Planet of the APPS - Winter Edufest Edition

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    PLANET OF THE APPSCHOOSE YOUR OWN ADVENTURE

    bit.ly/winter-edufest

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    brianhousand.com

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    #gtchat

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    WHAT THE FONT?!?!

    AG Benguiat Cyr

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    If#you#dont#read#much,#you#really#dont#know#much.#

    #YOU ARE

    DANGEROUS!

    DANGER

    --Jim Trelease

    TOOLISHNESS

    AHEAD

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    7/881. IDENTIFY A TECH TOOL

    5. EVALUATE

    4. WATCH IT GROW

    3. GIVE IT TIME

    2. PROVIDE A PURPOSE

    5STEPTECHNOLOGYINTEGRATIONPLAN

    (Besnoy, Housand, & Clark, 2008)

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    COLLABORATION SHOWDOWNCREATIVITY

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    1. Don't be afraid to fall in love with something andpursue it with intensity.2. Know, understand, take pride in, practice,develop, exploit and enjoy your greatest strengths.

    3. Learn to free yourself from the expectations ofothers and to walk away from the games theyimpose on you.Free yourself to play your own game.

    4. Find a great teacher or mentor who will help you.5. Don't waste energy trying to be well rounded.

    6. Do what you love and can do well.

    7. Learn the skills ofINTERDEPENDENCE.

    MANIFESTO:

    A Guide for Developing a Creative Career

    (Torrance, 2002)

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    Demonstrate ability to work effectively

    and respectfullywith diverse teams

    Exercise flexibilityand willingness to be helpful in making

    necessary compromises to accomplish a common goal

    Assume shared responsibilityfor collaborative work,

    and value the individual contributions

    made by each team member

    Partnership for

    21st Century Skills

    Communication and Collaboration

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    communicationand collaboration

    Interact, collaborate, and publish with peers, experts, orothers employing a variety of digital environments and media

    Communicate information and ideas effectively to multipleaudiences using a variety of media and formats

    Develop cultural understandings and global awareness byengaging with learners of other cultures

    Contribute to project teams to produce original works orsolve problems

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    STANDARD 5:

    PROGRAMMING

    5.3 CollaborationStudents with gifts and

    talents learning isenhanced by regularCOLLABORATION

    among families,

    community, and theschool.

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    WRITING: Production and

    Distribution of Writing

    6. Use technology, including the Internet,to produce and publish writing and to

    interact and collaborate with others.

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    Shared Writing and Editing

    Student Group Projects

    Brain Dump

    SCAMPERThinking Maps

    Assessing Student Work

    Surveys / Data Gathering

    Choose Your Own Adventure

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    DROPit

    TOme

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    Benefits for Gifted Students

    - No longer just gifted on Tuesdays- Access to peers and teachers- Honors wait time- Allows for multiple questions- Encourages social connections- Promotes organization and time management- Models appropriate online behavior

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    Weareeduca)ngpeople

    outoftheircrea)vity.

    Crea)vityisasimportantin

    educa)onasliteracy.

    Sir Ken Robinson

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    Rather than running the risk of

    having our students becomeW A L K I N G

    ENCYCLOPEDIASwe need to TEACH them how to

    THINK CREATIVELY.(Sternberg,2006

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    (Resnick, 1996)

    NOTStereosPianos

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    THE COMPUTER IS MY INSTRUMENT.

    will.i.am

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    Plugging IntoCreative Outlets

    Brian C. HousandAngela M. Housand

    Gifted Education

    CommunicatorSpring 2011Vol. 42, No. 1

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    creativityand innovation

    Apply existing knowledge to generate newideas, products, or processes

    Create original works as a means ofpersonal or group expression

    Use models and simulations to explorecomplex systems and issues

    Identify trends and forecast possibilities

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    Think Creatively

    Work Creatively with OthersImplement Innovations

    Partnership for

    21st Century Skills

    Creativity and Innovation

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    WRITING:Text Types and Purposes

    3. Write narratives to develop real or

    imagined experiences or events usingeffective technique, well-chosen details,

    and well-structured event sequences.

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    ?Differentiated curriculum. Adaptation ofcontent, process, and concepts to meet a higherlevel of expectation appropriate for advanced

    learners. Curriculum can be differentiated throughacceleration, complexity, depth, challenge, andCREATIVITY (VanTassel-Baska & Wood, 2008).

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    CREATIVITY

    ACCELERATIONDEPTH

    COMPLEXITY

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    DID

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    nomophobiaFear of

    NO MObile access

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    flickr five frames

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    http://www.flickr.com/groups/visualstory/

    five frames

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    flickr five frames

    1st photo:establish

    characters and location

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    flickr five frames

    2nd photo:create a situation

    with possibilities ofwhat might happen

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    flickr five frames

    3rd photo:involve the characters

    in the situation

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    flickr five frames

    4th photo:build to

    probable outcomes

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    fli k fi f

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    flickr five frames

    5th photo:have a logical

    but surprising end

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    Wordfotodmdpanorama

    instagram

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    20

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    10,000

    191817

    1615141312

    111009080706050403

    0201

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    Jackson, L. A., Witt, E. A ., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.Computers in Human Behavior, 28(2), 370-376.

    CREATIVITY

    COMPUTER

    USE

    INTERNET

    USE

    CELL

    PHONE

    USE

    VIDEO

    GAME

    PLAY

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    Jackson, L. A., Witt, E. A ., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.Computers in Human Behavior, 28(2), 370-376.

    CREATIVITYVIDEO

    GAME

    PLAY

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    gamestarmechanic.com/

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    SWCaSE

    SWDOWn

    SWCaSE

    SWDOWn

    SWCaSE

    SWDOWn

    YOU

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    YOUKAHNTOO!

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    FLIPPING

    THE CLASSROOM

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    CONSUMERS

    PRODUCERS

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    KN W

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    KN WUNDERSTAND

    DO

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    t y v m