Product Ownership is a Team Sport
-
Upload
naresh-jain -
Category
Software
-
view
260 -
download
2
description
Transcript of Product Ownership is a Team Sport
11/22/2014
1
Hi - I’m Shane
11/22/2014
2
Agenda
▪
▪
▪
▪
▪
▪
The Product Owner
▪
11/22/2014
3
6
Project Types
▪
▪
▪
▪
▪
▪
11/22/2014
4
The Cinderella Project
▪
▪
▪
▪
▪
▪
▪
▪
▪
Your Project
11/22/2014
5
The Octopus Model Product Ownership
•
•
•
•
•
•
•
•
•
•
•
•
11/22/2014
6
Product Ownership Team Delivery Team
11/22/2014
7
14
Decreasing queue length
11/22/2014
8
What’s in that Backlog Value Focus
11/22/2014
9
Knowing when to Stop
19
11/22/2014
10
Innovation
11/22/2014
11
Of Babies & Bathwater Value Stream Mapping (VSM)
▪
▪
▪
▪
▪
▪
11/22/2014
12
Value Stream MappingCustomer Requests
a New Account
Help Desk
Submits Request
Processed for
Initial
Approval
New Account
Entered into
System
Help Desk
Notified
Customer
informed
new account
is established
0.5Hrs
0.5Hrs
1Hr
1Hr
0.5H
rs
12Hrs
24Hrs
48Hrs
24Hrs
48Hrs
24Hrs
1Hr
Total Process Time: 6.5HrsTotal Elapsed Time: 180Hrs 180Hrs
6.5Hrs=
Process
Productivity = 3%
Final
Approval
Customer
Folder
Created
2
Hrs
Purpose Alignment Model
Ma
rke
t D
iffe
ren
tia
tio
n
Mission Criticality
High
High
Low
Low
11/22/2014
13
Vision
▪
▪
▪
▪
▪
▪
▪
Tools for Discussing Objectives & Scope
ONOFF
have a satisfied client group/s
meet the project's objectives/requirements
meet an agreed budget - resources, capital, equipment
deliver the product on time
add value for the organisation
meet quality requirements
have a sense of professional satisfaction for the team
Off - Success Factor is not relevant. It is measured however. On - Success Factor is relevant. Degree of relevance is indicated by position of “slider”.
ONOFF
ONOFF
ONOFF
ONOFF
ONOFF
ONOFF
11/22/2014
14
Kano Analysis
▪
▪
29
11/22/2014
15
Imagination In Conclusion
▪
▪
▪
▪
▪
▪
11/22/2014
16
Questions?Contact Information