Presentation 2010 What is Second Life Mykra Juhana

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    Unit for Management & Development.

    What is Second Life?

    ActiveICT Meeting

    Sastamala Adult Education Centre

    2010 March, 18th

    Juhana Mykr

    Social Media | Web 2.0 | Virtual Worlds | Second Life

    Social Media for Senior Citizens

    :: http://somedi.blogspot.com

    Mr Juhana Mykr | ICT-designer, M.Ed.Helsinki City Adult Education Centre | Unit for Management & Development

    juhana.mykr

    [email protected]

    SkypeID:juhana.mykra

    www.facebook.co

    m/juhana.mykra

    Ilmari Turboin Second Life

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    Social media project for senior citizensFacts, Partners, Goals | http://somedi.blogspot.com

    Project Goals briefly Introduce the concept

    and possibilities ofsocial mediato senior citizens and other ppl

    Search how social mediaservices and tools can supportand increase the quality of living

    Search what Second Life + otherinteractive & collaborative toolscan offer to geographically

    remote people and AECs

    With partnership organizationshare best practices on AECscomputer buddy programs

    Facts on Finnish people(08/2008 http://www.stat.fi)

    78% use internet weekly 95% of those have used Google 38% read blogs frequently 35% use instant messaging tools 30% write to discussion forums

    BUT Only 11% ofsenior citizensuse ICT for social purposes

    Project Partners National Board of Education (fund) University of Helsinki: Palmenia

    Centre for Continuing Education

    AECs with long distances in Kajaani,

    Sastamala, Vantaa and Fuengirola

    Unit for Management & Development.

    Somedi2.0Blog

    |http://somedi.blogspot.com

    Unit for Management & Development.

    Somedi2.0Blog|http://somedi.blogspot.com

    KZERO Statistics in Virtual World genre07/2009 http://www.kzero.co.uk

    580 million registered accounts

    worldwide in virtual worlds

    600 million at the end of 2009

    135 million accounts in the most

    popular virtual world Habbo(avg age 14yr - since 2000) 76m Poptropica (10yr-2007)

    54m Neopets (11yr-1999)

    35m IMVU (20yr-2004)

    34m Stardoll (15yr-2005)

    27m WeeWorld (14yr-2005)

    26m GlubPenguin (12yr-2005)

    19m Second Life (35yr-2003)

    18m Barbie Girls (9yr-2007)

    16m Gaia (17 yr-2003)

    12m World of Warcraft (25yr-2003)

    12m Meez (17yr-2008)

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    How does it feel to be a robot or a bunny?How might they face me as opposite sex or as disabled person?

    Photorealistic spaces | New dimensions of presenceVirtual traveling is hot in the future = ecological & economical

    Photorealistic sceneries

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    Unit for Management & Development.

    Sistine Chapel | Vassar Islandhttp://slurl.com/secondlife/vassar/165/91/24

    ROMA Subura Plot | Urea Iacta Esthttp://slurl.com/secondlife/ROMA%20Subura/188/54/29

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    Virtual Learning Islands in Second Life

    Hallinto- ja kehittmisosasto.

    Pavillion: Hall

    Sky platform: Magical Woods

    Pavillion: Terrace & Cellar Gallery

    Garden

    EduFinland III > Somedi

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    What have we done in SL?http://tinyurl.com/somedi-slurl

    Open Lectures since 2008

    Exhibitions &Concerts

    Tutoring every Friday 11AM to 1PM

    Project Meetings

    Short Intros about Second Life& other social media tools

    Project Demos

    Hallinto- ja kehittmisosasto.

    Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com

    Hallinto- ja kehittmisosasto.

    Favorite Books Exhibition in the Hall

    Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com

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    Hallinto- ja kehittmisosasto.

    Art Photos in the Gallery

    Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com

    Hallinto- ja kehittmisosasto.

    Medieval Xmas Live Concert with real instruments

    Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com

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    Hallinto- ja kehittmisosasto.

    Poems in the Magical Woods

    Virtual Tutoring in the Office

    Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com

    Unit for Management & Development.

    How to get in Second Life1. Register your avatar > Create free user account

    http://join.secondlife.com

    2. Confirm your e-mail = Activating Activating link will be enclosed in an e-mail

    3. Download & Install Second Life client program http://secondlife.com/support/downloads.php

    4. Start Second Life program, log in & get toknow on everything in orientation island

    5. Use in-world search (right hand top corner) & Teleport

    3D Virtual World of Second LifeOpen & Flexible Learning in Social Media Environments Future Pedacogy Virtually Today

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    Hallinto- ja kehittmisosasto.

    Second Life Tutorials in YouTubehttp://www.youtube.com > keywords: Second Life Tutorial

    Unit for Management & Development.

    Possibilities As a tool in Blended Learning & Tutoring As a platform for Distance Learning

    & eWorking Meetings, Seminaires, Conferences

    Open lectures for distance learners On-site lectures as a presentation tool A tool with lots of free-to-use material

    for self-directed learners

    Challenges How to find suitable learning resources Ethical problems, Sex industry,

    Harrasment, Violence, Addictiveness 3D graphics need powerful computer Interface is not Finnish There are lots of buttons & possibilities Who builds virtual structures and how

    Resources:time, money, responsibilities

    Advantages Ecological & Economical

    no travel expencies

    non-pollutive

    non-expensive real world simulations

    International > language skills improve Low treshold to participate

    An easy way in Networking

    Social life > collaborations

    Realism > immersions

    Visuality > affective

    Media sexiness > adds attractiveness

    Youngsters already do virtual worlds

    Help to cope in time

    Huge substance, lots of possibilities

    There is only limit in our

    imagination what can be done

    3D virtual world ofSecond Lifehttp://www.secondlife.com | http://join.secondlife.com