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PLaNet talk @ LKL Knowledge Seminar, 30 Jan, 2008
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Transcript of PLaNet talk @ LKL Knowledge Seminar, 30 Jan, 2008
patternlanguagenetwork.org (aka PLaNet)
Formalities
● 6 partners, led by Janet Finlay, Leeds met● Large Second circle
– advisory board
– user group
● 15 months, starting Jan 2008, ~£200k● Sponsored by JISC Emerge
ProblemKeep the rain out
ContextCold, wet, poor.
Method of solutionThatched roof
RelatedTimber frame, Slanted roof,Chimney
Design patterns
[describe] a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice(Alexander et al., 1977)
example: activity nodes
Design problemCommunity facilities scattered individually through the city do nothing for the life of the city.
Design solutionCreate nodes of activity throughout the community, spread about 300 yards apart.
http://www.uni-weimar.de/architektur/InfAR/lehre/Entwurf/Patterns/030/ca_030.html
Patterns are..
● “Experts' common sense”– if only common sense was common
● “Researchers situated abstraction”● “Elements of reusable design”● “Semi-structured narratives of good practice”
pattern are structured
• Problem / intent
• Context
• the Pattern
• Examples
• Related patterns
• Notes
The Learning Patterns project
http://lp.noe-kaleidoscope.org/(Niall Winters, Dave Pratt, others)
The Learning Patterns project
● Problem: How to use games for mathematical learning?
● Context: (mainly) constructionist, high-school.● Method of solution: collaborative construction
of a pattern language.
http://lp.noe-kaleidoscope.org/
a language of patterns
6 typologies, 26 case studies, ~150 patterns
Example pattern: guess my X (GmX)
The problem / intent
" Sustaining a mathematical discussion is vital to the establishment of socio-mathematical norms and to the collaborative construction of knowledge.
" This goal is difficult to achieve in geographically distributed communities.
The problem / intent
Sustaining a mathematical discussion is vital to the establishment of socio-mathematical norms and to the collaborative construction of knowledge. This goal is difficult to achieve in geographically distributed communities.
GmX: context
" Assumes a degree of social and technical sophistication.
" Suitable for young teens and above.
" Requires flexibility in time.
" Suitable for concrete, well-bounded content domains.
GmX: the pattern
A Challenge exchange of Build this puzzles, using a League chart to orchestrate social interaction.
PLaNet
● Problem: how to make effective use of “web2.0”?
● Context: Higher Education● Method of Solution: collaborative construction
of a pattern language.● Detail: use IDR methodology + iterative user-
centred design of supporting technology.
Looks like a ...
● Problem: understanding the potential of a new technology in education.
● Context: interdisciplinary design-based research.
● Method of solution: IDR
Winters, N. and Mor, Y. (in press) 'IDR: a participatory methodology for interdisciplinary design in technology enhanced learning'. Computers and Education. (available on TeLearn)
IDR: Identify, Develop, Refine
● Domain experts create typologies – conceptual maps of the domain in their vernacular.
● Practitioners contribute case studies of incidents highlighting critical challenges.
● Peer discussion prompts elucidation of the problem and context, by reference to the typologies.
● Patterns are identified by observing common problems and methods of solution across cases.
● Patterns enriched and refined through community process.
● (Half) the Knowledge is in the links.
Scenario: participatory pattern elicitation
• How do you facilitate sustainable design-level discussion of transferable best-practice?– Transcend anecdotes, avoid fluffy abstractions.– Leverage innate cognitive & social learning
mechanisms.
Anton presents case study
Bob and Charlie discuss
Anton adds details (per template)
Charlie identifies parallels
All elicit patterns
Anton and Charlie submit patterns
Needs
• System for collaborative authoring of pattern language and related knowledge structures.
• System for distributed code management / release engineering.
• System for daily project communication (documents, deliverables, co-ordination)
LP authoring system
• Supports collaborative authoring of typologies, case studies, patterns, and pattern languages.
• Features:– Templates– Wiki-style links– Structure (hierarchies + lateral links)– Multiple views– Roles (admin, author, discussant, guest)– Versioning– Tagging & rating
Typology: light semantic map (glossary++ / ontology--)
Typology: map view
Typology: versions & discussion
Case study repository
Create new case
Case study template
Case study: discussion
Patterns browser
Patterns: map view
Patterns: admin / table view
Pattern template
Pattern + versions + discussion
LP system
• 90% support for the requirements.• Written in PHP over CCI (non-standard
CMS, standard parts).• http://lp.noe-kaleidoscope.org/workspace/
Missing
• Standards & interoperability (IMS, LAMS, PLML)
• Visualisation of single pattern• Tagging, notifications, bibliographic citations• Multiple languages
Ergo
• Use LP as reference• Implement fresh in Java, over existing open-
source wiki platform.• Integrate with bibsonomy.org for tagging• Instigate an open source process.
patternlanguagenetwork.googlecode.com
stickmen: a visual language for design patterns?
1 2 3
4 56
PlaNet: the benevolent parasite
● Feeds on the experience of others.● Offers other projects a method and opportunity
to formalize their insights.● Facilitates open design knowledge.
– Open content: free fish.
– Open source: free rods.
– Open design: free knowledge to make rods.
http://patternlanguagenetwork.org