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![Page 1: Processes and Process Control 1. Processes and Process Control 2. Definitions of a Process 3. Systems state vs. Process State 4. A 2 State Process Model.](https://reader036.fdocuments.in/reader036/viewer/2022062722/56649f305503460f94c4b2d6/html5/thumbnails/1.jpg)
Processes and Process ControlProcesses and Process Control
1. Processes and Process Control2. Definitions of a Process3. Systems state vs. Process State4. A 2 State Process Model5. Process Creation, what does it mean?6. Process Termination’s meaning7. A Five State Model of Process Control8. Queuing Models of Systems having I/O9. Swapping (Suspending) Processes10. CPU with I/O and Suspended State
1. Processes and Process Control2. Definitions of a Process3. Systems state vs. Process State4. A 2 State Process Model5. Process Creation, what does it mean?6. Process Termination’s meaning7. A Five State Model of Process Control8. Queuing Models of Systems having I/O9. Swapping (Suspending) Processes10. CPU with I/O and Suspended State
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11. Operations on Processes12. O/S Support for Processes13. O/S Global Process Structures14. Memory Tables15. I/O Tables16. File Tables17. Process Tables18. Process Image19. Process Control Blocks20. Process Memory Management21. O/S Use of PCBs22. O/S Kernel Services
11. Operations on Processes12. O/S Support for Processes13. O/S Global Process Structures14. Memory Tables15. I/O Tables16. File Tables17. Process Tables18. Process Image19. Process Control Blocks20. Process Memory Management21. O/S Use of PCBs22. O/S Kernel Services
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23. Process Switching24. Running the O/S25. Processing Threads26. Thread Management in Windows NT27. Examples - MVS28. MVS List Structures29. Examples - Unix30. Examples - Windows NT
23. Process Switching24. Running the O/S25. Processing Threads26. Thread Management in Windows NT27. Examples - MVS28. MVS List Structures29. Examples - Unix30. Examples - Windows NT
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Definitions of A ProcessDefinitions of A Process
1. A program in execution2. An asynchronous activity3. the ``animated spirit'' of a procedure4. the ``locus of control'' of a program in execution5. that which is manifest by the existence of a process control block in the O/S6. that entity which is assigned to processors7. the ``dispatchable'' unit
1. A program in execution2. An asynchronous activity3. the ``animated spirit'' of a procedure4. the ``locus of control'' of a program in execution5. that which is manifest by the existence of a process control block in the O/S6. that entity which is assigned to processors7. the ``dispatchable'' unit
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Systems state vs. Process StateSystems state vs. Process State
1. Some processes are resident in memory.
2. The kernel is always resident.
3. One process runs at a time.
1. Some processes are resident in memory.
2. The kernel is always resident.
3. One process runs at a time.
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A 2 State Process ModelA 2 State Process Model
CPU is the only resource for many jobs.
1. Enter --- Process Creation
2. Dispatch --- Scheduling/Queuing Discipline
3. Pause --- Give other jobs a chance
4. Exit --- Process Termination
CPU is the only resource for many jobs.
1. Enter --- Process Creation
2. Dispatch --- Scheduling/Queuing Discipline
3. Pause --- Give other jobs a chance
4. Exit --- Process Termination
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Figure 2. State Diagram of CPU only SystemFigure 2. State Diagram of CPU only System
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Process Creation, what does it mean?Process Creation, what does it mean?
Some reasons for process creation include:
1. A new batch job2. Interactive O/S login3. O/S created4. Spawned by an existing process
The frequency of process creation
reflects the expense of creation.
Some reasons for process creation include:
1. A new batch job2. Interactive O/S login3. O/S created4. Spawned by an existing process
The frequency of process creation
reflects the expense of creation.
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Process Termination's meaningProcess Termination's meaning
Some reasons for process termination include:
1. Normal Completion
2. Excessive Resource Usea) CPU Time Outb) Insufficient Memoryc) File system full error
Some reasons for process termination include:
1. Normal Completion
2. Excessive Resource Usea) CPU Time Outb) Insufficient Memoryc) File system full error
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3. Security Violations/Programmer Errorsa) Illegal Addressb) Illegal Instructionc) Privileged Instructiond) Data Misuse (type error/
initialization error)4. Systems Control
a) Parent Job Terminatedb) Terminated by Parentc) Operator or O/S intervention
3. Security Violations/Programmer Errorsa) Illegal Addressb) Illegal Instructionc) Privileged Instructiond) Data Misuse (type error/
initialization error)4. Systems Control
a) Parent Job Terminatedb) Terminated by Parentc) Operator or O/S intervention
Process Termination's meaning (continued)
Process Termination's meaning (continued)
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Process Termination's meaning (continued)
Process Termination's meaning (continued)
The frequency of process creation
reflects the expense of creation.
The frequency of process creation
reflects the expense of creation.
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A Five State Model of Process ControlA Five State Model of Process Control
Blocking - When a process waits on a non-CPU service (typically I/O).
Real systems have I/O, so a more realistic model is:
Blocking - When a process waits on a non-CPU service (typically I/O).
Real systems have I/O, so a more realistic model is:
Figure 3
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Queuing Models of Systems having I/OQueuing Models of Systems having I/O
An architecture with I/O and CPU is:
Figure 4
An architecture with I/O and CPU is:
Figure 4
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Swapping (Suspending) ProcessesSwapping (Suspending) Processes
Suspending a Process - When the O/S saves the state of a non-running program from main memory to auxiliary memory.
Activation - When the O/S reloads a suspended process into main memory from auxiliary memory.
Suspending a Process - When the O/S saves the state of a non-running program from main memory to auxiliary memory.
Activation - When the O/S reloads a suspended process into main memory from auxiliary memory.
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Some reasons for swapping out processes from memory
1. System malfunction - Save state and resume after fix
2. User suspicious about partial results- Debugging/ check-pointing
3. Correct short term load (or memory requirement) fluctuations
4. Fairness (one big process prevents others from running)
Some reasons for swapping out processes from memory
1. System malfunction - Save state and resume after fix
2. User suspicious about partial results- Debugging/ check-pointing
3. Correct short term load (or memory requirement) fluctuations
4. Fairness (one big process prevents others from running)
Swapping (Suspending) Processes (continued)
Swapping (Suspending) Processes (continued)
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CPU with I/O and Suspended StateCPU with I/O and Suspended State
We can either treat a suspension as independent from blocking, or as mutually exclusive.
We can either treat a suspension as independent from blocking, or as mutually exclusive.
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Figure 5: O/S supporting Blocking and Suspension
Figure 5: O/S supporting Blocking and Suspension
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Operations on ProcessesOperations on Processes
Some operations on processes:1. Create a process2. Destroy (terminate) a process3. Block a process4. Suspend a process5. Resume (activate) a process6. Change a process's priority7. Wake up a process8. Wake up a process (put it into the ready state)9. Enable a process to communicate with another process (interprocess communication)
Some operations on processes:1. Create a process2. Destroy (terminate) a process3. Block a process4. Suspend a process5. Resume (activate) a process6. Change a process's priority7. Wake up a process8. Wake up a process (put it into the ready state)9. Enable a process to communicate with another process (interprocess communication)
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O/S support for ProcessesO/S support for Processes
The O/S in its role as resource manager and as run time interface controls resource access by mapping processes to resources.
The O/S in its role as resource manager and as run time interface controls resource access by mapping processes to resources.
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Figure 6: Process and ResourcesFigure 6: Process and Resources
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O/S Global Process Structures O/S Global Process Structures
The big picture for process management looks like:The big picture for process management looks like:
Figure 7: Processes and Resources
Figure 7: Processes and Resources
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Memory TablesMemory Tables
Memory tables record the following information:1. The allocation of main and auxiliary memory to processes2. Memory protection (O/S vs. users, users from each other, read only vs. write instructions vs. data)3. Control information for the virtual memory manager
Memory tables record the following information:1. The allocation of main and auxiliary memory to processes2. Memory protection (O/S vs. users, users from each other, read only vs. write instructions vs. data)3. Control information for the virtual memory manager
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I/O Tables:Manage hardware control (and perhaps higher level control) of channels and peripherals in the system.
File Tables:Provide security, access control, and naming support for persistent objects.
Process Tables:Manages each individual process's data structures, stores security per-missions, and process state info.
I/O Tables:Manage hardware control (and perhaps higher level control) of channels and peripherals in the system.
File Tables:Provide security, access control, and naming support for persistent objects.
Process Tables:Manages each individual process's data structures, stores security per-missions, and process state info.
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Process ImageProcess Image
Process Image --- The state information (attributes) of the process (data/stack/instructions, I/O state). Process images typically contain:
1. User Data2. User Program (Instructions)3. System Stack
4. Process Control Block
Process Image --- The state information (attributes) of the process (data/stack/instructions, I/O state). Process images typically contain:
1. User Data2. User Program (Instructions)3. System Stack
4. Process Control Block
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Process Control BlocksProcess Control Blocks
Process Control Blocks (PCBs)--- The data structures the O/S allocates for managing each process, containing:
1. Process identifiers --- process id, parent id, user id.2. Process State Info --- User Visible Registers, Control Registers (and PC), and stack pointer.
Process Control Blocks (PCBs)--- The data structures the O/S allocates for managing each process, containing:
1. Process identifiers --- process id, parent id, user id.2. Process State Info --- User Visible Registers, Control Registers (and PC), and stack pointer.
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Process Control Blocks (continued)Process Control Blocks (continued)
3. Process Control Info --- Scheduling and State info, System Data Structures, Inter-process Communications, Process privileges, Memory Management, Resource Ownership and Utilization.
3. Process Control Info --- Scheduling and State info, System Data Structures, Inter-process Communications, Process privileges, Memory Management, Resource Ownership and Utilization.
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Process Memory ManagementProcess Memory Management
Each process image is allocated its own virtual memory.Each process image is allocated its own virtual memory.
Figure 8: Process Memory Management
Figure 8: Process Memory Management
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O/S Use of PCBsO/S Use of PCBs
The system accesses processes via their PCBs for state transitions and scheduling as per state diagram and queuing models.
Process Lists --- Correspond to queues and service structures in queuing model.
The system accesses processes via their PCBs for state transitions and scheduling as per state diagram and queuing models.
Process Lists --- Correspond to queues and service structures in queuing model.
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O/S Kernel ServicesO/S Kernel Services
An O/S kernel provides privileged access to system resources, running in systems mode, control mode, or kernel mode.
Typical Kernel services include:
1. Process Management --- Process Creation, Process Termination, Process Switching Process Synchronization, Inter-process Communication.
An O/S kernel provides privileged access to system resources, running in systems mode, control mode, or kernel mode.
Typical Kernel services include:
1. Process Management --- Process Creation, Process Termination, Process Switching Process Synchronization, Inter-process Communication.
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2. Memory Management --- Allocation of address space to processes, Swapping, virtual memory management.
3. I/O Management --- Buffer management, device and channel allocation to processes
4. Systems Support --- Interrupt handling, Accounting, Monitoring.
2. Memory Management --- Allocation of address space to processes, Swapping, virtual memory management.
3. I/O Management --- Buffer management, device and channel allocation to processes
4. Systems Support --- Interrupt handling, Accounting, Monitoring.
O/S Kernel Services (continued)O/S Kernel Services (continued)
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Process SwitchingProcess Switching
Process switching is the O/S transferring control from one process to another. Issues include:
1. When to switch? Preemption vs. Non Preemption
Process switching is the O/S transferring control from one process to another. Issues include:
1. When to switch? Preemption vs. Non Preemption
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Process Switching (continued)Process Switching (continued)
2. Context Switching --- done as follows:
a) Preserve the running process's
state in the PCB, if swapping
save image.
b) Load process image's PCB into
system registers and memory
restore the program counter.
2. Context Switching --- done as follows:
a) Preserve the running process's
state in the PCB, if swapping
save image.
b) Load process image's PCB into
system registers and memory
restore the program counter.
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Running the O/SRunning the O/S
The following are typical of O/S run time support structures:
1. Non-process O/S --- A more primitive structure (MS-DOS, CP/M)2. Single separate Kernel Process --- A more monolithic approach, has the efficiency advantage of fewer context switches, but less flexible (macrokernel?). (Unix/Linux, Mac OS, VM, MVS).
The following are typical of O/S run time support structures:
1. Non-process O/S --- A more primitive structure (MS-DOS, CP/M)2. Single separate Kernel Process --- A more monolithic approach, has the efficiency advantage of fewer context switches, but less flexible (macrokernel?). (Unix/Linux, Mac OS, VM, MVS).
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Running the O/S (continued)Running the O/S (continued)
3. System services via Kernel and User
processes --- A more flexible approach
(microkernel?). (Windows NT, OS/2,
MACH, GNU HURD, Amiga DOS).
3. System services via Kernel and User
processes --- A more flexible approach
(microkernel?). (Windows NT, OS/2,
MACH, GNU HURD, Amiga DOS).
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Processes and ThreadsProcesses and Threads
Some people consider threads as a special form of process.1. Processes control a unit of resource ownership.2. A process is typically the unit of dispatching.3. Threads share process context,4. Threads are asynchronous,5. Threads have less context than processes.
Some people consider threads as a special form of process.1. Processes control a unit of resource ownership.2. A process is typically the unit of dispatching.3. Threads share process context,4. Threads are asynchronous,5. Threads have less context than processes.
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Processes and ThreadsProcesses and Threads
6. Threads can be created/terminated at
a lower cost.
7. Threads cooperate to do a process in parallel with (relatively) fine
granularity of parallelism
Threads are suited to shared memory SMP machines.
6. Threads can be created/terminated at
a lower cost.
7. Threads cooperate to do a process in parallel with (relatively) fine
granularity of parallelism
Threads are suited to shared memory SMP machines.
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Thread Management in Windows NTThread Management in Windows NT
Threads typically cooperate to do the same work as a traditional process. Often the system services are done in user space in a micro-kernel system (to make them run time configurable/flexible with an efficiency penalty).
Threads typically cooperate to do the same work as a traditional process. Often the system services are done in user space in a micro-kernel system (to make them run time configurable/flexible with an efficiency penalty).
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Figure 10: Cooperation in a Typical Thread System-NTFigure 10: Cooperation in a Typical Thread System-NT
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Examples --- MVSExamples --- MVS
MVS has 3 task (process) states: Ready, Active, Waiting. Entire task may be swapped to auxiliary storage.
Consider a task composed of:1. a main program,2. a customer inquiry module,3. an order entry module and4. a production tracking module
MVS has 3 task (process) states: Ready, Active, Waiting. Entire task may be swapped to auxiliary storage.
Consider a task composed of:1. a main program,2. a customer inquiry module,3. an order entry module and4. a production tracking module
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Figure 11: MVS Address Space ExampleFigure 11: MVS Address Space Example
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MVS List StructuresMVS List Structures
MVS tracks system resources used and tasks using list structures.MVS tracks system resources used and tasks using list structures.
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Figure 12: MVS List Structures Example
Figure 12: MVS List Structures Example
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Examples --- UnixExamples --- Unix
Unix has a macro-kernel, and processes (some versions now have thread support).Unix has a macro-kernel, and processes (some versions now have thread support).
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Figure 13: Unix Process StatesFigure 13: Unix Process States
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Examples - Windows NTExamples - Windows NT
Windows NT is multithreaded, and allocates handles for managing processes and resources.
The access token identifies the user, and their security permissions.
Windows NT is multithreaded, and allocates handles for managing processes and resources.
The access token identifies the user, and their security permissions.
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Figure 14: An NT Process and Its ResourcesFigure 14: An NT Process and Its Resources