appropriate to agile manufacturing
enterprise design and systems thinking is more
appropriate.
Agile Manufacturing Enterprise Design System concepts as the basis of manufacturing theory
Systems engineering is an interdisciplinary field of engineering and engineering management that focuses on how to design, integrate, and manage complex systems over their life cycles.
At its core, systems engineering utilizes systems thinking principles to organize its body of knowledge.
Systems engineering techniques are used in complex projects: spacecraft design, computer chip design, robotics, software integration, and bridge building.
Systems engineering uses a host of tools that include modeling and simulation, requirements analysis and scheduling to manage complexity.
Agile Manufacturing Enterprise Design The origin of systems thinking
Systems thinking has its roots in the belief, expressed by some biologists in the 1920s and 1930s that the reductionism of natural science was probably not the best approach to the understanding of specifically biological phenomena.
What was therefore proposed was a systems approach that was systematic, that is, concerned with understanding the whole (Checkland, 1981, 1983).
The systems approach, as we practice it in engineering, often does not reflect this view and thus we have something which we call systems engineering, which is based on reductionism rather than systemic thinking.
Checkland (1981) introduces the terms hard systems and soft systems.
Agile Manufacturing Enterprise Design Hard Systems
Systems engineering is a hard systems method and it can be used to tackle problems in which objectives or goals can be taken as given and a system designed to achieve the given objectives.
Soft systems methods, on the other hand, are applied to situations where desirable ends cannot be taken as given.
According to King (1988), in hard systems thinking, the philosophy that informs the methodology is that:
1. Needs can be clearly defined
2. Objectives can be set which are established by neutral scientific criteria
3. The engineering challenge is to design and select the best among possible alternative systems to achieve the scientific objectives.
Agile Manufacturing Enterprise Design
Hard Systems
Checkland has stated that the essence of hard
systems thinking is the pursuit of the best solution;
the belief in, and the search for, the optimum.
Furthermore, Checkland has also argued that hard
systems thinking is only applicable to systems which
are characterized by interconnections which are part
of the regularities of the universe.
It is assumed that the essence of the hard system
approach consists of a number of subsystems and
that the components of those subsystems can be
identified and quantified to provide an
explanation of the workings of those subsystems.
For Example: Electronic Circuits
Agile Manufacturing Enterprise Design
Soft Systems
“Soft systems methodology (SSM) was developed by
Peter Checkland (1981) as a strategy for analyzing
complex problem situations and identifying
acceptable improvements that could be made to
those situations.”
The aim of the SSM is to achieve improvement to the
system; this is attained through a multistage process
of information gathering, description, analysis and
debate.
The first stage in an SSM consisting of the careful
observation of the problem situation with all its
intricate details, and the recording of all that is
perceived.
Agile Manufacturing Enterprise Design
Soft Systems
This involves collecting qualitative data such as attitudes
and opinions concerning the problem situation,
including reactions to interference in matters as well as
quantitative data, and recording this in the form of a
‘picture’ which is known as rich picture.
Then, models of these systems that are consistent with
different viewpoints expressed within the descriptions
are drawn.
Finally, several comparisons are made of the models
with the observations of the real world situation, which
are used in a discussion with the problem owners to
suggest systemically desirable and culturally feasible
changes that are hoped will lead to improvements in
the problem situation.
Agile Manufacturing Enterprise Design
Comparison of Hard and Soft Systems
It is necessary to know why Checkland developed
two different systems.
According to Checkland (1996, p. 190), “The main
difference between ‘hard’ and ‘soft’ approaches is
that where the former can start by asking ‘What
system has to be engineered to solve this
problem?’ or ‘What system will meet this need?’
and can take the problem or the need as given.”
In case of Soft System methodology, there is a
comparison stage, which has no equivalent in the
Hard System methodology.
Agile Manufacturing Enterprise Design Comparison of Hard and Soft Systems
In comparison stage, soft system thinking
provides a structure for a debate about change
which hopefully ensures superior quality as a
result of the insight captured in the root
definitions.
On the other hand, hard system thinking is always
busy preparing to implement the designed system.
Moreover, Soft system thinking is considered for
the general case and hard system thinking is
considered for special cases.
Soft system thinking improves the conceptual
model using the formal system model and other
systems thinking.
Agile Manufacturing Enterprise Design Comparison of Hard and Soft Systems
On the other hand, hard system optimizes the
design, using the defined performance criterion
and select the alternative which best meets the
need and is feasible.
Soft system implements the agreed system and
hard system implement the designed system.
Hard systems thinking consider the system as an
objective part of the world and Soft Systems
Thinking considers system as epistemological
concept, which is subjectively constructed by
people rather the objective entities in the world.
After comparing the hard and soft system, “it is
clear that SST achieves a paradigm shift”.
Agile Manufacturing Enterprise Design Joint Technical and Organizational Design
Cherns formulated nine principles of joint technical
and organizational design to deal with design of agile
manufacturing enterprises as listed below.
1. Compatibility
2. Minimum Critical Specification
3. Variance Control
4. Boundary Location
5. Information Flow
6. Support Congruence
7. Design and Human Values
8. Power and Authority
9. Transitional Organization
Agile Manufacturing Enterprise Design
1. Compatibility
The design process by which we design agile
manufacturing enterprises need to be compatible
with the objectives we are pursuing.
We cannot for example, bring about employee
participation and empowerment by decree.
Our objective is to design agile manufacturing
enterprises leading to systems which are capable of
self-modification and adaptation and where we derive
competitive advantage from the people’s inherent
abilities.
This requires that we develop some form of
participatory organizational structure, but such a
system must be designed by involving the people.
Agile Manufacturing Enterprise Design
2. Minimum Critical Specification
This principle states that we should specify no more
than is absolutely necessary and this applies to all
aspects of the system: tasks, jobs, roles and so on.
We can be specific about what has to be done, but
we should not over determine how things should be
done.
This implies a degree of flexibility and openness in
job descriptions, group structures and technologies.
This is exactly what is needed to achieve agility, i.e.,
Micro-management should be avoided.
Agile Manufacturing Enterprise Design
3. Variance Control
Variances which cannot be eliminated should be
controlled as near to the point of origin of the
variance as possible.
Variances are those events that are unexpected or
unprogrammed.
Some of these variances may be critical, in that they
have an important effect on results.
It is important that we should control variances at
source because, not to do so, often introduces time
delays which tend to lengthen throughput times and
so on.
In agile manufacturing, response time is a critical
variable, which must be kept as short as possible.
Agile Manufacturing Enterprise Design
4. Boundary Location
In traditional organizations we primarily organize
around fragmented functions and one result of this is
that barriers arise which impede the sharing of data,
information, knowledge and experience.
Boundary should be designed around a complete
flow of information, knowledge and materials, so as
to enable the sharing of all relevant data, information,
knowledge and experience.
In other words one should create natural groups. This
is particularly crucial in agile manufacturing because
the sharing of these elements is very important to
achieving rapid response, customer satisfaction and
so on.
Agile Manufacturing Enterprise Design
5. Information Flow
We need to provide information at the place where
decisions and actions will be taken based on the
information.
Many information systems are designed on the
opposite principle.
Information is usually provided to those distant from
the point where decisions are taken, thus decision-
making is not done by those who are best placed to
take decisions.
Empowerment and continuing improvement, both key
aspects of agile manufacturing, require that we
provide everyone involved with information to
support these activities.
Agile Manufacturing Enterprise Design
6. Support Congruence
This principle states that we should design our
reward systems, performance measurement systems
and so forth to reinforce the behaviors that we seek.
For example, individual reward for individual effort is
not appropriate if team behavior is required.
Agile Manufacturing Enterprise Design
7. Design and human values
One of the objectives of manufacturing enterprises
should be to provide a high quality of working life.
This is particularly important in an agile
manufacturing environment, where we will be faced
with rapid changes and where our aim is to use
human abilities to gain competitive advantage.
If we do not address the human factor, that is, issues
of stress, motivation, personal development and so
on, then agile manufacturing enterprises will be no
more agile than our current manufacturing systems.
Agile Manufacturing Enterprise Design
8. Power and Authority
In agile manufacturing, when we assign responsibilities
to people for tasks, we should make the resources
that they need available to them, and give them the
power and authority to secure these resources.
In return we should expect people to accept
responsibility for the proper use of the resources.
We should also make sure that people have the
knowledge and skills needed, but having provided our
people with knowledge, skills and resources, we
should avoid interfering, unless we are equally
knowledgeable and skilled.
Agile Manufacturing Enterprise Design
9. Transitional Organization
We can be faced with two quite distinct problems
when creating new organizations.
We could be dealing with the design and start-up of
plants on green field sites, or on brown field sites
(existing plants). The second is much more difficult.
When we are designing agile manufacturing
enterprises, we will be faced with both types of
situation.
We should in both situations, view the design team
and the processes it uses, as a tool to support the
transitions that we wish to see.
In other words, the design team is an integral part of
the process of managing change.
Agile Manufacturing Enterprise Design
9. Transitional Organization cont’d
As such it should embody the new values and culture
and be diffusing them throughout the enterprise.
The actions taken by the design teams will speak
louder than any words embedded in mission
statements.
If we really want to see participation, empowerment
and all the other good things of which we have
spoken, then we should start by ensuring that the
design teams become the messengers of our new
values and concepts.