Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

30
physical sketching Peter Bennett

description

A presentation on physical sketching, with examples from the BeatBearing design process. Includes physical sketching for musical instrument activity at the end.

Transcript of Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

Page 1: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

physical sketchingPeter Bennett

Page 2: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

why sketch?

Documentation Reflection Communication

Page 3: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

(new) knowledge representation

Page 4: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

physical sketching

• Allows role-play and interaction.

• Gives feedback that isn’t possible from a drawn sketch.

• Allows greater exploration of the style of interaction.

Page 5: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

prototyping vs. sketching

prototyping

sketching

Page 6: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

problems with‘finished-ness’

Page 7: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

problems with‘finished-ness’

Page 8: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

interaction technology form rendering(not sketch)

Page 9: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

BeatBearing Design Process

Page 10: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

initial sketches

Page 11: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

further sketches

Page 12: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

logbook

Page 13: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

1st physical sketch (clay)

Page 14: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

2nd sketch

Page 15: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

alternative

Page 16: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

comparison

Page 17: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

video

Page 18: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

improve particular feature

Page 19: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

visualisation (just about a sketch)

Page 20: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

CAD design (not sketch)

Page 21: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

manufacture

Page 22: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

in position

Page 23: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

non-interactive mock-up (back to sketching)

Page 24: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

(almost) fully working prototype

Page 25: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

copper tracks instead of washers (sketch)

Page 26: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

full size (prototype)

Page 27: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

current version

Page 28: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

materials

Page 29: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

10 minutes - sketch 2 individual ideas (from idea generator)

5 minutes - show both ideas to group.

15 minutes - pick favourite idea and develop.

15 minutes - about 3 minutes per group to show final sketch.

Page 30: Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

Idea GeneratorContext Sound User/Player Wildcard

1 gig loud very young snow

2 underwater soft very old invisible

3 home studio rhythmic musically skilled ancient

4 on a beach melodious musically unskilled flashlight

5 sonic lab harsh yourself danger

6 public transport pleasant teacher inconvenience