Pervasive Gaming with Mobile Devices KARNUNG LIANG SUPERVISOR: DR BRETT WILKINSON.

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Pervasive Gaming with Mobile Devices KARNUNG LIANG SUPERVISOR: DR BRETT WILKINSON

Transcript of Pervasive Gaming with Mobile Devices KARNUNG LIANG SUPERVISOR: DR BRETT WILKINSON.

Page 1: Pervasive Gaming with Mobile Devices KARNUNG LIANG SUPERVISOR: DR BRETT WILKINSON.

Pervasive Gaming with Mobile DevicesKARNUNG LIANG

SUPERVISOR: DR BRETT WILKINSON

Page 2: Pervasive Gaming with Mobile Devices KARNUNG LIANG SUPERVISOR: DR BRETT WILKINSON.

Overview

Recap

Timeline

Development Environment

Progress

Issues Encountered

Project Preview

Testing Evaluation

Conclusion

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Recap

To evaluate the benefits of using Marker/marker-less augmented reality to improve location sensing accuracy within a pervasive gaming environment.

Is object tracking a viable way to improve location sensing accuracy and stable placement of virtual objects?

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TimelineInitial

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun

Initial Research

Prototype Development

Prototype Design

User Evaluation /Testing

Literature Review

Thesis

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Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun

Initial Research

Prototype Development

Prototype Design

User Evaluation /Testing

Literature Review

Thesis

Amended

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun

Initial Research

Prototype Development

Prototype Design

User Evaluation /Testing

Literature Review

Thesis

Timeline

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun

Initial Research

Prototype Development

Prototype Design

User Evaluation /Testing

Literature Review

Thesis

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Development Environment

Windows Phone 7.8Silverlight and XNA

Visual Studio 2010 WP7.1 SDK

Libraries SLARToolkit (Silverlight Augmented Reality Toolkit) OpenCV (Object Tracking Library)

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Progress So Far…

Mid Year AssignmentLiterature Review (Completed)

Project DevelopmentWorking GPS & Compass bearings (Completed)Augmented overlay (Completed)Marker-based tracking (In development)

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Issues Encountered

GPS on each phone tested returned a different result

Phones tested on: Nokia Lumia 920 , HTC Surround, HTC 7 Mozart

No useable libraries for marker-less augmented reality for Windows Phone Platform

Determining how marker based tracking can be incorporated to improve location based accuracy

Determining position to overlay virtual objects in viewing space Size and distance for overlaying objects

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Project Preview

Block Based Game

2 Main Game ViewsMap ViewCamera World View

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Project Preview

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Project Preview (cont.)

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Testing Testing period to start in late May to early June

Waiting for conditional ethics approval

Development not completed yet

Three different modes to be tested GPS only

With marker tracking

With marker-less tracking

Survey User Experience

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Testing - Evaluation

Screenshots of what user sees

Time it takes to locate an object

Coordinates and bearings of the user

Survey

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Conclusion & Future Work

To be completed Completion of game by end of break ready for testing

Testing

Marker-less Tracking

Future Work Improved Markerless tracking

Better gameplay

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Questions?