Presentation outcomes
description
Transcript of Presentation outcomes
Embedding computing in Key Stage 1 and 2Jon Chippindall
(@drchips_)[email protected]
www.primarycomputing.co.uk
Presentation outcomesInspire confidence to plan Computing across your school’s curriculumProvide examples of how Computing can be used to enrich and enhance learning across the curriculumDemonstrate progression across the primary phase
OverviewWhy embed computing across the curriculum?(How) Literacy and numeracy examples (CS) Task 1: Ideas for literacy and numeracy Topic examples (CS)Task 2: Ideas for topicNext steps and questions
Why cross-curricular approach?Purpose & context for computing
Time constraints of curriculum
BLANKPAGE
Vs
Stimulate/scaffold learning
StimulusWe say ‘We are going to write about…’
Purpose
Skills
Practise
Strategies
Context
ModellingProgressio
n
AFL Fun
Examples
Framework
J. CabotMy Diary24th June in the year of our Lord 1497, Land sighted…
Literacy KS1- Computational thinking: Pupils thinking algorithmically- Oral instructions with EYFS/KS1 developing directional vocabulary
(blindfolded hide and seek & guiding robots around mazes)- Instructional writing (CT skill of decomposition along with thinking
algorithmically)- Algorithms written as short narratives
Literacy- Animations in Scratch (sequencing)
- Interaction between characters (selection)- If sprite one touches sprite two then …
- Quest story game with levels - (variables for reward, lives)
- Literacy > computing- Computing > literacy
Literacy
- IT and DL
Film Animations
Multimodal ebooks
Numeracy • Pupils write algorithms to trace shapes (investigate
patterns)• KS2 pupils create learning games for younger pupils • Pupils program their own calculators or teaching tools
(developing understanding of number and calculation processes)
• Pupils write out algorithms for written methods of calculation – turn their partner into a calculator!
• Investigate the numeracy behind the ‘playability’ of games
Numeracy
Numeracy learning games Can pupils alter this game to change the numeracy objective?
NumeracyHow is ratio important in this game?
Can you create a simple calculator?
(Youtube: Calculator in Scratch)
Task 1
- Discuss on your table ideas for embedding computing within literacy and numeracy with your pupils at your school
- Feedback to group
Topic examples• The poem of Tam o' Shanter
- Robert BurnsWriting
FoodDrama / Role Play
Dance
Art
Topic examples• The poem of Tam o' Shanter
- Robert BurnsProgramming
Topic examplesEgyptians: How to make a mummy?
Decomposition
Topic examples Vikings: Viking raider
Don’t forget…Control – Create(or simulate) physical systems(Design technology)
Data logging –Collect data(Science)
Simon Walters http://cymplecy.wordpress.com
Task 2Split yourselves into KS1, lower KS2 and upper KS2
Identify your main topic areas.
For each topic, identify:
• What ICT is currently included?• What new Computing objectives are already
covered?• Identify possible projects to link with Computer
Science learning objectives
Next steps…• Reflect on this activity• Discuss and share your ideas with staff in your
school MLT / SLT and pupils (computing champions)• Identify what aspect you need further support
with: CAS (forums/network events), www.Code-it.co.uk, www.primarycomputing.co.uk, Twitter