Project Management and Multimedia Design and Production
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Transcript of Project Management and Multimedia Design and Production
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Project Management and
Multimedia Design andProduction
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Four Phases ofImplementation
Conceptualization phase
Conceptualization phase, which is the first
phase, the first task is to identify need,that is to establish that the project isrequired and what the final requirement is.
The second task is to establish feasibility,or can the project attain its goal withouttoo much time, effort and financial outlay.
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Conceptualization Phase Next the project manager must identify the
alternatives, and weigh the costs associatedwith each against their effectiveness.
A proposal must be prepared to inform theclient of the projects parameters andlimitations, and then a basic budget andschedule can be prepared.
The final task in the conceptualization phaseis to identify the project team, selecting themost effective people for the job.
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Planning phase
The planning phase will require a higherlevel of effort.
A schedule must be implemented to beginthe planning phase.
After the schedule is implemented, the
project team begins conducting studiesand analyses.
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Planning Phase
This will establish the framework of the project,and supply information.
Once the research has been assembled, asystem can be designed. From there, theproject team begins to build and test prototypesof the project. Once the results of these tests
have been analyzed, approval for production isobtained,
and one final model is chosen.
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Execution phase
We are now at the peak of our level ofeffort, the execution phase begins.Materials necessary for implementation
must be procured, and the relevant toolsmust be developed and tested.
Support requirements must bedeveloped, and the system must be
produced. Once the results of the systemimplementation have been verified, andmodified as necessary, we enter thetermination phase.
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Termination phase
The termination phase begins withthe training of functional personnel,
the ones who will maintain thesystem after it is in place.
Once the maintenance personnel arein place, they will be transferred
relevant materials, andsubsequently, responsibility for thesystem performance
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Termination phase
At this point all relevant resourceswill be released, and project team
members will be reassigned. Theproject has now become a self-sustaining system.
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Multimedia Project
1. Understanding multimedia applications
2. Determining hardware and software
3. requirements4. Building the project team
5. Analyzing the application needs
6. Producing the media7. Authoring
8. Validating the application
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What is Multimedia
Multimedia is the seamlessintegration of text, sound, images of
all kinds and control software withina single digital informationenvironment. (Tony Feldman, Multimedia Consultant)
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Compenents of Multimedia
Text
Graphic Images
Animation
Sound
Interactive Links
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Determining Hardware AndSoftware Requirements
Hardware Considerations
Technology Trends
Hardware requirements
Software considerations Operating System
Authoring Software Graphics Packages
General Purpose Languages
Presentation/Runtime Systems
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Building The Project Team
Graphic Designer:
Design and develop computer graphics.
Script Writer:Create and document the scripts,storyboards,and
explanatory notes.
Audio/Video Production:Create and merge the audio, sound effects, and
video personnel and graphics.
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Building The Project Team
Author:
Integrate the text, graphics, and video
presentation into organized sequences with
the aid of a computer-base authoring tool.
Subject Experts:
Provide specialist inputs for the development of thecontent, and monitor the production of the content to meet
the objectives
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Building The Project Team
Programmer:
Design special routines in a general-purpose
language to support or extend the application.
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Analyzing The Needs
Identify the needs
State Objectives
1. Is multimedia a better approach than the existingone in meeting the course objectives?
2. Will the programme involve active interactionbetween the users and the media?
3. Will the users be involved in the evaluation processwhich provides the necessary feedback?
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Producing The Media
Select media and determine the type ofpresentation
1. What multimedia components will be included? Will itincludes graphic images, animation, narration or sound?
2. What quality of media is expected? Colour and resolution ofdisplay? Quality of music and sound effects?
3. Will sufficient technical resources and support available forthe development of the programme?
4. What kind of computers is available for running the
application? (Size and color capability of monitors, availableRAM and hard disk space.)
5. Are there any other hardware requirements, including soundcards, CD-ROM drives, or video players?
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Authoring
Design and integrate the media using
Authoring Tools
The task is to incorporate the variouscomponents of multimedia in a logicalsequence of learning events using suitableauthoring software.
This is a big task requiring considerablecreative input and technical know-how in theuse of the software.
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Authoring
Design interactive links
1. What information is on screen?
2.
How can the user respond? (eg. by clicking themouse on a button or pressing a particular key onthe keyboard, or by typing a correct entry ordragging a movable object on screen)
3. When the user gives the right answer, what kind of
feedback will appear on screen?
What path will the application follow next?
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Evaluate the deliverables
The final authoring phase provides the firstopportunity to review the application before itwill be delivered.
Using the runtime programme, each sectioncan be evaluated by the designers, peers, andselected members of the target audience.There is still time to act on their suggestions
and smooth out the last wrinkles before theapplication is subject to final validation.