Physics 2-6-08 Simple Machines The mousetrap Game.
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Transcript of Physics 2-6-08 Simple Machines The mousetrap Game.
Physics 2-6-08
Simple Machines
The mousetrap Game
Wednesday
Big ideas:
A) Determine how do simple machines give an advantage to their user
B) Identify the type, class, effort force and resistance force of a machine used
Types of advantage from a simple machine
• Change in direction
• More force out of machine than what is put in
• More displacement related to force
Types of simple machines
Inclined plane family
Inclined planes
Wedges
Screw
Objects move along plane
Lever Family
Pulley
Wheel and axle
Levers
Rotation about a pivot
All machines are related to an effort and resistance force
• Effort force =
• Resistance force =
Where effort and resistance force are in each type of machine
• Page from your book
Real life examples
• Inclined plane
• Wheel and axle
• Screw
• Wedge
• Pulley
Levers
• All levers have a pivot point (fulcrum)
• Are further divided up into classes
• Classes are based on relative position of Effort force, Resistance force and the fulcrum
1st class lever
• Fulcrum is located anywhere between the forces
• Fulcrum does NOT have to be in the middle of board
• Examples:
2nd class lever
• The resistance force is between fulcrum and effort force
• Examples
3rd class lever
• Effort force is between Resistance force and fulcrum
• Examples
Game Challenge
• The Mousetrap Game
• Composed of a large number of simple machines
• Everyone will create a list of every simple machine used in the operation of a completed game Rube Goldberg Machine
Columns to be filled out
• Step number (#)
• Description of pieces used in step/action
• Description of simple machine (if lever indicate class type)
• Description of Effort force
• Description of Resistance force
• For levers describe fulcrum
Assignment details
• List will be due 2/11/08 (next Monday)
• Be worth at least 25 points
• Based on completion and accuracy
• Typed/ organized in sequence