Product Render

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Proje 10 Id 3103 A Fall 2006 Lamarr Jackson

description

illustrator photoshop work

Transcript of Product Render

Project 10

Id 3103 AFall 2006

Lamarr Jackson

Hello, My name is Lamarr Jackson and I developed the images on the following pages. Below is my contact information.

Lamarr Jackson2421 Parkland Dr.Decatur, GA [email protected]

[email protected]

Contents

Project one

Project two

Project three

Project four

Project five

Project

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One

Product Illustration

The goal of this assignment was to take a product and render it in Adobe Illustrator using various tools and techniques. This was to be presented in an orthographic representation of the six sides of the product. Criteria included the use of different line weights, layout of the orthographic views, and appropriate tool use.

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1

1

The hand held product I chose to reproduce in Illustrator was my Nintendo Gameboy Advance (GBA). It has interesting curves and shapes, so I choose that is why I chose it.

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two

Product Illustration

redesign

The goal of this assignment was to take the product rendered in the Product Illustration project and develop three alternate designs. The criteria for this project also included the use of different line weights, and appropriate tool use.

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2

2

The redesigns that I developed for this project are a representation of Nintendo’s console history.

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Three

Perspective Product

Illustration

The goal of this assignment was to take either the original product or one of the redesigns and render them in two point perspective views using Adobe Illustrator. The criteria for this project included the use of different line weights, appropriate tool use, and construction of the perspective views.

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3

3

Out of the redesigns I chose to develop the NES styled GBA. It had the best opportunity for the use of different color combinations than the other designs because it has a multi layered face plate. The stars in this piece are from Super Mario Brothers.

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Four

Perspective Product

Rendering

The goal of this assignment was to take the perspective view of the Perspective Product Illustration project and pick the view with the most information and render it in Photoshop adding color and lighting effects. Criteria included the appropriate tools.

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4

4

Here is my rendered view that I did in Photoshop using various masked layers for each of the components starting from the grey plastic body then building upward from there. I tried various ways to make the screen and the colored face plate reflective and shiny. I finally settled on making various angular cutouts and using a low opacity white and transparent gradient.

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five

Operation Illustration

The goal of this assignment was to take the rendered images from previous projects and formulate and illustration in Adobe illustrator to depict either the use of the product or its feature functionality. The criteria for this project included previous criteria as well as readability of layout composition and the inclusion of required images.

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5

5

In this final project I continued with a Nintendo like them and used a light greyish blue with icons from Super Mario brothers games. Since Gameboys have been around for some years and went with a simple explanation layout that would be the easiest to understand on the units operation. Basically I only addressed the main functions for game play and chose to present how to operate the system via 3 simple steps.

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