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    PlayStation 4

    PlayStation 4 console with DualShock 4 controller

    Developer Sony Computer Entertainment

    Manufacturer Sony,[1]Foxconn[2]

    Product

    family

    PlayStation

    Type Video game console

    Generation Eighth generation

    Release date NA15 November 2013[3]

    EU29 November 2013[3]

    JP22 February 2014[4]

    Introductory

    price

    US$399.99, 399.99, 349.99

    Units sold 10 million (as of August 12, 2014)[5]

    Media Blu-ray Disc, Blu-ray Disc Dual

    Layer DVD

    Operating

    system

    PlayStation 4 system software

    CPU Semi-custom 8-core AMD x86-64

    JaguarCPU (integrated into APU)[6]

    Secondary low power processor (for

    background tasks)[7]

    Memory 8 GB GDDR5 (unified)

    256 MB DDR3 RAM (for background

    tasks)[7]

    Storage Hard drive, 500GB (user upgradeable,

    supp orts SSD)

    PlayStation 4From Wikipedia,the free encyclopedia

    The PlayStation 4(officially abbreviated as PS4) is avideo game console from SonyComputer Entertainment.Announced as the successor to the PlayStation 3 duringa press conference on 20 February 2013, it waslaunched on 15 November 2013, in North America, and

    29 November 2013, in Europe and Australia.[11][12]Itcompetes with Nintendo's Wii U and Microsoft's XboxOne, as one of theeighth generation of video gameconsoles.

    Moving away from the more complex Cell architectureof itspredecessor,the PlayStation 4 features an AMDx86-64 Accelerated Processing Unit, in hopes of

    attracting a broader range of developers and support forthe system. The PlayStation 4's GPU can perform 1.843

    teraflops.[13]Sony calls the PlayStation 4 "the world's

    most powerful console"[14]and, speaking toEdgemagazine, numerous game developers described theperformance difference between the PS4 and Xbox One

    as "'significant' and 'obvious'".[15]

    Sony intends more focus on social gameplay,

    incorporating a"share" button on the new controller andenabling a view of in-game play streamed live fromfriends. Theconsole enables interactivity with otherservices and devices through the following methods:PlayStation Now, a cloud-based gaming service that

    offers streaming video game content;[16]PlayStationApp, designed to enhance gameplay by usingsmartphones and tablets as a second screen; andPlayStation Vita's design for playing a majorityofPlayStation 4 games through wireless Remote Play.

    During the 2014 fiscal year, demand for PS4 assisted

    Sony to top global console sales.[17]

    Contents

    1 History

    1.1 Release dates2 Hardware

    2.1 Technical specifications

    2.2 Controllers

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    Display HDMI (480p, 720p, 1080i, 1080p, and 4K

    for p ictures and videos only)[8][9]

    Graphics Semi-custom AMD GCN Radeon

    (integrated into APU)

    Controller

    input

    DualShock 4, PlayStation Move,

    PlayStation Vita

    Camera PlayStation Camera

    Connectivity 802.11 b/g/n Wireless, Bluetooth 2.1,

    USB 3.0, Ethernet 10/100/1000

    Online

    services

    PlayStation Network

    Best-selling

    game

    Killzone Shadow Fall: 2.1 million

    sold (as of 2 M arch 2014)[10]

    Backward

    compatibilityNo native supportPlayStation Now cloud support

    planned

    Predecessor PlayStation 3

    Website Official PlayStation website

    (http://playstation.com)

    2.3 Camera

    2.4 Companion devices

    2.5 Virtual reality headset

    3 Software and services

    3.1 User interface

    3.2 Voice control

    3.3 Web Browser

    4 Social features

    4.1 Media sharing

    4.2 Live broadcasting

    4.3 Share Play

    5 Games

    5.1 Backward compatibility

    5.2 PlayStation Now6 Reception

    6.1 Pre-release

    6.1.1 Brazilian pricing

    6.2 Release

    6.3 Sales

    7 References

    8 External links

    History

    According to lead architect Mark Cerny, development on Sony's eighth-generation video game console began

    as early as 2008.[18]Less than two years earlier, the PlayStation 3 had launched after months of delays due to

    issues in production.[19]The delay placed Sony almost a year behind Microsoft's Xbox 360, which was already

    approaching 10 million units sold by the time the PS3 launched.[19]PlayStation Europe CEO Jim Ryan said

    Sony wanted to avoid repeating the same mistake with PS3's successor.[20]In designing the system Sonyworked with software developer Bungie who offered their input on the controller and how to make it better for

    shooters.[21]

    In 2012, Sony began shipping development kits to game developers consisting of a modified PC running the

    AMD Accelerated Processing Unit chipset.[22]These development kits were known as Orbis.[23]In early2013, Sony announced that an event known as PlayStation Meeting 2013 would be held in New York City on

    20 February 2013, to cover the "future of PlayStation".[24][25]Sony officially announced the PlayStation 4 at the

    event.[26][27]

    They revealed details about the console's hardware and discussed some of the new features it willintroduce.[26][28]Sony also showed off real-time footage of games in development, as well as some technical

    demonstrations.[29][30]Sony released more information about the console and presented the device itself in June

    2013 at the Electronic Entertainment Expo.[31]

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    The company revealed release dates for North America, Central America, South America, Europe andAustralia, as well as final pieces of information at a Gamescom press event in Cologne, Germany on 20 August2013. The console was released on 15 November 2013 in the United States and Canada, followed by further

    releases on 29 November 2013.[3]By the end of 2013, the PS4 was also launched in more European, Asian

    and South American countries, ahead of the console's Japanese dbut on 22 February 2014. [32][33]ThePlayStation 4 will be the first Sony console to be officially and legally released in China since the PlayStation 2,

    following the lifting of a 14-year game console ban; a specific release date has yet to be announced.[34][35]

    As of July 2014, the PlayStation 4 has been launched in 58 countries.

    Release dates

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    Date Country

    15November2013

    Canada, United States[3]

    29November2013

    Argentina, Australia, Austria, Belgium, Brazil, Chile, Colombia, Costa Rica, Denmark, Ecuador,El Salvador, Finland, France, Germany, Guatemala, Ireland, Italy, Luxembourg, Malta, Mexico,

    Netherlands, New Zealand, Norway, Panama, Peru, Poland, Portugal, Russia, Spain, Sweden,Switzerland, United Kingdom[3][36]

    13December2013

    Bahrain, Bolivia, Czech Republic, Greece, Hungary, Kuwait, Nicaragua, Paraguay, Qatar,

    Oman, Saudi Arabia, Slovakia, South Africa, Turkey, United Arab Emirates, Uruguay[37][38]

    17December2013

    Hong Kong, Macau, South Korea[32][39]

    18December2013

    Taiwan[40]

    19December2013

    Singapore[32]

    20December2013

    Malaysia[32]

    6 January2014

    India[41]

    9 January2014

    Indonesia[42]

    14 January2014

    Thailand, Philippines[43]

    22February

    2014

    Japan[4]

    TBABulgaria, Croatia, Estonia, Iceland, Kazakhstan, Latvia, Lithuania, Romania, Shanghai (China),

    Serbia, Slovenia, Ukraine[34][38]

    Hardware

    The physical console was unveiled by Sony at E3 2013. The technology in the PlayStation 4 is relatively similar

    to the hardware found in personal computers.[44]This familiarity should make it easier and less expensive for

    game studios to develop games for the PS4.[45][46]

    Technical specifications

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    PlayStation

    Movecontrollers

    The PlayStation 4 uses a processor developed by AMD in cooperation with Sony. It combines a centralprocessing unit (CPU) and graphics processing unit (GPU), as well as other components such as a memory

    controller and video decoder.[47]The CPU consists of two quad-core Jaguar modules totaling 8 x86-64

    cores.[47][48]The GPU consists of 18 compute units to produce a theoretical peak performance of

    1.84 TFLOPS.[30]The system's GDDR5 memory is capable of running at a maximum clock frequency of

    2.75 GHz (5500 MT/s) and has a maximum memory bandwidth of 176 GB/s.[30][49][50]The console contains

    8 GB of GDDR5 memory,[30][51]16 times the amount of RAM found in the PS3 and is expected to give theconsole considerable longevity.[44][52]It also includes secondary custom chips that handle tasks associated with

    downloading, uploading, and social gameplay.[53][54]These tasks can be handled seamlessly in the background

    during gameplay or while the system is in sleep mode.[55]The console also contains an audio module, which can

    support in-game chat as well as "a very large number" of audio streams for use in-game.[56]

    Its read-only optical drive is capable of reading Blu-ray Discs at speeds of up to three times that of the

    PS3's.[52][57]The console features a hardware on-the-fly decompression module boosting optical disc readingspeed and buffer unread data when a game is not actively accessing the optical drive, forming part of Sony's

    PlayGo strategy.[56]Although the console supports photos and videos at 4K resolution, the system is not

    expected to render games at 4K.[58][59]The console includes a 500 gigabyte hard drive for additional

    storage,[60]which can be upgraded by the user.[61]

    The PlayStation 4 features Wi-Fi and Ethernet connectivity, Bluetooth, and two USB 3.0 ports.[30][52]Anauxiliary port is also included for connection to the PlayStation Camera, a motion detection digital camera device

    first introduced on the PS3.[30]A mono headset, which can be plugged into the DualShock 4, is bundled with

    the system.[62]Audio/video output options include HDMI TV and optical S/PDIF audio.[30]The console does

    not have an analog audio/video output.[63]

    Although not available on the system at launch,[64]the PS4 features a "Suspend mode" feature. This places theconsole in a low-power state, while allowing users to immediately resume their game once the console isawoken. The console also is able to download content such as game and OS updates while it is in this

    state.[65][66]

    Controllers

    DualShock 4 is the PlayStation 4's primary controller, retailing at US$59/59/54. [67]

    Similar to the DualShock 3, it connects to the console via Bluetooth 2.1+EDR. [68]The

    DualShock 3, however, is not compatible with the PS4.[69]The DualShock 4 is equippedwith several new features, including a built-in two-point capacitative touch pad on the front

    of the controller, which is clickable.[62]The controller supports motion detection via a

    three-axis gyroscope and three-axis accelerometer and improved vibration,[62][68]as wellas being the first PlayStation first-party controller to feature official support for the

    Windows PC platform.[70]It includes a non-removable,[71]rechargeable lithium-ion

    battery tentatively capable of storing 1000 mAh.[62]The tentative design weighs 210 g(7.4 oz), has dimensions of 162 52 98 mm (6.4 2.0 3.9 in), and has a rubber or

    etched plastic backing to enhance grip.[68][71]The design shown at Sony's launch event

    was "near final".[72]

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    DualShock 4 controller

    PlayStation Camera

    The controller features several output connectors. Its stereo jack (3.5 mmTRRS connector) supports the connection of a headset to allow a user to

    speak and hear audio simultaneously.[68]A micro-USB port, an extensionport, and a mono speaker is also included. The controller can be charged viamicro-USB, a dedicated charging station, or the console (even when the

    console is off).[62]

    DualShock 4 features the following buttons: PS button, SHARE button,OPTIONS button, directional buttons, action buttons (triangle, circle, cross,square), shoulder buttons (R1/L1), triggers (R2/L2), analog stick click buttons

    (L3/R3) and a touch pad click button.[62]These mark several changes fromthe DualShock 3 and other previous PlayStation controllers. The START and SELECT buttons have been

    merged into a single OPTIONS button.[62][71]A dedicated SHARE button allows players to upload videos

    from their gameplay experiences.[62]The joysticks and triggers have been redesigned based on developer

    input.[62]The joysticks now features a concave surface.[71]

    DualShock 4 also features a light bar that can display different colors. The colors help identify players and alertthem with critical messages such as low health.[62]It also interacts with a camera attachment that perceivesmovement and depth by using the controller's light bar. It is based on the existing technology used in the

    PlayStation Move. Existing PlayStation Move controllers are supported on the PS4.[68][73]

    Camera

    PlayStation Camera is an optional motion sensing accessory for thePlayStation 4. It includes two 1280800px lenses operating with an

    aperture off/2.0, with 30 cm focusing distance, and an 85 field ofview.[62]The dual camera setup allows for different modes of

    operation, depending on the target application.[74]The two camerascan be used together for depth-sensing of objects in its field of

    vision,[75]akin to the Xbox's Kinect peripheral.[76]Alternatively, oneof the cameras can be used for generating the video image, with the

    other used for motion tracking.[77]

    PlayStation Camera also features a four-channel microphone array,[62]which helps reduce unwanted

    background noise and may even be used to receive voice commands.[74]It is tentatively set to be 186 27

    27 mm (7.3 1.1 1.1 in) (width height depth), with a weight of 183 grams (6.5 oz). [62]It records video

    in RAW and YUV (uncompressed) formats and connects to the console via an auxiliary port. [60][62][67]

    Companion devices

    Smartphones, tablets, and PlayStation Vita can interact with the PlayStation 4 as second screen devices. [30]

    Companion devices can also wake the console from sleep mode.[78]

    A PlayStation Vita can be used for streaming video directly from the console to the handheld, allowing

    supported games to be played remotely.[79]Sony hopes to make all PS4 games playable on PlayStation

    Vita.[30]Developers can add Vita-specific controls for use via Remote Play.[72]

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    PlayStation 4 user interface.

    PlayStation App allows iOS and Android mobile devices to interact with the PlayStation 4, similar to Xbox

    SmartGlass.[30][80][81][82]Gamers can use this application to, for example, purchase PS4 titles while away fromconsole and have them remotely downloaded to it, watch live streams of other gamers, and view in-game maps

    while playing games.[30]

    Virtual reality headset

    On 19 March 2014, Sony unveiled "Project Morpheus", a virtual reality device for the PlayStation 4 featuring ahead-mounted display with 1080p resolution and a 90 degree field of view. Project Morpheus is not the finalproduct and is still a work in progress. There has yet to be any confirmation on pricing and release date for the

    public.[83]

    Software and services

    The PlayStation 4 runs an operating system called "OrbisOS," which is thought to be a modified version of the

    FreeBSD 9.0 operating system.[84][85]Sony ComputerEntertainment's website confirms that Orbis OS uses a

    FreeBSD kernel.[86]

    Although the console does not require an Internetconnection to function, it will provide "richer"

    functionality when it is connected to the internet.[87]

    PlayStation Network (PSN) allows users to access avariety of online services, including PlayStation Store,

    and the Music Unlimited and Video Unlimitedsubscription services.[30]Customers can browse titles and stream games via Gaikai to demo them almost

    instantaneously.[30][88]Unlike PS3, a PlayStation Plus subscription is required to access online multiplayer in

    most games; this requirement does not apply to "free-to-play" or subscription-based titles.[89][90][91]

    Furthermore, owing to the need to subscribe for online multiplayer, Sony will not allow online passes to be used

    on the system by any publisher.[92]Sony intends to expand and evolve the services it offers over the console's

    lifespan.[93]

    The PlayStation 4 will support playing audio CDs, MP3 files, or from DLNA servers after launch.[94]

    User interface

    The PlayStation 4 replaces the functionality of PlayStation 3's XrossMediaBar with a new customizable interface

    titledPlayStation Dynamic Menu.[66][95][96]The user profile for players shows recent activity, their full name,

    and other details in addition to their unlocked Trophies.[97]The PS4 home screen features personalized content

    from friends.[30]Services from third-party vendors, such as Netflix and Amazon Instant Video, are also

    accessible within the new interface.[98]It is possible to multitask during gameplay, such as opening a web

    browser while playing a game.[30]

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    Ustream co-founder Brad Hunstable

    There were 11 digital entertainment apps on the PS4 at the American launch on 15 November 2013: AmazonInstant Video, Crackle, Crunchyroll, EPIX, Hulu Plus, NBA Game Time, Netflix, NHL GameCenter LIVE,

    Redbox, VUDU and YuppTV.[99][100][101]

    Voice control

    A microphone or camera enables users to control the system through voice commands. Although limited at

    launch, Sony plans to expand the number of voice commands in the near future.[102]

    Web Browser

    The PS4 includes a WebKit based web browser, which is a departure from the PS3 which uses the NetFrontbrowser. The PS4 browser is based on the same modern Webkit core as Google Chrome and Apple Safari,

    and as a result gives it a high score in HTML5 compliance testing, putting it atop of all the consoles. [103]

    Social features

    Sony is focused on "social" aspects as a major

    feature of the console.[93]Although the PS4 hasimproved social functionality, the features are

    optional and can be disabled.[93]Gamers havethe option to use real names with friends, inaddition to a nickname in other situations when

    anonymity is important.[104]

    Media sharing

    The DualShock 4 controller includes a "SHARE" button, allowing the player to cycle through the last 15 minutesof gameplay to select a screenshot or video clip appropriate for sharing. Media is uploaded seamlessly from theconsole to other PSN users or social networking sites such as Facebook, Twitter and soon YouTube, or else

    users can export media to a USB device and upload to a social network or website of their preference. [105]

    Live broadcasting

    Gamers can browse live video of titles their friends are playing through the PS4 interface, with cross-gamecamera and microphone inputs, spectate or broadcast live video of one's own gameplay via public servicesTwitch, Ustream and Niconico, allowing friends to view and comment on them from other web browsers and

    devices.[30][106][107]

    Share Play

    The Share Play feature, which will be introduced on system software 2.0, will allow users to invite a friend tooin their session in a game via streaming, even if they do not own the game. Users can either pass control of the

    game entirely to the remote user, or partake in local multiplayer as if they were physically present. Share Playrequires a PlayStation Plus subscription, and can only be used for one hour at a time. [108][109]

    Games

    "Ustream's integration within PS4 consoles will put gamers ona new media field. They will have the ability to direct,produce, and star in their own video game production, simplyby being an awesome (or not so awesome!) gamer."

    http://en.wikipedia.org/wiki/Niconicohttp://en.wikipedia.org/wiki/Ustreamhttp://en.wikipedia.org/wiki/Twitch_(website)http://en.wikipedia.org/wiki/YouTubehttp://en.wikipedia.org/wiki/Twitterhttp://en.wikipedia.org/wiki/Facebookhttp://en.wikipedia.org/wiki/Anonymityhttp://en.wikipedia.org/wiki/Nicknamehttp://en.wikipedia.org/wiki/HTML5http://en.wikipedia.org/wiki/Apple_Safarihttp://en.wikipedia.org/wiki/Google_Chromehttp://en.wikipedia.org/wiki/Webkithttp://en.wikipedia.org/wiki/NetFronthttp://en.wikipedia.org/wiki/PS3http://en.wikipedia.org/wiki/WebKithttp://en.wikipedia.org/wiki/Yupptvhttp://en.wikipedia.org/wiki/VUDUhttp://en.wikipedia.org/wiki/Redboxhttp://en.wikipedia.org/wiki/Hulu_Plushttp://en.wikipedia.org/wiki/Epix_(TV_network)http://en.wikipedia.org/wiki/Crunchyrollhttp://en.wikipedia.org/wiki/Crackle_(company)http://en.wikipedia.org/wiki/Brad_Hunstable
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    PlayStation games range in price from US$0.99 to US$60.00.[110]Games on the PlayStation 4 are not region-

    locked, so games purchased in one region can be played on consoles in all regions.[111]In response to concernssurrounding the possibility of DRM measures to hinder the resale of used games (and in particular, the initialDRM policies of Xbox One, which did contain such restrictions), SCEA CEO Jack Tretton explicitly statedduring Sony's E3 press conference that there would be "no restrictions" on the resale and trading of PS4 gameson physical media, while software product development head Scott Rohde specified that Sony was planning todisallow online passes as well, going on to say that the policies were designed to be "consumer-friendly,

    extremely retailer-friendly, and extremely publisher-friendly."[112][113][114][115]

    Sony also took steps to make it easier for indie game developers to develop titles for the PS4. [116][117]Thecompany further announced at least ten indie titles that will make their console debut on the PlayStation 4 by the

    end of 2013.[118]

    In addition to the physical media available at retailers, all PlayStation 4 titles can be purchased online through

    PlayStation Store.[119]Demos are available for all games.[120]Players can sign into any PS4 console to access

    their entire digital game library.[121]

    All PS4 games, whether digitally or physically purchased, must be cached on the console's hard drive. After thedownload and/or installation of a game's initial content (such as opening levels), users can begin playing the gamewhile additional content is streamed from the game's disc or downloaded as needed. A secondary processorcoordinates the background downloading of games and updates, even when the console is in standby

    mode.[30][122]

    Backward compatibility

    The PlayStation 4 does not natively support PlayStation 3 games.[123]While the company has yet to also ruleout locally-hosted emulation of some previous generations of game systems,[124]the company detailed plans toleverage Gaikai (which Sony acquired in July 2012) to provide cloud-based emulation of previous generationson both the PS4 and Vita as a long-term solution to the challenges of backwards compatibility. Gaikai is already

    used by the console as the backend for the Remote Play feature.[125][126]

    PlayStation Now

    In December 2013, Andrew House indicated that Sony was planning to launch a Gaikai-based cloud gaming

    service for the PS4 in North America within the third quarter of 2014, with a European launch to follow in2015.[127][128]At Consumer Electronics Show on 7 January 2014, Sony unveiled PlayStation Now, a servicewhich will initially allow users to access PlayStation 3 games on the PS4 via a cloud-based streaming system,

    purchasing games individually or via a subscription.[129]

    The Open Beta went live on July 31, 2014.[130]

    Reception

    Pre-release

    Pre-release reception to the console from developers and journalists was positive.

    http://en.wikipedia.org/wiki/PlayStation_Nowhttp://en.wikipedia.org/wiki/Consumer_Electronics_Showhttp://en.wikipedia.org/wiki/Andrew_Househttp://en.wikipedia.org/wiki/Remote_Playhttp://en.wikipedia.org/wiki/Backwards_compatibilityhttp://en.wikipedia.org/wiki/PlayStation_Vitahttp://en.wikipedia.org/wiki/Video_game_console_emulatorhttp://en.wikipedia.org/wiki/Cloud_gaminghttp://en.wikipedia.org/wiki/Gaikaihttp://en.wikipedia.org/wiki/Application_streaminghttp://en.wikipedia.org/wiki/Game_demohttp://en.wikipedia.org/wiki/PlayStation_Storehttp://en.wikipedia.org/wiki/Indie_game_developmenthttp://en.wikipedia.org/wiki/Online_passhttp://en.wikipedia.org/wiki/Jack_Trettonhttp://en.wikipedia.org/wiki/Xbox_Onehttp://en.wikipedia.org/wiki/Digital_rights_management
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    Mark Rein, Epic Games[131]

    Mark Rein of Epic Games praised the"enhanced" architecture of Sony's system,describing it as "a phenomenal piece of

    hardware".[131]John Carmack, programmerand co-founder of id Software, alsocommended the design by saying "Sony made

    wise engineering choices",[132]while Randy

    Pitchford of Gearbox Software expressedsatisfaction with the amount of high-speed memory in the console.[133]

    Eurogamer called the graphics technology in the PS4 "impressive" and an improvement from the difficulties

    developers experienced on the PlayStation 3.[52]Ted Price, president and CEO of Insomniac Games, said: "Asa longtime partner of Sony's we've enjoyed some pretty awesome console tech over the last couple of decadesand it looks like the PS4 will continue that trend. I think most of us in the console development world are alwayslooking for more horsepower, more memory, more storage, faster load times... Sony showed clear evidencethat we're getting those boosts with this console. However since we at Insomniac love creating new IP, what

    seems particularly cool is the Gaikai streaming which should allow you to experience console IP on differenttypes of devices."[134]

    After Sony's E3 2013 press conference, IGN responded positively to Sony's attitude towards indie developersand trading games, stating they thought "most gamers would agree" that "if you care about games like [Sony] do,

    ou'll buy a PlayStation 4."[135]PlayStation 4's removable and upgradable hard drive also drew praise fromIGN, with Scott Lowe commenting that the decision gave the console "another advantage" over the Xbox One,

    of which the hard drive cannot be accessed.[136]

    GameSpot called the PlayStation 4 "the gamer's choice for next-generation", citing its price, lack of restrictivedigital rights management, and most importantly, Sony's efforts to "acknowledge its consumers" and "respect its

    audience" as major factors.[137]

    Brazilian pricing

    On 17 October 2013, Sony announced that the PlayStation 4 would cost R$3,999 (about US$1,759) in

    Brazil.[138]The cost was explained by a Sony Brazil representative to be largely due to the Brazilian

    government's high import charges,[139]which were estimated to make up 6070% of the cost. [140]Mark

    Stanley, Sony's general manager of Latin America, released a statement on 21 October 2013 with regards tothe price of the PlayStation 4. The included chart shows the Brazilian government's taxes and import fees are

    63% (R$2,524), which in addition to other fees, raised the price of the PlayStation 4 to R$3,999. [141]Stanleyalso stated that Sony is in discussions with Brazilian officials to reduce the import taxes and fees, and will try to

    begin producing the console locally, reducing the price, as it did with the PlayStation 3.[142]

    Release

    The PlayStation 4 has received generally positive reviews from critics. Scott Lowe from IGN gave it an 8.2/10

    where he praised the design, the DualShock 4, and the social integration. He criticized the lack of some softwarefeatures and that the hardware was underused, notably the touch pad on the DualShock 4.[143]IGN comparedthe Xbox One and the PlayStation 4 over various categories, allowing their readers to vote for their preferredsystem. The PS4 won every category offered, and IGN awarded the PS4 with their People's Choice

    "It's abundantly clear that PS4 is being driven as acollaboration between East and West, as opposed to adictation from one side to the other. Developers are fullyinvolved, activated, discussed and doing really coolcollaborative things."

    http://en.wikipedia.org/wiki/IGNhttp://en.wikipedia.org/wiki/IGNhttp://en.wikipedia.org/wiki/Brazilian_realhttp://en.wikipedia.org/wiki/Digital_rights_managementhttp://en.wikipedia.org/wiki/GameSpothttp://en.wikipedia.org/wiki/Xbox_Onehttp://en.wikipedia.org/wiki/Hard_disk_drivehttp://en.wikipedia.org/wiki/IGNhttp://en.wikipedia.org/wiki/E3_2013http://en.wikipedia.org/wiki/Gaikaihttp://en.wikipedia.org/wiki/Insomniac_Gameshttp://en.wikipedia.org/wiki/Ted_Pricehttp://en.wikipedia.org/wiki/Gearbox_Softwarehttp://en.wikipedia.org/wiki/Id_Softwarehttp://en.wikipedia.org/wiki/John_Carmackhttp://en.wikipedia.org/wiki/Epic_Gameshttp://en.wikipedia.org/wiki/Mark_Rein_(software_executive)
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    Award.[144]The Gadget Show gave it a positive review where they praised the console for its Remote Play andfor the DualShock 4's new triggers and control sticks. The show criticized the system for requiring a paidsubscriptionto PlayStation Plus for online multiplayer functionality, and for having a lack of media support,

    noting that itcan't play files from an external device.[145]

    Sales

    In August2013, Sony announced the placement of over a million preorders for the console, [146]while on the

    North American launch date, one million PlayStation 4 consoles were sold.[147]In the UK, the PlayStation 4

    became thebest-selling console at launch, with the sale of 250,000 consoles within a 48-hour period[148]and

    530,000 in the first five weeks.[149]

    Worldwide,over 2.1 million PS4 consoles had been sold by 3 December 2013.[150]On 7 January 2014,Andrew House announced in his Consumer Electronics Show (CES) keynote speech that 4.2 million PS4 units

    had been sold by the end of 2013,[151]with over 9.7 million software units sold.[152]On 18 February 2014,

    Sony announced that, as of 8 February, they had sold over 5.3 million console units following the release of thePS4 onto the North American and Western European markets; the company also stated that the PS4 was the

    best-selling console in the US in January 2014.[153][154]Within the first two days of release in Japan during the

    weekend of 22 February 2014, 322,083 consoles were sold.[155]

    As of 12 August 2014, 10 million units have been sold worldwide, and as of 13 April 2014, PS4 software unit

    sales havesurpassed 20.5 million.[156]On 11 September, it was announced that the PlayStation 4 was the top-

    selling console in the U.S. for the eighth consecutive month.[157]

    At Gamescom 2014, it was announced that 10 million PS4 units have been sold through to consumersworldwide.[5]

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