Problem Solving Skills (14021601-3...
Transcript of Problem Solving Skills (14021601-3...
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Problem Solving Skills
(14021601-3 )
Lecture 1These slides are a modified version of those prepared by Dr. André Szameitat in cognitive psychology
Outline
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• Problem solving
• Introduction
• Theories of problem solving• Behaviourism
• Gestalt Psychology
• Representational Change Theory
• Information Processing Approach
• Analogical Problem Solving
• Expertise
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Introduction to Problem Solving
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Problem?
Introduction to Problem Solving What is a “Problem”?
You are in a current state or situation. (start state)
Your goal is to be in a different state. (goal state)
It is not obvious to you how to get from the start state to
the goal state.
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Example: finding food when stranded on a desert island.
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Introduction to Problem Solving
What is not a “Problem”?
If it is obvious to you how to reach the goal state.
If you are hungry and at home, just open the fridge…
However, what might be obvious to you, might be a
problem for others (Thus, problems are “subjective”)
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Introduction to Problem Solving
Types of problems
Definition of start state, goal state, and strategies.
Well-defined
Ill-defined
Knowledge required to solve the problem.
Knowledge-lean problems
Knowledge-rich problems
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Introduction to Problem Solving Types of problems
Well-defined problem: All aspects of the problem
are clearly specified
Start state
Goal state
Range of possible moves or strategies to reach the goal
Examples: Finding the way out of a maze; Playing chess
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Introduction to Problem Solving
Types of problems
Ill-defined problem: The problem is underspecified
Start state, goal state, and/or strategies may be unclear
Example: Keys locked in car, and you have an urgent
appointment.
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Wait for help?May take too long.
Try yourself?Potentially fails.
Smash window?Incurs costs.
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Introduction to Problem Solving
Types of problems
Ill-defined problem: The problem is underspecified
Most everyday problems are ill-defined problems
Further examples
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Writing anessay
Getting from A to Bon a tube strike day
Introduction to Problem Solving
Types of problems
Knowledge-rich problems:
Can only be solved if you have a considerable amount
of specific knowledge.
Studies in expertise often use knowledge-rich problems.
Example: Find the fault and repair an electronic device.
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Introduction to Problem Solving
Types of problems
Knowledge-lean problems:
No specific knowledge is required.
Most of necessary information is given in the problem
statement.
Example: Find your way out of a maze.
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Introduction to Problem Solving Types of problems – Summary
Well-defined vs Ill-defined problems
Knowledge-rich vs knowledge-lean problems
Both types are independent of each other
i.e., all potential combinations exist
In Psychology research
Mostly well-defined knowledge-lean problems are used
because they
Can be performed by everybody.
Have an optimal strategy for their solution.
Have an objectively right answer.
Thus, errors and deficiencies in strategies can be
assessed.
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Theories of Problem Solving
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Solution!
Theories of Problem Solving
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Behaviourism
Gestalt Psychology
Representational Change Theory
Information Processing Approach
Analogical Problem Solving
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Behaviourism & Problem Solving
Trial-And-Error Approach
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Thorndike’s Puzzle Box
Behaviourism Thorndike (1898)
Placed hungry cats inside a box.
Cats had to pull a lever to get out.
They showed “random” behaviour until, by
chance, they pulled the lever.
Slowly, they learned solving the problem.
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Thorndike Puzzle Box
Humans might learn this in one single trial.Cat’s learning curve
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Behaviourism Trial-and-Error learning
Is characterised by
repeated and varied attempts.
Is an unsystematic method
no insight, theory, or organised methodology.
Advantages
Does not rely on specific knowledge.
Thus, often used by animals and children.
Disadvantages
Tedious, time-consuming, monotonous.
Potentially risky (e.g. for attempts with very erroneous
outcomes).
Thus, in adults often last resort.
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Gestalt Psychology and Problem
Solving (Insight Approach)
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Insight, “A-ha Experience”
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Gestalt Psychology
Wolfgang Köhler (1921)
Placed food in chimpanzee cages which can be
retrieved only using tools, e.g.
Two sticks, either of them too short, but long enough when
stuck together
Boxes, which need to be stacked.
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Gestalt Psychology Wolfgang Köhler (1921)
Often observed the following behaviour
Monkey would try initially, but fail.
Monkey retreats frustrated into a corner of the cage.
Sits still for a while, seemingly doing nothing (“incubation”)
Then, suddenly, jumps up, rushes to the sticks and puts
them together
“Insightful behaviour”
“A-ha experience”
“Illumination”
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Gestalt Psychology
Gestalt Psychology
“The whole is different from the sum of its parts”
Not only in perception, but also in problem solving.
Example: Realising that two items initially considered
separate (the two short sticks) have to be integrated into
a single item (by putting them together).
Mental restructuring. Creation of a new representation.
Often connected with an ‘a-ha’ experience.
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Gestalt Psychology
Restructuring for a new representation
Two-string problem (Maier, 1931)
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Task: Tie the two strings
together.
Problem: Strings not long
enough to grasp both.
Solution: Tie one object to a
string and swing it.
(i.e., change the representation of one object from tool to weight.)
Functional fixednessTendency to consider only the
usual function of objects.
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Gestalt Psychology
Functional fixedness (Birch and Rabinowitz, 1951)
Two groups complete an electrical circuit by using (A) a
switch or (B) a relay
Then, two-string problem with a number of objects at
their disposal, incl. switches and relays
The two groups chose different devices to swing
When used switch for repair, they used relay to swing
When used relay for repair, they used switch to swing
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RelaySwitch
Gestalt Psychology
Summary
Gestalt Psychology “discovered”
The importance of the representation of the elements of
the problem.
The existence of “insight.”
in humans and animals
However, Gestalt Psychology did not
Specify the phenomena of restructuring and insight
Provide explanations
in terms of theories, models, mechanisms
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Representational change theory
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Matchstick arithmetics
Representational change theory
Stellan Ohlsson (1992)
Based on Gestalt terminology.
Provides an elaborate mechanism which explains the
processes involved in insight.
Two main processes
Internal representation of the problem.
Constraints relaxation.
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Representational change theory Internal representation of the problem.
Example: The mutilated checkerboard problem (Kaplan
& Simon, 1990)
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• Two diagonally opposite squares are removed from a checker board (8x8 = 64 squares).
• Participants receive 31 dominos, each covering two squares (i.e., 31 dominos cover 62 squares).
• Is it possible to cover the remaining 62 squares with the dominos?
• After trying for a while to cover all squares, people realise that they have come to an impasse.
• There are nearly 1 million possible ways.
• A new representation is required.
Representational change theory
Different representation for the checkerboard problem
Count number of white and black squares
Dominos
They always cover 1 black and 1 white square
Thus, 31 dominos will cover 31 white and 31 black
squares
Board
Original: Consists of 64 squares (32 white, 32 black)
Then, two white squares are removed, leaving
30 white squares and 32 black squares
A different representation highlights that there cannot be a
solution.
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A further representation
Change size of
checkerboard from 8x8 to 2x2
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Representational change theory
Constraints relaxation
Example: Nine-dot problem
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Join all 9 dots by drawing 4
continuous straight lines, without
lifting the pencil
Representational change theory Constraints relaxation
Example: Nine-dot problem
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According to Gestalt laws, the 9 dots form the
shape of a square. Most people automatically
assume (wrongly) that one has to stay within
this square shape.
Relaxing the constraint of staying within the
square allows to solve the problem.
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Representational change theory Constraints relaxation
Example: Matchstick problem
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Produce a correct equation by moving
one matchstick.
Constraints relaxation hint:Consider not only the numbers but also the
operators (plus, minus, equal signs).
Representational change theory Summary
Representational change theory
Is based on Gestalt principles.
But offers a much more detailed explanation how insight
can be achieved.
Mechanisms
Changing the problem representation
Constraints relaxation
Limitations
Unclear, when or in what way the representation
changes.
Many more factors affect solution finding in insight
problems (e.g., incubation)
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Information Processing Approach
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Tower of Hanoi task
Information Processing Approach
In everyday life, most problems do not involve the
element of insight.
Example: You have a date and the car does not
start
Try to fix it yourself.
Call a friend to drive you.
Use public transport.
These solutions do not involve insight
What strategies are used for these problems?
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Information Processing Approach
Problem solving: a search through a problem space
Problem space
All possible states in a problem (can be very large)
It offers an objective measure of optimal solutions
Initial state
Starting point of a problem, includes information given at
the start of a problem
Goal state
Desired end state/solution
Operators
The set of permissible operations that can be performed
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Information Processing Approach
Example: Tower of Hanoi (Newell & Simon, 1972)
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Information Processing Approach Example: Tower of Hanoi, Problem Space (2-disc
version)
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Information Processing Approach
Problem solving: a search through a problem
space
Problem space
All possible states in a problem (can be very large)
Short-term memory & Working Memory is limited
Often it is impossible to
First generate and hold the entire problem space in mind.
And only then search for the optimal solution.
But then, how is a solution found?
Use of heuristics
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Information Processing Approach
Heuristic
A cognitively undemanding strategy which often
produces a solution
But not necessarily the optimal!
“rule of thumb”
Examples
Trial-and-Error
Hill Climbing
These examples do not require a real understanding of the
problem.
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Information Processing Approach
Hill Climbing Heuristic (Newell & Simon, 1972)
If in doubt, choose a move which brings you closer to
your goal
instead of further away
If you aim for the peak: walk uphill, not downhill
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Information Processing Approach
Hill Climbing Heuristic: Limitation
Sometimes, one needs to choose a move which leads
further away from the final goal to solve the problem.
To reach the highest peak (red), one needs to go a bit
downhill as well (green).
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Information Processing Approach
Summary
Information processing approach
Works well for well-defined problems.
Problem space allows for objective measure of
performance.
Resulted in successful computer models (General
Problem Solver, GPS).
Limitations
Most everyday problems are ill-defined.
Does not perform well on insight-problems.
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Analogical problem solving
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Analogical problem solving
Ideally, we should learn something by solving a
problem
We should be able to solve the same problem
We should be able to solve similar problems by transfer
Analogical problem solving
Making analogies is actually very hard
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Analogical problem solving
Fortress-Problem (Gick and Holyoak, 1980)
A general has to capture a fortress. Numerous roads
lead to the fortress but each of them contains mines,
which prevent the whole army from using one single
road. Yet, in order to overpower the enemy, the entire
army must attack the fortress at the same time. How to
attack?
Solution
Spreading the army on all the roads leading to the
fortress avoids losing soldiers to mines and enables to
attack with full power.
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Analogical problem solving Duncker’s (1945) Problem
A surgeon needs to operate on a patient with a
malignant tumour in the stomach. The tumour can be
removed by directing a kind of ray towards it. However,
a ray strong enough to destroy the tumour would also
destroy the healthy tissue around it. A ray that will not
harm the tissue, on the other hand, would be too weak
to destroy the tumour. How would it be possible to
destroy the tumour without damaging the healthy tissue?
Duncker’s (1945) Problem
Solution: The surgeon needs to spread the rays by using
several weak rays so that he does not harm healthy
tissues while still converging on the tumour with full
power.
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Analogical problem solving
Fortress- and Duncker’s Problems are analogical
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Analogical problem solving
Without any help, 10% solve the tumour problem.
When given the fortress story first, 30% solve the
tumour problem.
Stories do not share surface similarities.
They only have the same deep structure.
This makes drawing an analogy very hard.
When participants are told that the fortress story is
relevant to the tumour problem, almost all find the
correct solution.
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Analogical problem solving
Summary
Much research on the factors determining finding
analogies, e.g.
Importance of superficial, structural, and procedural
similarities between past and present problem.
Limitations
Laboratory: Analogy often superficial and in close
temporal proximity. Real life the opposite.
Source for profound differences in individual’s abilities to
use analogies has not been investigated.
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Theories of Problem Solving Summary
Behaviourism
Trial and Error approach. Learning by reinforcement.
Gestalt Psychology
The whole is different from the sum of its parts
Introduced “Insight”
Representational Change Theory
Explains processes involved in “Insight”
Information Processing Approach
For “non-insight” problems. Formal (start, goal, problem
space)
Analogical Problem solving
Transfer previous solutions to new problems
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Expertise Expertise
Skill or knowledge in a particular area.
Expert
A person with extensive knowledge or ability.
Face highly challenging tasks. Are problem solvers.
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Expert Chess Players
• Find the right “path” or solution among millions and billions of
options.
• Can play multiple games in parallel.
Gary Kasparov; probably the best chess player ever.
Expert Tennis Players
• Return balls served at a speed of over 150 miles per hour
(240 kilometres per hour).
• Less than 500 ms before the ball reaches the player.
• The player needs to determine the side, the distance and the
location where the ball will land
Roger Federer; probably the best tennis player ever.
Expertise
“Problem Solving” versus “Expertise”
Problem Solving
Focuses on heuristics that are flexible and can be applied
in most tasks.
Heuristics are of limited use in complex domains.
Expertise
Investigates knowledge specific to one domain.
How do people solve problems in always the same
recurring tasks.
Experience in this domain is a key element.
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Expertise Cognitive expertise
Chess, Memory masters, …
Perceptual-motor expertise
Tennis, Swimming, football, …
Seems to be rather related regarding the
underlying mechanisms of the expertise
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Cognitive Expertise
How do experts think?
Adriaan de Groot (1964)
Was chess master himself.
How do expert chess players think?
How do they find good moves?
Used experimental technique:
Pose a certain chess problem to an expert player.
Let them think aloud and use verbal protocols.
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Cognitive Expertise
How do super-experts think?
Pretty much like ordinary experts!
Strategies comparable
Both first inspect the chess position.
Both would then classify the position.
Both anticipated same number of moves.
However, Grand Masters still found better
solutions.
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Cognitive Expertise Then, what is the difference?
Time it takes to grasp the essence of the chess
position.
Grand Masters often within seconds.
Ordinary experts often more than 15 minutes.
Both have the same cognitive limitations.
But Grand Master have much more time to devote their
effort and cognitive resources at solution finding.
And, Grand Masters have a better knowledge base.
Shown with recall task of chess positions.
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Cognitive Expertise Recall task of meaningful chess positions
Grand masters clearly outperform normal experts.
Recall task of random chess positions
Grand masters not better than novices.
Explanation by chunking theory
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Initially: A meaningful chess position
Experts have a large knowledge base of chunks in
their long-term memory.
• Chunks are familiar patterns used as units
• Are acquired through extensive experience
Possible ways of dealing with the problem (i.e.,
solutions) are attached to the chunks.
According to template theory, chunks may further
grouped into more complex templates.
In random chess
positions, chunking
does not work!
Cognitive Expertise
Summary
Cognitive Expertise
Can be investigated by thinking-aloud technique.
Is at least partly based on chunking
i.e., a large knowledge base in long-term memory
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Perceptual-motor Expertise
Simple response task
As soon as you see a stimulus, press a button.
Participants almost never faster than 200ms.
Tennis serve
Up to 150 mph, takes less than 500ms to reach player.
How can a player possibly
Determine side, distance, and landing spot
And execute a complex movement (e.g. swinging the
racket)
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Perceptual-motor Expertise
Experts are better in predicting / anticipating
Occlusion paradigm
Watch video with the full service motion until racket hits the
ball.
Experts outperform novices in predicting landing
position.
What happens to performance when
Video is stopped earlier (before racket hits ball)
Parts of video are occluded (arm, upper/lower body,…)
Experts usually suffer more than novices
Experts use more information than novices, which helps
them to better predict upcoming events.
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Deliberate Practice How does one become an expert?
Practice, Practice, Practice, Practice, Practice,…
Practice, Practice, Practice, Practice, Practice,…
However, there are many people
who “practice” (perform) the activity quite a lot.
But nevertheless do not become real experts.
The type of practice matters.
Only “Deliberate Practice” can make you an expert.
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Deliberate Practice
Deliberate Practice
Highly structured activities that aim to eliminate
weaknesses.
At the appropriate level of difficulty.
Closely monitored so that constant feedback is provided.
Not inherently enjoyable.
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Deliberate Practice
Deliberate Practice
Predicts part of the differences between experts and
novices.
All researchers agree that deliberate practice is
necessary and inevitable to become an expert.
But is it sufficient?
Some say Yes: By using enough deliberate practice,
everybody can become an expert (in anything).
Some say No: Besides deliberate practice, talent is needed
as well.
Compare “nature versus nurture” controversy.
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Expertise
Summary
Expertise is skill or knowledge in a particular area.
Cognitive expertise (e.g. chess)
Based on previous knowledge (cf. chunking)
Perceptual-motor expertise (e.g. tennis)
Based on previous knowledge (cf. perception,
anticipation) and automaticity
Deliberate practice
Specific training regimes are required for becoming an
expert.
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Any Question ???